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View Full Version : Macintosh+VMware fusion+XP+Steam+SC


mikka
12-14-08, 11:54 PM
Hi everyone.
Longtime lurker, first time poster.
I have installed SC through steam on my XP virtual machine. Everything works perfect EXCEPT the 3D engine: I can only see the propeller of my sub, and propellers and other stuff from other ships, never the hull. Is this a known directX issue or should i look at the virtual machine?
Kind of ghostly to see a lonely propeller twisting along in the dark ocean.
Thanks!

FIREWALL
12-15-08, 12:03 AM
Welcome Aboard mikka :sunny:

I hope someone comes along soon to help you.

I don't have a clue what your talking about. :-? :D

mikka
12-19-08, 10:44 AM
Thanks for your reply. What I'm doing is trying to play SC in a virtual machine: essentially a guest installation of windows working as a separate application within my Macintosh OSX. As such, every video acceleration has to be emulated.
I'll ask the question in a different way: What are the technical requirements for SC to render all 3D objects? Anisotropic Filtering, Antialiasing, AGP acceleration? The VMWare graphics card emulation can't do AGP acceleration, for instance.
Thanks!

goldorak
12-20-08, 07:14 AM
Vmware doesn't have directx acceleration, only opengl acceleration (and this is a beta feature of the latest version) so its already a miracle your having the game up and running. Rendering problems are to be expected and you can't fix them unless the vm supports completely dx 7 (I think that was the version used in SC).
Just run the game with 3d graphics disabled, its better than nothing.