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View Full Version : Silent Hunter 4: Wolves of the Pacific


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  1. Nvidia graphics: Lottsa flickering and blackscreen (7 replies)
  2. JIN Aircraft too accurate (3 replies)
  3. Taking Photos for Mission (4 replies)
  4. Radar Always on (1 replies)
  5. Repeat Radio News Events (3 replies)
  6. Mission Editor (3 replies)
  7. APR-1/SPA-1 (3 replies)
  8. Quiet lately... (16 replies)
  9. TDC Gyroangle not working (3 replies)
  10. Question about Difficulty (3 replies)
  11. Finding pilots in "rescue" missions...search radius? (4 replies)
  12. Pre Pearl Harbor Question (6 replies)
  13. Solution for Antialiasing Problem with Nvidia GCs and Windows 10 Creator (4 replies)
  14. Paint scheme problem in campaign (0 replies)
  15. Can not start SH4 anymore (2 replies)
  16. shcmdr for silent hunter 4? (1 replies)
  17. Do Japanese destroyers always ping? (3 replies)
  18. Stadimeter CTD (3 replies)
  19. Spending renown on torpedoes (14 replies)
  20. Can we choose which torpedo to load (2 replies)
  21. Add-ons without the U Boats? (3 replies)
  22. Sudden unexplained CTD issue (3 replies)
  23. Shore based artillery ranges? (3 replies)
  24. Hospital ship for TMO 2.5 (3 replies)
  25. Carrying a flag (1 replies)
  26. Rescuing Aussies and New Zealanders (5 replies)
  27. Pac News and Fox Traffic (2 replies)
  28. Engaging convoys and escorts in SH4 (7 replies)
  29. KiUB Manual Targeting problem (1 replies)
  30. intro.dll missing (2 replies)
  31. Hello important question (0 replies)
  32. Info about USN subs and IJN ASW? (3 replies)
  33. RFB bugs; or, Hobson's choice. AAARGH (9 replies)
  34. walking around the sub (3 replies)
  35. SH4 Installation and Startup (4 replies)
  36. Transfer to Mare Island (5 replies)
  37. Unable to dock at Brisbane or Pearl Harbor (11 replies)
  38. Non Japanese merchants? (9 replies)
  39. Pilot rescue mission questions (0 replies)
  40. SH4 tages install issue (5 replies)
  41. TMO/FOTRSU/RSRDC/RFD, what are the differences? (3 replies)
  42. Incomplete contact reports (0 replies)
  43. Sh 4 foel shortage (5 replies)
  44. Where to buy sh4 (5 replies)
  45. what is the target speed 3.15 second rule (4 replies)
  46. Crew (10 replies)
  47. Captain/Boat end of career? (1 replies)
  48. Silent Hunter 4 on Wine, No sound Effects? (28 replies)
  49. Custom Map contacts? (0 replies)
  50. What To Do When Patrol Is Completed? (6 replies)
  51. SH4 in Atlantic? (1 replies)
  52. like SH3 I am having issues with SH4 (19 replies)
  53. Graphics tweaks (3 replies)
  54. Call of the sea? (4 replies)
  55. A Bad Glitch Day? (7 replies)
  56. TMO with RSRDC (5 replies)
  57. No Fatigue (2 replies)
  58. Diving deep to avoid DDs (15 replies)
  59. Torpedoes not reloadfing (5 replies)
  60. SH4 Will not launch. (19 replies)
  61. Does weather ever change? Clouds? (3 replies)
  62. Subsim with voice recognition? (9 replies)
  63. MP Mission returns to MP screen 2 minutes after launch (7 replies)
  64. TMO 2.5 questions (3 replies)
  65. How to reduce size of 3D imported models in S3D ? (2 replies)
  66. Can the computer generated solution solver be put on a ipad? (1 replies)
  67. Mk XIV Torpedoes complete failure (4 replies)
  68. v1.5 issues? (7 replies)
  69. Lonely TMO (11 replies)
  70. Ship icons for operation monsun (0 replies)
  71. Getting Started with SH4 (10 replies)
  72. SH 1.5 loading saved games (8 replies)
  73. Cycle Tubes? Other Commands? Acronyms? (5 replies)
  74. Cant Move the Hydrophone Manually (5 replies)
  75. SH5 additions to SH4 - confusion (4 replies)
  76. Original CD with steam expansion (10 replies)
  77. Battery Charging (4 replies)
  78. On a lighter note: (7 replies)
  79. Where Should I Restart? (4 replies)
  80. Re-center view on current position (2 replies)
  81. USS Drum tour (0 replies)
  82. OMEGU v300+Patch7 OMEGU (3 replies)
  83. Firing guns in salvo for Playable Ships (4 replies)
  84. A question on "Silverside" (7 replies)
  85. Sh4 with tom chronometer not displaying (1 replies)
  86. Looking for Time Acceleration Mod (6 replies)
  87. post 1000 (3 replies)
  88. New to the SH series (7 replies)
  89. Mods (8 replies)
  90. Two games (3 replies)
  91. Realistic career length? (14 replies)
  92. Almost 100,000 tons of merchants (14 replies)
  93. Screen resolution trouble (4 replies)
  94. Mods not working with JSGME (24 replies)
  95. Japanese I-Boat mod (3 replies)
  96. New Install of SH4 - What should I do now? (7 replies)
  97. Stadimeter trouble? (3 replies)
  98. Having trouble starting Silent Hunter 4 (3 replies)
  99. Just a couple of questions (9 replies)
  100. Midway Oops! (17 replies)
  101. Submarine Location Indicator on Map (1 replies)
  102. "Activation Limit Exceeded" on startup (1 replies)
  103. Sweetfx and SH4 (2 replies)
  104. Unable to download mod (2 replies)
  105. Most Expansive German Submarine Mod (6 replies)
  106. Need help with Fall of Rising Sun Mods (1 replies)
  107. first steps to analyze, the check bearing and continuous bearing firing methods (14 replies)
  108. tracking convoys (0 replies)
  109. NO FISH AT REFIT (5 replies)
  110. Analyzing sound contacts for range with hydrophones (3 replies)
  111. sim stops (4 replies)
  112. Unites States submarines, the constant bearing firing method, plus part II (6 replies)
  113. United States submarines, the constant bearing method plus, part I (0 replies)
  114. Ramblings of an Old Salt (3 replies)
  115. TMO Narwhal editing? (5 replies)
  116. Windows 10 1803 (36 replies)
  117. Speed In Knots (8 replies)
  118. Friendly Ship Spotted - Time Compression (1 replies)
  119. TMO 2.5 Time compression alerts (3 replies)
  120. I need a little help (3 replies)
  121. Torpedo damage (5 replies)
  122. Steam version + Win10 = WTF (3 replies)
  123. how to turn off auto crew promotions (3 replies)
  124. Returning (7 replies)
  125. Questions Regarding RFB w/ RSRDC (1 replies)
  126. Upload mods? (3 replies)
  127. Sh4 and steam. (4 replies)
  128. Best megamod for SH4? (6 replies)
  129. sound? (8 replies)
  130. Master Engineer (5 replies)
  131. super quick question.. (2 replies)
  132. can I edit this? (5 replies)
  133. camera help needed (3 replies)
  134. Quick Question from a newbie..please help. (3 replies)
  135. question for moderators? (7 replies)
  136. Antialiasing Problem with Nvidia GC. Help please! (3 replies)
  137. SH4 career (7 replies)
  138. No fuel tanks on new Narwhal (11 replies)
  139. missing d3dx9_32.dll (2 replies)
  140. Historicly accurate AI ASW capabilities... (15 replies)
  141. U-boat OBPS filter? (0 replies)
  142. Alpha Class (2 replies)
  143. FREEZES BEFORE STARTING (5 replies)
  144. graphics question (8 replies)
  145. Orange mission star doesn't turn grey... (3 replies)
  146. SH4 TMO add on (3 replies)
  147. Explain how AA guns work? (11 replies)
  148. how do you change the default torpedo depth and speed (3 replies)
  149. New Typhoon Kastron MOD (17 replies)
  150. CTD while loading savegames: what to do? (4 replies)
  151. Can I add or change available subs in the Single Missions? (4 replies)
  152. How to edit savegame so mission is completed? (10 replies)
  153. New to SH4 - New to subsims (7 replies)
  154. Please help (5 replies)
  155. CTD on game save load and can't rotate hydrophone pointer in sonar station (24 replies)
  156. So When Do The Torps Start Working? (2 replies)
  157. Huge savegame files & TC stutter (18 replies)
  158. Any Way To Change Sub Name (2 replies)
  159. NVIDIA GeForce 8400GS Best Settings (2 replies)
  160. Back for SH4.. after 4 + years... (3 replies)
  161. tmo for silent hunter 4 1.4 (5 replies)
  162. Recommended Mods for FOTRSU (3 replies)
  163. multiplayer (3 replies)
  164. CTD (5 replies)
  165. No Snapshot (20 replies)
  166. Torpedo tube damage. Sonar problems. Ship contacts. (5 replies)
  167. Is there a way to extract mission results to a file? (11 replies)
  168. New to SUBSIM (10 replies)
  169. SH4 Nvidia 1060gtx anti aliasing not working (1 replies)
  170. Advice on sinking Yamato (9 replies)
  171. Mods search (5 replies)
  172. IJN Sonar Training (2 replies)
  173. Japanese destroyers (4 replies)
  174. Pier Side submarine mods? (4 replies)
  175. S3D editing not working, help! (8 replies)
  176. FOTRSU keyboard map (2 replies)
  177. bttfcardude's add-ons? (0 replies)
  178. Balao Depth, Mine Damage, Sonar Graphics & Grousing (4 replies)
  179. question about TMO (1 replies)
  180. Surface Battles (8 replies)
  181. balao sleep problems (0 replies)
  182. RFB question (2 replies)
  183. Truk empty? (10 replies)
  184. Aux Subchasers silent in TMO 2.5? (0 replies)
  185. New Guy questions (4 replies)
  186. Silent hunter (1 replies)
  187. ZIP! ZOOM! torpedoes of DOOM! (5 replies)
  188. Graphics Problem (10 replies)
  189. Interesting WWII sub doco (4 replies)
  190. error in sub UPC files: no definitions for deck watch compartment (3 replies)
  191. campaign career choices (4 replies)
  192. Is it just Hollywood (5 replies)
  193. command buffer overflow (3 replies)
  194. What do you use to convert yds to nm? (12 replies)
  195. Modifying sub ranges (12 replies)
  196. When can I get surface radar?????? (21 replies)
  197. Torpedo data computer (10 replies)
  198. THANK YOU EVERYONE (3 replies)
  199. FOTRSU Install advice (14 replies)
  200. Transparent Bodies and Hollow Eyes (15 replies)
  201. Contact not showing up on map (9 replies)
  202. Started installing mods - need help (10 replies)
  203. Downloads list (4 replies)
  204. Not enough fuel to complete mission (23 replies)
  205. Cargo Vessels Taking Avoiding Action (15 replies)
  206. Where do old pictures go when they die/Flying dutchman (5 replies)
  207. US-civil war mod idea (2 replies)
  208. Help with playing in Virtual Super Resolution (2 replies)
  209. Endless Explosions (12 replies)
  210. Nomograph with TMOwTw (4 replies)
  211. Historical immersion (3 replies)
  212. IJN Taiho (2 replies)
  213. Need advice for correct mod order in JSGME (1 replies)
  214. Silent Hunter 4 Subs (11 replies)
  215. downloads - In what Order? (7 replies)
  216. Location Mods - Mapping (3 replies)
  217. Rear tubes with manual targeting (3 replies)
  218. THE most annoying ship - ever! (4 replies)
  219. out of my depth - how can I detect and evade enemies in SH4? (12 replies)
  220. Ultra-wide support? (8 replies)
  221. noob questions (34 replies)
  222. Sh4 help (4 replies)
  223. Any good ship mods (3 replies)
  224. Second Attack on Convoy (2 replies)
  225. Best Map Mod (2 replies)
  226. I have Windows 10. UBM works perfectly, but the US-campaign corrupts the savegames (6 replies)
  227. How often did they use deck guns? (5 replies)
  228. Virtual reality headset for SH4? (1 replies)
  229. Welcome me back with a little help gents. (9 replies)
  230. Realistic ships density? (4 replies)
  231. Torpedo line/real navigation (1 replies)
  232. Does deactivating "Realistic Sensors" make the Radar/Sonar upgrades useless? (5 replies)
  233. How to make playable Iowa work in RSRDC (4 replies)
  234. Need Some Refreshers - Using TC to Find Targets and Why Am I Dying? (3 replies)
  235. Editing Ship Nationality?? (0 replies)
  236. I do not know how to install Mods (1 replies)
  237. Fleet boat question: part identification (6 replies)
  238. Cant man deck gun - dials in the way (4 replies)
  239. SH4 - Torpedo aiming reticle disappearing after upgrading submarine (2 replies)
  240. Webby Test mission new torps (4 replies)
  241. Aircraft on PPI scope (1 replies)
  242. I've found an easter egg! (26 replies)
  243. pencil in Nav Map of silent hunter 4 (3 replies)
  244. Sonar Range Completely Wrong (13 replies)
  245. better sand mod in silent hunter 4 (3 replies)
  246. Modding zones.cfg (0 replies)
  247. Modding zones.cfg (0 replies)
  248. very large recognition manual-Silent hunter 4 V1.5 (3 replies)
  249. 'Rudder amidships' speech? (18 replies)
  250. Screen Resolution Issue (6 replies)