View Full Version : DW Mission Designers' Forum
- Minefield Setup (4 replies)
- Waterspace Management (17 replies)
- Has anyone tried out.... (3 replies)
- Must have done it right! (1 replies)
- Creating stationary ship in dock (4 replies)
- what about this one ? (1 replies)
- Conn, sonar! Crazy Ivan! Kinda. (4 replies)
- Sicillian Wedding (3 replies)
- Couple of issues while desining missions... (6 replies)
- Scenario idea (1 replies)
- New Scenario: "Hold the Line" (2 replies)
- Trouble with a convoy (4 replies)
- Russia to Oman? (11 replies)
- Tides at NERPICHYA (5 replies)
- Knocked up a mission (10 replies)
- 688i style campaigns (4 replies)
- Stuck in Ice (17 replies)
- Designing an exposed periscope (2 replies)
- Boomer track and trail help (3 replies)
- I need help for doctrine editor (2 replies)
- New Playable Subs (3 replies)
- Need ideas for missions (5 replies)
- How does the Refresh loadout work? (4 replies)
- Wire frames around ships (1 replies)
- FFG Helo...? SET to SAR mission?? (0 replies)
- AI aircraft help? Mission making DW (2 replies)
- Cycling Helos (3 replies)
- Dynamic hidden group (1 replies)
- Script -> track (0 replies)
- Editing help wanted (3 replies)
- Mission (0 replies)
- SubCommand Campaign Bugs (0 replies)
- Sub at comms depth (7 replies)
- Refresh loadout (2 replies)
- Dynamic weather (5 replies)
- Mission crashes, need help. (5 replies)
- Some questions part 2 (3 replies)
- Mission Request (8 replies)
- AI engaging "neutral" vessels (3 replies)
- SeaQueen, advice please (1 replies)
- Suicide Boats (8 replies)
- Detectable noises(other than NB/BB/active) and Violation of ROE (2 replies)
- lost contact/progress (2 replies)
- Mission Editor, User Manual. (1 replies)
- making "scripts" (2 replies)
- Taepodong 2 (14 replies)
- Hostile subs won't attack in missions I've created? (12 replies)
- Would You Make Dedicated LWAMI Missions? (15 replies)
- Platform specific labels (9 replies)
- Dw Tutorials (4 replies)
- new ideas for next map (17 replies)
- Where are all the arctic missions?? Akula's? (7 replies)
- @ OKO, others, and to the authors of mission objective MP (6 replies)
- trying to start a new campaign from scratch (2 replies)
- seal team removal (1 replies)
- Random Thoughts (3 replies)
- Mission Status Screen (9 replies)
- cant seem to get scripting to work (5 replies)
- How do you place ships in port facilities, docks, etc.? (3 replies)
- Country borders (5 replies)
- How do you get a sub to ground? (11 replies)
- Forcing aircraft to remain on the CV (14 replies)
- Make an object start in a random location? (2 replies)
- Random timed events. (7 replies)
- Plausible world conflicts (19 replies)
- Feature Reference Links (2 replies)
- Dynamic Groups/Locations (6 replies)
- How to make Aircraft Loiter (20 replies)
- Dynamic start points , dynamic civilian ships number (6 replies)
- "View Sensor Ranges" option. (4 replies)
- A new sub section to this forum (4 replies)
- Any Boomer divers out there ? (5 replies)
- Caught in the Middle - Playtest and Help (1 replies)
- dynamic mission objective multiplay (27 replies)
- Mission: Close in trail of the ohio and results (0 replies)
- Mission: Okhotsk Feedback (2 replies)
- Making a Ship a Landing Platform in the Editor (3 replies)
- Random submarine movement (8 replies)
- Missions designed for 1.03 - LWAMI? (12 replies)
- Okhotsk. (16 replies)
- Trying to get the AI to use TA (4 replies)
- Script question (3 replies)
- Interested in autogenerating neutrals? (2 replies)
- Randomizing Target Speeds (11 replies)
- Making ships change speeds. (4 replies)
- Seawolf SSN-21 Campaign (4 replies)
- Dynamic Locations (4 replies)
- Spec Ops?? (2 replies)
- AI doesn't notice satellite (3 replies)
- Script examples (3 replies)
- Tell the AI or Ownship where Enemy is (12 replies)
- Problem with Kilo falling on own sword (5 replies)
- New Campaign (7 replies)
- boarding the ship (3 replies)
- ROE change trouble (3 replies)
- Formations (4 replies)
- FFG-7 and Helo Behavior (1 replies)
- Setfuel Script??? (3 replies)
- Mission: Kara sea search Feed back. (60 replies)
- Arctic Sound Speed Profiles (5 replies)
- Red Storm RIsing campaign design - some thoughts... (5 replies)
- Real World Locations (1 replies)
- Custom Mission Causes System Reboot (8 replies)
- Realism v. Playability (24 replies)
- Sound Settings? (2 replies)
- The HeloHunter (1 replies)
- Creating a Dynamic Group only when enemy DETECTED - HOW? (7 replies)
- How do you make a Diesel Sub Snorkel? (1 replies)
- Time Limit (3 replies)
- Special Force 2 (4 replies)
- Special Forces (2 replies)
- HELP! Programming (1 replies)
- New mission in progress Russian Trawler (4 replies)
- Problem with formations? (0 replies)
- Air ASW aggressiveness (3 replies)
- Weapon launch counter (6 replies)
- Iceberg problem (9 replies)
- Help with disengage script (21 replies)
- Botched Barrier (5 replies)
- No weapons? (15 replies)
- TLAMS going in the wrong direction! (3 replies)
- KILO campaign need beta testers (8 replies)
- Need help with trigger and sub-launched mines. (4 replies)
- Change AI platform EMCON setting (13 replies)
- Changing alliance (2 replies)
- DSRV problems! (7 replies)
- Sonobuoy Search (3 replies)
- FFG vets. (7 replies)
- removing AI ships in MP map (7 replies)
- Need to remove special forces. (4 replies)
- Tasking Order edit? (2 replies)
- Formations (3 replies)
- need help ai script (7 replies)
- Event vs. Goal triggers (5 replies)
- Has anyone converted the old 688 or SC missions for DW? (3 replies)
- Voice wav. files (4 replies)
- SubGuru's RED STORM RISING Campaign released! (3 replies)
- African Bees Nest mission? (3 replies)
- Seahawk Down! SAR in DW? (8 replies)
- Ships at port (24 replies)
- Mission editor bug (I think) (2 replies)
- Who's in the for long haul? (6 replies)
- Dynamic Missions Please (8 replies)
- Evaluation help needed (10 replies)
- Aegis Sucker - Punch scenario (5 replies)
- can some one...... (8 replies)
- Getting the SU-24s to Engage (34 replies)
- An "easy" way to make AI sprint and drift (2 replies)
- Missions made with ver 1.01 will they work ver 1.03b? (8 replies)
- Classical Harpoon scenarios for DW ? (14 replies)
- Probability of inclusion? (1 replies)
- JSGME works well with DW!!! (1 replies)
- Some more missions and questions (11 replies)
- How to Get SSGN's to Engage Most Effectively (29 replies)
- seal team in mission editor (2 replies)
- FFG in-flight helos (13 replies)
- Design Group ? (26 replies)
- Taiwan ARG Escort (4 replies)
- Backfires wont attack (4 replies)
- Radio msg. (7 replies)
- Weapons Tight (1 replies)
- Easy Debug of Missions? (1 replies)
- Miika's future fleet scenario (11 replies)
- Arrrrrrgh! She's Run Aground Cap'n! (3 replies)
- scenario construction (8 replies)
- Dead platforms (3 replies)
- Need help (Dyn Grps / Dyn Locs) (10 replies)
- LW/Ami Missions (77 replies)
- strange ai (14 replies)
- Diving Officer: Sir.......... (9 replies)
- long missions (14 replies)
- setting platform damage (2 replies)
- How to make refreshloadout script work? (1 replies)
- Is it possible to make a helo land on a sealwolf? (5 replies)
- New idea of Scenario : Iran Klub-S Kilo deal (2 replies)
- P-3 on runway (7 replies)
- Placing mines (4 replies)
- Repeating detections (4 replies)
- Mission Editor Also a Tactical Decision Aid? (13 replies)
- Trigger/Script Doctrine Wishlist (1 replies)
- Dynamic Groups (13 replies)
- Problems with Engage Script (4 replies)
- Questions about IFF and masts (2 replies)
- Mission Design balance - FFG (28 replies)
- new falklands mission (2 replies)
- Note to TLAM Strike and other mission designers (3 replies)
- Strange Behaviour of AI (Pathfinding) (8 replies)
- Airplanes Crashing (4 replies)
- Cold War Missions / Campaigns? (1 replies)
- Msg with time delay. (10 replies)
- Static fishing boats. (2 replies)
- AI minesweeper (5 replies)
- Working examples. (2 replies)
- Sources for good missions (38 replies)
- sub accident (2 replies)
- akula missions ? (0 replies)
- You are counter detected. (17 replies)
- Mission Editor Feature Requests (5 replies)
- attached triggers? (4 replies)
- Scenario Testing Ground (1 replies)
- Wind Regions (6 replies)
- A Kilo of Kilos (11 replies)
- Spotting Targets From The Helo (1 replies)
- Strange SSM problem (1 replies)
- New tactic. (20 replies)
- STAY DOWN, BASTA-... hrmm... (4 replies)
- Can a SSBN do a nuclear attack? (11 replies)
- My chat with Jamie about missions for OHP, P-3 and MH-60 (7 replies)
- I like this very much! (7 replies)
- *** Click here to read older topics *** (0 replies)
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.