- the best visual weather mods? (9 replies)
- ==========WhiteCapsSplash Test (49 replies)
- Can there be more compartments (7 replies)
- Real Fleet Boat Mod Issue (9 replies)
- SH4 and Vista/Windows 7 Installation (47 replies)
- machine gun MG-42 ??? (4 replies)
- No fair-Game killed my crew (9 replies)
- [TEC]How to configure SJ to report Fishing boats, Sampans etc? (21 replies)
- [REL] Montana class BB for RFB 1.52 (11 replies)
- New Submarine.Splash And SplashWaveSound (23 replies)
- need help editing the main menu screen (1 replies)
- Thoughts on this? (4 replies)
- need a little advice (1 replies)
- Fothrs install issue (0 replies)
- Quick Mod Question (6 replies)
- Question (1 replies)
- I-boat zones modding - damage model (7 replies)
- Confused about Mod Order Install (9 replies)
- Can't get skins to work with TMO 1.7 (3 replies)
- minor error in my waterline color mod (0 replies)
- Gato Roll (9 replies)
- AI ship sensors cfg file (2 replies)
- Please help, I can't find a specific mod. (15 replies)
- Realistic Sinking mechanics? (9 replies)
- For those SHIV Cold warriors. (0 replies)
- How to flag whether a camera is obstructed or not? (7 replies)
- PearlCampaignStart Dec6 '41 SPOILER (0 replies)
- [REQ] time compression int other than map mode.. (2 replies)
- Question - TBT/UZO View (4 replies)
- [REL] Torpex Torpedoes Mod (15 replies)
- how do you find an image file used in the cameras.dat file (8 replies)
- manual range input (16 replies)
- [REL] Realistic TBT view for US boats (16 replies)
- 2 Questions about moding SH4 (2 replies)
- Where have the large explosions gone??? (2 replies)
- The displaced Map with Zoom (6 replies)
- question about sound files (11 replies)
- sonar view is too low and to far away (10 replies)
- [TEC] Default Torpedo Loadouts (8 replies)
- [WIP] PPI Interface (55 replies)
- [TEC] Has anyone else created a fictional boat? (13 replies)
- Women in fishing boats..RSRD (20 replies)
- textures editor (4 replies)
- Changing posters in sub. (3 replies)
- RSRD question (3 replies)
- hull damage indicator (7 replies)
- Would people like this. (3 replies)
- Original 'Sound' Folder (5 replies)
- [REQ] The big Surface Ships request Thread (7 replies)
- question about texture files of new ships for the game? (3 replies)
- Periscope Depth Problem ??? (20 replies)
- Subsim Member?Join The Meet (0 replies)
- Stuck on converting the XVIII for Allied Campaign (2 replies)
- [WIP] Sonar Realism & Prop Counting (12 replies)
- Sailor rotation. The answer ... (5 replies)
- =====Periscope Wake And Splash Mod (21 replies)
- Anti alising? (7 replies)
- Little help? Campaign Borked (6 replies)
- has anyone fixed the sonar and radar to work properly? (21 replies)
- For Modders needing help with Subsim Uploads (0 replies)
- Advice on TM 1.7 etc for returnee (2 replies)
- Question for ALL JSGME users (2 replies)
- Playable surface ships for 1.4 (33 replies)
- [REL] Longer wake for ships/subs mainly for TMO1.7 (12 replies)
- Noob question (6 replies)
- change the gun (3 replies)
- About Crew Eyes ... (19 replies)
- Random failures (2 replies)
- Missing gauges. (12 replies)
- Install order for PE4 & TM1.70? (2 replies)
- More White Wake And Submarine Bow Splash_MOD1.0 (10 replies)
- OM MOD Question (3 replies)
- Setting a custom camera view to a key? (24 replies)
- Changing The Limits Of The Game (2 replies)
- US Torpedo plane (2 replies)
- More white wake (6 replies)
- [REL] HAMILTON NAVY CHRONOMETER Rev 1.0 (7 replies)
- Huh?...The Navys looking a bit thin, eh lads ? (2 replies)
- Coloured map contacts (2 replies)
- Coloured map contacts (5 replies)
- Need direction, What file edits US Submarines Torpedo loadout and reload time? (2 replies)
- RFB Torpedo's (14 replies)
- RFB Torpedo's (2 replies)
- [needed] how do you make a good occlusion map for a gun (8 replies)
- playable Old Corvette ??? (5 replies)
- [REL] Keldunks RFB 1.52 tweaks, water streams and diesel exhaust (33 replies)
- [REL] Crush Depth mod. (8 replies)
- (WIP) Ships Acceleration Physics V0.2 (1 replies)
- Real Submarine movies. (2 replies)
- Battle stations "SILENT". (8 replies)
- Black Battleships (5 replies)
- Can someone make some U-boat skins???? (2 replies)
- Depth Charge 3D Model (3 replies)
- titanic (6 replies)
- Mood Music for missions? (3 replies)
- SH4 water transparancy mod? (6 replies)
- bubbles killer! (2 replies)
- [REL] Webster's Ship Manuvering Fix for v1.4 and v1.5 (23 replies)
- Texture problem between 3DS and ingame (2 replies)
- Making a battleship-sub.... (20 replies)
- Basic tweak question (5 replies)
- FILEFRONT IS OPEN AGAIN by the original founders (12 replies)
- bismarck (2 replies)
- [QUESTION] ADDING animations (2 replies)
- How to tweak Gato's engines? (2 replies)
- Question: lighting effects (9 replies)
- [REL]High Realism Tutorial revised March, 2009 (17 replies)
- Return to SH4 + Better Scopes? (1 replies)
- Perplexed on ship fires and sound ! HELP ! (3 replies)
- The 'SHIP LISTS' website (0 replies)
- Prop fix (3 replies)
- [REQ] Simple Chronometer (3 replies)
- Looking For a Good Mod In 1.5....... (2 replies)
- Engine Room sub-systems (6 replies)
- Request for well made single missions and patrols (0 replies)
- [REL] SH4 1.5 BO 2000m 1920x1200 (1 replies)
- [needed] Illumination map (specular) = lightmap (occlu) map ? (3 replies)
- Any mod correct the crewman standing at non-installed stations? (9 replies)
- Question on the Real Environment mod (19 replies)
- RFB Plotting Map Problem (2 replies)
- Mods for SH4: Gold vs non-Gold, how do they stack up? (12 replies)
- Computing sub crush depth! (20 replies)
- [REL] SonarTargetFix 2 (complete) (15 replies)
- where to find the Jap_LG_airbase.dds file? (3 replies)
- what is a ZHF file and how to open it? (10 replies)
- [REL] SH4 Tool Tips Mods R1 (3 replies)
- [REL] Eye Patch for Missing Eyes and Staring Crew (164 replies)
- Question about patrols/Mission (3 replies)
- =======Porpoise class splash beta mod (14 replies)
- [REL] Career Playable Cleveland CL (45 replies)
- Animated Icons (1 replies)
- Help with add-ons. (2 replies)
- what are the crush depths for the u-boats? (4 replies)
- [REQ] Missing Eyes Testers wanted. (16 replies)
- Ship Sinking Bubbles generator/Node ??? (16 replies)
- [TEC] Subs crashdepth. (9 replies)
- Nav Map tools mod (3 replies)
- RSRD Large Convoy (7 replies)
- Captain Cox Redux Scopes And RFB (2 replies)
- Graphic location. (1 replies)
- Hydrophone bearing indicator stuck (4 replies)
- Longer torpedo wakes for both US and IJN (4 replies)
- [REL] Lite Fog. Addon to latest Environment Mod (7 replies)
- [TEC] Shells.dat + Shells.zon Node Numbers in v1.5 (2 replies)
- #4 Ships_Reflect and Caustic_Environment Mod 5.1 (52 replies)
- [TEC] Shells.dat + Shells.zon Node Numbers in v1.4 (6 replies)
- Filefront is closing ! (68 replies)
- Adjusting deck gun position. (1 replies)
- Trigger Maru Mod question (2 replies)
- Strong Foam (6 replies)
- MK14 TorPex Warhead missing from game (6 replies)
- i need help with the shells.zon (11 replies)
- [REQ] Visual contact reporting feet/yards? (1 replies)
- [WIP] Longer wake. (42 replies)
- my wish list (12 replies)
- How to mod the "detonating" part of the Torpedo.sim ? (6 replies)
- [REL] FOTRS Crew Mod (0 replies)
- Sub bow splash (12 replies)
- Top wave foam experimental (6 replies)
- Any mod have a fix for not-quite-opaque periscope view? (6 replies)
- Webster's Mods are in the shop for repairs (7 replies)
- a little help please (3 replies)
- Which one better PeriscopeWake? (34 replies)
- [REL] SH4 1.5 Crew Cheat v.1.0 (7 replies)
- Periscope foam (4 replies)
- Officer limits (7 replies)
- Default Captain's Name (4 replies)
- [REL] Real Environment mod (290 replies)
- Any fix for dissapearing Hydrophone sounds (14 replies)
- Hit power of torpedoes : US to IJN calculation (29 replies)
- [REQUEST] Environment/Graphics related (3 replies)
- so where is the link to buy ubm through subsim? (4 replies)
- Unexplained critical damage on "load-up" (4 replies)
- [FIX] Captain Midnights CBS News sound mod Fix. (0 replies)
- Dynamic Shadow (7 replies)
- light houses (1 replies)
- Alternative downloadlinks RFB 1.4 (0 replies)
- [Req] No Static Damage?? (6 replies)
- delete this. (0 replies)
- Directional ShipWakes (0 replies)
- [REQ] Union Jack in Captain's Office (0 replies)
- TMO Uboat enable and Sboat Engine Patches (2 replies)
- [REL] Pimp My Ride (9 replies)
- my crew won't leave bridge...FOTRS (1.5) (4 replies)
- Lights (5 replies)
- Ships not audible on Hydrophone (2 replies)
- [REQ] Captians Office Radio (3 replies)
- [REL] One Normal Voice (3 replies)
- [WIP] Skipjack SSN (113 replies)
- I have lost the Home and End functions (5 replies)
- [REL] strategic map symbols (11 replies)
- long time (7 replies)
- Need Help ! with Engine telegraph Bell Sound (11 replies)
- Advice on new RFB crew stations (6 replies)
- Pls help me choosing modpack (2 replies)
- Deck gun muzzle halo (9 replies)
- Missing deck gun (4 replies)
- Absolute Beginner (4 replies)
- The question that everyone hates.... (6 replies)
- [TEC]Periscope with radar ranging ?? (1 replies)
- [REL] Webster's Ship Draft & Manuvering Fix for v1.5 (12 replies)
- I'm sorry to ask again. (18 replies)
- Do you want to learn how to mod sh4? (7 replies)
- sub name change ? (4 replies)
- silenthuntermods.com - a multi-language host (8 replies)
- Skins, how? (9 replies)
- Its been awhile! (3 replies)
- [REL] Balao 1941 (8 replies)
- where do these scales in the periscope view come from ?? (7 replies)
- No submarine sounds (0 replies)
- Airplane icons (1 replies)
- acceleration test results (9 replies)
- The true sense are ============== reality environment (13 replies)
- what file is used for the 20mm muzzle flash? (6 replies)
- Starting messages!! (6 replies)
- [REL] AOB Wheel (17 replies)
- [TEC] Flooding Mechanics? (1 replies)
- [REQ] Verification Of Manned Stations... Attention RFB Team (3 replies)
- [needed] help with bow planes animation for IJN subs (3 replies)
- Conning tower issue. (1 replies)
- [rare find] IJN Kaiten type 10 periscope view (6 replies)
- what version of sh4 did they fix the detroyers? (3 replies)
- unsinkable subs need fixing (9 replies)
- [REQ] Uboat Gradations scales (14 replies)
- [REQ] Realistic Wake (12 replies)
- S3D Editor help.. (9 replies)
- Oper Monsoon + RFB + RSRDC + Real Environments = 1 great mod (6 replies)
- sen toku textures need to be fixed (3 replies)
- sen toku I-400 questions (3 replies)
- Not sure if something like this is possible in the SH4 engine... (4 replies)
- Reassigned Fire Torpedo Keys by Magic452 (1 replies)
- mod compatibility with D2D SH4 1.5 (5 replies)
- [TEC] Link to Japanese freighters (3 replies)
- Lights! Action! Torpedoes! (3 replies)
- Looking for new uniforms (0 replies)
- S3D, how do the sounds work (2 replies)
- FOTRS for v1.5 (0 replies)
- F1/Help Personalization Mod (0 replies)
- [needed] IJN AA rockets for carriers (0 replies)
- multiplayer with mods (2 replies)
- ship stopping distances (20 replies)
- [WIP] Silent Hunter IV - Music Mods (5 replies)
- [needed] Avenger TBF launching torpedoes for the IJN campaign (27 replies)
- [REL] sonar target fix (2 replies)
- Problem with mod.. (0 replies)
- FYI there is a new Nvidia driver out (11 replies)
- [REL] Webster's Real Lifeboats Fix for v1.5 (0 replies)
- problem with deck gun (1 replies)
- Updated AOB Wheel manual - Release imminent :) (5 replies)
- mod load order/conflicts? (3 replies)