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- I like this very much!
- My chat with Jamie about missions for OHP, P-3 and MH-60
- Can a SSBN do a nuclear attack?
- STAY DOWN, BASTA-... hrmm...
- New tactic.
- Strange SSM problem
- Spotting Targets From The Helo
- A Kilo of Kilos
- Wind Regions
- Scenario Testing Ground
- attached triggers?
- Mission Editor Feature Requests
- You are counter detected.
- akula missions ?
- sub accident
- Sources for good missions
- Working examples.
- AI minesweeper
- Static fishing boats.
- Msg with time delay.
- Cold War Missions / Campaigns?
- Airplanes Crashing
- Strange Behaviour of AI (Pathfinding)
- Note to TLAM Strike and other mission designers
- new falklands mission
- Mission Design balance - FFG
- Questions about IFF and masts
- Problems with Engage Script
- Dynamic Groups
- Trigger/Script Doctrine Wishlist
- Mission Editor Also a Tactical Decision Aid?
- Repeating detections
- Placing mines
- P-3 on runway
- New idea of Scenario : Iran Klub-S Kilo deal
- Is it possible to make a helo land on a sealwolf?
- How to make refreshloadout script work?
- setting platform damage
- long missions
- Diving Officer: Sir..........
- strange ai
- LW/Ami Missions
- Need help (Dyn Grps / Dyn Locs)
- Dead platforms
- scenario construction
- Arrrrrrgh! She's Run Aground Cap'n!
- Miika's future fleet scenario
- Easy Debug of Missions?
- Weapons Tight
- Radio msg.
- Backfires wont attack
- Taiwan ARG Escort
- Design Group ?
- FFG in-flight helos
- seal team in mission editor
- How to Get SSGN's to Engage Most Effectively
- Some more missions and questions
- JSGME works well with DW!!!
- Probability of inclusion?
- Classical Harpoon scenarios for DW ?
- Missions made with ver 1.01 will they work ver 1.03b?
- An "easy" way to make AI sprint and drift
- Getting the SU-24s to Engage
- can some one......
- Aegis Sucker - Punch scenario
- Evaluation help needed
- Dynamic Missions Please
- Who's in the for long haul?
- Mission editor bug (I think)
- Ships at port
- Seahawk Down! SAR in DW?
- African Bees Nest mission?
- SubGuru's RED STORM RISING Campaign released!
- Voice wav. files
- Has anyone converted the old 688 or SC missions for DW?
- Event vs. Goal triggers
- need help ai script
- Formations
- Tasking Order edit?
- Need to remove special forces.
- removing AI ships in MP map
- FFG vets.
- Sonobuoy Search
- DSRV problems!
- Changing alliance
- Change AI platform EMCON setting
- Need help with trigger and sub-launched mines.
- KILO campaign need beta testers
- TLAMS going in the wrong direction!
- No weapons?
- Botched Barrier
- Help with disengage script
- Iceberg problem
- Weapon launch counter
- Air ASW aggressiveness
- Problem with formations?
- New mission in progress Russian Trawler
- HELP! Programming
- Special Forces
- Special Force 2
- Time Limit
- How do you make a Diesel Sub Snorkel?
- Creating a Dynamic Group only when enemy DETECTED - HOW?
- The HeloHunter
- Sound Settings?
- Realism v. Playability
- Custom Mission Causes System Reboot
- Real World Locations
- Red Storm RIsing campaign design - some thoughts...
- Arctic Sound Speed Profiles
- Mission: Kara sea search Feed back.
- Setfuel Script???
- FFG-7 and Helo Behavior
- Formations
- ROE change trouble
- boarding the ship
- New Campaign
- Problem with Kilo falling on own sword
- Tell the AI or Ownship where Enemy is
- Script examples
- AI doesn't notice satellite
- Spec Ops??
- Dynamic Locations
- Seawolf SSN-21 Campaign
- Making ships change speeds.
- Randomizing Target Speeds
- Interested in autogenerating neutrals?
- Script question
- Trying to get the AI to use TA
- Okhotsk.
- Missions designed for 1.03 - LWAMI?
- Random submarine movement
- Making a Ship a Landing Platform in the Editor
- Mission: Okhotsk Feedback
- Mission: Close in trail of the ohio and results
- dynamic mission objective multiplay
- Caught in the Middle - Playtest and Help
- Any Boomer divers out there ?
- A new sub section to this forum
- "View Sensor Ranges" option.
- Dynamic start points , dynamic civilian ships number
- How to make Aircraft Loiter
- Dynamic Groups/Locations
- Feature Reference Links
- Plausible world conflicts
- Random timed events.
- Make an object start in a random location?
- Forcing aircraft to remain on the CV
- How do you get a sub to ground?
- Country borders
- How do you place ships in port facilities, docks, etc.?
- cant seem to get scripting to work
- Mission Status Screen
- Random Thoughts
- seal team removal
- trying to start a new campaign from scratch
- @ OKO, others, and to the authors of mission objective MP
- Where are all the arctic missions?? Akula's?
- new ideas for next map
- Dw Tutorials
- Platform specific labels
- Would You Make Dedicated LWAMI Missions?
- Hostile subs won't attack in missions I've created?
- Taepodong 2
- making "scripts"
- Mission Editor, User Manual.
- lost contact/progress
- Detectable noises(other than NB/BB/active) and Violation of ROE
- Suicide Boats
- SeaQueen, advice please
- AI engaging "neutral" vessels
- Mission Request
- Some questions part 2
- Mission crashes, need help.
- Dynamic weather
- Refresh loadout
- Sub at comms depth
- SubCommand Campaign Bugs
- Mission
- Editing help wanted
- Script -> track
- Dynamic hidden group
- Cycling Helos
- AI aircraft help? Mission making DW
- FFG Helo...? SET to SAR mission??
- Wire frames around ships
- How does the Refresh loadout work?
- Need ideas for missions
- New Playable Subs
- I need help for doctrine editor
- Boomer track and trail help
- Designing an exposed periscope
- Stuck in Ice
- 688i style campaigns
- Knocked up a mission
- Tides at NERPICHYA
- Russia to Oman?
- Trouble with a convoy
- New Scenario: "Hold the Line"
- Scenario idea
- Couple of issues while desining missions...
- Sicillian Wedding
- Conn, sonar! Crazy Ivan! Kinda.
- what about this one ?
- Creating stationary ship in dock
- Must have done it right!
- Has anyone tried out....
- Waterspace Management
- Minefield Setup
- Campaign Styles
- Removing an effect...
- When is Bill's HFRO campaign coming out?
- All out search and attack
- Loading doctrine files
- Problem with goals about detecting mines with HFS
- EMCON
- Script - Refreshloadout - weapon/fuel
- A Dummies Guide for Creating Missions
- P3 dynamic mission
- strange air combat behaviour
- Our 1st attempt at Dynamic Mission Objective MP / Download Available
- Add Object?
- An Enigma and a mission idea ?
- A Twitcher
- Force launch.
- Batch file & Random Environmental Settings for DW
- How to add a damaged sub/ship in a mission?
- "Long" Scenario Working Concepts
- E_Rad_01.wav
- My little WIP
- Detect Missiles
- SubGuru site problems
- New Countries in the Mission Editor?
- Red Dawn Feedback
- Idea to use doctrine scripts to create sophisticated missions
- Is there a max playables?
- Water Textures
- More info about attached triggers?
- custom audio files
- Lighthouses?
- Converting SC Missions to DW Missions?
- New MP Missions In The Works – I Need Some Help Please
- Multiple paths of waypoints?
- Quick question
- New MP mission in the works
- Gadzhiyevo and other Russian bases
- Studying the AI & fully dynamic game sessions
- Dynamic Waypoints
- Sprint and drift - hard coding the only option?