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View Full Version : Swing and a miss--


D-Jones
03-10-23, 06:17 PM
Pretty sure I've asked this before (but I forgot the answer)--I have a perfect shot lined up--90% angle, 1200 yards range, Merchant moving at 9 knots, everything plugged into the TDC, almost exactly like the Sub School torpedo tutorial, and the torpedoes go under the ship. I'm using TMO and maybe that's intentional, but how do you compensate? If I set the torps for deep, they go under. Shallow, under. Doesn't happen all the time, but it does happen often. Any suggestions?

Thanks.

KaleunMarco
03-10-23, 06:39 PM
Pretty sure I've asked this before (but I forgot the answer)--I have a perfect shot lined up--90% angle, 1200 yards range, Merchant moving at 9 knots, everything plugged into the TDC, almost exactly like the Sub School torpedo tutorial, and the torpedoes go under the ship. I'm using TMO and maybe that's intentional, but how do you compensate? If I set the torps for deep, they go under. Shallow, under. Doesn't happen all the time, but it does happen often. Any suggestions?

Thanks.

that's the mark 14's performance envelope.
several other newbies have asked the same question in the recent days.
do a search in either this forum or the SH4 Workshop forum and you will read the discussion and resolution options.
:Kaleun_Salute:

razark
03-10-23, 07:41 PM
It's alright.


If they did hit, they'd be duds anyway.