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  1. Target map: lines to ship outlines? (8 replies)
  2. how to record a video (5 replies)
  3. Unwelcomed Crash Diving (5 replies)
  4. I got keelhauled! (2 replies)
  5. Patch 1.5?????? (6 replies)
  6. SD radar has stopped working. (5 replies)
  7. Run out of fuel...what to do ? (21 replies)
  8. Pls help following a convoy (5 replies)
  9. Silent Hunter 4 Reinstall Problems (2 replies)
  10. Silent Hunter 1.5 (17 replies)
  11. Classic WW2 Maps Available (3 replies)
  12. Attack scope question (7 replies)
  13. Interesting article and debate (24 replies)
  14. Helmsman's location (8 replies)
  15. "SJ" and "SD" radar - what does it stand for? (20 replies)
  16. Blueprints of the YMS Minesweepers (0 replies)
  17. 100 Years of Submarines (2 replies)
  18. Radar sonar operation (1 replies)
  19. night action off Honshu in a storm (1 replies)
  20. Has anyone ever seen "Decoy's"....??? (3 replies)
  21. is there a new patch? (8 replies)
  22. sub v sub question (1 replies)
  23. Post Processing Filter (21 replies)
  24. Back to the Fleet Boat Side.. (3 replies)
  25. Two quick questions ...... (5 replies)
  26. 3D Sub update (3 replies)
  27. Are there mines out there (3 replies)
  28. SS-210 USS Grenadier in transit..... (3 replies)
  29. Tonnage? (3 replies)
  30. ummmm... Where is the moon?? (9 replies)
  31. CH HOTAS map FS, PT, PP for SH4 stock (3 replies)
  32. Mission Editor? (3 replies)
  33. graphics card recommendations (15 replies)
  34. No opacity past waterline (5 replies)
  35. S class subs (34 replies)
  36. Sub Range Question in TMO (7 replies)
  37. TMO and missing helmsman (6 replies)
  38. unsinkable auxiliaries (12 replies)
  39. New to SH4: Couple quick questions? (1 replies)
  40. Wrong torps loaded bug... (0 replies)
  41. Urgent Help Plz!! (6 replies)
  42. New Uniform Mods Released (1 replies)
  43. Launched Supply Boat and then--kaboom! (2 replies)
  44. In what folder are saved games located? (3 replies)
  45. Structure of american fleet submarines in ww2? (10 replies)
  46. Anybody know what this does? (5 replies)
  47. installing of sh4 patches (1 replies)
  48. Sharks or Wolves? (18 replies)
  49. M.D. Wanklyn story and manual targetting (0 replies)
  50. How do I manage the crew? (13 replies)
  51. sigh...the other medals are evasive i guess. (1 replies)
  52. speed/range? (2 replies)
  53. Can't use my AA guns......!!!! (6 replies)
  54. Torpedo Settings; Contact/Magnetic and Low/High Speed..... (2 replies)
  55. To Neal and the moderators: SH4 major mods homepages (17 replies)
  56. Actual nav charts on the Internet! (2 replies)
  57. manual targeting (0 replies)
  58. Crash,Crash,and Crash again (25 replies)
  59. Mk-23 Torpedoes?! (4 replies)
  60. Totally suprised (12 replies)
  61. Alright you Wiz Manual Targeting Kids! (14 replies)
  62. Where is 1.5? (1 replies)
  63. Fuel is not running out!! (5 replies)
  64. Man, Now What's Going On? (5 replies)
  65. I AM BACK BOYS!!!What's NEW??? (3 replies)
  66. Das boot plays SH4 (8 replies)
  67. SH4 intro movie stuttering / lagging (2 replies)
  68. John Hamm's Uniform Mod V 2.0 for 1.5 "PATCH" (0 replies)
  69. ComSubPac is going to be pissed... (1 replies)
  70. Purple Hearts? (2 replies)
  71. Don't mess with me. (6 replies)
  72. Change F2 view position? (1 replies)
  73. Wierd crew glitch when depthcharged (7 replies)
  74. How did the real submariners determine target speed? (10 replies)
  75. Placement of torp line to target (2 replies)
  76. Downed Aircraft Icons (4 replies)
  77. More great info on the HNSA site! (1 replies)
  78. Why is a straight shot assumed to be the perfect firing angle? (13 replies)
  79. How do you isolate hydrophone contacts? (4 replies)
  80. Ship without a flag (13 replies)
  81. Query: Tactics (3 replies)
  82. Mods to gain more FPS (6 replies)
  83. Modern Sub warfare and torpedo tactics. (21 replies)
  84. Celestial Navigation in SH4 (204 replies)
  85. MK 16 (8 replies)
  86. Patrol Missions - how to 'complete' them (4 replies)
  87. USS COBIA (13 replies)
  88. Am I the only one experiencing long save times? (11 replies)
  89. Escorts Self-Destruct in Task Force Attacks (2 replies)
  90. Sonar Dial Stuck at 000 (20 replies)
  91. fleet movements, compositions of TF-38 and TF-58 (0 replies)
  92. Mods/patches (7 replies)
  93. Info request...Scale Diagrams etc.... (2 replies)
  94. key config (1 replies)
  95. Subsim Chat (4 replies)
  96. U.S.S Lionfish. (15 replies)
  97. Confused with manual and stadimeter (1 replies)
  98. I hate destroyers. (20 replies)
  99. If you head into Rabaul to see whats shak'in (2 replies)
  100. You know it just struck me ... why black??? (16 replies)
  101. Poor sea textures (2 replies)
  102. May 25th 1944...what? (3 replies)
  103. Patrol Areas (13 replies)
  104. Mod Help (3 replies)
  105. Essential equipment on fleet boats (10 replies)
  106. The rescue mission (6 replies)
  107. Help w/ avoiding getting TD'ed (1 replies)
  108. Lifeguard (4 replies)
  109. The Animated Pacific War (6 replies)
  110. Several Questions... (1 replies)
  111. Not sinking in Multiplayer (2 replies)
  112. tale of 5th patrol in USS Pickerel(SS-177) (8 replies)
  113. Now...I am annoyed (9 replies)
  114. Sound problems (6 replies)
  115. Computer has been sunk! (51 replies)
  116. Attack/nav map compass rose? (2 replies)
  117. John Hamm's Uniform Mod V2.0 for SH4 1.5 Released (0 replies)
  118. This is Too Much of a Coincidence (12 replies)
  119. Boat depth to fire (2 replies)
  120. downbelow (8 replies)
  121. Allies and neutral shiping (7 replies)
  122. Big Bug #734597 (8 replies)
  123. Speed (8 replies)
  124. 1.5 and wolfs of the pacific bug (1 replies)
  125. En planes in TM1.7.6 and RSRD (9 replies)
  126. just a quick question here.... (2 replies)
  127. Patrol Objectives (3 replies)
  128. Faster deck gun loading (6 replies)
  129. U-BOAT MISSIONS command room (0 replies)
  130. nautical slide rule (12 replies)
  131. I'm sure this is ridiculous: so what should I do? (9 replies)
  132. Extrememly loud engine and wave noises (10 replies)
  133. Lifeguard help in TMO (0 replies)
  134. Boring - Close Program (4 replies)
  135. Allied and neutral ports... (3 replies)
  136. Repeating Missions in 1.4? (0 replies)
  137. Forcing a 2nd SHIV install? (11 replies)
  138. where is the mission editor (4 replies)
  139. Reinstalling SH4 and patches (6 replies)
  140. video of uss wisconsin loading and shooting 16 inch guns (1 replies)
  141. A Tribute to American Pilots/Crews in WW2 (5 replies)
  142. Silent Running and Negative Buoyancy... (3 replies)
  143. SH4 loading problems (3 replies)
  144. The ideal subsim campaign (12 replies)
  145. this is weird (7 replies)
  146. How to find the Intercept angle (0 replies)
  147. Noob questions. (13 replies)
  148. Using green line only to hit targets (2 replies)
  149. Accelerated time question..... (7 replies)
  150. Shore Batteries Not Appearing on Map? (5 replies)
  151. Magnetic Influence Setting in 1.4? (0 replies)
  152. Gunboat (3 replies)
  153. Ending a patrol (11 replies)
  154. Happy Birthday to the US Sub Force!! (3 replies)
  155. Problem with silent running (5 replies)
  156. Torpedos not reloading? (4 replies)
  157. sub models (1 replies)
  158. Light fog is this Captain's best friend! (3 replies)
  159. hitting evading targets? (3 replies)
  160. Radar Query (6 replies)
  161. Fleet Type Submarine Manual (5 replies)
  162. Noob QUestion: Howe do you plot a course/add waypoints? (4 replies)
  163. sub blueprints needed (8 replies)
  164. U-534 Sliced open with giant cheese wire! (22 replies)
  165. Destroyer attack tatics (14 replies)
  166. Weak spots (22 replies)
  167. Random Questions (4 replies)
  168. RFB with auto map update? (1 replies)
  169. PE2 out of camera sectors (3 replies)
  170. RFB torpedo bug (caused by game engine) (2 replies)
  171. What Happened To Damage? (2 replies)
  172. One Hell of a Storm!! (16 replies)
  173. Role playing random breakdowns (11 replies)
  174. A more historical campaign pt.2 (4 replies)
  175. a intresting history project (5 replies)
  176. Anyone using an ATI Radeon HD 3850 AGP? (23 replies)
  177. Repeat Missions in 1.4 (3 replies)
  178. Look both ways when crossin st. (9 replies)
  179. [tec] How to shoot a simple "salvo" or "Fan shot". (24 replies)
  180. The Crew Knows (1 replies)
  181. Player Generated Missions? (3 replies)
  182. odd graphical glitch (5 replies)
  183. How to do a spread attack? (8 replies)
  184. Look what Ducimus did! (31 replies)
  185. The search function (18 replies)
  186. Is this a bug? (6 replies)
  187. anything new? (11 replies)
  188. When does x happen? (6 replies)
  189. [OT] Provision logistics (3 replies)
  190. The Theme music of SH4? (8 replies)
  191. Good trick for the Quick Missions (0 replies)
  192. It's always something (1 replies)
  193. SHIV and Vista Business OS (2 replies)
  194. Freemantle _Bug (21 replies)
  195. Fuel problem (8 replies)
  196. Dive depth (21 replies)
  197. hrm....The wife's just gonna hate this.... (10 replies)
  198. Some convoy tips? (18 replies)
  199. Turning off the external camera - a thrill unto itself (16 replies)
  200. SH4 at Windows 2000 possible ? (6 replies)
  201. [TEC] SH4 crash (8 replies)
  202. The DavyJones Hide & Seek Attack Method (8 replies)
  203. help with 3d settings? (30 replies)
  204. A more realistic campaign (6 replies)
  205. Rescued Survivors... (3 replies)
  206. Mk 27 (Cutie) explosive power (25 replies)
  207. One of the most severe depth charging experienced (15 replies)
  208. Stupid AI again?! (5 replies)
  209. You ever just want to break something? (1 replies)
  210. Sun halo shines through objects (9 replies)
  211. Anyone else? On the surface and still running out of Oxygen? (11 replies)
  212. Keep ending up on SubSim (10 replies)
  213. How do I manually input the range to target into the TDC? (5 replies)
  214. Missing medals and crew promotions (1 replies)
  215. intel E6600 and E6750 c2d (4 replies)
  216. Wwii Ships / Sub Site (2 replies)
  217. How do you determine AOB without the length of the boat? (25 replies)
  218. How does your game run with time compression? (15 replies)
  219. black screen (5 replies)
  220. Real World Navigation (4 replies)
  221. Forward Base Questions (13 replies)
  222. Data tool won't give speed - please help (5 replies)
  223. OT: Vidoe of Iowa firing main guns (4 replies)
  224. what next? (8 replies)
  225. Nearby TFs pls! (2 replies)
  226. Slow paging on forum? (2 replies)
  227. Can't see reported contacts on radar screen (2 replies)
  228. Map and Aircraft Question (2 replies)
  229. Photos of HMAS "Sydney" (4 replies)
  230. Changing Torpedoes rear tube to front (49 replies)
  231. Damaged Sub Fully Repaired then Sinks Like a Stone (26 replies)
  232. Strange graphics behaviour (8 replies)
  233. Cannot save game .Cfg (9 replies)
  234. Richard O'Kane Method Revisited (29 replies)
  235. here guys ran across this (3 replies)
  236. Need Help Frustrated Over Escorts (3 replies)
  237. Dual Display (11 replies)
  238. HELP!!! (2 replies)
  239. The good side of subsim (10 replies)
  240. Is there a Version 1.5? (4 replies)
  241. Contact Detected ! (12 replies)
  242. Sudden Long Loading Times ??? (6 replies)
  243. Cannot End Mission (7 replies)
  244. Stalking/hunting questions (12 replies)
  245. WTF is Truk? (17 replies)
  246. Awwriiight! (2 replies)
  247. Rescuing japanese survivors. (10 replies)
  248. Allied ports (11 replies)
  249. 18th Century Ship (2 replies)
  250. Running with "Decks Awash".... (20 replies)