View Full Version : SH4 ATO Mods
- [QUE] Best Mods-Combination? (2 replies)
- [QUE] Which Atlantic-Mod is the best at the moment? (5 replies)
- Changing the 3D Officers-Room? (2 replies)
- mad glitch (3 replies)
- scapa flow (4 replies)
- scapa flow (1 replies)
- U boats (4 replies)
- about TMO/RSRDC (1 replies)
- Sound question about TMO (1 replies)
- Problem with textures- Help needed! (4 replies)
- [WIP] Type VIID and mining laying in SH4 (21 replies)
- How to change Flak guns? (2 replies)
- [REL] U-jagd Chrono (16 replies)
- May 29, 1940 (4 replies)
- What can I do? (0 replies)
- [REQ] Type XXi boat (13 replies)
- (REL) The Locks of Kiel-Holtenau and Brunsbuettel for SH4_1.5_Ops_Monsun_V600 (15 replies)
- Get rid of the 10.5 cm gun? (6 replies)
- A GWX for SHIV? (136 replies)
- Sir, Ship contact 200m closing. (2 replies)
- poll: would you like to see RFB or TMO combined with the campaign mods like OM? (15 replies)
- integrating OM in RFB? (8 replies)
- HMAS Australia (WW1-era Battlecruiser) (10 replies)
- i need help finding a mod for camera fix [event cam] (1 replies)
- Something I found Rr: GWX 4 (5 replies)
- [WIP]Operation Monsun V600 (5 replies)
- SH4-24F, Royal and KM mods, Atlantic Theater.... (1 replies)
- [WIP] The Offical Post of The Surface Warfare Super-Mod (1092 replies)
- ..Dreams about realism tweaks in GWX4.. (5 replies)
- Auto-Targeting -- (1 replies)
- Shooting in the Rain (12 replies)
- I was just thinking..... (17 replies)
- A friend was in London last week and took these Pics of HMS Belfast. (10 replies)
- Conning tower emblems? (6 replies)
- [WIP] Killer Liner Mod (5 replies)
- Calling in support (9 replies)
- Jpg to DDS how? (3 replies)
- Downloadable VIIB U-boote Skin (9 replies)
- Where is German's Capt picture? (2 replies)
- [WIP]Operation Monsun V500 (5 replies)
- I need some answers (1 replies)
- [REQ] Proper Foul Weather Gear for U Boat Crews (4 replies)
- Current position of the GWX team re:SH4 (3 replies)
- What happened to the SH IV Atlantic Theater Mod the spanish dudes put out? (3 replies)
- Need more Convoys (1 replies)
- issues with the stock 1.5 game that need fixing (0 replies)
- Destroyers More Aggressive (11 replies)
- Any[wip]Panama Canal Zone Implamented Mod (4 replies)
- Edit file campaign in SHIV (2 replies)
- Current mods for SH4 UBM (updated 2 Mar 2009) (5 replies)
- BB USS North Carolina sinks like a rock! (10 replies)
- Glitch in Type IXD? (3 replies)
- Request for clarity re GWX4 thread (7 replies)
- [REL] Trans-Atlantic Radio Mod (51 replies)
- Lürssen shipyard active anew ! (41 replies)
- Trigger Maru bugs? (3 replies)
- Behavior of the submarine in SH4 (0 replies)
- WWII German radios website (4 replies)
- Periscopes (7 replies)
- AI flack gunners shooting angle (5 replies)
- Snorkel detection (8 replies)
- UZO question (7 replies)
- How to fix pitch and roll of U-boot on waves ? (16 replies)
- What controls the weather?? (3 replies)
- U-boat the periscope too bright at night (2 replies)
- question re. environment mods (6 replies)
- [REL] Kriegsmarine Chart Colour Mod (2 replies)
- [REL]OM v400 Uboat Damage Model (8 replies)
- GWX 4.0? (91 replies)
- [WIP] Two German Radio Stations (6 replies)
- Snokelling and batteries NOT charging (1 replies)
- T-Shirt. (2 replies)
- To all modders (0 replies)
- Who are the baddies? (3 replies)
- Enemies of Germany in the Help mod (15 replies)
- [REQ] 3D torpedo-room: Any modder interested in finishing it? (1474 replies)
- Surface Warfare Mod Team (0 replies)
- Emblems.upc (7 replies)
- German Medal Progression, Graphics? (3 replies)
- Your Problems with Silent Fire (8 replies)
- Recognition manual question (1 replies)
- Rudder destroyed = Game Over (13 replies)
- Op monsoon hunting grounds (2 replies)
- Any water mod ? (1 replies)
- [WIP] Royal Navy Mod (59 replies)
- [WIP] Kriegsmarine Mod (73 replies)
- Anyone know the German ships in GWX3/4 and in OP Monsun? (3 replies)
- Cold war mod off the radar? (2 replies)
- Just a question (1 replies)
- Help with my AMC mod! (8 replies)
- [REL] Atlantic Grid (20 replies)
- Screenshots for all A.T.O. Mods (8 replies)
- The Black Corvette, or Missing Textures (6 replies)
- (REL) Free weapons & Upgrades (6 replies)
- Gun damage!? (1 replies)
- for Mikhayl 3dsmax question (2 replies)
- Help With My Mod (0 replies)
- Looking for a mod (3 replies)
- [WIP] Armed Merchant Cruiser / Hilfskreuzer Mod (74 replies)
- A quarm request (4 replies)
- High Res Skins (2 replies)
- NEW SHIP! (1 replies)
- HELP with Admiral Scheer (12 replies)
- 1.5 Alberich camo paint for IXD2 (4 replies)
- Good News about the flicker! (31 replies)
- Achtung! Modellers (8 replies)
- Tirpitz Voraus! (26 replies)
- VIIC d/l (1 replies)
- [WIP]IJN Shokaku playable (3 replies)
- [REL] Girl in every port, Kaluens edition (1 replies)
- Swastika mod for OP Munsun (beta1) (16 replies)
- BBC Radio 1939 to 1945 MOD (24 replies)
- GWX4 (56 replies)
- [REL] My Playable Ships (80 replies)
- [Req/Help] (0 replies)
- [REQ] New skin for my playable ship (2 replies)
- Mod for Suffication Problem (1 replies)
- [WIP] Troop Ship (0 replies)
- I lost my IXD skin... (0 replies)
- New paint job for the Type 7 (8 replies)
- [REL] SS Horai. A large Old Liner. (1 replies)
- VIIc as an optional boat? (11 replies)
- Odd-looking German Cap (11 replies)
- [WIP] Mittel-U Class Uboat (17 replies)
- [REL] Sea Otter's German Office for ATO (18 replies)
- [REL]KMS Hipper (21 replies)
- [REL]KMS Scharnhorst playable (28 replies)
- [REL] BB Littorio playable (41 replies)
- Captain in the conning tower (3 replies)
- [PERFORMACE-TIP] low frame rate in ruff seas (6 replies)
- [REQ] Playable Wilhelm Gustloff (8 replies)
- the U-Boot pop out of the water , please help (9 replies)
- atlantis flag change? (6 replies)
- [WIP/REQ] Playable Warships and Cargos (23 replies)
- Type II stuff (11 replies)
- What is ATO?? (3 replies)
- pls Help noob editing torpedo speed. (2 replies)
- ACHTUNG! ACHTUNG! Con-tower fix is done! (45 replies)
- 2 New issues in my SH4 (0 replies)
- [TEC] Uboat Torpedo Loadout fix (12 replies)
- [REL] R.U.I.M.v1.0 for SH4 v1.4 & 1.5 (0 replies)
- [SRC] wartime tonnage claims for german aces - need sources (7 replies)
- Atlantic Campaign for SH4: new release (173 replies)
- Achtung! Achtung! Type Seven conning towers (4 replies)
- Changing Crew Size (1 replies)
- Mines (2 replies)
- [REQ] Hi-Res textures for Yamato1's playable Bismarck (0 replies)
- Warship mod on the horizon? (2 replies)
- No crew, Walther XVIII???? (1 replies)
- TheGreyWolves.com! (49 replies)
- Achtung! Achtung! Conning towers are repaired! (14 replies)
- GWX Mod Team Change of Command (18 replies)
- [WIP] König Bismarck (37 replies)
- SH3 vs SH4 Atlantic campaign comparsion (37 replies)
- JSGME question (1 replies)
- [WIP]Littorio Battleship /playable/ (20 replies)
- [REL] Scope deckgun obs scope & tbt background masks (1 replies)
- [REL]BISMARCK now playable!!!! (108 replies)
- [REL]OM V40X Beta (232 replies)
- U Boat ultimate sounds mod? (5 replies)
- (TEC) Why not turn my Bismarck? (4 replies)
- Making detection by a/c more difficult. (0 replies)
- Torpedo Problem (12 replies)
- Operation Monsun V400 “Action in the North Atlantic” open beta test. (7 replies)
- how do I get rid of that Giant sonar!!! (2 replies)
- General Apology To Affected Creators (ca-24 Pack) (27 replies)
- Where is the periscope mask?? (3 replies)
- [WIP] Alternative recon manual (36 replies)
- [REL] Enable stock Uboats in Multiplayer mode (19 replies)
- Atlantic Campaign for SH4 release (85 replies)
- Flags (3 replies)
- Is there an XXI mod (8 replies)
- [REL] Type IXD2 divetime fix for Stock SH4 (10 replies)
- Yet again! another glitch in my game. (7 replies)
- HK Atlantis (17 replies)
- VIIC Wake (5 replies)
- Do you remember? (2 replies)
- New torpedo colors - any interest? (3 replies)
- [REQ] German surface mod= KMS Bismarck, KMS Scharnhorst, KMS Prinz Eugen (25 replies)
- [REL] Open Hatch Mod For Type 9 (37 replies)
- [WIP] Uboat skin pack (11 replies)
- Operation Monsun 3.01 problem (12 replies)
- SH4 ATO Mods forum - Readme 8/12/08 (4 replies)
- [REL] Deutschland class CA High Res Texture set (26 replies)
- [REL-UBM] Visual fix for U-boote sensors (9 replies)
- Typ XVIII AA turret : how do you change it/ get rid of it? (4 replies)
- [Preview] Mediterranean Campaign Modpack (very heavy pics) (51 replies)
- [WIP]Tomi's VIIC/41 High Res in SH4 seas (66 replies)
- [REL] German 20mm Crosshair Fix (2 replies)
- [Rel] UBM Type IX D2 High Res Skins (107 replies)
- [REQ] Scharnhorst/Bismarck (97 replies)
- [REL]GermanWWII Gramophone Kaleuns edition V1.5 (25 replies)
- Torpedo Dials for Attack Peri & UZO for German Boats (50 replies)
- [REL] Operation Monsun (3832 replies)
- [REL] DAS BOOT MUSIC for uboat 1.5 (34 replies)
- [REL] Enable starting XVIII U-Boat in Career (28 replies)
- [Rel]Download snorkel for SH4:Uboat missions type9 (88 replies)
- Spaxs SH4:Uboat Missions SPEECH FIX (131 replies)
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