Charlie901
04-11-08, 10:50 PM
I really wish this game attempted to simulate negative buoyancy when in Silent Running Mode...
I've been reading the book "Submarine" by Edward L. Beach for the second time through and am amazed that the subs would have to shut down the bilge pumps when Silent Running causing an extreme increase in upward dive plane angles.
Even still the longer a sub ran in Silent Running the more it would lose buoyancy and run the risk of having to speed up or increase depth as it ran out of upward dive plane angle.
I really wish there was more simulation here. As it is now, I crash to 275+ feet and hit 1 knot on Silent Running and I have nothing to worry about except battery and Co2.
I've been reading the book "Submarine" by Edward L. Beach for the second time through and am amazed that the subs would have to shut down the bilge pumps when Silent Running causing an extreme increase in upward dive plane angles.
Even still the longer a sub ran in Silent Running the more it would lose buoyancy and run the risk of having to speed up or increase depth as it ran out of upward dive plane angle.
I really wish there was more simulation here. As it is now, I crash to 275+ feet and hit 1 knot on Silent Running and I have nothing to worry about except battery and Co2.