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  1. I'm Back (3 replies)
  2. Italian mod problem (6 replies)
  3. Trying to get back on the seas after 15 years (3 replies)
  4. Home port disappeared? (4 replies)
  5. Steam users about to get hosed win7/8 (5 replies)
  6. Looking for a way to force transfer with save edit (4 replies)
  7. Kind advice please - I'm bored with stock game. (2 replies)
  8. Editing save files makes game not load (4 replies)
  9. TMO 2.5 is running (1 replies)
  10. TMO Bh 2.0 Interesting CTD (9 replies)
  11. Mod to count depthcharges? (5 replies)
  12. Mapping Keyboard (2 replies)
  13. Looking for some help editing models (3 replies)
  14. Mod recommendations for SH4 (3 replies)
  15. Mega laggy on map around Honshu (2 replies)
  16. Light/Dark (8 replies)
  17. CTD making SH4 Unplayable (5 replies)
  18. vanishing subs? (2 replies)
  19. Severely Miffed (5 replies)
  20. SH4 "Load Game" Bounces to Desktop (11 replies)
  21. Limited ships? (5 replies)
  22. Request Coast Watcher Radio Stations (0 replies)
  23. MainMenuArtwork Pinups Request (3 replies)
  24. TMO BH Photo Assignment fail (4 replies)
  25. RSRDC? (6 replies)
  26. AI Version of USS Montana (12 replies)
  27. Amazing attention to detail in TMO (2 replies)
  28. Escaping angry Destroyers- (4 replies)
  29. Cannot get the med to work in Darkwaters (7 replies)
  30. Very Confused On TMO modding (15 replies)
  31. USS Harder (9 replies)
  32. Swing and a miss-- (2 replies)
  33. Night periscope (2 replies)
  34. Question about RSRDC (2 replies)
  35. Installing Mods-- (16 replies)
  36. script errors (4 replies)
  37. Program Files (x86) Revisited (steam install) (6 replies)
  38. Torpedoes fired only in a straight line in SW1.11 and 1.12 (5 replies)
  39. TMO and RSRDC- (3 replies)
  40. Determination of the values of those responsible for repairs (4 replies)
  41. Incorrect Historical Data on Op Tiger in Maps (4 replies)
  42. Torpedo Depth-- (9 replies)
  43. SH4 On Steam (28 replies)
  44. Base issues.... (7 replies)
  45. Visual contact even when submerged (7 replies)
  46. wreckage of a U.S. submarine from World War II was found (3 replies)
  47. 4K resolution - too small interface. Help! (6 replies)
  48. Where are the Convoys? (5 replies)
  49. ctdt (6 replies)
  50. SH4 8000yds shot Manual TDC (0 replies)
  51. SH4 14nm Long range shot [ Radar ] (4 replies)
  52. Tips and tricks in SH4 (1 replies)
  53. Torpedo depth solution when firing it (6 replies)
  54. Anyone experienced with edition menu_1024_768.ini file that can provide some insight? (2 replies)
  55. Repeatable Crash when approaching huge convoy (16 replies)
  56. (TMO) Issue with shipping lanes map & radio in 1440p (7 replies)
  57. Is it a Bug? (2 replies)
  58. Captain Midnights Radio Mod for SH4 (9 replies)
  59. Unable to play the game after applying Silent Hunter4: Sobiet waterway mod. (4 replies)
  60. Missing files for Silent hunter4 (3 replies)
  61. UMARK (6 replies)
  62. Offloading torpedoes for supply missions? (5 replies)
  63. Is there a forum for addiction? (6 replies)
  64. Cntrl-F11 taking screen shots (5 replies)
  65. SH4 Skoaler weather mod for JSGME V11 available (0 replies)
  66. How to play SH4 in the modern era (1 replies)
  67. Edit max value for depth needle on gauge. (6 replies)
  68. Full Circle (25 replies)
  69. Flaw in Fotrs (3 replies)
  70. Manual TDC (1 replies)
  71. Playing again after a long break - where do I find those tables again? (4 replies)
  72. speed calculation (3 replies)
  73. Deck Gun Stuck (19 replies)
  74. OKane method not working for me (9 replies)
  75. What does H.E stand for? (1 replies)
  76. Darn bugs - Second Attempt. (4 replies)
  77. Disappearing Ships/Convoys (8 replies)
  78. 3440 x 1440 resolution? (1 replies)
  79. Edit torpedo loadout manually (2 replies)
  80. SHIV FOTRS Graphics Issue (3 replies)
  81. Increase crew visual night range (4 replies)
  82. Subs , Subs more subs (1 replies)
  83. Greenhorn questions (0 replies)
  84. A Salty Newb Question (4 replies)
  85. Can I get external view and still use realistic targeting settings? (5 replies)
  86. Need help with TMO difficulty! (16 replies)
  87. Newbie questions.... (3 replies)
  88. I love and hate these kind of surprises! This game is still awesome, 25 years later! (10 replies)
  89. Constant rotating AA guns in SH4 FOTRSU (9 replies)
  90. Please help me with TMO manual targeting! (4 replies)
  91. Run Silent, Run Deep - the book (2 replies)
  92. SH4 and Mac with M1 Max chip (5 replies)
  93. Another reason to like Dark waters mod (0 replies)
  94. New SH4 Weather mod- with updates coming (1 replies)
  95. playing SH4 across two monitors (1 replies)
  96. Deck Gun Sight bugged? (1 replies)
  97. what determines Ship length? (5 replies)
  98. Question (6 replies)
  99. Killed on deck while submerged? (5 replies)
  100. Large Adress Aware 2 0 4 (1 replies)
  101. Any recommendations for someone new to SH4? (5 replies)
  102. Help regarding TMO 2.5 + RSRDCv502 with OTC (9 replies)
  103. 3D TDC DIALS. (4 replies)
  104. Tactics when Sinking?? (6 replies)
  105. Engine Room Unable to Comply (4 replies)
  106. Windows 11 reinstall - game stuck in pause (9 replies)
  107. Language issue with SH4 (4 replies)
  108. OTC Apect Ratio question? (3 replies)
  109. airplanes (6 replies)
  110. Is this the best unmodded silent hunter (4 replies)
  111. Do Lifeguard Missions Ever End? (2 replies)
  112. Display Issue. SH4 WOTP (11 replies)
  113. How do you manage crew in FOTRS ? (5 replies)
  114. Where is antilag.cfg in FOTRS ? (5 replies)
  115. How to apply 4Gb patch to sh4.exe ? (3 replies)
  116. Mod for missing eyes produces a download error (4 replies)
  117. Stadimeter not working (6 replies)
  118. time compression issue? (5 replies)
  119. sonar (3 replies)
  120. Japanese Radar (12 replies)
  121. Capt. Midnight/CBS NEWS Mod issue (10 replies)
  122. periscope depth (8 replies)
  123. Just testing something (5 replies)
  124. Noobie Help (3 replies)
  125. Do I have to stop in order to measure target's speed? (1 replies)
  126. Crew Help (2 replies)
  127. Water Flicker (5 replies)
  128. which is best to get started with SH3, SH4 or SH5? (6 replies)
  129. SH4 Maximizer reguvinator mod available (1 replies)
  130. Pre-JANAC ace scores (0 replies)
  131. Tambor-Gar Class & the deck gun (6 replies)
  132. Coast Guns (16 replies)
  133. Selection of a Sound (3 replies)
  134. SH4 Fall of the Rising Sun error message (17 replies)
  135. Has anyone tried the soviet mod? (7 replies)
  136. Desktop Crashes (3 replies)
  137. Patches and Mods for SH4 Gold Edition (3 replies)
  138. lost my add-ons (5 replies)
  139. SH4 Periscope problems (6 replies)
  140. airbase and scout planes (1 replies)
  141. Credit For Damage? (4 replies)
  142. Yamato during Midway (11 replies)
  143. AI constant helming (4 replies)
  144. What years for type IX (0 replies)
  145. August 13, 1944 USS Flier Ss-250 (0 replies)
  146. Responses to Questions (3 replies)
  147. V 1.2 & 1.1? (2 replies)
  148. Interesting Torpedo article current (0 replies)
  149. Radio & Gramophone? (5 replies)
  150. linking the compass tool to the target (14 replies)
  151. Timing multiple torpedos (3 replies)
  152. Unable to set difficulty settings for campaigns. (7 replies)
  153. SH4 crashing on start with dark waters? (20 replies)
  154. Editing vessel files (6 replies)
  155. Escorts riding high in water???? (8 replies)
  156. NMS compatible ship mods and how to make them? (4 replies)
  157. Save replays (1 replies)
  158. Destroyer and corvette depth charges? (11 replies)
  159. Short Reflections and Action Reports (2 replies)
  160. Crew management questions (6 replies)
  161. Modest suggestion: an in-game notepad (8 replies)
  162. How to do Lifeguard Mission (2 replies)
  163. OM Darkwaters question (9 replies)
  164. Mission Ed. Instructions (8 replies)
  165. Weird Damage (8 replies)
  166. No Conning Tower and more?? (6 replies)
  167. Torpedo Premature Detonation (2 replies)
  168. Most challenging scenarios (1 replies)
  169. Mission bug Regarding enemy shipping (7 replies)
  170. How to swap out torpedoes? (0 replies)
  171. Any way to keep career records? (3 replies)
  172. I know it's just a game, but my nerves are shot! (4 replies)
  173. Can't manually operate sonar (6 replies)
  174. Expert radio man, yea or nay? (0 replies)
  175. Why is US sub sonar not focusable (6 replies)
  176. Lesson learned: stationing crew to best effect (0 replies)
  177. Deck watch problem (3 replies)
  178. Need to resupply! (2 replies)
  179. silent hunter; GOLD EDITION (2 replies)
  180. Return to Nada and no credit for sinking new ships (5 replies)
  181. Deck-gun glitch in SH4 (2 replies)
  182. Vers 1.4 Indicator? (11 replies)
  183. Realistic Moving Clouds/Sky MOD for SH-IV (2 replies)
  184. Feature Transfer error when installing SH4 from disk (1 replies)
  185. With no Hogan's Alley... (2 replies)
  186. Being fired upon! How is this neutral? (5 replies)
  187. Where is the sun? (9 replies)
  188. Corrupted saves again (12 replies)
  189. WHY the angle of bow????? (3 replies)
  190. Metric unit (7 replies)
  191. Complete Reload of game (0 replies)
  192. Dead bodies? (10 replies)
  193. Nu breekt m'n klomp! (uh?) (5 replies)
  194. Moving waypoints on map?? (7 replies)
  195. FOTRSU Campaign Mission Question (7 replies)
  196. Mouse sensitivity in periscope view (10 replies)
  197. Running Multiple Copies of SH4?? (19 replies)
  198. WW II designation for Aux Cruiser (3 replies)
  199. Is SH4 v.1.5 GFO Submarine School: Photo Recon Doable? (4 replies)
  200. Interesting Links (0 replies)
  201. Great Deal on Steam for SH4 & U-Boat Upgrades (5 replies)
  202. Torpedo Attack vs IJN Subs at Night (2 replies)
  203. Curious How Many Running SH4 in Windows 10? (7 replies)
  204. Coils on deck gun? (11 replies)
  205. SUBRON50 video( link) (0 replies)
  206. dot on the map (3 replies)
  207. SH4 Graphics on KSDII-Ace (12 replies)
  208. Questions about KSDII-Ace (2 replies)
  209. Deck gun sound issue (4 replies)
  210. SH4 wont promote an LT (15 replies)
  211. TMO Update V2.0 Released (4 replies)
  212. Thinking about moving to Sh4 (48 replies)
  213. Task Force 42 72 Brisbane (1 replies)
  214. Tanker went boom boom..DD went bye bye. Gotta love the fire mod. (4 replies)
  215. Massive destroyer fleet crashes game? (8 replies)
  216. re-install SH4 (2 replies)
  217. Yamato in FBM 420610 (4 replies)
  218. Don't you hate it when (13 replies)
  219. Funny Testing moment with BB (2 replies)
  220. SS Radar (0 replies)
  221. Trigger Maru overhauled or Fall of the rising sun ultimate? (12 replies)
  222. Sampans (7 replies)
  223. "Fearless" Freddie Warder Documentary (0 replies)
  224. "save game failed" SH4 FOTRS (3 replies)
  225. files (20 replies)
  226. SH4 XXI early (5 replies)
  227. Last patrol of submarine HMS Terrapin (video) (0 replies)
  228. Submarine change (8 replies)
  229. When does the war end? (3 replies)
  230. New Error Message (6 replies)
  231. Kill not credited (7 replies)
  232. A question about measuring depths in SH4 (2 replies)
  233. Repaired batteries don't hold full charge? (6 replies)
  234. In Harms Way (movie, youtube) (3 replies)
  235. CO2 building while surfaced (5 replies)
  236. War Tugs | World War II Tug Boat Documentary (1 replies)
  237. Submarine documentary (5 replies)
  238. Rhodes/SH4 - 1 Windows 11 - 0 (3 replies)
  239. The Doolittle Raid (2 replies)
  240. Join The Silent Hunter Multiplayer Group (0 replies)
  241. Guam Q (6 replies)
  242. Wierd glitch in OM darkwaters assignment (8 replies)
  243. When the TDC is broken . . . (2 replies)
  244. How many of you were sailors? (15 replies)
  245. No Sh4... (34 replies)
  246. Monitor Malfunction (7 replies)
  247. Warrant Officers on US Submarines WW II (4 replies)
  248. Turned off duds but still have them? (2 replies)
  249. FOTRSU/Game Mechanic question - what determines ship sinking (4 replies)
  250. nm/km to yd/m (9 replies)