- Can SCXIIc play other SSBN?
- Playable Oscar II released
- XP Sub command trouble
- Flickering Cursor on SC XP
- Playable delta IV released
- Playable Ben Franklin (including nukes) released
- SCXII Bug Victor I class
- SCX3
- Keyboard quick CMD chart
- DOWNLOAD 688 Pannel without VLS
- Counter Detection range? Track and Trail with a Hotel
- 50/60's era US Sonar Systems?
- Sub Command in windows Vista?
- Graphic failed to load - 688i wont start
- Having trouble getting SCXIIc to work. Need some advice.
- Hello! Back to SC
- Mouse lag with Fleet Command for XP
- SCU bug
- SCx
- Scx help needed
- 688(i) vs SC skills
- SOS Need help with a few questions
- Sub Command
- Severe screw-up in SCXIIc
- Air Dropped Torpedoes
- 688i Patch
- Realism on the Sims
- SCXIIC target bearings-real and ambiguous
- SCXIIC-detecting enemy submarines manually
- Harpoon tips in 688i
- Firing along the line of bearing using Active Intercept Station
- Fleet Command Help
- SCXIIC-blind zones of sonar detection
- SCXIIC:How to correct the errors of sonar classification?
- Hello, new Sub Command player
- Sub Command & laptop touchpad problem
- Loading Mission Issue
- SCX vs DW
- SCXIIC:solving out the bearing ambiguity in towed array narrowband
- Mine Detection?
- 688 Hunter-Killer - any tips?
- 688(i) sound effects bug
- DSRV AI?
- No sound in fleet command
- Sonalysts site down?
- Virtual Navy?
- How to enable other subs with NCS-SC and SCU?
- Help! new Sub Command player new question
- 688 help again
- Stuck...on first mission
- Anyone remember a well done mission made for 688i?
- Anyone remember a well done mission made for Sub Command?
- Error occured?
- Sub Commander on Windows XP home edition?
- 688(I) on Windows XP
- SCX - fantastic
- Sound mods for Sub Command
- Any mods for Fleet Command (Sonalysts, not Jane's Version)
- Sub Command Installation error
- How did you tackle the "Iran to the Strait" mission.
- Help for a Novice
- Installing sub command
- 688(I) Problem
- 688i Hunterkiller custom missions ?
- Help! Reactor Scram!!!
- List of additional drivable units for Sub Command ?
- Driveable Sub options.
- Difference between SCX and SCU?
- Torpedo Question
- Auto crew efficiancy
- A word of thanks
- Screenshots Available?
- Here is a doozy!
- A couple more question
- HELP !
- Emergency deep?
- The verdict is in!
- Alpha class test depth?
- Blowing off the dust (challenge with randel flagg)
- 688i Hunter\Killer Keymap ???
- SC Help
- I just do not get it.
- Trim Angle in 688i is good.
- original campaign mission 1
- SC sonar puzzle
- Download question.
- The Perfect Nuke Sub Sim?
- Problem with Vista and SC
- Fun with the sonar
- Windowed mode for Naval Combat pack siims ?
- Flickering screen
- Escort NATO SAG Mission
- Creating New Subs
- Modern Sim
- Fleet Command on Vista?
- A dream.
- Sc-the lost members
- 2 cd help my
- Improved TA mod - testers required
- Semi-dynamic campagn question
- Why no Harps & TASM's in fleet?
- Is DW better than SC as a Sub game?
- playing 688i or subcommand multiplayer?
- well...aint that strange...he plays SC too?!
- 688(I) realism patch.....
- Sub Command Screen shots ?
- Any one knows how to play sub command in window mod?
- Hyperacoustic sound mod question
- What is SSAZ? (from SCHQ_TACMAN_PDF)
- GameRanger: a new place to play Sub Command: Seawolf online
- What is F/S, AA, PA?(From Jane's 688I the 286 Page Spiral-Bound User's Manual)
- Seals Question
- Delta IV Class Nuclear Submarine
- SCX and SCU problem.
- Macintosh+VMware fusion+XP+Steam+SC
- Surface, surface, surface! - *WHAT* ??
- Somequeries for a mission I'm making
- SC multiplayer help
- Announcement!
- Fleet Command Warship Database mod...
- Fleet Command s realism
- Animated Water Detail problem
- Can't hear torpedo's ping
- Is the towed array performance more real in SCXIIc?
- Fleet Command.
- 688(i) Hunter Killer, years later
- Two SC questions
- How to avoid this ??
- Strange Error in 688(I) H/K
- Fleet Command carrier "jam" bug?
- Russian missiles in Fleet Command
- Fleet Command crashes
- Hiding under freighters
- Ohio Class for sub command
- If you would like to edit Fleet Command
- targeting
- How to make the Exocet hit its target better in FC
- How to make the SM-2 SAM hit its target better
- How to add more Aircraft to the carries in FC.
- How to make a new missile in FC
- How to fix the Sovremenny DDG SSM Launchers.
- Need tactical help on a mission for SC
- Janes 688(i) on a netbook
- SCX II and SCU? Downloads/sites?
- Fleet Command / Harpoon
- How to install new missions/campaigns?
- (688i)How can I know target's depth?
- Training Mission Transfer?
- 688i corrupt save... N00B rage!
- SC sonar experiments
- Landlubber Returns to Sea, clueless
- Quick question about SCU
- SFX File corrupt
- RE: Problem with "Red October skins" for my Sub Command
- 688i
- Fleet Command How-to's"
- Playing Fleet Command using Glide wrapper.
- Fleet command is a mess
- SC Mission How-to
- how to get the solution to the torpedo in sub command
- Sub Command Strange GFX Error
- Just installed 688(I)
- (SC) Incorrect ships head marker?
- checking back in after a few years, started Subcommand again
- Sonar in Subcommand seawolf realistic?
- SCXIIc - need help
- Make navy ships stop pinging or???
- Fixed the Missile Test Mission
- Where can I get 688(I)
- 688(I) patching...
- It must have been ask a hundred times...
- Fleet Command, what do I need?
- Patch Download Error
- Sub Command on Win 7
- 688(I) Training Mission 3: Virginia slmms
- Some Sub Command Questions
- Steam...
- SC & SCX models
- Sub Command: savegames
- Steam again...
- Sub Command
- It's been a long time, old friend (688I)
- Don't buy the Pack direct
- question about MOD use.
- Fleet Commander for multiplayer
- TMA Tuts for Sub Command?
- How Do I Record 688(i) Hunter/Killer Gameplay?
- SC and Win7?
- Jane's FC and Windows 7 x64?
- FC re-install
- starting out.
- help!!!!!
- Need a guide for Dummies on playing SC Online
- Janes 688I H/K Custom Missions?
- Dropping Commandos in Sub Command
- Sub Sailor...you have a private message
- Janes 688(i) Keyboard shortcuts ...
- Can't seem to uninstall Sub Command
- Sub Command questions!
- Counter-Detected How to?
- What do you mean the towed array has failed?
- Sub Command now fully working in Wine under Linux
- fleet command in Win 7 on steam
- Fleet Command, Steam edition, map view laggy/jerky...
- Keyboard commands not working in FC
- No sound 688i
- Help Classifying a Contact
- Running Fleet Command under Wine
- 688 Q's
- Modding Aircraft loadouts in Fleet Command?
- SC Custom Missions
- ADCAP
- FC: Rendesvous and Transit Mission Goals
- Urgent:: Fleet Command Missions???
- FC: My planes randomly die
- FC SINGLE MISSION 10 STRIKE BACK::::HEEELPPPP
- Fleet Command Steam Edition - need to knows?
- Iranian Attack - FUUUUUUU!
- 688i Hunter/Killer
- Sub command sonar issue and other questions
- Yankee SSBN?
- Echo SSGN?
- Sonalysts games and Windows 7
- Torpedo evasion techniques
- Sub Command & latest SCX IIc mod
- how to edit key bindings fleet comand
- Steam Edition Fleet Command Problem
- SCX isn't working.
- sub command
- Old TACTASS Sonarman sends his respects!
- Sattelite Hunt
- Sub Command CTD on exit
- REVERSED?!
- Sub Command: Can't complete missile intel mission
- Help with 688i download
- Sending WAA range data to TMA?
- In SCXII Mod- BUG- IOWA BB Top speed is 5 knots
- Wine install from Sub Command Help
- German manual for SC & DW
- Problem 688i HK under Windows 7
- Help with download link to SCEdit
- Can't fire weapons
- Can't fire weapons
- Fleet Command on Windows XP help ...
- Janes Fleet Command no sound issue
- Any "Anachronistic" type mods/maps (i.e. 688 vs WWII platforms) out there?
- 688 (i) CRASHES
- Any patches out?
- Fleet Command Campaigns, how?
- New non-subs mod?