View Full Version : Miika's future fleet scenario
I started this solo campaign, and must say it's a really excellent one.
Very good use of the editor, building a series of very nice missions.
I have to admit I should have prefer this kind of campaign as official one, this is really much better than the official DW campaign to my eyes.
congratulations for a great job, Miika.
I hope we could read you sometimes on the board.
LuftWolf
10-08-05, 02:05 PM
And the rumor is that it's tuned specificially for the LWAMI Mod v2.01!!! :up: :rock: :arrgh!:
Thank you Miika, I am starting to play through these fine missions as well! :yep: :up: :rock: :arrgh!:
Bill Nichols
10-08-05, 11:12 PM
More than a rumor ;)
XabbaRus
10-09-05, 05:35 PM
Is there a version for those of us who are just using stock database?
well ... basically, i d'ont see any difference beetween a solo mission for stock of for the MOD, personnally, as on solo mission you have all time you need and could use accelerate time.
I could understand this for MP (maximum time for the scenario could need to change some target range), but for solo ... I really don't see what have to be changed : if a scenario is well made in stock, there is no reason it won't be well made for MOD on solo
Just later detection with the MOD, that's all.
I'm sure this campaign is as good with MOD than with stock anyway.
It's nice to hear that you have enjoyed my scenarios. Originally, I wasn't sure if I should send them at all... ;)
A few notes: I made them originally for myself and a couple of friends, with two objects in mind; playability and re-playability.
I have always kept a "10nm" rule, meaning that the scale in the left corner must show 10nm, so as not to make the scenarios too long. (Although lately I have sometimes broken the rule.)
I've mainly played them myself this far, so I had to make a lot of dynamic groups etc, to avoid knowing too well what's out there.
After originally sending my scenarios to Bill, I learned quite a bit more about the editor. (Wow, "Use doctrine language", I wonder what that means... etc.) I also installed the LWAMI mod v2.1, after which I repaired and tried to balance I think almost all my missions. With the (extremely) heavy random factor, however, I don“t think it matters if you have the mod or not. I also allowed the player to choose the submarine they most desire. I like the v2.1mod, and with it also like to play with Los Angeles class.
More scenarios are on their way... :ahoy:
Hi there!
Can you please tell me the proper order of missions in the campaign? I unzipped the mission pack and I'd like to play it chronologically.
Thanks in advance.
Blacklight
10-29-12, 05:33 PM
Where can I get these missions? I could use some new DW missions.:up:
http://www.subguru.com/DW_missions/dwmissions.htm (yeah, the mission pack IS really there, although barely visible among others)
or here in "Downloads"
when you download it, try to guess the order of missions and let me know ;)
Theta Sigma
11-01-12, 11:32 AM
I wish that list were ordered by date added. I've re-downloaded some missions more than once.
UncleBoomer
08-13-13, 12:52 AM
Is this mission pack still available for download somewhere? Id really like to try some good fleet on fleet type scenarios.
I get 404 error on link above.
NickD89
11-17-13, 11:19 AM
Yes I would also like to get my hands on these scenarios.
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