ColonelSandersLite
08-27-15, 08:32 PM
http://i3.photobucket.com/albums/y91/ColonelSandersLite/stopwatch%20mod_zpsebvfpjfw.jpg?t=1440638326
This simple mod changes the pocket watch into a pure stopwatch. As such, the watch will no longer display the current time when using this mod, but will only display the number of minutes and seconds that have passed since starting the watch. To tell the current time, use the clock located in the bottom right corner of the screen.
The reason for this mod is that the hands of the watch frequently interfere with the hands used for the stopwatch function.
"Out of the box", this mod is only compatible with TMO 2.5 but can easily be made to work with any mod combination. The instructions are in the readme. The easy way to tell if this mod will need custom edits is to enable it through JSGME and note the file overwrite warnings. If there is only one warning and it is for TMO 2.5, it will work fine. If there are multiple warnings or a warning that is not TMO 2.5, follow the instructions in the readme.
License: I primarily made this mod for personal use and I really couldn't care less what you do with this. Use at your own risk. If you customize this mod to work with some other mod setup, feel free to upload and share it. If you e-mail me at <see the readme>, I will be happy to link to it in this post.
Download Link:
http://www.subsim.com/radioroom/downloads.php?do=file&id=4773
This simple mod changes the pocket watch into a pure stopwatch. As such, the watch will no longer display the current time when using this mod, but will only display the number of minutes and seconds that have passed since starting the watch. To tell the current time, use the clock located in the bottom right corner of the screen.
The reason for this mod is that the hands of the watch frequently interfere with the hands used for the stopwatch function.
"Out of the box", this mod is only compatible with TMO 2.5 but can easily be made to work with any mod combination. The instructions are in the readme. The easy way to tell if this mod will need custom edits is to enable it through JSGME and note the file overwrite warnings. If there is only one warning and it is for TMO 2.5, it will work fine. If there are multiple warnings or a warning that is not TMO 2.5, follow the instructions in the readme.
License: I primarily made this mod for personal use and I really couldn't care less what you do with this. Use at your own risk. If you customize this mod to work with some other mod setup, feel free to upload and share it. If you e-mail me at <see the readme>, I will be happy to link to it in this post.
Download Link:
http://www.subsim.com/radioroom/downloads.php?do=file&id=4773