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  1. USS Drum tour (0 replies)
  2. OMEGU v300+Patch7 OMEGU (3 replies)
  3. Firing guns in salvo for Playable Ships (4 replies)
  4. A question on "Silverside" (7 replies)
  5. Sh4 with tom chronometer not displaying (1 replies)
  6. Looking for Time Acceleration Mod (6 replies)
  7. post 1000 (3 replies)
  8. New to the SH series (7 replies)
  9. Mods (8 replies)
  10. Two games (3 replies)
  11. Realistic career length? (14 replies)
  12. Almost 100,000 tons of merchants (14 replies)
  13. Screen resolution trouble (4 replies)
  14. Mods not working with JSGME (24 replies)
  15. Japanese I-Boat mod (3 replies)
  16. New Install of SH4 - What should I do now? (7 replies)
  17. Stadimeter trouble? (3 replies)
  18. Having trouble starting Silent Hunter 4 (3 replies)
  19. Just a couple of questions (9 replies)
  20. Midway Oops! (17 replies)
  21. Submarine Location Indicator on Map (1 replies)
  22. "Activation Limit Exceeded" on startup (1 replies)
  23. Sweetfx and SH4 (2 replies)
  24. Unable to download mod (2 replies)
  25. Most Expansive German Submarine Mod (6 replies)
  26. Need help with Fall of Rising Sun Mods (1 replies)
  27. first steps to analyze, the check bearing and continuous bearing firing methods (14 replies)
  28. tracking convoys (0 replies)
  29. NO FISH AT REFIT (5 replies)
  30. Analyzing sound contacts for range with hydrophones (3 replies)
  31. sim stops (4 replies)
  32. Unites States submarines, the constant bearing firing method, plus part II (5 replies)
  33. United States submarines, the constant bearing method plus, part I (0 replies)
  34. Ramblings of an Old Salt (3 replies)
  35. TMO Narwhal editing? (5 replies)
  36. Windows 10 1803 (36 replies)
  37. Speed In Knots (8 replies)
  38. Friendly Ship Spotted - Time Compression (1 replies)
  39. TMO 2.5 Time compression alerts (3 replies)
  40. I need a little help (3 replies)
  41. Torpedo damage (5 replies)
  42. Steam version + Win10 = WTF (3 replies)
  43. how to turn off auto crew promotions (3 replies)
  44. Returning (7 replies)
  45. Questions Regarding RFB w/ RSRDC (1 replies)
  46. Upload mods? (3 replies)
  47. Sh4 and steam. (4 replies)
  48. Best megamod for SH4? (6 replies)
  49. sound? (8 replies)
  50. Master Engineer (5 replies)
  51. super quick question.. (2 replies)
  52. can I edit this? (5 replies)
  53. camera help needed (3 replies)
  54. Quick Question from a newbie..please help. (3 replies)
  55. question for moderators? (7 replies)
  56. Antialiasing Problem with Nvidia GC. Help please! (3 replies)
  57. SH4 career (7 replies)
  58. No fuel tanks on new Narwhal (11 replies)
  59. missing d3dx9_32.dll (2 replies)
  60. Historicly accurate AI ASW capabilities... (15 replies)
  61. U-boat OBPS filter? (0 replies)
  62. Alpha Class (2 replies)
  63. FREEZES BEFORE STARTING (5 replies)
  64. graphics question (8 replies)
  65. Orange mission star doesn't turn grey... (3 replies)
  66. SH4 TMO add on (3 replies)
  67. Explain how AA guns work? (11 replies)
  68. how do you change the default torpedo depth and speed (3 replies)
  69. New Typhoon Kastron MOD (17 replies)
  70. CTD while loading savegames: what to do? (4 replies)
  71. Can I add or change available subs in the Single Missions? (4 replies)
  72. How to edit savegame so mission is completed? (10 replies)
  73. New to SH4 - New to subsims (7 replies)
  74. Please help (5 replies)
  75. CTD on game save load and can't rotate hydrophone pointer in sonar station (24 replies)
  76. So When Do The Torps Start Working? (2 replies)
  77. Huge savegame files & TC stutter (18 replies)
  78. Any Way To Change Sub Name (2 replies)
  79. NVIDIA GeForce 8400GS Best Settings (2 replies)
  80. Back for SH4.. after 4 + years... (3 replies)
  81. tmo for silent hunter 4 1.4 (5 replies)
  82. Recommended Mods for FOTRSU (3 replies)
  83. multiplayer (3 replies)
  84. CTD (5 replies)
  85. No Snapshot (20 replies)
  86. Torpedo tube damage. Sonar problems. Ship contacts. (5 replies)
  87. Is there a way to extract mission results to a file? (11 replies)
  88. New to SUBSIM (10 replies)
  89. SH4 Nvidia 1060gtx anti aliasing not working (1 replies)
  90. Advice on sinking Yamato (9 replies)
  91. Mods search (5 replies)
  92. IJN Sonar Training (2 replies)
  93. Japanese destroyers (4 replies)
  94. Pier Side submarine mods? (4 replies)
  95. S3D editing not working, help! (8 replies)
  96. FOTRSU keyboard map (2 replies)
  97. bttfcardude's add-ons? (0 replies)
  98. Balao Depth, Mine Damage, Sonar Graphics & Grousing (4 replies)
  99. question about TMO (1 replies)
  100. Surface Battles (8 replies)
  101. balao sleep problems (0 replies)
  102. RFB question (2 replies)
  103. Truk empty? (10 replies)
  104. Aux Subchasers silent in TMO 2.5? (0 replies)
  105. New Guy questions (4 replies)
  106. Silent hunter (1 replies)
  107. ZIP! ZOOM! torpedoes of DOOM! (5 replies)
  108. Graphics Problem (10 replies)
  109. Interesting WWII sub doco (4 replies)
  110. error in sub UPC files: no definitions for deck watch compartment (3 replies)
  111. campaign career choices (4 replies)
  112. Is it just Hollywood (5 replies)
  113. command buffer overflow (3 replies)
  114. What do you use to convert yds to nm? (12 replies)
  115. Modifying sub ranges (12 replies)
  116. When can I get surface radar?????? (21 replies)
  117. Torpedo data computer (10 replies)
  118. THANK YOU EVERYONE (3 replies)
  119. FOTRSU Install advice (14 replies)
  120. Transparent Bodies and Hollow Eyes (15 replies)
  121. Contact not showing up on map (9 replies)
  122. Started installing mods - need help (10 replies)
  123. Downloads list (4 replies)
  124. Not enough fuel to complete mission (23 replies)
  125. Cargo Vessels Taking Avoiding Action (15 replies)
  126. Where do old pictures go when they die/Flying dutchman (5 replies)
  127. US-civil war mod idea (2 replies)
  128. Help with playing in Virtual Super Resolution (2 replies)
  129. Endless Explosions (12 replies)
  130. Nomograph with TMOwTw (4 replies)
  131. Historical immersion (3 replies)
  132. IJN Taiho (2 replies)
  133. Need advice for correct mod order in JSGME (1 replies)
  134. Silent Hunter 4 Subs (11 replies)
  135. downloads - In what Order? (7 replies)
  136. Location Mods - Mapping (3 replies)
  137. Rear tubes with manual targeting (3 replies)
  138. THE most annoying ship - ever! (4 replies)
  139. out of my depth - how can I detect and evade enemies in SH4? (12 replies)
  140. Ultra-wide support? (8 replies)
  141. noob questions (34 replies)
  142. Sh4 help (4 replies)
  143. Any good ship mods (3 replies)
  144. Second Attack on Convoy (2 replies)
  145. Best Map Mod (2 replies)
  146. I have Windows 10. UBM works perfectly, but the US-campaign corrupts the savegames (6 replies)
  147. How often did they use deck guns? (5 replies)
  148. Virtual reality headset for SH4? (1 replies)
  149. Welcome me back with a little help gents. (9 replies)
  150. Realistic ships density? (4 replies)
  151. Torpedo line/real navigation (1 replies)
  152. Does deactivating "Realistic Sensors" make the Radar/Sonar upgrades useless? (5 replies)
  153. How to make playable Iowa work in RSRDC (4 replies)
  154. Need Some Refreshers - Using TC to Find Targets and Why Am I Dying? (3 replies)
  155. Editing Ship Nationality?? (0 replies)
  156. I do not know how to install Mods (1 replies)
  157. Fleet boat question: part identification (6 replies)
  158. Cant man deck gun - dials in the way (4 replies)
  159. SH4 - Torpedo aiming reticle disappearing after upgrading submarine (2 replies)
  160. Webby Test mission new torps (4 replies)
  161. Aircraft on PPI scope (1 replies)
  162. I've found an easter egg! (26 replies)
  163. pencil in Nav Map of silent hunter 4 (3 replies)
  164. Sonar Range Completely Wrong (13 replies)
  165. better sand mod in silent hunter 4 (3 replies)
  166. Modding zones.cfg (0 replies)
  167. Modding zones.cfg (0 replies)
  168. very large recognition manual-Silent hunter 4 V1.5 (3 replies)
  169. 'Rudder amidships' speech? (18 replies)
  170. Screen Resolution Issue (6 replies)
  171. Photo Recon (5 replies)
  172. Voice attack in FOTRS (11 replies)
  173. Pulling me back in... Where to start? (12 replies)
  174. Wher can i find this mod??? (2 replies)
  175. Best Mods to get (5 replies)
  176. What is your favorite realistic overhauled mod? (1 replies)
  177. being able to download a mod (1 replies)
  178. SH4 on Steam (3 replies)
  179. need help selecting target for sonar (2 replies)
  180. Battery discharge curves and policy - USS Tambor (3 replies)
  181. Convoy reports that never show (5 replies)
  182. Hydrophones detecting enemies before radar does (12 replies)
  183. Annoying situation (5 replies)
  184. Name Change (0 replies)
  185. Repetitious Missions/Ships (7 replies)
  186. I'M BACK!! (5 replies)
  187. Just a question (4 replies)
  188. private club "Veterans of the pack 100kt" (2 replies)
  189. Maps/Anchors (11 replies)
  190. USING Speech reconigtion in sh4 (4 replies)
  191. need help (1 replies)
  192. Upgrade in - No Game (7 replies)
  193. Miners ship pack 1 (2 replies)
  194. Need help (4 replies)
  195. TMO 2.7 (6 replies)
  196. SS-200 USS Thresher (8 replies)
  197. MOD INSTALL (5 replies)
  198. SH4 Sound mod (5 replies)
  199. Multi ships in harbor (3 replies)
  200. TMO INSTALL (4 replies)
  201. Bearing tool (2 replies)
  202. Binocular trouble - no optic zoom (7 replies)
  203. Accurate Lengths Of IJN ships ? (18 replies)
  204. Dive Plane Quick Question (9 replies)
  205. Pacific War Game Videos (5 replies)
  206. Recommended Reading (2 replies)
  207. US Torps From German? (2 replies)
  208. Largest Naval Battle Mission (9 replies)
  209. how to change the depth of torpedoes from a torpedo bomber? (8 replies)
  210. New problem (3 replies)
  211. SH4 Tech Question - Windowed Mode (14 replies)
  212. new team for multi player sh4 (4 replies)
  213. SONAR LOSS (1 replies)
  214. Need MegaMod Advice (3 replies)
  215. SH4 corrupted save game problem (13 replies)
  216. TMOwTw 2.50 No Chronometer (7 replies)
  217. Giant spike of land near Truk (15 replies)
  218. Das Boot Voice Mod Not Working on Steam (1 replies)
  219. open more tubes at the same time (9 replies)
  220. Missing Deck Gun (13 replies)
  221. LAA shows no path to SH4 (3 replies)
  222. how to select a target (1 replies)
  223. Way too dark at night (6 replies)
  224. Adm. Lockwoods submarine doctrine (11 replies)
  225. Problems reinstalling mods with JSGME (9 replies)
  226. Is Attacking Ships in Port Too Easy? (13 replies)
  227. Navigation (4 replies)
  228. U boat missions (1 replies)
  229. A Must Have Mod (7 replies)
  230. Hello an urgent question (1 replies)
  231. Installing mods help please!!!!!!!!! (9 replies)
  232. Interactive Map WWII (War)Ship Sinkings (4 replies)
  233. Zero Gyro Angle-No TDC Required Firing method video (2 replies)
  234. Radar range inaccuracies (4 replies)
  235. capn scurvy's high realism tutorial (7 replies)
  236. SH4 on Rift with Vorpx (5 replies)
  237. New to SH4, Some Questions (3 replies)
  238. Hydrophone issues? (2 replies)
  239. How to identify ship using radar? (4 replies)
  240. MOSS.. (0 replies)
  241. How turn off ship's sirene - alarm (2 replies)
  242. Now That I have the Basics, Which Mega-Mod? (2 replies)
  243. SH4 Control Icons Missing! (6 replies)
  244. Turning down the Ai a Notch (3 replies)
  245. Hello everybody having big issue with WDAD submarine Truant T class (5 replies)
  246. Need some Technical Assistance (1 replies)
  247. Mods not working (2 replies)
  248. Boat Skippers Beware! (4 replies)
  249. Mods Glitch? (11 replies)
  250. Ending Patrols (8 replies)