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  1. Spain (flag needed) (10 replies)
  2. [TEC] Adding harbor facilities in campaign.loc (9 replies)
  3. [TEC] Let's grab the ID's (13 replies)
  4. [TEC] Couple things... (5 replies)
  5. (FORTSU) Consistent storm for many days, weeks even (9 replies)
  6. [TEC] AI Narwhal Class for TMO (9 replies)
  7. Guerrilla Submarines Spyron Mod (link is dead) (1 replies)
  8. [TEC] Photo Missions (16 replies)
  9. [TEC] Coastal Searchlights (15 replies)
  10. [TEC] Save as? (1 replies)
  11. Hull Numbers needed (22 replies)
  12. RSRDC Mod for GFO (4 replies)
  13. [TEC] A-24 (SBD) FOTRS (2 replies)
  14. How the Hades do you get SH4 to Work these days? (5 replies)
  15. Is smoke over horizon possible (2 replies)
  16. Under attack (5 replies)
  17. [TEC] How to work sim.cfg (31 replies)
  18. SH4 v1.5Mod location (2 replies)
  19. Re: Putting SH4, on a diet... (4 replies)
  20. [TEC] Increase damage control/repair times (6 replies)
  21. [TEC] .50 MG (0 replies)
  22. Adding New Sounds - Help Needed (8 replies)
  23. Soviet Waterways Mod (11 replies)
  24. [REQ] Previous versions of TMO, if anyone has them (3 replies)
  25. [TEC] Re: Battery drainage... (14 replies)
  26. [TEC] Restoring Tambor (7 replies)
  27. [TEC] AI Fix and LAA (0 replies)
  28. [TEC] Fog adjustment (2 replies)
  29. Less murky water (2 replies)
  30. [TEC] Difference between ? (1 replies)
  31. Setting depth manually gets executed twice (2 replies)
  32. How to add periscope water spray effect? (0 replies)
  33. [TEC] Hull question (5 replies)
  34. [TEC] Dutch Submarine (static) or AI (7 replies)
  35. [TEC] Career Start (confused) (2 replies)
  36. Add new sound file for event (0 replies)
  37. Objective icons (2 replies)
  38. Red distress flares (5 replies)
  39. Time for Periscope to Rise/Lower (4 replies)
  40. [TEC] Move the band to correct spot? (3 replies)
  41. [TEC] Did a manual refit on my Balao, worked fine except... (7 replies)
  42. Texture mod for SH4 AI surface ship IJN/USN/RN (7 replies)
  43. FOTRS - strange placement of ships. (5 replies)
  44. EAXsoundsim_without_WebstersManeuver_TMO missing (?) files? (3 replies)
  45. [WIP] Forthcoming TMO Update patch (3 replies)
  46. Im new here (6 replies)
  47. [TEC] Stuck trying to adjust nodes in S3D (3 replies)
  48. [TEC] Feedback on torpedo performance from TMO Update users (5 replies)
  49. Problem with GFO mod radar stations (11 replies)
  50. [TEC] If anyone wants to tackle the TMO bug for conning towers.I am at a standstill (2 replies)
  51. Let me know if you encounter.... in TMO Update (3 replies)
  52. [TEC] Looking for a mod: Longer SInking times for TMO by Bilge Rat (5 replies)
  53. [REL] Sea Life Correction for TMO 2.5 Update (0 replies)
  54. [REL] Torpedo Fix for TMO 2.5 Update BH (3 replies)
  55. Wierd Graphics Glitch in the new TMO (2 replies)
  56. [TEC] [REQ] 3d TDC in TMO for older boats (7 replies)
  57. [REL] Aft Deck Guns for TMO 2.5 BH Update (0 replies)
  58. [REL] Trigger Maru Overhauled Update BH (1594 replies)
  59. Submarine_DiveAlarm_INT.wav plays at periscope depth (1 replies)
  60. trigger maru vs fall (3 replies)
  61. [REL] SH4 menu movie and music (2 replies)
  62. [rel] sh4 menu music (5 replies)
  63. [TEC] How to reactivate convoy/taskforce contact squares (0 replies)
  64. On Surface OUT OF OXYGEN Crew Died - Trigger Maru 2.5 (6 replies)
  65. Repeating Mission Objectives (2 replies)
  66. In what file this text is located? (19 replies)
  67. FotRSU ST Radar Questions (22 replies)
  68. Driveable Pt boat mod for sh4? (2 replies)
  69. Rank limitation/correction (9 replies)
  70. [TEC] SH4 Awards Recommendation (2 replies)
  71. GFO mod users - what are your complaints, dislikes, and requests (64 replies)
  72. ship movement mods (10 replies)
  73. Looking for a 3D guru (23 replies)
  74. [REL] Nihon Kaigun (40 replies)
  75. Fortsu: no clearly defined patrol area (5 replies)
  76. [TEC] May have figured out the weather issue (0 replies)
  77. [TEC] Would someone look at this? I am stumped(Gun slots in TMO (3 replies)
  78. Pigboat Mods? (3 replies)
  79. [TEC] Bug? (Silent Running) (4 replies)
  80. [FOTRS] Newb to SH4 - question (Const Aircraft) (1 replies)
  81. [TEC] Weird Save Bug in TMO (3 replies)
  82. Enhanced sounds for SH IV (3 replies)
  83. SH 4 patch 1.4 (3 replies)
  84. [TEC] Marking friendly minefields on maps (6 replies)
  85. Istalling SH 4.14 Question (2 replies)
  86. Giving up on RFB (2 replies)
  87. [TEC] Lighthouses and coastal lights (16 replies)
  88. [TEC] Has anyone tried this? (SD Radar) (4 replies)
  89. RFB 2.0 SH Radar Question (2 replies)
  90. MOD (3 replies)
  91. RFB CTD all of a sudden (9 replies)
  92. RFB Attack map Question (3 replies)
  93. RFB-TMO mod List of key Commands? (2 replies)
  94. [WIP] SH5 animations for SH4 (3 replies)
  95. [TEC] Wanted:Depth Gauge for Balao/Tench (9 replies)
  96. [TEC] LAA and SH 4 AI fix (9 replies)
  97. [TEC] Sh.sdl? (overwrite warning) (4 replies)
  98. Question about activating mods (10 replies)
  99. Censored WWII Radio Broadcasts auf Deutschland (1 replies)
  100. [REL] New Sounds for Fleetboat_Interior-Officer Quarters mod (1 replies)
  101. [TEC] [Question} zon.cfg (2 replies)
  102. [REL] Realistic Floor Tiles for Fleetboat Interior mod (3 replies)
  103. [REL] Periscope Wake Splash for FOTRSU 1.46 (35 replies)
  104. [TEC] [REQ] Longer burning fires (6 replies)
  105. ESM, Conn - report (4 replies)
  106. [TEC] Has his been tried before? (2 replies)
  107. [TEC] Opinions (5 replies)
  108. [REL] [REL/WIP] Patch for FotRSU 1.46 (24 replies)
  109. Dark waters (2 replies)
  110. [TEC] Which is best enemy sonar? (5 replies)
  111. [TEC] Conning tower bug solved (well hacked) now the... (0 replies)
  112. [TEC] Where do I find this ? (10 replies)
  113. [TEC] Zones.cfg question (flood time in seconds or minutes? ) (4 replies)
  114. [REL/WIP] US Battleflags/Conning Tower Emblems (82 replies)
  115. [REL] FOTRSU 1.46 Sub Skins in 4k (19 replies)
  116. [TEC] Radio depth (36 replies)
  117. The depth problem (3 replies)
  118. [TEC] Dumb enemy aircraft behavior (9 replies)
  119. Problem with TMO2.5 w/RSRDC ver 5.02 (11 replies)
  120. Uniforms: U.S. Navy utilities (dungarees) in WWII (9 replies)
  121. [TEC] SEa Buoys (4 replies)
  122. [WIP] Ladder and Scope position correction (photos) (5 replies)
  123. [TEC] Searching for this dive alarm, but with three blasts for surfacing. (2 replies)
  124. [TEC] Flags not showing on added countries vessels (8 replies)
  125. [TEC] Texture issue(?) with FOTRS ships (2 replies)
  126. Ships sunk but no vredit for the kills (7 replies)
  127. [TEC] Stuck trying to "fix" a ship (Heian) (3 replies)
  128. Any Mark 3/4 Torpedo Data Computer mod (1 replies)
  129. [TEC] Adding nations (5 replies)
  130. [TEC] Cold Weather Clothing mod help (0 replies)
  131. [REL] Gato Conning tower ladder corrected (0 replies)
  132. weird explosions (3 replies)
  133. Torpedo missed sir.. (2 replies)
  134. Returning player FoTRS or RFB? (6 replies)
  135. [TEC] Updated Pampanito gauges (1 replies)
  136. Japanese hospital ships (5 replies)
  137. [REL] Sea Life (43 replies)
  138. [TEC] Issues with Aux subchaser from RSRD and Tone Class (6 replies)
  139. Helmsman's drift (3 replies)
  140. Sub Turn Radius (8 replies)
  141. [TEC] SBD ? (5 replies)
  142. OM_plot_V415_pkg (3 replies)
  143. [WIP] Project 941 Typhoon Interior For SH4 (1 replies)
  144. [TEC] An older issue but... (17 replies)
  145. Another Resource For "Modelers" (Modders) (0 replies)
  146. Files that recognition book uses? (4 replies)
  147. [TEC] 600 ft and below (4 replies)
  148. [TEC] Gunboats (9 replies)
  149. [REL] IJN fast transport and Landing ship (5 replies)
  150. [TEC] B-29? (4 replies)
  151. [TEC] Stuck...can't get unit to show up.. (2 replies)
  152. Another possible dumb question (2 replies)
  153. Question regarding the sonar lines (3 replies)
  154. [TEC] Which files control the weather intervals? (5 replies)
  155. How do i change my subs name.. (3 replies)
  156. Looking for a tutorial on how to add an AA radar gun? (2 replies)
  157. [REL] Clemson Class DD with smoke (0 replies)
  158. [TEC] Next Project- USS Drum (3 replies)
  159. [REL] Menu screens fix for ultrawide resolutions. (10 replies)
  160. Order of Battle (0 replies)
  161. [TEC] Radar bug in TMO (12 replies)
  162. [TEC] Annoying bug (4 replies)
  163. German periscope vs american periscope (0 replies)
  164. Bigger TDC mod? (5 replies)
  165. How to change the icon of bar (6 replies)
  166. [REL] Torpedoupdate V3B package (1 replies)
  167. [REL] RealscopesV2 and EarlywarScopesV2 (4 replies)
  168. TDC Zero Out Gyros (7 replies)
  169. [REL] Ship Length Table (1 replies)
  170. SH4 interiors?? (1 replies)
  171. [WIP] TMO Update: Almost ready (15 replies)
  172. Good Warship mods? (3 replies)
  173. Fixing camera angles/collision models. (1 replies)
  174. Searching for those models' authors, permission needed... (4 replies)
  175. [TEC] Something I have been working on but stuck (6 replies)
  176. Pac/fox news (6 replies)
  177. [REQ] Editing .act files (7 replies)
  178. Request for help in modifying ships (8 replies)
  179. [REL] US Sub flag transfer to conning tower for FORSU 1.39 (7 replies)
  180. Speed Reference Sheet (0 replies)
  181. Map Contacts for FOTRS (4 replies)
  182. New errors (9 replies)
  183. SH4 Torpedo Skin Mod (0 replies)
  184. Radar (11 replies)
  185. Text location (9 replies)
  186. New Monitor - Can I make FOTRSU Fit? (3 replies)
  187. Torpedo Loading (3 replies)
  188. [REL] SILENT HUNTER GOLD EDITION (6 replies)
  189. [REL] Nippon Maru (63 replies)
  190. A Nautical Morning (0 replies)
  191. Sub Tender Challenge. (14 replies)
  192. [TEC] Engine Problem? (2 replies)
  193. A Guide to Historical FoTRSU Gameplay (13 replies)
  194. Museum CTD (6 replies)
  195. is there an instruction to add an AA position ? (1 replies)
  196. TMO OTC Recognition Book (4 replies)
  197. SurfaceDepth does nothing? (6 replies)
  198. TMO Install Question (3 replies)
  199. More help please (8 replies)
  200. Please, FOTRS mod (5 replies)
  201. About Fotrs mod (2 replies)
  202. Mission tonnage (1 replies)
  203. Looking for a description file (3 replies)
  204. Looking For Depth Charges For Playable DDs (2 replies)
  205. Old/New look Pt 109 Campaign has been uploaded (4 replies)
  206. PT-109 Campaign in the Works (6 replies)
  207. FOTRSU, problem with U-boat mission (3 replies)
  208. Mousing over the UI Dials (2 replies)
  209. [TEC] Quick Question: Crew limits (1 replies)
  210. [TEC] Suggestion on LAA and SH 4 AI fix (14 replies)
  211. [WIP] Post War Fletcher DD (4 replies)
  212. [WIP] Post War Fletcher DD (0 replies)
  213. [WIP] Post War Fletcher DD (0 replies)
  214. Damaged batteries but not showing as damaged? (4 replies)
  215. Stopwatch (4 replies)
  216. [TEC] Coastal Searchlights (2 replies)
  217. Corrupted? SH4 Corruption Management System v1.5 (8 replies)
  218. [TEC] Possible ? (7 replies)
  219. Periscope Cross Wires Color (2 replies)
  220. [TEC] Did I miss something? (4 replies)
  221. Can’t seem to find this mod (2 replies)
  222. Mod issue... (14 replies)
  223. [TEC] Aircraft range (0 replies)
  224. [WIP] Manila Minefields etc (4 replies)
  225. [TEC] Follow camera cameras.dat number? (7 replies)
  226. [TEC] US LCI (2 replies)
  227. [TEC] Speed percentage in CFG files? (4 replies)
  228. [TEC] Weather moons etc (0 replies)
  229. Please help with Ohio class mod (8 replies)
  230. [TEC] Enemy visuals (settings in post) (3 replies)
  231. [TEC] Dutch O-19? (3 replies)
  232. [TEC] Scuttling Darter (4 replies)
  233. changing a mod (3 replies)
  234. The SH4 Fog returns....... (9 replies)
  235. An apology to Propbeanie and the team. (1 replies)
  236. Basic Modding How to (3 replies)
  237. AI aircraft drop multiple torpedoes (4 replies)
  238. Larger Range/Mast Height Dial (0 replies)
  239. Looking for Depth Charge Disturbance Mod (9 replies)
  240. [REL] New Depth Charges for TMO (3 replies)
  241. Do the destroyers has the Depth charge Limitations? (3 replies)
  242. Hydrophone problem in TMO2.5+RSRD+OTC (2 replies)
  243. [TEC] Long standing issue...want to resolve before release (4 replies)
  244. I need to move the radio (4 replies)
  245. [TEC] AI subs dive or this just a a fluke ? (4 replies)
  246. More Dudz? (0 replies)
  247. [TEC] SJ bug in TMO (1 replies)
  248. FotRSU 1.2 Ship Traffic (10 replies)
  249. Mod Soup (2 replies)
  250. Dutch Harbor (3 replies)