Castout
10-19-08, 09:16 PM
I tuned down the quietness of the Seawolf to what I feel a more realistic level after tuning it up to be virtually undetecable unless at very close ranges and high speeds. But she is still quieter than its stock LWAMI 3.08 counterpart which I feel is a bit undermodeled in terms of noise performance.
Now the Seawolf is much quieter than its LWAMI counterpart.
Here's the link to my modified object.eod based on LWAMI 3.08.
A Test scenario is included so that you may evaluate immediately the difference with the stock LWAMI Seawolf performance.
I don't consider this a mod I just want to share the file so that I may get evaluation on how the Seawolf now feels. Besides I think it is rather fun. who knows you might like it. :D. because I do.
http://files.filefront.com/QuieterSeawolfrar/;1210 (http://files.filefront.com/QuieterSeawolfrar/;12105913;/fileinfo.html)
Also the file may cause conflict in MP games if you intend to play with it permanently. I advise you to use JSGME if you like it.
War afterall is not a fair game.
Thanks to LoBlo who gave the tips on how to do it.
Now the Seawolf is much quieter than its LWAMI counterpart.
Here's the link to my modified object.eod based on LWAMI 3.08.
A Test scenario is included so that you may evaluate immediately the difference with the stock LWAMI Seawolf performance.
I don't consider this a mod I just want to share the file so that I may get evaluation on how the Seawolf now feels. Besides I think it is rather fun. who knows you might like it. :D. because I do.
http://files.filefront.com/QuieterSeawolfrar/;1210 (http://files.filefront.com/QuieterSeawolfrar/;12105913;/fileinfo.html)
Also the file may cause conflict in MP games if you intend to play with it permanently. I advise you to use JSGME if you like it.
War afterall is not a fair game.
Thanks to LoBlo who gave the tips on how to do it.