PDA

View Full Version : ..Dreams about realism tweaks in GWX4..


Contact
11-26-08, 05:08 AM
I'm creating this thread in order to let people dream on loud about what they desire to see, hear and feel, and put everything in one place for the sake of realism for the next generation of GWX :) (no matter is it technically possible or not)
Who knows maybe some of them might come true :up:

My randomised personal whislist is.. :cool:

1. I would like to see DD's reacting at gramaphone and u-boat sonar ping noise..
2. I would like to see a proper surrender option (hanging/waving a white flag or so)and no DD firering..
3. I would like to have an ability to call a resupply ship if out of fuel or badly damaged..
4. I would like to see AI submarines dive/surface, shoot torps, act realisticly..
5. I would like to see some AI warships/battleships firering torpedoes too..
6. I would like to see destructable lifeboats..
7. I would like to see some AI aircrafts droping torpedoes..
8. I would like to see more real campaign messages of convoys spotted, location, speed, etc. rather than just an eye candy for immersion factor..
9. I would like to see real wolfpacks navigated by real radio messages from BDU..
10. I would like to see escorts able to cover convoy releasing smoke..

I'm done with my humble wishes ;)

Contact
11-28-08, 10:19 AM
list continues :)

11. I would like to see convoy and escorts alerted by premature explosion of the torpedo

ref
11-28-08, 11:33 AM
Contact, not to throw a bucket of ice on you, but most of your wishes (we also share them) should be directed to UBI for SH5, as they involve big changes in the programming of the engine, but don't worry, we'll do our best with the ones we can actually do.


Ref

Dowly
11-28-08, 11:55 AM
From what I know (and please, correct me if I'm wrong) the SHIV's engine is heavily based to the SHIII's engine. So, there's few new things that can be added, but nothing 'huge'.

Fincuan
11-28-08, 12:21 PM
Christmas is coming I see :lol:

You can drop 6 and 7 off the list though, Santa has already provided us with those. Also 8 to to some extent, although it depends on who made the campaign. At least lurker_hlb3 has plenty of intel messages on enemy movements in his mods.

A good subsitute for #6 could be: I would like the collision with a rubber raft not sound the same as with a 10,000 ton merchant. Try a spy insertion mission and you know what I mean :lol:

looney
11-28-08, 01:11 PM
Fully functional and "living" sub. is my main dream... even to a point where you see the troops move around in the sub etc etc