View Full Version : (688i)How can I know target's depth?
lastautum
07-22-09, 02:39 AM
Howdy all.
Can anyone tell me what is the best way to know a target's depth?
In 688i, I use sonar and TMA etc to find taret's bearing, range, speed.
But I don't know how can I detect the target's depth in gameplay?
goldorak
07-22-09, 03:37 AM
You can't. Its just not possibile.
The most you would be able to infer is wether or not the contact is above or below a thermal layer. But beyond that, you have no way to know the target's depth.
Frame57
08-20-09, 09:33 PM
Try using your thermal layer. You can know if a contact is either above it or below it. Which becomes valuable information when using your weapons presets.
If between you and your contact there's a seamount, and you have a good guess of the range of your contact, you can use the seamount to have a raw contact's depth indication, changing your own depth. When the contact disappears from your sonar, mark your depth and then it's trigonometry...
depth(target) = depth(ownship) - distance(target)/distance(seamount)*(depth(ownship)-depth(seamount))
example:
depth(ownship)=800 feet
depth(seamount)=700 feet
distance(target)=7 nm
distance(mount)=5 nm
---> depth(target) = 633 feet
convoy hunter
06-12-10, 02:46 PM
You can't. Its just not possibile.
The most you would be able to infer is wether or not the contact is above or below a thermal layer. But beyond that, you have no way to know the target's depth.
thats why torpedoes have sonar
thats why torpedoes have sonar
Quoted for truth.
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