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  1. How to Modify sky_pac.tga file (4 replies)
  2. Radar has quit working (4 replies)
  3. IJN Rhujo (6 replies)
  4. Mod order help for GFO please help (36 replies)
  5. MaxOptics IV for GFO 1.1 (7 replies)
  6. 1.4 loading screen (9 replies)
  7. Bare bones essential mods needed (4 replies)
  8. Fog too dense (9 replies)
  9. FORTRS HOME PORT (4 replies)
  10. Refresh my memory please (4 replies)
  11. I have a hankering to make a new video (13 replies)
  12. [TEC] HOW to tweak? (1 replies)
  13. What is Trigger Maru Mod is? (7 replies)
  14. Quick mission modifications for playable surface ship (3 replies)
  15. OTC Omnimeter and Orders bar don't appear to be working properly (13 replies)
  16. USS Narwhal mod (1 replies)
  17. [TEC] If you have trouble downloading files from FileFront... (1 replies)
  18. TMO turning screen entirely white and loading saves causing CTD. (1 replies)
  19. Depth Charge Attack Indicator Mod? (11 replies)
  20. U-boat Type IX interior. Need info. (13 replies)
  21. Die Hard Realism Question (11 replies)
  22. Basic Modding for SH4 1.4 *VIDEO LINKS* (2 replies)
  23. Need a German language mod for SH4 (6 replies)
  24. OrdersBar.cfg file question (2 replies)
  25. Misspelling in Scene.dat file (3 replies)
  26. Silent Hunter 4 Mega Battles (5 replies)
  27. JSGME & Windows 10 (4 replies)
  28. Info/help asked: Corrupted sunrise/-set times in saves (12 replies)
  29. Is there a stand alone mod to substitute the Lancaster in SH4 (2 replies)
  30. Which overhaul mods? (14 replies)
  31. Help on quick mods (3 replies)
  32. [REL] Homing Torpedoes (48 replies)
  33. nuclear subs (1 replies)
  34. Would like help fixing TBT bearing on Fletcher (3 replies)
  35. Narwhal Request and question (6 replies)
  36. No Targets showing on maps (2 replies)
  37. i have an idea for a vanguard class with trident missiles (3 replies)
  38. SH4 missing usable AA Station in playable ships with OM (4 replies)
  39. Sh4 with tmo and rsrdc (1 replies)
  40. NSS Shark? (6 replies)
  41. Sh4 with tmo and run silent silent run deep campaign (8 replies)
  42. [TEC] Time increments have stopped.. (3 replies)
  43. S-class tower (0 replies)
  44. Current install procedure for TMO (7 replies)
  45. SP2 By Miner1436 (0 replies)
  46. December 7, 1941 (5 replies)
  47. Question about 1920s era subs. (2 replies)
  48. [WIP] skwas support for the new Fletcher (4 replies)
  49. I could really use some help... (8 replies)
  50. Mod questions (2 replies)
  51. IJN Hiyo Class CV (5 replies)
  52. Reduced sinking times? (8 replies)
  53. Is there a mod like "SH3 Commander" for SH4? (2 replies)
  54. Friendly traffic (3 replies)
  55. SH4 ME And Win 10 (2 replies)
  56. How to add playable submarine to campaign? (4 replies)
  57. [REL] Fall of the Rising Sun V2.0 for SH4 V1.4 German Speech (23 replies)
  58. Silent Hunter 4 Japanese sound mod? (3 replies)
  59. [REL] FOTRS Ultimate Project (8667 replies)
  60. Game slows down in later years? (3 replies)
  61. [REL] Razzle Dazzle (62 replies)
  62. Captain's Picture (1 replies)
  63. Why Japanese planes never drop bombs? (3 replies)
  64. Is there any mod got a "real" 5/51 deck gun? (0 replies)
  65. [WIP] End Patrol anywhere Mod Help Needed (18 replies)
  66. Is there a date bug in the campaign? (3 replies)
  67. Mini Mod Use Question (2 replies)
  68. Do I Need To Follow Missions? (8 replies)
  69. Screen Capture Program (2 replies)
  70. Scharnhorst for SH4 with Ops Monsun please? (0 replies)
  71. SH4 Button Mod (1 replies)
  72. Question on texture modding (9 replies)
  73. Attack on ships at port....what am I doing wrong? (30 replies)
  74. Rescue sub for TMO_RSRDC_OTC (5 replies)
  75. New to Modding (7 replies)
  76. GameFront closing down (1 replies)
  77. Question on some small "fixed mods" (3 replies)
  78. Loadout item descriptions (3 replies)
  79. Help! Mods installing in root folder instead of MODS? (3 replies)
  80. The Avenging SS-195 'SEALION' (11 replies)
  81. [REL] Coratio Truk Harbour City Locations Mod (3 replies)
  82. [REL] TMO Smoke Mod (4 replies)
  83. Disabling the 3D rooms (0 replies)
  84. [REL] Capt cox Less Water Limber Holes now available in subsim downloads (4 replies)
  85. [REL] Ralles RealModSoup for TMO_RSRDC_OTC (421 replies)
  86. Need some help with mod version and order (5 replies)
  87. Few lifeboats (3 replies)
  88. [REL] Battle Stations Torpedo from the movie Torpedo Alley (2 replies)
  89. Jones Enabler (10 replies)
  90. Hello i have an important question about 2 missile destroyers i have (2 replies)
  91. [REL] Battle Stations Keyboard Mod (2 replies)
  92. SUBSIM site wont let me download we dive at dawn SH4 MOD (5 replies)
  93. Easy Bake Single Missions (0 replies)
  94. Help! Manual targeting in Real Fleet Boat 2.0 (2 replies)
  95. Missing equipment. (8 replies)
  96. Binoculars Bearing Compass in Gunsight (2 replies)
  97. Torps for PT-109 (11 replies)
  98. Distance at which 3D crew are visible (3 replies)
  99. Rec Manual (3 replies)
  100. [REL] Playable "NCO Flower" for TMO 2.5 (9 replies)
  101. Now playable: Fletcher Late War version by Senf (25 replies)
  102. help (3 replies)
  103. Menu.txt (2 replies)
  104. How do you remove subs from a campaign? (2 replies)
  105. S3Editor in Win 8 and later? (2 replies)
  106. AScope PPI fix? (3 replies)
  107. Whether the Weather (5 replies)
  108. Two rec manuals. Is it possible? Has science gone to far? (0 replies)
  109. Making changes to map tools (8 replies)
  110. Missing chronograph! (4 replies)
  111. Searching for Subskins (3 replies)
  112. Install order (2 replies)
  113. Trying to figure out a way to make contacts disappear in periscope view (10 replies)
  114. Is anyone good with a hex editor? (0 replies)
  115. Somers, Flower, Colorado (0 replies)
  116. [WIP] Atolls & Allies Update (4 replies)
  117. RFB 2.0 CTD (7 replies)
  118. How do you??? (15 replies)
  119. TMO+RSRD+Traveller - where are the enemy ships? (1 replies)
  120. [REL] RSRDC RFB Insertion and Photo Missions Restored (9 replies)
  121. [TEC] TMO 2.5 "Bofors instead of Orliekon" ??? (0 replies)
  122. CTD (3 replies)
  123. KMS Kormoran (2 replies)
  124. [WIP] Gearing-class -help needed (1 replies)
  125. Got an idea to make map contacts less accurate (3 replies)
  126. [TEC] TMO 2.5 "US fleet class Submarine TOWER" (5 replies)
  127. Where is the setting to adjust the tilt camera angle when the sub dives? (1 replies)
  128. [REL] Deck Log Template (5 replies)
  129. Experimental version of the Takao-Class (14 replies)
  130. FOTRS 2.0 (13 replies)
  131. SH4 mission editor (3 replies)
  132. British Submarine? (6 replies)
  133. mission start dates (2 replies)
  134. More realistic sky colors? (7 replies)
  135. TMO + RSRD (30 replies)
  136. [REL] Twin 40mm Bofors - Mark 28 TMO (2 replies)
  137. Clemson Class TDT (6 replies)
  138. Twin 40mm Bofors? (7 replies)
  139. Medal Text TMO (5 replies)
  140. Mods for a newbie (12 replies)
  141. [WIP] Upholder class mod (5 replies)
  142. Kilo, Kilo, Kilo! (4 replies)
  143. [REL] Trigger Maru Overhauled v2.7 (8 replies)
  144. Omnimeter (3 replies)
  145. Crashing on Loading Save (0 replies)
  146. [REL] CSL Reference Materials Archive (1 replies)
  147. RFB 2 patches- need your help (5 replies)
  148. TMO 2.5 patches- need your help (7 replies)
  149. QUESTION - Extending Environmental LoD Radius? (0 replies)
  150. [REL] Lt commander Lare's external and enternal walkaround mod (3 replies)
  151. [REL] General Quarters on the bridge during air contact (0 replies)
  152. Help with visual sensors (2 replies)
  153. Torpedo wake (5 replies)
  154. Terrain Objects visible only at 3000 yards or less? (6 replies)
  155. Graphics Tweak - Nvidia Cards (5 replies)
  156. Wakeless torpedo (8 replies)
  157. [REL] AutoTarg_1.0 (4 replies)
  158. Water issues after adding Mods? (6 replies)
  159. Question about TMO start dates (2 replies)
  160. PLAYBLE SUBS! [NSS Shark and other NSS class subs] (4 replies)
  161. Nss shark (1 replies)
  162. [REL] Additional Controllers for the S3D (4 replies)
  163. [REL] Just for fun deck gun sounds (14 replies)
  164. [REL] Real Deck Gun Sound and Sharp Deck Gun Sound Mods (1 replies)
  165. Problems with traveleer (8 replies)
  166. Returning to SH4, which mod should I use? (8 replies)
  167. [REQ] Mod request for deck gun sounds (23 replies)
  168. where is the button? (7 replies)
  169. Gameplay options not saving (2 replies)
  170. Radar button grayed out for no reason. (5 replies)
  171. [TEC] [TEC] AlertLightPS.fx - Alert LightPS.fx (3 replies)
  172. Confused about Fall of the Rising Sun patch (5 replies)
  173. [REL] Rockin Robbins EZPlot 2.0 (10 replies)
  174. Camera Zoom values help (1 replies)
  175. Anyone up for this challenge? (4 replies)
  176. [REL] Keyboard Layout Plugin Mods (4 replies)
  177. Gyro Angles (16 replies)
  178. [TEC] Syntax Help, Please (10 replies)
  179. [REL] Momi/Matsu Patrol Boats fix for RSRDC_SH15_V550 (0 replies)
  180. Camera Question (6 replies)
  181. TMO Optional Mods (4 replies)
  182. SOM Group (1 replies)
  183. Is there a comprehensive all-in-one Cold War mod? (5 replies)
  184. Another Mod combination question (1 replies)
  185. [REL] Pure Stopwatch Mod (15 replies)
  186. Sudden Single Missions CTD's.... (2 replies)
  187. is the ability to see planes realisticly represented in game? (16 replies)
  188. Better than 20/20 vision? (5 replies)
  189. Silent 3ditor features.... (3 replies)
  190. Main pump efficiency (13 replies)
  191. Boat Trim and Cavitation (3 replies)
  192. Mod Install Help (9 replies)
  193. Fleet Boat Speed Control 1: Fairbanks-Morse 38D 8-1/8 9-cyl (9 replies)
  194. Tweaking The Typhoon (7 replies)
  195. [WIP] Atolls & Allies (41 replies)
  196. Realism settings not sticking (5 replies)
  197. Is there a fix for the Captain's promotion screen for American Career (5 replies)
  198. Need Help to Mod Some Files (12 replies)
  199. [HELP] USS Titan likes to crash Pearl Harbor and Manilla (2 replies)
  200. Hiding on bottom fix/mod ??? (2 replies)
  201. Where are the planes operators? (8 replies)
  202. Pull down map mod with RFB? (6 replies)
  203. Mod Load Order - Questions (13 replies)
  204. I want to press the captain's log button-and go to the sub interior (2 replies)
  205. RFB with clean install (8 replies)
  206. My crew is illuminated at night (7 replies)
  207. adding mutiple subs? (2 replies)
  208. TMO Plot in RFB-No contacts in periscope view (2 replies)
  209. Periscope view window too large... (7 replies)
  210. S3D on Windows 8.1 (2 replies)
  211. Remaping keys (1 replies)
  212. [WIP] RAPIDI ED INVISILI-A ITALIAN CAMPAIGN (173 replies)
  213. Removing "alarm sound"? (2 replies)
  214. German Speech Files?? (1 replies)
  215. [WIP] US Naval Bases (2 replies)
  216. The PT-109 fix (3 replies)
  217. Orders Bar inactive slot (2 replies)
  218. How to change chronograph second hands color from blue to black? (1 replies)
  219. All sorts of ships sub sounds alarms etc. (5 replies)
  220. We Dive at Dawn (0 replies)
  221. Very hard to read tool helper. Mod? (6 replies)
  222. Best torpedo mod for TMO RSRDC (4 replies)
  223. New and Used Ships and Subs for SH4 1.4 Users (42 replies)
  224. Changing Crew station (8 replies)
  225. Help needed: AA guns without sounds... (9 replies)
  226. CO2 and the Snorkel (0 replies)
  227. Rec Manual (8 replies)
  228. GFO Mod list question ?? (5 replies)
  229. [TEC] Career Playable Baltimore Heavy Cruiser? (7 replies)
  230. [REL] Buck's Tambor Reskin & Tweaks-TMO/OTC (1 replies)
  231. Possible to make own-sub's position disappear at higher zooms? (3 replies)
  232. [TEC] G3 Battlecruiser compatibility (0 replies)
  233. Trying to make the obs and attack periscopes different heights (3 replies)
  234. How do I make a slidable object on the nav table? (1 replies)
  235. Adding GQ Battle Stations sound files (2 replies)
  236. Overpowered Aircraft with RSRDC? (3 replies)
  237. Question about visibility (4 replies)
  238. Want moar stars!!!!! (0 replies)
  239. [TEC] Land Units (4 replies)
  240. [WIP] Day of Infamy (226 replies)
  241. World of Warship Models (0 replies)
  242. Manual targeting in with the WDAD-mod (2 replies)
  243. What values in the environemnet can I change that won't mess up the sensors.cfg? (0 replies)
  244. Very low Crew voice colume (0 replies)
  245. [REL] Crew Mod for TMO, RSRDC, OTC, ISP (5 replies)
  246. Sound problems (2 replies)
  247. Breaking up noises (8 replies)
  248. How do you add an object that is not clickable to the interior to a sub? (10 replies)
  249. Mod Please.... (5 replies)
  250. CTD at Midway ??? (3 replies)