View Full Version : [TEC] Where do I find this ?
Bubblehead1980
05-11-21, 12:33 AM
Hacking the Careertrack in the gamesave file a bit for soem testing in TMO , no issues thus far. If I want to change my objective to something else, namely Formosa in lieu of Hokkaido
[CareerTrack 1.CareerStatusHeader]
ID=ID
UserPlayerNameDisplayable=Albert S. Fuhrman
CareerStartDate=1943-06-05 13:00:00
[CareerTrack 1.CareerStatusLast]
........
PlayerCurrentObjectiveCode=Hokkaido.............ch ange to Formosa?
PlayerDefaultObjectives=ID94.................
PlayerCurrentObjectives=ID62....................Wh ere do I find the ID numbers to go with Formosa?
PatrolStartDateTime=1944-12-26 07:00:34...Desire departure time, changed it, works fine.
propbeanie
05-11-21, 07:14 AM
The PlayerCurrentObjectiveCode is the Flotillas code that links to the AllMatch in PatrolObjectives.cfg. The PlayerCurrentObjectives is the number of the PatrolObjectives file called. Such that "Hokkaido" "ID62" means you have the "Patrol Hokkaido 01.mis" assignment. The "default" value is what the game falls through to if something is messed up in the Flotillas. In Stock, you end up with a "Sink Luzon Strait 01".
KaleunMarco
05-11-21, 08:26 AM
Hacking the Careertrack in the gamesave file a bit for soem testing in TMO , no issues thus far. If I want to change my objective to something else, namely Formosa in lieu of Hokkaido
[CareerTrack 1.CareerStatusHeader]
ID=ID
UserPlayerNameDisplayable=Albert S. Fuhrman
CareerStartDate=1943-06-05 13:00:00
[CareerTrack 1.CareerStatusLast]
........
PlayerCurrentObjectiveCode=Hokkaido.............ch ange to Formosa?
PlayerDefaultObjectives=ID94.................
PlayerCurrentObjectives=ID62....................Wh ere do I find the ID numbers to go with Formosa?
PatrolStartDateTime=1944-12-26 07:00:34...Desire departure time, changed it, works fine.
oh boy, you're deep into it now, pal.
better strap that helmet on tight.
Bubblehead1980
05-11-21, 12:45 PM
oh boy, you're deep into it now, pal.
better strap that helmet on tight.
haha yes, I know. I absolutely believe in what Ducimus always referred to as obsessive tweaking syndrome (or something like that).
I ask because I am reworking the patrol objectives soon but have to figure out how things work exactly, have some idea but the details am learning. I did not see any clear indicators when I looked at the Hokkaido Objectives in the campaign file.
I do love I can change the name of the CO, the history etc, plays well into my planned campaign of " one boat (Drum) different skippers" for the entire war. Makes testing easier as can choose date and time of departure, within reason.
propbeanie
05-11-21, 12:56 PM
Just to set the record straight:
CTD = Crash To Desktop
CTD = Compulsive Tweaking Disorder
:O:
I know, I know
SA = Smart @xx
Bubblehead1980
05-11-21, 01:03 PM
The PlayerCurrentObjectiveCode is the Flotillas code that links to the AllMatch in PatrolObjectives.cfg. The PlayerCurrentObjectives is the number of the PatrolObjectives file called. Such that "Hokkaido" "ID62" means you have the "Patrol Hokkaido 01.mis" assignment. The "default" value is what the game falls through to if something is messed up in the Flotillas. In Stock, you end up with a "Sink Luzon Strait 01".
Okay Forgive me, if things are lost in translation, just want to clarify. Where do I find:
PlayerDefaultObjectives=ID94
PlayerCurrentObjectives=ID62.
for Formosa. I looked in the patrol objectives file and did not see the numbers in the files when opened. A quick search showed 212 campaign files in the campaign folder.
Patrol Hokkaido is the 37th file, not 62 so my thinking it would be that simple is incorrect lol
In short, where do I find the correct ID numbers for PlayerCurrentObjectives if wanted to patrol say Formosa Straits next patrol. Where do I find the default or is it the same ?
Bubblehead1980
05-11-21, 01:06 PM
Just to set the record straight:
CTD = Crash To Desktop
CTD = Compulsive Tweaking Disorder
:O:
I know, I know
SA = Smart @xx
lol yes, thus why I qualified it with "I absolutely believe in what Ducimus always referred to as obsessive tweaking syndrome (or something like that). I forgot exactly what he referred to it, it is a real thing though lol. Also, bit of an SA myself, no problem. :Kaleun_Salute:
Jeff-Groves
05-11-21, 01:28 PM
Don't you love that you get a answer that confuses you more then you were before asking the question?
:haha:
An example would help greatly.
:hmmm:
KaleunMarco
05-11-21, 05:49 PM
Okay Forgive me, if things are lost in translation, just want to clarify. Where do I find:
PlayerDefaultObjectives=ID94
PlayerCurrentObjectives=ID62.
for Formosa. I looked in the patrol objectives file and did not see the numbers in the files when opened. A quick search showed 212 campaign files in the campaign folder.
Patrol Hokkaido is the 37th file, not 62 so my thinking it would be that simple is incorrect lol
In short, where do I find the correct ID numbers for PlayerCurrentObjectives if wanted to patrol say Formosa Straits next patrol. Where do I find the default or is it the same ?
so you get your next mission ID-number from the CareerTrack.UPC.
PlayerCurrentObjectives=ID20
forget the surrounding lines because they will not affect your next mission.
browse to C:\Ubisoft\FOTRSU 1.46\Data\UPCData\UPCCampaignData\PatrolObjectives .cfg
open it with Notepad.
Here is your matching ID-number:
[Section 20]
ID=ID20
***here is your Mission File
FileName=data/Campaigns/Campaign/PatrolObjectives/Patrol South China Sea 01/Patrol South China Sea 01.mis
****here are your mission spawn dates
StartDate=19420101
EndDate=19450901
GameModes=Career
InclusionProbability=100
MinimumDifficultyRating=0
MinimumPlayerRating=-3
ExclusiveLayer=No
ExclusiveLayerID=1
EvaluationReason=FirstObjective
****here is your link to Flotillas for mission assignments
AllMatch=South China Sea
how is that for an explanation? did it confuse you more or answer your question(s)?
edit: Keep in mind that there are several layers to Mission Spawn Dates. These are the ones that i am aware of...there could be others. Never forget that this is designed by Ubi.:timeout::timeout::timeout:
Flotillas.UPC
Campaign.CFG
PatrolObjectives.cfg
dotMIS mission files
Jeff-Groves
05-11-21, 06:25 PM
:yeah:
:Kaleun_Cheers:
Bubblehead1980
05-11-21, 08:32 PM
so you get your next mission ID-number from the CareerTrack.UPC.
PlayerCurrentObjectives=ID20
forget the surrounding lines because they will not affect your next mission.
browse to C:\Ubisoft\FOTRSU 1.46\Data\UPCData\UPCCampaignData\PatrolObjectives .cfg
open it with Notepad.
Here is your matching ID-number:
[Section 20]
ID=ID20
***here is your Mission File
FileName=data/Campaigns/Campaign/PatrolObjectives/Patrol South China Sea 01/Patrol South China Sea 01.mis
****here are your mission spawn dates
StartDate=19420101
EndDate=19450901
GameModes=Career
InclusionProbability=100
MinimumDifficultyRating=0
MinimumPlayerRating=-3
ExclusiveLayer=No
ExclusiveLayerID=1
EvaluationReason=FirstObjective
****here is your link to Flotillas for mission assignments
AllMatch=South China Sea
how is that for an explanation? did it confuse you more or answer your question(s)?
edit: Keep in mind that there are several layers to Mission Spawn Dates. These are the ones that i am aware of...there could be others. Never forget that this is designed by Ubi.:timeout::timeout::timeout:
Flotillas.UPC
Campaign.CFG
PatrolObjectives.cfg
dotMIS mission files
Huge help, I found the correct files with the ID numbers:Kaleun_Salute:
Updated. I was able to change my patrol objective to Formosa with no apparent issues. Thanks again.
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