View Full Version : [REL] Nippon Maru
s7rikeback
12-23-20, 01:28 PM
https://www.subsim.com/radioroom/picture.php?albumid=1343&pictureid=12438
================================
Nippon Maru will rename all the Japanese merchants in your game to the Maru prefix, this will also increase the number of Japanese merchants within the game environments listed below.
These models are NOT new, they have been cloned from other units already in the mod.
Normal disclaimers apply, these Maru’s may only have a passing resemblance to the ship it’s named after, it may also have a rivet missing or mast in the wrong place.
Installation instructions can be found in the following folder
- Documentation > Nippon Maru > Install Guide
Readme file can be found in the following folder
- Documentation > Nippon Maru > Readme
Please report any issues...
================================
Download Link - Nippon_Maru_v1.9b_FotRSU (https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
Small update added - 30/10/2022 - This update is save game compatible.
Data > Sea > JP_RyuunMaru > JP_RyuunMaru_shp corrected.
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)Combined Roster updated for Nihon Kaigun v1.3_FotRSU
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)To also ensure 101_FotRSUv18_FixPak compatibility.
================================
This is an official add-on for 100_FalloftheRisingSun_Ultimate v1.8
And is fully compatible with Nihon_Kaigun_FotRSU_v1.3
================================
This version also includes the following mods:
- MODS > Combined Roster - Enables Nihon Kaigun + Nippon Maru to be installed together with shared rosters.
- MODS > 451a_TMOstyle_NavMapDots for Nippon Maru = adds TMO styled NavMapDots for shipping.
================================
Download Link - Nippon_Maru_SH15_v01 (https://www.subsim.com/radioroom/downloads.php?do=file&id=6069)
- Initial Release to SubSim
Compatibility:
- Stock SH4 v1.5
s7rikeback
12-23-20, 01:30 PM
Japanese ship-naming conventions Follow different conventions from those typical in the West. Merchant ship names often contain the word Maru at the end (meaning circle), while warships are never named after people, but rather after inanimate objects such as mountains, islands, weather phenomena, or also animals.
The word Maru (丸 meaning "circle") is often attached to Japanese ship names. The first ship known to follow this practice was the Nippon Maru, flagship of daimyō Toyotomi Hideyoshi's 16th century fleet.
Several theories purport to explain this practice:
# The most common thought is that ships were thought of as floating castles, and the word referred to the defensive "circles" or Maru that protected the castle.
# The suffix Maru is often applied to words representing something beloved, and sailors applied this suffix to their ships.
# The term Maru is used in divination and represents perfection or completeness, or the ship as "a small world of its own".
# The myth of Hakudo Maru, is that a celestial being that came to earth and taught humans how to build ships. It is said that the name Maru is attached to a ship to secure celestial protection for itself as it travels.
# For the past few centuries, only non-warships bore the Maru ending.
# Its use was intended as a good hope naming convention that would allow a ship to leave port, travel the world, and return safely to home port: hence the complete circle or "round trip" arriving back at its origin unhurt.
Also note that "Hinomaru", or "sun-disc", is a name often applied to the national flag of Japan.
Source - https://en.wikipedia.org/wiki/Japanese_ship-naming_conventions
s7rikeback
12-23-20, 01:31 PM
Reserved...
KaleunMarco
12-23-20, 03:06 PM
Acknowledgements & Credits:
Fellow past and present team members of the Fall of the Rising Sun Ultimate for SH4. For without their knowledge or skills, in creating the base mod, this mod would not be here.
# cdrsubron7 – Mod Concept, Graphics & research on ship names and weights.
# s7rikeback – Mod designer and developer.
# propbeanie – Campaign and script master for campaigns and mission changes.
# CapnScurvy – Proof reading and providing feed-back on this readme.
Kind Regards,
s7rikeback, cdrsubron7 & propbeanie
Well done, old chum! :Kaleun_Applaud:
:lurk:
and....
Merry Christmas to you and your family!
s7rikeback
12-23-20, 04:39 PM
Well done, old chum! :Kaleun_Applaud:
:lurk:
and....
Merry Christmas to you and your family!
Thanks Marco,
Merry Christmas to you and yours.
s7rikeback
02-06-21, 05:46 PM
108 Downloads - and only one "Chum" comment...
Would really love to hear feedback, good or bad etc...
Mad Mardigan
02-06-21, 05:53 PM
108 Downloads - and only one "Chum" comment...
Would really love to hear feedback, good or bad etc...
No comments generally means no issues... at least the way I see it...
That said, I do have to say, well done.. is working the ships are in the rec man... & in game.. thus far, haven't had any issues... that I can see of... that are connected to this mod... Did have 1 or 2 hiccups but that was related to FotRS-UEN v1.39... not Nippon Maru.
M. M.
:Kaleun_Salute:
KaleunMarco
02-06-21, 11:12 PM
108 Downloads - and only one "Chum" comment...
Would really love to hear feedback, good or bad etc...
i would love to be able to take a piss or call you a wanker or some such but i do not know enough English-English to make a decent insult. :har:
i think it is a great mod to FOTRSU!
:Kaleun_Salute:
Moonlight
02-07-21, 09:10 AM
I'm a 108 downloader, I haven't finished this normal campaign yet so I'm saying nothng about that Nippon thingie until I've used it.
If you want some complaints old boy you can have this one for nothing, we've just spent another xmas and new year at sea again (who do I send the complaints to about that then?), do something about that s7rikeback because you're beginning to cramp our style. :haha:
My boys are wondering if this war is just a smokescreen so you landlubbers can nab all the pretty girlies and leave us sailors with the ugly ones, message sent to all submarines in the area, that should get some tongues wagging me thinks. :03:
I don't expect any more complaints from any other submariners but you can bet your bottom dollar that you'll get some more from us.
LT.CMDR Mad Dog.
PS.
That post above had better not be a windup s7rikeback or you're gonna find yourself in hot water when we get back to base. :O:
KaleunMarco
02-07-21, 11:27 AM
LT.CMDR Mad Dog.
PS.
That post above had better not be a windup s7rikeback or you're gonna find yourself in hot water when we get back to base. :O:
this is what i mean.
i am just an Ignorant American, sorely lacking in the fine art of insulting English-English style.:up:
s7rikeback
02-07-21, 01:00 PM
I'm a 108 downloader, I haven't finished this normal campaign yet so I'm saying nothng about that Nippon thingie until I've used it.
If you want some complaints old boy you can have this one for nothing, we've just spent another xmas and new year at sea again (who do I send the complaints to about that then?), do something about that s7rikeback because you're beginning to cramp our style. :haha:
My boys are wondering if this war is just a smokescreen so you landlubbers can nab all the pretty girlies and leave us sailors with the ugly ones, message sent to all submarines in the area, that should get some tongues wagging me thinks. :03:
I don't expect any more complaints from any other submariners but you can bet your bottom dollar that you'll get some more from us.
LT.CMDR Mad Dog.
PS.
That post above had better not be a windup s7rikeback or you're gonna find yourself in hot water when we get back to base. :O:
https://i.ibb.co/JsG29RK/9c8b998100a563dc20c05d8b79c1a6b0.jpg
(https://ibb.co/JsG29RK)https://i.ibb.co/XtN6BJr/wwii-illustration-45-swscan09376.jpg (https://ibb.co/XtN6BJr)
I will have another gin, once i'n finished with the girls, so much choice these days, Stay at sea guys, so your not cramping my style... :haha:
max-peck
02-20-21, 03:59 AM
Fantastic work Strikeback :up:
I am just installing SH4 on my new PC, and about to give the latest FOTRSU a go, I will definitely be adding this
s7rikeback
02-20-21, 05:33 AM
Fantastic work Strikeback :up:
I am just installing SH4 on my new PC, and about to give the latest FOTRSU a go, I will definitely be adding this
Hey max-peck,
Really good to hear from you, how the devil are you?
It's evolved alot from cdrsubron's vision back in the day.
Hope you enjoy it...
max-peck
02-20-21, 11:37 AM
Hey mate - yeah good days and bad days - just like everyone else :03:
Looking forward to see what you guys have come up with :up:
s7rikeback
04-12-21, 03:42 PM
Notice: Nippon_Maru_v1.2.1 (https://www.subsim.com/radioroom/downloads.php?do=file&id=5572) is now available. see page one (https://www.subsim.com/radioroom/showpost.php?p=2715764&postcount=1)
If you have issues, be sure and give us the details! Thanks.
Please also note - This version is NOT save game compatable !
s7rikeback.
Mad Mardigan
04-12-21, 11:29 PM
Notice: Nippon_Maru_v1.2 (https://www.subsim.com/radioroom/downloads.php?do=file&id=5572) is now available. see page one (https://www.subsim.com/radioroom/showpost.php?p=2715764&postcount=1)
If you have issues, be sure and give us the details! Thanks.
Please also note - This version is NOT save game compatable !
s7rikeback.
Just to be sure on this... v1.2 of this.. is FotRS v1.46 compatible... Yes.. :hmmm:
M. M.
:Kaleun_Salute:
Post edit:
Ne'er mind.. missed seeing it in the install section.. curse these ol' eyes.. :roll: ain't what they once were... :yep: :shucks:
M. M.
propbeanie
04-13-21, 10:38 AM
Yes:
[FONT=Tahoma][SIZE=2]Installation:
JSGME Mod Enabler (https://www.subsim.com/radioroom/downloads.php?do=file&id=4725)
Extract the mod enabler to your game install folder then click on the Mod enabler icon to create the MODS folder. Then extract your mods to this MODS folder then enable the mods with the mod enabler.
[COLOR="Orange"]Fall of the Rising Sun Ultimate v1.46 (https://www.subsim.com/radioroom/showthread.php?t=243064)
Extract the above compressed mod to the JSGME "MODS" folder (found in your SH4 "main" game folder)...
Mad Mardigan
04-13-21, 02:17 PM
Yes:
:haha:
Yeah, propbeanie, ol' chap... missed seeing it in the installation section in post 1 or was it post 2...
Sad to say, but.. am starting to deal with ol'man-itis... *sighs*
Don't help that Me eyes are goin'... & the ol' dusty, rusty, clankin' beat up ol' hard drive called a brain of Mine.. is starting to show its age.. :D :yep:
M. M.
:Kaleun_Salute:
propbeanie
04-13-21, 09:00 PM
Don't you be going the "oldmanitis" route yet!!! It's too soon! (took three tries for me to spell it correctly, btw)...
btw, s7rikeback, excellent mod! I love it (even if I do say so myself). :salute:
Nemesis Bosseret
04-14-21, 01:53 PM
I think i found an issue last night. Started a new campaign in the asiatic fleet in a S boat. On load in noticed the troop ship across the harbor was all black and missing textures. Removed Nippon Maru (v1.2) mod and textures returned. Reloaded and same issue returned. Yes im running FOTRS 1.46 or whatever the newest version is.
s7rikeback
04-14-21, 04:05 PM
I think i found an issue last night. Started a new campaign in the asiatic fleet in a S boat. On load in noticed the troop ship across the harbor was all black and missing textures. Removed Nippon Maru (v1.2) mod and textures returned. Reloaded and same issue returned. Yes im running FOTRS 1.46 or whatever the newest version is.
Hello Nemesis Bosseret,
Many thanks for the report. :salute:
I have managed to tracked down that texture issue to the British flagged European Built Liner. Last edit was dated 2018-11-18. :doh::o:hmmm:
This is now fixed, plus another small issue I found in the names.cfg. file.
I will upload Nippon_Maru_v1.2.1 tomorrow after work, which will have the changes included.
Nemesis Bosseret
04-14-21, 04:52 PM
Hello Nemesis Bosseret,
Many thanks for the report. :salute:
I have managed to tracked down that texture issue to the British flagged European Built Liner. Last edit was dated 2018-11-18. :doh::o:hmmm:
This is now fixed, plus another small issue I found in the names.cfg. file.
I will upload Nippon_Maru_v1.2.1 tomorrow after work, which will have the changes included.
Awsome that will give me time to get back to port and reload the mod. I hope that doesnt screw anything up on my game but i just started so it should be fine if it does.
s7rikeback
04-15-21, 02:13 PM
15/04/2021 - v1.2.1
- Data > Roster > Names.cfg - cfg file updated to remove duplicate named ship.
- Data > Roster > British > Sea > PLConteVerde.cfg - wrong texture call corrected.
- Data > SinglePatrols > Aleutians_420520_S-23 > Aleutians_420520_S-23.mis - 2 x UnitType errors fixed.
- Data > SinglePatrols > Aleutians_420612_S-27 > Aleutians_420612_S-27.mis - UnitType error fixed.
Larrywb57
04-18-21, 12:41 PM
Ahoy S7rikeback,
I have added Nippon Maru v1.2.1 to the newest FotRS Ultimate v.1.46. I have noticed the mod loads faster with the Nippon Maru v1.2.1! I haven't noticed any problems. I will post if any are encounter. Awesome mod, thank for work!
:yeah:
Larry
s7rikeback
04-24-21, 03:07 AM
Ahoy S7rikeback,
I have added Nippon Maru v1.2.1 to the newest FotRS Ultimate v.1.46. I have noticed the mod loads faster with the Nippon Maru v1.2.1! I haven't noticed any problems. I will post if any are encounter. Awesome mod, thank for work!
:yeah:
Larry
Thanks,
Larrywb57
AviatorMan
06-27-21, 05:28 PM
I've posted this also in the FOTRSU thread, but I figured I'd post it here as well in the hopes of getting some help.
I'm running into an issue where the Heiyo Maru (so far... can't be sure of any other ship yet) doesn't have textures and appears completely black, but this only happens while out on campaign and it looks just fine when I look at it in the Museum (idk about one-off missions yet as I've not found one there to check). From what I can tell, its only this ship and only out in the game world and I'm using a copied load order / mod list from someone who doesn't appear to have the same problem so I'm not really sure what could possibly be causing it.
Here is a copy of my current mod list:
100_FalloftheRisingSun_Ultimate_v1.46_EN
Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.46_EN
Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter
Nippon_Maru_v1.2.1
452_MoonlightzSonarLines
454_EasyAOB_FotRSU
901_Strategic_Map_Symbols
New Sounds for Fleetboat_Interior-Officer Quarters mod
EAX_SoundSim_FOTRSU_1.46
Enhanced Sounds for SH4
Carotio_IntercontinentalRadioPack
FOTRSU_1.46_SUB_SKINS_IN_4k
^^ torpd tex fix for FotRSU
Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU
Periscope wake splash for FOTRSU
Improved Gun Tracers - Torp Damage
Aircraft_reflections
TMONewDepthChargesType2
Any help in sorting this out would be greatly appreciated.
Kal_Maximus_U669
06-27-21, 05:56 PM
I've posted this also in the FOTRSU thread, but I figured I'd post it here as well in the hopes of getting some help.
I'm running into an issue where the Heiyo Maru (so far... can't be sure of any other ship yet) doesn't have textures and appears completely black, but this only happens while out on campaign and it looks just fine when I look at it in the Museum (idk about one-off missions yet as I've not found one there to check). From what I can tell, its only this ship and only out in the game world and I'm using a copied load order / mod list from someone who doesn't appear to have the same problem so I'm not really sure what could possibly be causing it.
Here is a copy of my current mod list:
100_FalloftheRisingSun_Ultimate_v1.46_EN
Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.46_EN
Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter
Nippon_Maru_v1.2.1
452_MoonlightzSonarLines
454_EasyAOB_FotRSU
901_Strategic_Map_Symbols
New Sounds for Fleetboat_Interior-Officer Quarters mod
EAX_SoundSim_FOTRSU_1.46
Enhanced Sounds for SH4
Carotio_IntercontinentalRadioPack
FOTRSU_1.46_SUB_SKINS_IN_4k
^^ torpd tex fix for FotRSU
Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU
Periscope wake splash for FOTRSU
Improved Gun Tracers - Torp Damage
Aircraft_reflections
TMONewDepthChargesType2
Any help in sorting this out would be greatly appreciated.
Hey :Kaleun_Salute:... first of all:D. what your hardware :ping:.. how did you configure your graphic options in the game:oops: ???? what version of the game are you on:hmmm:? moreover start the training:yep: .. in order to familiarize yourself with the gameplay:up: .. then a complete campaign in order to climb the ranks if you play missions & war campaign avoid changing submarines take those proposed:timeout: ... find out about the mods that download yourself in order to have an understanding of what you are doing !!! there is no point in stacking mods if you do not know what you are doing:/\\!!:/\\!!:/\\!! !!! these themes are dealt with on this forum:Kaleun_Periskop: I remind you that reading does not kill :/\\chop... go be brave .. you will need to start with your graphic settings ....attention to the subtleties of modding on this game is to take into consideration :/\\x:
http://image.noelshack.com/fichiers/2021/26/1/1624834530-sh4img-2021-06-27-23-29-42-457.png
Kind regards KM_U669 :D:Kaleun_Salute:
AviatorMan
06-28-21, 05:35 PM
Bunch of snippy stuff about me not knowing anything of the game with maybe one relevant point....
I'll start by pointing out that I've got something like 1500 hours under my belt in highly modded installs of this game, so I know how the game works, and how mods work, though I will admit that its been several years since the last time I've played. Next I'll point out that this problem affects exactly one ship that I can find in the game, which would mean its very unlikely, though still remotely possible, that this is a settings issue or a hardware issue and much more likely that this is a texture issue. Furthermore, I've paired down my mod installation to just FORTS + Nippon Maru and am still getting the issue, so whatever the problem, it resides somewhere between those two mods so the issue is not "stacking mods without knowing what I'm doing".
With that all said, I'm running the game on the following system / settings:
-Windows 10 Pro
-I7-4770K
-32GB RAM
-GTX 2080S
-Game installed on an SSD
-SH4 version 1.5
-All graphical settings maxed
EDIT: I've now further narrowed this issue to only this mod as running without this mod fixes the issue. I'm currently trying to redownload the mod to see if I've gotten some corruption in the download that affected the texture in question, but other than that, I'm basically out of ideas as to why this mod might break that specific ship.
s7rikeback
06-30-21, 01:14 PM
I've posted this also in the FOTRSU thread, but I figured I'd post it here as well in the hopes of getting some help.
I'm running into an issue where the Heiyo Maru (so far... can't be sure of any other ship yet) doesn't have textures and appears completely black, but this only happens while out on campaign and it looks just fine when I look at it in the Museum (idk about one-off missions yet as I've not found one there to check). From what I can tell, its only this ship and only out in the game world and I'm using a copied load order / mod list from someone who doesn't appear to have the same problem so I'm not really sure what could possibly be causing it.
Here is a copy of my current mod list:
100_FalloftheRisingSun_Ultimate_v1.46_EN
Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.46_EN
Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter
Nippon_Maru_v1.2.1
452_MoonlightzSonarLines
454_EasyAOB_FotRSU
901_Strategic_Map_Symbols
New Sounds for Fleetboat_Interior-Officer Quarters mod
EAX_SoundSim_FOTRSU_1.46
Enhanced Sounds for SH4
Carotio_IntercontinentalRadioPack
FOTRSU_1.46_SUB_SKINS_IN_4k
^^ torpd tex fix for FotRSU
Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU
Periscope wake splash for FOTRSU
Improved Gun Tracers - Torp Damage
Aircraft_reflections
TMONewDepthChargesType2Any help in sorting this out would be greatly appreciated.
Hello AviatorMan,
Many thanks for the report - I will investigate and publish findings/fix later today.
Contrary to understanding mods and compatibilities, no other mod in your list would have a "Heiyo Maru" so your investigative work has paid off. :up:
s7rikeback
07-02-21, 05:57 PM
Notice: Nippon Maru v1.3 is now available, please see page one.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
s7rikeback
08-08-21, 11:25 AM
03/07/2021 - v1.4.
Notice: Nippon Maru v1.4 is now available, please see page one for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
fitzcarraldo
08-08-21, 11:46 AM
03/07/2021 - v1.4.
Notice: Nippon Maru v1.4 is now available, please see page one for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
Many thanks for the job! :Kaleun_Applaud:
And now the same (and annoying question): Is NM 1.4 compatible with Nihon Kaigun?
Best regards.
Fitzcarraldo :Kaleun_Salute:
propbeanie
08-08-21, 12:58 PM
... And now the same (and annoying question): Is NM 1.4 compatible with Nihon Kaigun?
From the first post:
...
# Nippon Maru is an official add-on for Fall of the rising Sun Ultimate _Preview16beta
# Fully compatible with all versions of Nihon Kaigun ...
fitzcarraldo
08-10-21, 06:13 PM
From the first post:
I see it. Many thanks!
Fitzcarraldo :Kaleun_Salute:
s7rikeback
12-23-21, 10:50 AM
23/12/2021 - v1.6.
Notice: Nippon Maru v1.6 is now available, please see page one for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
s7rikeback
12-23-21, 09:02 PM
Merry Christmas to you all.
[/URL][URL="https://ibb.co/0DjWhc2"]https://i.ibb.co/Gxv1c0p/Trees-of-Life-Xmas-card-two-Front800.jpg (https://www.subsim.com/radioroom/showthread.php?t=250635&page=21)
s7rikeback
01-08-22, 11:16 AM
08/01/2022 - v1.6b.
Notice: Is now available, please see page one change log for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
fitzcarraldo
01-08-22, 11:22 AM
08/01/2022 - v1.6b.
Notice: Is now available, please see page one change log for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
Many thanks for the update.
Regards.
Fitzcarraldo :salute:
s7rikeback
01-15-22, 07:03 PM
15/01/2022 - v1.6c
Notice: Nippon Maru v1.6c is now available, please see change-log on page one for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
s7rikeback
03-11-22, 01:22 PM
Nippon_Maru_SH15_v01 (https://www.subsim.com/radioroom/downloads.php?do=file&id=6069) - Initial Release to SubSim
Compatibility:
- Stock SH4 v1.5
Details on first page.
propbeanie
03-11-22, 03:46 PM
Excellent! It should be a "drop-in" for RFB and GFO both also, correct? (So long as a person doesn't add RSRDC.)
s7rikeback
03-11-22, 05:39 PM
Excellent! It should be a "drop-in" for RFB and GFO both also, correct? (So long as a person doesn't add RSRDC.)
Negative to RFB at this time, it needs a few more tweaks, and the campaign & mission files maybe different...
Bubblehead1980
03-11-22, 09:08 PM
Well done. Looking forward to the TMO BH version:Kaleun_Salute:
Sammy-rai
03-21-22, 12:49 AM
Just in case nobody else caught it yet, the Combined Roster loading screen (intro_logo_bkg.dds etc) has a typo.
'Nippon Mau' instead of 'Nippon Maru'.
s7rikeback
04-01-22, 05:18 PM
Just in case nobody else caught it yet, the Combined Roster loading screen (intro_logo_bkg.dds etc) has a typo.
'Nippon Mau' instead of 'Nippon Maru'.
Thanks Sammy-rai and others who have reported this.
Updates coming soon.
s7rikeback
07-18-22, 10:14 AM
Thanks Sammy-rai and others who have reported this.
Updates coming soon.
Notice: Nippon Maru v1.8 is now available, please see page one for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
Mad Mardigan
07-18-22, 12:42 PM
:Kaleun_Cheers:
Clicking on the highlit Nippon Maru download link... instead of leading to the download page for Nippon Maru v1.8, is instead... landing at the download page for... Nihon Kagun v1.2, one.
Just thought, you'd want to know... :hmmm:
:Kaleun_Salute:
M. M.
propbeanie
07-18-22, 01:14 PM
Eh - he did a Fifi / propbeanie... lol - It is the Nippon ReadMe, but the Nihon download... He'll be back in a bit to fix it.
s7rikeback
07-18-22, 01:15 PM
:Kaleun_Cheers:
Clicking on the highlit Nippon Maru download link... instead of leading to the download page for Nippon Maru v1.8, is instead... landing at the download page for... Nihon Kagun v1.2, one.
Just thought, you'd want to know... :hmmm:
:Kaleun_Salute:
M. M.
Thanks MM.
Fixing now
:up:
Kal_Maximus_U669
07-18-22, 01:18 PM
Notice: Nippon Maru v1.8 is now available, please see page one for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
hey s7rikeback ..:D:salute:
I thank you for the speed... imagine that I was waiting for it to mount it all... big thank you..
my best regards Kal Maximus U669.:up:
propbeanie
08-01-22, 04:28 PM
OK - We have finally found the JP_SoyoMaru_Sil_Fix (https://cdn.discordapp.com/attachments/946777252207661126/1003774465517301801/JP_SoyoMaru_Sil_Fix.7z) for Nippon Maru. Use JSGME, and this should replace the incorrect sil file found in the RecMan... :salute:
s7rikeback
08-14-22, 05:57 AM
Bubblehead1980 has got confused and posted a Nippon Maru comment in the FotRSU thread, I have copied it here..
https://www.subsim.com/radioroom/showpost.php?p=2822691&postcount=4981
"Akatuki Maru" as displays in the ME, classified as AO (Replenishment Type 100) causes CTD when try to add it in ME. No roster or sea file found, nothing in the roster.cfg.
Obviously linked to another somehow but after looking over FOTRS, Nippon Maru, cant figure it out. Sure if spawns will likely cause CTD.
Please make sure all reports are posted in the correct threads please..
The Akatuki Maru is working as expected in-game;
https://i.ibb.co/tZkVLg4/SH4-Img-2022-08-13-21-12-38-194.png (https://ibb.co/6vVjXzm)
https://i.ibb.co/3SXw4t6/SH4-Img-2022-08-13-21-27-55-375.png (https://ibb.co/frRbqm6)
https://i.ibb.co/Qvr0Vdm/SH4-Img-2022-08-13-21-28-34-707.png (https://ibb.co/23gJrNK)
No issues in the editor as seen here;
https://i.ibb.co/7vJ9KJM/Capture.png (https://ibb.co/Y27rh7n)
so the problem with the above unit in the Editor is of your own doing, so I would look more closely at what you are trying to do, and just because you cannot do or understand something, it does not mean that other peoples works are at fault as stated here by you "cant figure it out. Sure if spawns will likely cause CTD"
Now, to fix the above, you need a Clean install of SH4/FotRSU/Nippon Maru to cure your corrupt installation.
s7rikeback
08-14-22, 06:05 AM
!!HansGruber!! has got confused and posted a Nippon Maru comment in the FotRSU thread, I have replied to the comments here;
https://www.subsim.com/radioroom/showpost.php?p=2822702&postcount=4983
I haven't downloaded 1.8 but in 1.7 there was a typo on the splash screen with the combined roster. Was that corrected?
Please make sure all reports and comments are posted in the correct threads please..
Hello!!HansGruber!!, Yes that typo has been fixed.
Bubblehead1980
08-14-22, 05:20 PM
issue resolved.
s7rikeback
08-20-22, 07:58 PM
issue resolved.Well done, perhaps next time, you will go back to basics before you attack someone else's works, seems to be a theme around here recently. !!!
Oh, and no apology, just a bog standard comment "issue resolved" !!!
Consider all my previous works to you, as they are, but do not expect me or any other member of FotRSU to help you further from this point forward. We will help people all day long, but when they steal/amend works from FotRSU and then blame us for CTD's, we are not interested...
Bubblehead1980
08-20-22, 09:29 PM
Well done, perhaps next time, you will go back to basics before you attack someone else's works, seems to be a theme around here recently. !!!
Oh, and no apology, just a bog standard comment "issue resolved" !!!
Consider all my previous works to you, as they are, but do not expect me or any other member of FotRSU to help you further from this point forward. We will help people all day long, but when they steal/amend works from FotRSU and then blame us for CTD's, we are not interested...
Lol wow man, not sure where that came from, you are being a bit touchy/sensitive there, throwing unwarranted attitude, quite uncalled for.
I did not attack nor blame anything or anyone with FOTRS, not sure why would take it as a "attack", step back and assess, you are being being over sensitive or at minimum misinterpreted things. I pointed out what appeared to be a issue, there was conflicted that was previously undetected with a minor change I made to a ship, so no apology was required, I did nothing wrong. Bog comment? I stated issue resolved. What did you want a novel? lol
Stealing? Not "stealing" anything. Calm down, really. I have amended FOTRS slightly to my tastes, primarily so can conduct historically accurate night surface attacks, which as we know is a old issue with SH 4 itself.
Given your snappy response and another I've let slide before, actually you who should apologize, but I do not expect one :Kaleun_Wink::Kaleun_Wink::Kaleun_Cheers:
s7rikeback
08-20-22, 10:00 PM
Lol wow man, not sure where that came from, you are being a bit touchy/sensitive there, throwing unwarranted attitude, quite uncalled for.
I did not attack nor blame anything or anyone with FOTRS, not sure why would take it as a "attack", step back and assess, you are being being over sensitive or at minimum misinterpreted things. I pointed out what appeared to be a issue, there was conflicted that was previously undetected with a minor change I made to a ship, so no apology was required, I did nothing wrong. Bog comment? I stated issue resolved. What did you want a novel? lol
Stealing? Not "stealing" anything. Calm down, really. I have amended FOTRS slightly to my tastes, primarily so can conduct historically accurate night surface attacks, which as we know is a old issue with SH 4 itself.
Given your snappy response and another I've let slide before, actually you who should apologize, but I do not expect one :Kaleun_Wink::Kaleun_Wink::Kaleun_Cheers:
unwarranted attitude came from your first post, perhaps you should read it again...
Ermm "https://www.subsim.com/radioroom/showpost.php?p=2822691&postcount=4981" statement seems very clear, you could not understand something, so you called my work into question...Stealing, borrowing is a grey area around here, so you posted in the FotRSU thread, so it's aimed at the team.
I will defend what we do, when I know it works... We will always apologize when needed, you can throw fancy animatrions all you want, it solves or proves nothing.
Yet - by your own message:
"I pointed out what appeared to be a issue, there was conflicted that was previously undetected with a minor change I made to a ship, so no apology was required"
Yet you made that change, it crashed your game - And you still made a post in the FotRSU thread about a possible CTD.
Did you check the ship, before your mod, did it work, simple question, yes or no ?
Sorry BH, That issue was not, FotRSU, nor Nippon Maru, So as I have said, get back to basics before you bitch about something you do not understand.
Bubblehead1980
08-20-22, 10:27 PM
unwarranted attitude came from your first post, perhaps you should read it again...
Ermm "https://www.subsim.com/radioroom/showpost.php?p=2822691&postcount=4981" statement seems very clear, you could not understand something, so you called my work into question...Stealing, borrowing is a grey area around here, so you posted in the FotRSU thread, so it's aimed at the team.
I will defend what we do, when I know it works... We will always apologize when needed, you can throw fancy animatrions all you want, it solves or proves nothing.
Yet - by your own message:
"I pointed out what appeared to be a issue, there was conflicted that was previously undetected with a minor change I made to a ship, so no apology was required"
Yet you made that change, it crashed your game - And you still made a post in the FotRSU thread about a possible CTD.
Did you check the ship, before your mod, did it work, simple question, yes or no ?
Sorry BH, That issue was not, FotRSU, nor Nippon Maru, So as I have said, get back to basics before you bitch about something you do not understand.
Lol you are being quite irrational here. Not sure how could take my original post as a "attack" on you or your work. There was no attack, no need to defend. Acting quite defensive for no reason to be honest. Insecure much? I do not attack other modders, come on, you're better than this!
I made a comment, in good faith, thinking I was pointing out a error in the mod, trying to help. I was wrong, resolved the issue, and said so. There was not attack, you're acting like a irrational jerk and it's not the first time, but I laughed it off before. This is completely unwarranted. Anyways, much ado about nothing.
s7rikeback
09-20-22, 12:45 PM
20/09/2021 - v1.9.
Notice: Nippon Maru v1.9 is now available, please see page one for more details.
If you have issues, or see a problem, please leave a message here!
Thanks.
s7rikeback.
!!HansGruber!!
09-30-22, 02:25 PM
Stumbled on to something today that I believe is related to Nippon Maru. The Ryuun Maru was showing on the nav map as TMO style black dot even though I do not have that mod activated. Ryuun Maru was sailing with Zintzu Maru which did appear correctly.
propbeanie
09-30-22, 07:54 PM
Stumbled on to something today that I believe is related to Nippon Maru. The Ryuun Maru was showing on the nav map as TMO style black dot even though I do not have that mod activated. Ryuun Maru was sailing with Zintzu Maru which did appear correctly.
That probably happened when s7rikeback was making the TMO-Style Targeting stuff... Try this, if I did it correctly:
RyuunMaruShp.7z (https://1drv.ms/u/s!AsNqeJIusLGBpQSii8M2U6Wfk5G4?e=0ldxks)
That should be set-up like a mini-mod for your MODS folder, unzip and activate, and it should then over-write the "dot" in Nippon Maru. We'll put ole Eagle-Eye on it immediately - or rather, when he wakes-up in the morning... lol :salute:
s7rikeback
10-30-22, 03:57 AM
Above mod, now included.
Download Link - Nippon_Maru_v1.9a_FotRSU (https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
Small update added - 30/10/2022 - This update is save game compatible.
s7rikeback
10-30-22, 12:14 PM
Download Link - Nippon_Maru_v1.9b_FotRSU (https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
Small update added - 30/10/2022 - Combined Roster updated for Nihon Kaigun v1.3_FotRSU
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
Kal_Maximus_U669
11-02-22, 11:21 AM
Download Link - Nippon_Maru_v1.9b_FotRSU (https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
Small update added - 30/10/2022 - Combined Roster updated for Nihon Kaigun v1.3_FotRSU
(https://www.subsim.com/radioroom/downloads.php?do=file&id=5724)
Hey s7rikeback... :D
thank you for your work.. :yeah: greeting
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