Bonfleck
04-07-08, 12:05 AM
So what gives? I finally encounter my first convoy escorted by 3 mix & match Japanese destroyers. I manager to sneak past the screen cruising with decks away at night time and using manual targeting (I was quite happy with my shooting!) I managed to score 6 hits on two large freighters sending them to the bottom. Cruising away submerged, I send a couple more fish at a slow moving destroyer that I assume is looking for me. Both shots (fired seperately and minutes apart) were right on target but at the last moment the destroyers watch spots the fish and goes from 5 to 20 knots in less than a boat length to evade them and then slows back down to 5 knots?!?!?! After getting about 3500 yds away with no action yet I decide to surface. This is where I discover another game fubar. My crew refuses to man the new larger bow mount deck gun I exchanged for the stern mounted smaller gun in my last port of call. Bewildered I decide to man the gun myself and attempt to antagonize the escorting destroyers. Thinking I'm in for it now I turn tail and order all ahead flank. The escorts are headed toward me but their shots aren't even coming close. I order a crash dive when the range closed to less than 2500 yds and as soon as I disappear below the waves they give up the chase and turn back to the convoy! So did UBI get lazy after making a graphically intense beautiful game and import the AI from SH2 or what. Very disappointing to say the least. The only attacks I've been damaged by so far have been from aircraft under increased time compression. (I choose to ignore a lot of the overly repetitive SD radar contacts that happen every few hours or so during daylight regardless of where my boat is at sea.) Anyway.......just thought I'd share a disappointing encounter. If this is all I can expect from SH4's AI that really is sad! :down: