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  1. Greetings everyone (0 replies)
  2. Active Intercept (8 replies)
  3. What's wrong with my anticounterdetection strategy... (4 replies)
  4. Are the Mavs always like this? (12 replies)
  5. My favorite mission is: (6 replies)
  6. Mug shots (10 replies)
  7. Crew Requirements: Russia vs the Rest (29 replies)
  8. LuftWolf and Amizaur's Realism Mod Poll #10: The SLAM-Poon (27 replies)
  9. WHEN to auto active intercept / TMA ? (8 replies)
  10. Some torpedo and sonar questions.... (10 replies)
  11. Cheats (75 replies)
  12. A few questions from a new DW user (7 replies)
  13. DW Drawing Tools (18 replies)
  14. TA Droop? (6 replies)
  15. Im loving the FFG and the P-3... (11 replies)
  16. Harpoon Missile upgrade? (16 replies)
  17. Helo torpedo bugs? Jettison during recovery? (2 replies)
  18. Ice fright ? (2 replies)
  19. DWX? (1 replies)
  20. Nuclear vs AIP (22 replies)
  21. On the 1MC DIVE! DIVE! (3 replies)
  22. This isnt modeled on the Akula (14 replies)
  23. Contact madness (4 replies)
  24. Anyone notice no sound on the helo in 3D? (4 replies)
  25. Platform Mins & Max (7 replies)
  26. New guy saying hi and a couple questions (5 replies)
  27. So happy with the submarine behavior... (11 replies)
  28. Using TA and Spherical (1 replies)
  29. Cavitation (17 replies)
  30. How many kills would a Kilo be expected to make? (120 replies)
  31. Sonar Frequencies (7 replies)
  32. Target observation?? (9 replies)
  33. Kilo's with propulsors (29 replies)
  34. Detonator on Mk-48 ADCAP (5 replies)
  35. Two TA = No bearing ambiguity (26 replies)
  36. What determines turn radius? (29 replies)
  37. Victoria Class USS Princess Diana (25 replies)
  38. Tactics (6 replies)
  39. info su sonar siluri (10 replies)
  40. DW is out on the streets? (4 replies)
  41. USVN 7th Fleet (3 replies)
  42. TMA (5 replies)
  43. Oh my boys! (13 replies)
  44. Flying with joystick (5 replies)
  45. Realistic modern sub tactic? (33 replies)
  46. Using the SLMM? (12 replies)
  47. Trailer video of the european edition (2 replies)
  48. Kilo bug ? faster in reverse then ahead ? (6 replies)
  49. OT: the Iranian Shkval (46 replies)
  50. Subsim Chat Back Online (2 replies)
  51. Hyperlobby (6 replies)
  52. European version of DW : Portsmouth meeting wtih Blackbean (30 replies)
  53. Can't detect my helo radar on my ESM... (1 replies)
  54. DW on the Shelf in.... (6 replies)
  55. rescue downed pilot ? (6 replies)
  56. Use of masts (5 replies)
  57. Lwami 3.02 SS-N-27 ASW Re-launch bug? (11 replies)
  58. Nose emblem (6 replies)
  59. OT: Globalsecurity.org on US Submarine Modernization (3 replies)
  60. Buying DW? (3 replies)
  61. Sound mods question (0 replies)
  62. Ive been along time, Im looking for multiplayer info (5 replies)
  63. New coop mission : CO4 Surgical Hammer (9 replies)
  64. New mission MP4 Diesel Slick (0 replies)
  65. odd sub angle (4 replies)
  66. Is a full dead stop possible? (13 replies)
  67. ai radar/visual issue or my install ? (60 replies)
  68. links for DW multi ? (5 replies)
  69. Noisy SLMM (1 replies)
  70. Do you want a third-party replayviewer? (att: Barleyman) (25 replies)
  71. Landlubber saying "ahoy!" (20 replies)
  72. IRC channel? (1 replies)
  73. New version Direct X (5 replies)
  74. Aircraft Weapon Loadout? (1 replies)
  75. Serious 1.03 Akula II Bug? (26 replies)
  76. To make sure I have 3.02 installed... (2 replies)
  77. great russian navy site (interiors exteriors sub) (17 replies)
  78. Active sonar ASW vessels and you (11 replies)
  79. Bug in DW when using SLI Multi GPU mode on Nvidia Cards (7 replies)
  80. P-3 OWTOP 1.3 Released (0 replies)
  81. Gameplay problems with latest patch (6 replies)
  82. Buy DW, get Cuban Missile Crisis Free (2 replies)
  83. pics for signitures (1 replies)
  84. THe PDF manual, 1 question (0 replies)
  85. Harpoons for the P-3C (5 replies)
  86. How to attack subs with OHP helos with LWAMI 3.02 ? (1 replies)
  87. Speed Time Distance Calculations. (0 replies)
  88. Smiley's (2 replies)
  89. Permission to rework SSN Scenarios. (2 replies)
  90. Another DW website... (7 replies)
  91. Interesting data on submarine created noise (8 replies)
  92. LuftWolf and Amizaur's Realism Mod Poll #9: The Mavpoon (16 replies)
  93. Land attack Load out for p3 ? (10 replies)
  94. Somalian Pirates ! (7 replies)
  95. New at Subguru! (2 replies)
  96. LWAMI, or 1.03 problem? Maybe? (3 replies)
  97. music (3 replies)
  98. New Ships (69 replies)
  99. FFG Passive Sonar (11 replies)
  100. Question about downloading patch. (5 replies)
  101. Anyone else see this (FFG Helo weirdness)? (4 replies)
  102. help i can't connect to all mp games (23 replies)
  103. DW on GAME.net! (13 replies)
  104. P3 Lovers (2 replies)
  105. For Luftwolf and his mod 3.01 (2 replies)
  106. Silent Sharks Navy (0 replies)
  107. Radio and commands (0 replies)
  108. RSR Campaign (5 replies)
  109. LuftWolf and Amizaur's Realism Mod: Open and Acknowledged (5 replies)
  110. Setting the Torp ceiling level to avoid Neutrals (11 replies)
  111. Patch 1.03 Hotfix (6 replies)
  112. DW download (2 replies)
  113. Anti-Ship Missiles never showing up on Radar? (21 replies)
  114. DW told me to update sound card (1 replies)
  115. Broken PC (4 replies)
  116. LuftWolf and Amizaur's Realism Mod--NEWLY UPDATED TO 3.02!!! (75 replies)
  117. FFG Towed Sonar Qustion (5 replies)
  118. Dangerous Waters - Collage (9 replies)
  119. Here on a suggestion (3 replies)
  120. *Ping* blowing your headphones up?... solution! (7 replies)
  121. Russian ship/sub commhttp:and structures - how does it work? (0 replies)
  122. Circle v Snake Search? (17 replies)
  123. LuftWolf and Amizaur's Realism Mod Poll #8: Akula TA HotFix? (51 replies)
  124. help (is it a bug) ? (2 replies)
  125. The Perils Of Plankton a/k/a DW Manual (10 replies)
  126. torpedo hits different target please help (11 replies)
  127. FFG = Cigarette Boat (7 replies)
  128. Akula - TA cut by propeller (17 replies)
  129. Definition of 'runout bearing' (5 replies)
  130. TMA Guide (2 replies)
  131. European boxed version sails into stores in April - Updated (36 replies)
  132. Reason for "Dead Platforms" poll (2 replies)
  133. Re-Opening the 7th fleet (0 replies)
  134. Sales update... (0 replies)
  135. Help with Steam (10 replies)
  136. Sub Command missions in Dangerous Waters (5 replies)
  137. Show Link Data (11 replies)
  138. Thanks for making a damn good sim!!! (6 replies)
  139. Is "Show Dead Platforms" a "cheat"? (41 replies)
  140. Air dropped torps and Shallow waters (37 replies)
  141. Kilo weapon loadout (4 replies)
  142. N00bie question (7 replies)
  143. OT: Naval Historical photos - Battleship Cove Gallery added (6 replies)
  144. man overboard ! (28 replies)
  145. Submarine Streaming Videos... (0 replies)
  146. How to use FREQUENCY ALERT (2 replies)
  147. FGG TMA (12 replies)
  148. Small Bug with the OHP in 1.03 (4 replies)
  149. Kara sea search mission over view (9 replies)
  150. ONLINE PLAY???? (1 replies)
  151. HFAS (10 replies)
  152. 60 knots in an Akula? (45 replies)
  153. DW specifically an ASW game..... (10 replies)
  154. LuftWolf and Amizaur's Realism Mod Poll #7: FFG Helo Dipper (53 replies)
  155. Possible NB bug… (11 replies)
  156. Any Old Engineering Ratings (Bill Nichols?) Around... (9 replies)
  157. LWAMI Question (3 replies)
  158. graphic issue (4 replies)
  159. Harpoons and P-3c (3 replies)
  160. Sicilian Wedding 6 Scenario (9 replies)
  161. 1.03 bug??? (16 replies)
  162. Is there a mod for sounds in DW? (1 replies)
  163. ICQ?? (5 replies)
  164. dear Towed Array... (11 replies)
  165. New missions at SubGuru (5 replies)
  166. MAD sensitivity (1 replies)
  167. classification of contacts (55 replies)
  168. Mines (1 replies)
  169. Active Buoys 3 grams Why? (5 replies)
  170. @GunnersMate (21 replies)
  171. Red Storm.. (4 replies)
  172. New Mission Bornhom Assault (3 replies)
  173. SeaWhiz and PT's (16 replies)
  174. Cant mark sonar contacts BB (13 replies)
  175. Contacts in Broadband (0 replies)
  176. Finding altitude (4 replies)
  177. Disappearing TMA solutions. (6 replies)
  178. Multiplayer when and with what/who (21 replies)
  179. Contacts from SPS-55 even off? (1 replies)
  180. CD Cover Art (6 replies)
  181. "Match Bearings and Shoot" (15 replies)
  182. Any reason to launch passive CM in sub ? (2 replies)
  183. False radar contacts (6 replies)
  184. MObile Submarine Simulator (11 replies)
  185. Key card? (2 replies)
  186. False contacts in TA (12 replies)
  187. is DW on backorder? (3 replies)
  188. Problem with Vlad-buoys (solved) (4 replies)
  189. NAV map (4 replies)
  190. New Virtual Fleet forming. (108 replies)
  191. DRAT!!!! (2 replies)
  192. Long time lurker, first time poster.... (8 replies)
  193. To merge or not Merge? (8 replies)
  194. Does the WAA help solve Towed Array ambiguity? (4 replies)
  195. Preferred Sonobuoy? (15 replies)
  196. Patch question (7 replies)
  197. carriechief (5 replies)
  198. LWAMI....Can i change few things?? (2 replies)
  199. problem with passive sonar BQQ-10 in Improved LA,please help (17 replies)
  200. To all fig drivers (33 replies)
  201. Any idea why my DW has started to Freeze? (5 replies)
  202. No Hots with Sonobuoys in MH-60 Demo (5 replies)
  203. Dangerous Waters in the UK? (18 replies)
  204. LOOK @ THIS! (3 replies)
  205. Yahoo Messenger change (0 replies)
  206. A good link (8 replies)
  207. Report Bugs 1.03?????? (3 replies)
  208. Counter measures for the AI (24 replies)
  209. Orion - Takeoff (9 replies)
  210. To SUBUGURU's owner about screensavers (6 replies)
  211. HF Sonar on subs (19 replies)
  212. How to kill Kilo (37 replies)
  213. Must Have Mods? (5 replies)
  214. 3D Graphical Seettings (2 replies)
  215. Layer effects in 1.03 (0 replies)
  216. Wind and currents troubles with 1.03 (7 replies)
  217. Underwater wrecks on radar??? (5 replies)
  218. Dual Cored Processors (16 replies)
  219. Loosing the TA (3 replies)
  220. Are others having problems deploying SpecOps? (0 replies)
  221. DW on Steam Question (1 replies)
  222. How do you prefer to play Dangerous Waters? (7 replies)
  223. Draft? (2 replies)
  224. MK 92 Weapon System and SM-2 (8 replies)
  225. 1.03 is this another problem (3 replies)
  226. DWX When? (4 replies)
  227. SoundProfile Utility - Update (0 replies)
  228. Gamespy Arcade Software, Servers and voice chat (3 replies)
  229. Not Responding (19 replies)
  230. Saving Games (1 replies)
  231. DW revisited (6 replies)
  232. 1.03 reaction thread (30 replies)
  233. How do you escort a SAG with a sub? (8 replies)
  234. Dangerous Waters - v1.03 Patch (Available for Download) (7 replies)
  235. Dangerous Waters is Available for Download on STEAM! (5 replies)
  236. Torpedo malfunctions in 1.03 official (98 replies)
  237. 1.03 IS out (1 replies)
  238. Surfacing in 1.03 (1 replies)
  239. LWAMI with full 1.03.... (4 replies)
  240. Question for the REAL bubbleheads (18 replies)
  241. supported resolutions..... (0 replies)
  242. PAtch 1.03 on steam? (7 replies)
  243. Realism Mod (37 replies)
  244. Out on steam (8 replies)
  245. Sub Ops and depth control (8 replies)
  246. Official 1.03 coming today... (89 replies)
  247. So... DWX, etc? (5 replies)
  248. Look Out you P3 Drivers! (13 replies)
  249. older version of DWEDIT (3 replies)
  250. How to sneak into a port (17 replies)