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  1. [REL] Playable FletcherII late war version
  2. The rain.
  3. Only one type of fog settings in SH4?
  4. [REL] ŮSS Corporal GUPPY III Submarine Mod
  5. New Project?
  6. Steel Sharks
  7. [WIP] Potvis Class Submarine
  8. .dat file
  9. Alternative to Paypal
  10. Umark question.
  11. SH4 Modding help
  12. Remap 'Insert' Key for SH4?
  13. Fleet boat and TMO mod issue...
  14. [TEC] Shell.sim
  15. Large / Giant / Clearer Nav Tools for TMO 2.5?
  16. Hello again
  17. PT-109 is now Campaign Playable
  18. [TEC] Playable submarine templates
  19. German Kriegsmarine mod
  20. Modding instruments
  21. Is there a Guide to modding?
  22. Finally someone did it...
  23. SH4 not starting on Steam with TMO
  24. John W. Hamm mods for SH4 v1.4
  25. [TEC] Okay,don't know if this is an issue?
  26. [TEC] Habour issues...
  27. [WIP] German Campaign: where am I?
  28. [TEC] Hull and Sail/Conning tower Combination
  29. [TEC] Positioning Of US Flag On WW 2 Subs
  30. [WIP] To be announced...
  31. Crashes with the FOTRS
  32. [TEC] american ultrasubs_v4.31 {sh4}
  33. [REL] IJN Asashio Destroyer
  34. [REL] IJN阿贺野级轻巡洋舰(IJN agano Light cruiser)
  35. SH4 Radio
  36. [REL] US Navy DD-445 Fletcher
  37. [REL] USS Montana BB-67
  38. USS South Dakota 1920 Resurrection Project
  39. [TEC] Creating Radio Stations
  40. SH4 Playable HMS Nelson needed
  41. sub hp
  42. sub item hitpoints
  43. [TEC] How to remove flags from player subs in TMO
  44. Silent Hunter 4, help
  45. [TEC] Weird issue in TMO with RSRD
  46. [WIP] Deck cargo
  47. [TEC] How to change this.
  48. Question: Hihg Res skins for US-Submarines
  49. [TEC] Adding a campaign layer
  50. Mod questions: Periscope length/sub armor
  51. [TEC] AA gunsights
  52. [REL] Skipjack SSN (overhauled)
  53. SJ radar depth
  54. [TEC] British voices?
  55. [TEC] Could someone direct me to this file please
  56. [REL] Tench Class SS for stock 1.5
  57. [TEC] Enemy AI subs don show up on radar?
  58. Silent Hunter 4,
  59. [TEC] Donation Narwhal...
  60. [WIP] Fixing the flotilla in RSRD
  61. [TEC] How to upload a mod?
  62. [TEC] Cold Weather clothing?
  63. [TEC] Figured this out, now...
  64. [TEC] anyone have THIS MOD?
  65. [TEC] AISubmarines ...
  66. [TEC] Unused ships...
  67. [WIP] IJN MINES
  68. [TEC] lost bridge view
  69. Concerning Modern Submarines, CWSS and Standalone mods, Imperial German Navy
  70. [TEC] Dive/Surface Alarm..help
  71. [TEC] Can someone resolve this ?
  72. Fire Damage mod-Anyone have it?
  73. [TEC] Kaga and Akagi-FOTRS
  74. [TEC] Anyone know about this sound?
  75. [TEC] Kim's report generator-help
  76. [REL] Select Your Sub
  77. [TEC] Increasing LOD Radius Around Player's Ship?
  78. [TEC] Radar Idea
  79. [REL] Perfect Torpedoes Mod
  80. [TEC] Is it this simple?
  81. [TEC] Having issues with a "Sen toku" (I-400) mod I am trying to make.
  82. Steam Copy not Working outside Steam Directory
  83. Changes to Commands.cfg Have No Effect
  84. [TEC] Single Missions
  85. [TEC] Weird issue with Mission Editor 44A Merchants
  86. [TEC] Ever solve this bug?
  87. I Need Guidance.
  88. GFO Issues (D-Charge Splash, Hydrophone Operators, Frequency of Targets)
  89. [TEC] Weird TDC..
  90. [TEC] Question...
  91. [TEC] Banging my head..
  92. mouse mods?
  93. [TEC] Asking again...
  94. [TEC] Two things...
  95. [REL] Ship Pack for TMO RSRD
  96. [REL] No flags on US subs TMO(new scope depth)
  97. [TEC] Periscope zoom
  98. [TEC] Beyond annoyed
  99. [TEC] Node definitions in S3D
  100. [REL] Better US Crew AI(gunners) and Player Rank Fix
  101. [TEC] AA guns
  102. oddities..
  103. Double Vision Underwater
  104. [TEC] enemy machine gun and cannon fire
  105. Recommended mods for Silent Hunter 4 1.4 version?
  106. [TEC] Adding a harbor
  107. [TEC] Minefields
  108. [TEC] sub armor level
  109. Trigger Maru Overhauled 2.5 problems
  110. [TEC] Rudder
  111. [REL] TorpedoUpdateV3
  112. [TEC] Conning towers
  113. [TEC] Working?
  114. [TEC] RADAR
  115. [TEC] Anyone have this?
  116. [TEC] Improving the early war
  117. [TEC] Destroyers
  118. [TEC] Subnets and Minefields...
  119. [TEC] Annoying bug is back
  120. [TEC] Player sub sensors
  121. [REL] Radar for Japanese AI Submarine
  122. SH4 Crashing
  123. [TEC] Weather
  124. [TEC] Rescuing survivors question
  125. [TEC] Time to tackle this
  126. [TEC] Nodes
  127. [TEC] FYI for Modders(and others)
  128. [TEC] Weird Issue with Tone CA in RSRD
  129. [TEC] How to restore the TMO plot?
  130. RSRDC_TMO_V502 career question
  131. [TEC] Adding depth charges
  132. [TEC] Hmmmm
  133. [TEC] Remember this?
  134. [TEC] Someone with he skills do this?
  135. [TEC] little confused regarding .zon and .cfg for subs
  136. [TEC] Clarify this please for .50 cal
  137. [TEC] "Peacetime Patrol"
  138. [TEC] Who sent me this? I forget..
  139. [TEC] Bug....
  140. [TEC] Docks in Mission editor?
  141. [TEC] Dutch O Class
  142. [TEC] Too sensitive engines
  143. [TEC] .50 call machine gun
  144. FOTRS vs TMO?
  145. Looking for Deck Gun Bearing Compass Mod
  146. [TEC] New Construction
  147. [TEC] Remove flag on ship
  148. [TEC] What does this mean?
  149. [TEC] Trying to fix two really annoying things..
  150. [TEC] Anyone have the original version of the depth charge disturbance mod?
  151. [TEC] Ready to embark on this project.
  152. Multi copies of SH4
  153. MOd Request
  154. Shooting out enemy planes with AA guns
  155. [TEC] .50 call machine gun
  156. [TEC] aircraft bombs
  157. [TEC] Stern Tubes counted as Bow Tubes in-game?
  158. Please remember, i dont know things about other peoples mods
  159. Question about XP points earned by the crew in Traveller v2.6 TMO
  160. How to add a new ship sinking sound into OTC 1.5?
  161. [TEC] S3D and nodes
  162. Attacking enemy ships in rough weather
  163. Navigation Map image file
  164. [TEC] CTD
  165. RSRD Fletcher
  166. [TEC] someone with the skill fix this?
  167. [TEC] TDC switch on Automatic
  168. [TEC] clean fuel oil tank
  169. [TEC] AI torpedoes for DD's PT boats Cruisers etc
  170. [REL] IJN ASW Frigate
  171. [TEC] Kamikaze DD .DAT
  172. [TEC] If anyone would like to volunteer...lol
  173. [TEC] Make flak "puffs" show up
  174. Shinshu Maru class japan transport ship Mod
  175. [TEC] Torpedo notes
  176. [TEC] Crush depth on subs
  177. [REL] Surface Ship Torpedoes for playable US vessels
  178. [TEC] Star Shells
  179. [TEC] Help with this ship
  180. 1.4 FletcherGearing
  181. [TEC] Setting up a new home base
  182. Default settings for US torpedoes
  183. [TEC] Flak
  184. A new/old Look for PT-109
  185. [TEC] Adding a TBT
  186. [TEC] Wakes for AI air torpedoes.
  187. keyboard funkness
  188. AOBF boesn't work
  189. How to make less port traffic?
  190. Ideas for Silent Hunter IV, Shipwrecks, Plane Wrecks, littered with wrecks.
  191. dotMIS file explanation
  192. Beginners Mod List For SH4 Including Download Links
  193. Not a Atlanta for fun in 1.4
  194. How to remove the anti-sub net damage?
  195. External Zoom Mod?
  196. End patrole in different port
  197. [REL] Traveller v2.6 TMO 1.0 patch
  198. Passing Thermal Layer TMU
  199. Does Silent Hunter 4 WoP U Boat missions (on steam) Work on Lan?
  200. (REQUEST) Nagara Class light cruiser
  201. Quick question
  202. [REL] HNLMS Zwaardvis Submarine Mod
  203. Map
  204. Surcouf mod (underwater cruiser)
  205. No Sound on periscope depth etc
  206. how to edit the amount of ammo?
  207. C fire torpedoes 100_FalloftheRisingSun_Ultimate_v0.63_PublicBeta_E N
  208. Silent Hunter 4 Water
  209. [REL] New Harbours and Late War Traffic
  210. S-boat issue with TMO & RSRDC
  211. [REL] Type 3 Beehive shells
  212. Is there a way to remove the sub flag in TMO?
  213. 20 MM AA Gun No sound
  214. NEW Japanese Cruiser "Katori" Class MOD
  215. Does such a mod exist?
  216. Tigger Maru 2.5 question
  217. SMS Emden mod request
  218. Torpedoes for the Clemson?
  219. NEW MOD Floatplane E13A "Jake"
  220. Eye Patch for RUIM
  221. [REL] S-Class Modernized Submarine Mod
  222. Crash on recognition manual & museum
  223. TMO 2.5 question
  224. [REL] OTC for RFB 2.0 - CapnScurvy’s masterpiece now ported over to Real Fleet Boat 2.0
  225. Looking for explosions mod
  226. [REL] Stock SH3 ships for SH4
  227. The Ships Skins Factory project.
  228. A small glitch....
  229. Request for TMO/German Hipper class
  230. Question: IDL and SH4
  231. [TEC] ME Torpedo Loadout
  232. Submarine/Mod ship range
  233. [REL] Sensible sub
  234. Control Room Map images.
  235. [TEC] Adding smokestacks and other stuff in S3D
  236. (REQUEST) Nisshin Seaplane Tender
  237. [REL] IJN DD Skin Correction for FotRSU 0.71
  238. FOTRSU Starting new carrier
  239. [REQUEST] Depth Charge Shake for SH4?
  240. [REL] Revised DD Hatsuharu for FOTRS Ultimate v0.71
  241. [REL] Adding IJN CV "ZUIKAKU"
  242. IJN Ryujo & Ryuho
  243. FOTRS question
  244. USS Silversides visit and photos
  245. Guerrilla Submarines Spyron Mod by Ed Howard
  246. FORTSU 0.71
  247. Fall of the Rising Sun Help
  248. Playable mods not showing up
  249. U Jagd chrono
  250. Same ships in Convoys.