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View Full Version : RFB torpedo bug (caused by game engine)


swdw
04-09-08, 06:47 PM
For those having torpedoes always go left, we found a bug in the game engine that created this problem with the torpedoes in RFB.

The chance of a gyro problem was set at 1 which means 1 percent For some reason the game engine would switch over and start treating the 1 as 100. This is why you would reload the game and it would sometimes work for a while. Simply changing the value to 1.1 solved the bug.

This was spotted because the Mk10's did not have this problem and they were at 1.5

Patch will be out shortly.

Tavington
04-11-08, 07:24 AM
Thanks for this bit of info. Was starting to think that either It was just me with this problem or my sanity had left me at the ripe old age of 37.:lol:

A big thanks goes out to the RFB team for the continuing effort on a great mod.

AVGWarhawk
04-11-08, 07:34 AM
To be sure, when RFB for 1.5 comes out, this fix will be incorporated with that download. Use the patch for now:up: