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View Full Version : Silent Hunter 4: Wolves of the Pacific


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  1. Nebie to SH 4 need help (5 replies)
  2. Once in a while... (2 replies)
  3. Missions/Patrols ([partly] historical) NEW (2 replies)
  4. Who plays with contacts and cams off ? (10 replies)
  5. "Custom" difficulty in campaign? (2 replies)
  6. RFB/TMO (5 replies)
  7. DamnBug (1 replies)
  8. SBS, 6/15/44 (1 replies)
  9. Navigation Outside Of Silent Hunter Software (14 replies)
  10. Mega Mod for Silent Hunter 4 v1.5 (9 replies)
  11. aerial torpedoes (25 replies)
  12. loading TMO/rising sun (1 replies)
  13. Cavalla v Shokaku 1944 (2 replies)
  14. New Old SH4 Recruit (4 replies)
  15. Conning tower: door as exit? (5 replies)
  16. Newbie question re installing SH4 and 5 and MODs (8 replies)
  17. Correct this bug TMO (5 replies)
  18. Question for Neal Stevens (0 replies)
  19. TMO crashing to desk (4 replies)
  20. Mod help! (3 replies)
  21. Results of Medals Awarded? (4 replies)
  22. B-25 from FOTRS does nice work in Bismark Sea (0 replies)
  23. Iron Bottom Sound Video (1 replies)
  24. Sh4 fuel (7 replies)
  25. Great color footage Balao Class surfacing (2 replies)
  26. Dive/surface sounds not playing after the first dive? (0 replies)
  27. War Patrol Report- Check it out (4 replies)
  28. MK- 14's "Old Reliable?" (4 replies)
  29. Name of Brisbane Sub Command? (3 replies)
  30. Best Torpedo of WW2? (2 replies)
  31. Promoting officers how to (6 replies)
  32. SHIV orders and Helm bar and gauges (0 replies)
  33. The Happy Times (0 replies)
  34. How to completely remove all traces of SH4, FotRSU, etc (3 replies)
  35. Sub action sequence from series (2 replies)
  36. Issues installing FotRSU via Steam (3 replies)
  37. Default Is there any mods for contact reports from the crew? (1 replies)
  38. Ambient noise file path (4 replies)
  39. Help,how to play ! (3 replies)
  40. Mods question (1 replies)
  41. TMO wins (18 replies)
  42. Getting inaccurate ranges with stadimeter? (2 replies)
  43. JANAC loses by submarine (stumbled on this) (2 replies)
  44. What are you up to in your current camapign (lets get a sticky going) (101 replies)
  45. Aleutians Weather (1 replies)
  46. Why love and hate this sim lol (1 replies)
  47. Re: Info needed, SH4 FotRS, supply drop mission... (10 replies)
  48. Any of you played silent hunter 4? (1 replies)
  49. Mods to edit Sub speed? (4 replies)
  50. Radar Question for the FotRSU Team (2 replies)
  51. U.S. Sub RADAR questions (7 replies)
  52. Cant input range manually? (5 replies)
  53. Time Compression limits? (10 replies)
  54. I almost forgot how aggravating Mark 14 issues are lol (2 replies)
  55. Slightly larger, letters / numbers... (7 replies)
  56. Damage (33 replies)
  57. FOTRSU Upgrades BUG (4 replies)
  58. Simple Attacks (1 replies)
  59. "Permission to come Aboard" (6 replies)
  60. All OMEGU download links dead? (5 replies)
  61. Unknown error when starting mission with Dark Waters mod (2 replies)
  62. Allocating more RAM to SH4 without LAA? (1 replies)
  63. Dark Waters Installation Help (3 replies)
  64. At what distance can my sub be spotted (2 replies)
  65. Adding a different Sub or Ship question. (2 replies)
  66. The tokyo Express acting weird (1 replies)
  67. SH4 Transfer to Atlantic 1st Mission Bug? (7 replies)
  68. I keep getting detected by escorts?? (4 replies)
  69. Off Target Shells - Optics on Target (0 replies)
  70. FOTRSU or TMO? (10 replies)
  71. Color footage (0 replies)
  72. Canīt man the deck gun. (10 replies)
  73. Merchant Infomation (1 replies)
  74. U.S. Sub WWII Torpedo Re-Supply question (19 replies)
  75. Still firing at sunken ship. (2 replies)
  76. How to improve early war escorts ? (1 replies)
  77. Couple of Questions (6 replies)
  78. When do the happy times end? (4 replies)
  79. Ship icons on the Navmap (7 replies)
  80. Gunnery questions (6 replies)
  81. How exactly do I install FOTRSU? (9 replies)
  82. How is the UBoat Expansion? (3 replies)
  83. FOTRSU 1.1 Constant CTD (3 replies)
  84. Is there a way to text-edit myself a new sub? (10 replies)
  85. We Dive At Dawn Question (13 replies)
  86. Hitman: Simplified targeting... (3 replies)
  87. Radio Messages (9 replies)
  88. Is there any mod for better contact reports from the crew? (0 replies)
  89. Deck Gun Crew Hopeless. (9 replies)
  90. Depth charges not doing damage at periscope depth? (10 replies)
  91. Learning...... (6 replies)
  92. Conflicting Mods (3 replies)
  93. Variable start points for a single save (9 replies)
  94. Keybind for deselcting map tool? (3 replies)
  95. Night Time Surface Attack? (14 replies)
  96. Boy...do we need FM sonar (5 replies)
  97. Are damage models and textures accurate? (2 replies)
  98. Mostly stock graphics modding in summer 2020- Draw distance? (0 replies)
  99. No proof of payment... (1 replies)
  100. Refueling during patrol (1 replies)
  101. Titan/superfortress (2 replies)
  102. Heavy / medium fog torpedo attacks (13 replies)
  103. FOTRSU 1.1 Photo Recon probs (4 replies)
  104. Torpedo load out on ships question? (2 replies)
  105. Bitdefender will stop SH4 installing properly (0 replies)
  106. Cannot run Silent Hunter 4 (16 replies)
  107. Time compression problems (5 replies)
  108. What are they? (6 replies)
  109. Is this possible? (2 replies)
  110. SH4 Failed to Launch via UPLAY (3 replies)
  111. Setting Up Realism (3 replies)
  112. Depth Charges? (10 replies)
  113. New Experience with mines (0 replies)
  114. One of those "wild moments" in TMO (4 replies)
  115. Anyone know what this piece of equipment is? (4 replies)
  116. Should I get it? (14 replies)
  117. Campaign Patrols (7 replies)
  118. Hello, I'm new here... (16 replies)
  119. Ships sinking before i can attack? (5 replies)
  120. Where are the merchant ships in SH4 (2 replies)
  121. Electric engines on surface? (6 replies)
  122. Torpedos disappearing/firing range (5 replies)
  123. Neutral Ship Experiment (10 replies)
  124. Footage of USS Tirante sinking enemy ship. (1 replies)
  125. nice graphics (1 replies)
  126. TMO + RSRD enemy evasion - my first impression as returning SH 4 player (6 replies)
  127. Hole in the enemy ship question? (10 replies)
  128. Navmap Mod - bad link (3 replies)
  129. flames staying static and boat moving (8 replies)
  130. Surround Sound (1 replies)
  131. Bridge/Binocular Views (4 replies)
  132. Surface Tactics (7 replies)
  133. Torp speed settings? and depth? (2 replies)
  134. SH4 noob, need some help finding a good guide. (7 replies)
  135. Torpedo Attacks (6 replies)
  136. Wanting to Resurrect SH4 (4 replies)
  137. Unexpected areas of responsibility (3 replies)
  138. Gilligan's Island Located (2 replies)
  139. Submarine Death? (7 replies)
  140. I will pay you money ($$$) to install and Mod SH III, IV & V. (2 replies)
  141. AoB and TDC (2 replies)
  142. Ghost Ship in TMO (2 replies)
  143. Offered a new command SH4? (2 replies)
  144. Renown Question (2 replies)
  145. Where can I find executable file (SH4.exe) (10 replies)
  146. Using the AA gun on a ship (7 replies)
  147. Mission Editing (5 replies)
  148. Spoiler Alert - Flying Dutchman Mystery (13 replies)
  149. Playable Ships (2 replies)
  150. Help with enabling anti-aliasing on Win 10 (2 replies)
  151. Friendly AI ships/subs (6 replies)
  152. Silent hunter 4 historical battles? (2 replies)
  153. Single Mission Title (8 replies)
  154. Help with TMO (2 replies)
  155. problem (5 replies)
  156. Add a New Harbour ? (4 replies)
  157. Habor and Map Location (2 replies)
  158. Who Writes These (6 replies)
  159. Patrol technique SH4? (24 replies)
  160. Trying to get in place for a battle SH4 (6 replies)
  161. Extinguish Fire Question? (5 replies)
  162. Early war, start in the Phillipenes, where do I complete my cruise? (4 replies)
  163. Campaign Realism Settings (5 replies)
  164. Possible Bug When Trying To Save Realism Settings? (5 replies)
  165. When playing as a ship question? (8 replies)
  166. Help with bugs that prevent me from playing (12 replies)
  167. Noob questions about SJ Surface Radar (4 replies)
  168. Air support or friendly ship support (9 replies)
  169. Engines slowed to a stop. (7 replies)
  170. Electric Torps (4 replies)
  171. Torpedo watch in SH4? (4 replies)
  172. RIP (5 replies)
  173. Mission Editor/ Objectives (17 replies)
  174. SH3 Mini Tweaker? (7 replies)
  175. flickering sub wake visible thru sub (7 replies)
  176. SH4 Mods (21 replies)
  177. Armistead... (8 replies)
  178. External camera gone haywire (3 replies)
  179. Re: Reworking the /data/sound/radio/radio config to work with other radio bits... (12 replies)
  180. Some may have seen this...Wahoo returning(film) (3 replies)
  181. Mission Editor (2 replies)
  182. Time compression keystrokes (8 replies)
  183. Plagued by aircraft attacks. (3 replies)
  184. Moving the event screen (3 replies)
  185. Modding tips for SH4 (1 replies)
  186. How to change Captains desk picture (5 replies)
  187. special abilities tab (2 replies)
  188. Q Ship (8 replies)
  189. Targets on the map. (5 replies)
  190. Target lock not working (7 replies)
  191. How to make a copy of SH4 (6 replies)
  192. RFB help (2 replies)
  193. Natural Sinking Mechanics (7 replies)
  194. RSRDC special patrol objectives (4 replies)
  195. Is "Height of Mast" to the deck or the waterline? (7 replies)
  196. Damaged cruiser in port. (8 replies)
  197. Thanks (0 replies)
  198. Ready for Patrol..almost. (3 replies)
  199. Saved games with FOTRSU 1.1 will not load (10 replies)
  200. Shelling out to Win 10 desktop - uncommanded (10 replies)
  201. Change name on sub (3 replies)
  202. Raining in the sub pen (2 replies)
  203. Range of shore batteries (4 replies)
  204. Is it possible to rescue allied survivors when it's not been assigned as a mission? (2 replies)
  205. Editing Mouse Sensitivity in SH4? (6 replies)
  206. Ughhh, FOTRSU v1.1 keeps crashing (3 replies)
  207. SH4 FOTRSU convoy routes? (11 replies)
  208. SH4 level periscope (4 replies)
  209. Enemy ships not showing up in SH 4 (19 replies)
  210. A Noob question - What makes a freighter a composite freigher vs a split freighter? (3 replies)
  211. Anywhere to bundle SH3 and SH4? (5 replies)
  212. Returning to SH4 - Looking for advice on megamod (2 replies)
  213. Green Torpedo Track (4 replies)
  214. TDC madness (8 replies)
  215. SH4 sonar failure (6 replies)
  216. Titan Super Fortress Where? (6 replies)
  217. Unexpected Error 13:6 Solved (2 replies)
  218. Sewing machine engine (11 replies)
  219. Land Units and Buildings (13 replies)
  220. Gato class fuel problems (5 replies)
  221. AOB Computer and Speed disk (2 replies)
  222. Missing Radio (1 replies)
  223. Do Drills improve crew capabilities (6 replies)
  224. Mid-1943, no targets (8 replies)
  225. Help fuel very low (3 replies)
  226. Hiding next to the enemy (2 replies)
  227. Changing Uboat Type (3 replies)
  228. Test Depth (3 replies)
  229. Torpedo Track Missing FOTRS (17 replies)
  230. Sonar in SH4 (with different important mods) (7 replies)
  231. Visual detection by enemy (8 replies)
  232. SH4 Blocky smoke (0 replies)
  233. Why do some models only work in certain mods? (13 replies)
  234. Difficulty settings problem (7 replies)
  235. Silent Hunter IV Copies won't launch (19 replies)
  236. Deck gun damaged without reason (9 replies)
  237. MODS for SH4? (12 replies)
  238. Manual Targetting in FOTRS (6 replies)
  239. Returning..... (6 replies)
  240. External Camera Question (10 replies)
  241. Bugs, Glitches and Crashes (13 replies)
  242. SH4+FOTRSU - map icons (11 replies)
  243. SH4 Steam mod capability (15 replies)
  244. Power of guns and submarines armor (8 replies)
  245. Directed to Manus Island (6 replies)
  246. Air radar warnings TMO (4 replies)
  247. Battle Coral Sea (1 replies)
  248. Fed up of game crashing. (18 replies)
  249. Rescuing Pilots (4 replies)
  250. Gauge Resolution Poor after RFB update (3 replies)