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  1. news about RA. current problems (9 replies)
  2. DWEDIT: Helo Pads? (1 replies)
  3. Improving Sonar AutoCrew by modding sensors? (0 replies)
  4. Model swap? (3 replies)
  5. New NOVICE needing help :-( (1 replies)
  6. Quick help with RA mod. I wanna use nukes (3 replies)
  7. RA mod ADCAP problem (14 replies)
  8. Overview: latest Mods? (1 replies)
  9. Spambot detected, phasers on kill! (10 replies)
  10. Mod gurus, get your shiny button here (really) (1 replies)
  11. Nuclear power plant (9 replies)
  12. Klub Missile Family MK2 (14 replies)
  13. Playable USNS Impeccable? (3 replies)
  14. dsrv in ra mod (5 replies)
  15. Mod Question (2 replies)
  16. New Song Model (58 replies)
  17. LWAMI 3.09 Feedback Thread (55 replies)
  18. @Gray Owl (0 replies)
  19. Is there an online community for the beta version of RA? I want in lol (2 replies)
  20. Nuclear torpedo (0 replies)
  21. A Few Ideas for DW (8 replies)
  22. Index of Stickied topics + RA Mod Discussion here (1786 replies)
  23. Alfa Tau Mod Discussion here. (31 replies)
  24. Scope laser rangefinder? (8 replies)
  25. LWAMI Questions? (5 replies)
  26. Need help adding units (15 replies)
  27. Perry CIWS (6 replies)
  28. IS LWAMI still alive? (12 replies)
  29. New Nation in DW (9 replies)
  30. Hey would you like be interested in this little mod based on LWAMI? (13 replies)
  31. What controls the TIW message (0 replies)
  32. Is it legal to..... (5 replies)
  33. Quieter Seawolf. Who knows you might like it. (3 replies)
  34. Doctrine Readme/Key? (1 replies)
  35. Best Mods (2 replies)
  36. Can the default arming distance be modified? (2 replies)
  37. How to further educe the noise level of the Seawolf? (2 replies)
  38. Any way to make the sea more foggy? (3 replies)
  39. Mod biologics (1 replies)
  40. Getting .3ds converted to .J3D (0 replies)
  41. widescreen? (2 replies)
  42. 3d models (14 replies)
  43. New in subsim....what mods are needed for the game? (7 replies)
  44. Ohio (23 replies)
  45. DW and Vista? (4 replies)
  46. Loud Switch Clicks? (0 replies)
  47. problem in running LWAMI (2 replies)
  48. dds files v J3D (1 replies)
  49. whats on the MOD horizon? (2 replies)
  50. computer KI too hard (2 replies)
  51. gramophone and gamecrash (1 replies)
  52. Skins (0 replies)
  53. decompress 3d.grp file (1 replies)
  54. Graphics + Textures (0 replies)
  55. skining models? (8 replies)
  56. I need some help (1 replies)
  57. sub base (1 replies)
  58. Bathymetry (1 replies)
  59. New to this. Have a question (0 replies)
  60. Intresting 3d Model website (2 replies)
  61. Cross your finger and we might have BLOOM in DW (2 replies)
  62. Doctrine language: While (1 replies)
  63. DSRV question (1 replies)
  64. Doctrine: AI-Sub / SAM (3 replies)
  65. Amphibious assault ships (0 replies)
  66. ASDV (8 replies)
  67. FFG interface (8 replies)
  68. Hi guys, is Deep Six still around? (1 replies)
  69. External tanks? (1 replies)
  70. Sound Effects (7 replies)
  71. Where's the Music? (2 replies)
  72. Dangerous Waters Database editing tutorials ? (10 replies)
  73. BattleCry: Redemption, a call to all modders!!! (12 replies)
  74. question about mission editor (2 replies)
  75. New Mission Request (7 replies)
  76. Modding tools reccomendations (0 replies)
  77. LWAMI Bug with Akula´s Anti Ship Missile? (8 replies)
  78. Improve DW textures (2 replies)
  79. underwater explosions and washout (0 replies)
  80. Model Extraction Q's (2 replies)
  81. Adding new playable units is possible no exe or dll mod or hacking involved (1 replies)
  82. Problems completing converted "Sub Command" campaign missions. (1 replies)
  83. Lwami mod & Steam (3 replies)
  84. Graphics Problem with DW (0 replies)
  85. [REL] New Rangefinder Binoculars for the Kilo (7 replies)
  86. The Kilo battery(again) (6 replies)
  87. Annoying super rapid torpedo pinging (6 replies)
  88. [REL] New Kilo Scope reticle (19 replies)
  89. speeding up time (3 replies)
  90. Modeling (0 replies)
  91. DW newbie (1 replies)
  92. Question on "Reporting Accuracy" field (0 replies)
  93. Driving cold war subs? (0 replies)
  94. Modders wanted (0 replies)
  95. SCXII Models Into DW? (1 replies)
  96. Some ideas for improving fighter doctrine (0 replies)
  97. How to get elements position out of DW (0 replies)
  98. Viewpoint (2 replies)
  99. LWAMI TIW for subrocs? (1 replies)
  100. Quick Missions? (2 replies)
  101. Q about Weapon Effictiveness (8 replies)
  102. Xavier's torpedo doctrine mod (7 replies)
  103. Time acceleration in multiplayer? (2 replies)
  104. Re-skinning a model (0 replies)
  105. Smokeless objects in DW (2 replies)
  106. Question for Mod Guys (3 replies)
  107. "pintvalue" in Ludger DWedit??? (3 replies)
  108. Changed helm response for 688/SW (3 replies)
  109. @ LuftWolf i think i found a bug in LWAMI 3.08... (1 replies)
  110. Manual for lwami 308 (2 replies)
  111. Docu about Doctrine Language (1 replies)
  112. LWAMI Mod Database Problem (1 replies)
  113. Maya 3D FREE!! (10 replies)
  114. Remove TIW (0 replies)
  115. Convertaing RealAudio to wavefiles... (1 replies)
  116. Be Afraid (Land Based Exocets and other cool stuff) (20 replies)
  117. Idea for future version of LWAMI mod (2 replies)
  118. Sonar Ping (1 replies)
  119. F-22 F-35 F-117 B1b B2 mod??? chinese Yuan Class sub (10 replies)
  120. Canadian naval Ship CPF (5 replies)
  121. Full stop sonar signature with LWAMI 3.08 (11 replies)
  122. Doctrine Language (5 replies)
  123. CmpUtil Graphics Files (3 replies)
  124. What's the latest LWAMI? (22 replies)
  125. hacking rights (6 replies)
  126. typhoon submarine (14 replies)
  127. Changing Reload times (1 replies)
  128. Database (1 replies)
  129. wheres the sub skins (6 replies)
  130. changing snorkel depth values? (5 replies)
  131. SS-N-27 LAM range bug? (3 replies)
  132. And after the consolidated LWAMI ?? (5 replies)
  133. About Interfaces and database files (2 replies)
  134. Help Modding Seawolf Sensors (5 replies)
  135. Grisha V FFL (12 replies)
  136. Surfaced subs are nearly invincible (7 replies)
  137. What meaning the list in DBEditor? (14 replies)
  138. Hand over of Model Rights (5 replies)
  139. Please offer the 3DS MAX plug-in download (1 replies)
  140. SS-N-22 Sunburn. (3 replies)
  141. LWAMI Model Credits (1 replies)
  142. Modeling request: Skyscrappers, bridges, skylines... (0 replies)
  143. LuftWolf and Amizaur's Weapons and Sensors Database Mod v3.07---Now Available!!! (31 replies)
  144. switch the Oliver hazard perry model ingame with the Ticonderoga ? (1 replies)
  145. SM-2 Surface attack (12 replies)
  146. Upload on Subguru (2 replies)
  147. Finiteless's Ambient Sound Mod (5 replies)
  148. CAn we have one of these? (1 replies)
  149. Grisha model in the works (5 replies)
  150. Hmm, what's missing... Seagulls!! (1 replies)
  151. LWAMI V3.05---Database QuickFix Now Available!!! (4 replies)
  152. The new torp fuel effects... (3 replies)
  153. Increasing the sonar sound effects... (39 replies)
  154. LuftWolf Amizaur's Weapons and Sensors Database Mod v3.05---Look for it at SubGuru!!! (5 replies)
  155. LuftWolf and Amizaur's Realism Mod v3.04 NOW AVAILABLE!!! (1 replies)
  156. DWedit (11 replies)
  157. Now Available for Download---LWAMI v3.03!!! (0 replies)
  158. Which LWAMI (1 replies)
  159. Ohio Mod (1 replies)
  160. GFX Update for DW. (12 replies)
  161. model importer/exporter (0 replies)
  162. Blind AI snapshots (1 replies)
  163. For XabbaRus (0 replies)
  164. C-301 SSM (5 replies)
  165. Any replacements for the Typhoon model? (4 replies)
  166. Land Based SSMs (3 replies)
  167. Playable Subs DEVS-Petition (28 replies)
  168. I'm back! WHERE IS DWX?!!!! (3 replies)
  169. Font Size Mod (1 replies)
  170. Models (0 replies)
  171. what is commsinterval? (0 replies)
  172. @LW (2 replies)
  173. Sierra Class Schematics (5 replies)
  174. Models compilation? (3 replies)
  175. Is it possible to improve the details of the Nav/Mission Editor Map? (4 replies)
  176. Help with Yugo SSM (0 replies)
  177. What about scenery modding? (1 replies)
  178. True Max Depth For La688(i) (11 replies)
  179. @ Luftwolf. (4 replies)
  180. A little help please! (3 replies)
  181. J STEEDS data base editor help (3 replies)
  182. SONAR Folks: Acoustics model questions (3 replies)
  183. J3D Viewer (0 replies)
  184. Mod Question for the Experts (0 replies)
  185. SSN-774 Virginia to replace 668i LA Improved? (64 replies)
  186. Disarming the Weapon Systems! (9 replies)
  187. Xmodels instalation (4 replies)
  188. programs like scu??? (1 replies)
  189. SSN-774 Model (17 replies)
  190. 3D Models sub forum (0 replies)
  191. Randomizing torpedo damage (1 replies)
  192. Where are the skin files for the playables? (0 replies)
  193. Torpedo flooding and. . . (1 replies)
  194. Coming up to snort (3 replies)
  195. Anyone improved the 688 model (3 replies)
  196. Effect of Current on Course - LWAMI 3.2 (1 replies)
  197. LWAMI4 Playtest Posted and CALL FOR PLAYTESTERS (6 replies)
  198. Passive Mk48 problems? (4 replies)
  199. TLAM's internet (0 replies)
  200. Heavy Lift Ships (3 replies)
  201. LWAMI4 Testers Needed! (1 replies)
  202. Adding Names (4 replies)
  203. New Kilo, it works (5 replies)
  204. Submarine Mast (1 replies)
  205. FFG Model (2 replies)
  206. Recommended reads for DW and LwAmi mod (9 replies)
  207. Back to modelling (6 replies)
  208. Is it just me.... (4 replies)
  209. Ohio Class SSGN Photos Warning 56k users big photos (33 replies)
  210. Another stupid question (2 replies)
  211. Water texture (10 replies)
  212. Water texture (7 replies)
  213. Best Settings for Transparency? (3D Models) (1 replies)
  214. @aaken and TLAM (8 replies)
  215. Doctrine Interpretor? (1 replies)
  216. Better Aircraft Behavior Experiment (18 replies)
  217. Skin Swapping (14 replies)
  218. And Ode to the Mod community (2 replies)
  219. question : Replay format file (16 replies)
  220. Sticky's, sticky's, get your sticky's (4 replies)
  221. My First Adventure in the Realm of DB Modding (11 replies)
  222. A Canadian Request (39 replies)
  223. how create a Frigate in another country that is controllabe? (9 replies)
  224. Bring the model into the game? (12 replies)
  225. Adding abient sound in DW (1 replies)
  226. Diving planes on the 688I (1 replies)
  227. Sub's personal sounds (1 replies)
  228. Is there a mod/unmod application? (1 replies)
  229. "Toned-down Stars" more realistic night sky mod (3 replies)
  230. Diving Alarm??? (2 replies)
  231. Warning, Venting: Luftwolf > Sonalyst (29 replies)
  232. AI Helo don't stop radiating with LWAMI (3 replies)
  233. @ ramius and xabbarus (0 replies)
  234. Blue Trafalgars (3 replies)
  235. Modding tools again .. (4 replies)
  236. Looks Like Repaints Are Gonna Be Required... (0 replies)
  237. What's a 13500 (or 13-something at least) error? (3 replies)
  238. How to display the debug view? (2 replies)
  239. LuftWolf and Amizaur's Realism Mod v3.02 README (0 replies)
  240. LuftWolf and Amizaur's Realism Mod--NEWLY UPDATED TO 3.02!!! (19 replies)
  241. SEAWOLF (0 replies)
  242. Whale on guitar ? (10 replies)
  243. Kilo a' coming (24 replies)
  244. Torp Ping Rate. (2 replies)
  245. DW text (5 replies)
  246. Switching Sonar Displays (15 replies)
  247. Any news on the models? (3 replies)
  248. Advanced Torpedo Control Beta (33 replies)
  249. LwAmi update. (43 replies)
  250. Who wants to paint this sucker? (21 replies)