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View Full Version : Friendly Ship Spotted - Time Compression


popesnax
05-26-18, 10:55 PM
I have been unable to find any positive answer on this. Did anyone ever figure out how to restore the behavior from SH3, where the TC drops if your WO spots an unidentified ship? It really bothers me that I don't actually need to identify their flag before attacking, because the game only alerts me to the ship if its an enemy in the first place.

torpedobait
05-27-18, 02:10 AM
I have been unable to find any positive answer on this. Did anyone ever figure out how to restore the behavior from SH3, where the TC drops if your WO spots an unidentified ship? It really bothers me that I don't actually need to identify their flag before attacking, because the game only alerts me to the ship if its an enemy in the first place.

It is in the data/cfg/main.cfg file. Here are the settings I use:

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=4
CriticalDamage=1
CrewEfficiency=128;1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=8192

These work pretty well for me. Good luck!