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  1. HMS Marulken - Swedish Co-Op submarine simulation game!
  2. Dedicated forum for this game
  3. Scheduled sessions
  4. Roles: How to manage the fire control
  5. SeeKenDog's first hunt
  6. Unable to leave control room
  7. Can it be played as a single player?
  8. More info about the main campaign.
  9. The Kickstarter for HMS Marulken
  10. FOUND AWESOME developer screenshots on twitter page.. see link
  11. Single player update
  12. Just made my first attempt at doing something
  13. My first experience with HMS Marulken
  14. Recruiting a crew for Friday June 3
  15. SPOILER - End of Mission Screenshots
  16. Multiplayer not working (Solved)
  17. Getting set up to play: New Game & Join tips: list your Evolve name here
  18. Development Updates
  19. More than one Sub in same game
  20. Wolfpack Video Thread
  21. The Control Room and TDC
  22. Amazing 3 hour mission...
  23. Thank you, developers!
  24. Codebooks for Roleplay and PvP Use
  25. In the Engine Room (build 144)
  26. Live Cipherer
  27. HMS Marulken Developer chats Part I & II
  28. TDC Explanation PDF - Go from Zero to Hero
  29. History of Swedish submarine
  30. New preview by Hibblejaybob
  31. Spotted Aircraft on Radar at 500 meters altitude
  32. In the Radio Room (build 144)
  33. Simple ideas to make the game more fun .
  34. Have you made a pledge yet? If not, why not?
  35. First impressions of alpha demo
  36. HEADSETS - What's yours?
  37. SECRET PHOTO Easter Egg in Marulken Sub- find it !
  38. Help PROMOTE the final weeks by clicking on my Reddit!
  39. Cherche des joueurs francophones
  40. Guide to breaking the Enigma code!
  41. Simulator I/O hooks
  42. Who Needs AA Guns Really? Deckgun...
  43. Confused with radio direction finder...
  44. Bug Report
  45. HMS Marulken to become Subsim Project
  46. Problem with multiplayer (SOLVED)
  47. SkvaderStudios Path to Success..
  48. The perfect game (Coop PvP Scenario)
  49. Single player upgrade
  50. HMS Marulken
  51. HMS Marulken Easter Egg
  52. Help/Tutorial translation
  53. Just a dream - multiplayer (not entirely original) idea
  54. Help with YouTube Video
  55. Bug?
  56. HMS Marulken - modding
  57. Wolfpack Campaign: A journey through the U-boat War
  58. How will health/damage be modelled ?
  59. Life in Sweden
  60. Introducing: Wolfpack
  61. Link for www.wolfpackgame.com/
  62. Vive Demo
  63. Question about Type VII ballast tanks
  64. What happens *after* Wolfpack?
  65. Torpedoes Los!
  66. Managing propulsion, Diesel-electric from another thread
  67. Someone knows the order of diving actions..
  68. Hmsmarulken players
  69. Pappenburg gauge and cryptic markings
  70. Dev Twitter Dead?
  71. Suggestions for Graphics
  72. Oculus rift support?
  73. Quick Game?
  74. Looking for people to play HMS Marulken With
  75. So much hope for this
  76. Suggestions? lets make some!
  77. Angle of Bow using map only
  78. My Artice
  79. Hope for options to play realistic simulation!
  80. Development?
  81. New Marulken video (Jan 23 2017)
  82. Upcoming Game Scenarios (HMS Marulken Demo)
  83. Playing SH4 wolfpack on Steam
  84. Deutsche Spieler?
  85. Online Lobby
  86. Insane VR coop play test from a different sub game
  87. mods and jsgme
  88. How Many Players Should be in the Marulken?
  89. Facebook page
  90. Wolfpack Non-VR
  91. Roadmap available?
  92. Long time no News.....
  93. This looks great! 1 question...
  94. Wheel with measurements around the periscope
  95. July Update
  96. Question about the new TDC we're getting
  97. Additional things you could do.
  98. Wolfpack Steam Achievements
  99. singleplayer
  100. April 2018 Trailer
  101. Is this the successor of Silent Hunter 3?
  102. Tell me this is still developing well..
  103. Wolfpack Trailer 2
  104. HMS Marulken Demo
  105. playing at Christmas
  106. Wolfpack campaign ?
  107. Merry Christmas from the developers
  108. Sonar only?
  109. steam wishlist
  110. Wolfpack Discord
  111. Night of Glory: New screenshots from my latest patrol
  112. Release date Mar 15
  113. Angry Scott's Wolfpack Live Stream
  114. Wolfpack Tactics & Tips
  115. Operational Procedures: Diving, Crash Dive, Surfacing
  116. Wolfpack gameplay videos .
  117. Wolfpack gameplay on my YT and Twitch!
  118. Wolfpack Party
  119. Media
  120. Are the missions randomized?
  121. Wolfpack is now available on Steam!
  122. Battery Level indicator?
  123. Discord, gaming rig questions in Wolfpack
  124. This is how i operate the boat in single player .
  125. Question about system requirements and my awful computer
  126. Couple of questions
  127. Is any one going to make a designated Realsimesc Clan or group
  128. Some suggestions
  129. who know torpedo speed?
  130. TDC -how to use
  131. Radio Direction Finder
  132. The Tommies are after my lights.
  133. TOTALLY AWESOME! ...and some questions...
  134. (video) Convoy Night Attack with a pair of experienced uboat simmers.
  135. Captain DICY's Fabulous Feedback Thread
  136. Need some help
  137. PC Gamer: Five new Steam games - Wolfpack
  138. More Questions
  139. Hydrophone Question
  140. Resolution not available
  141. My thoughts on Wolfpack!
  142. LOL my favorite "review"
  143. Fast 90 Attack tutorial for Wolfpack
  144. what do I need to play
  145. Diving system seems weird
  146. Will an engine room be incorporated in the future?
  147. Comunidad habla hispana. 24 Flotilla
  148. Blowing negativ tank loud?
  149. Wolfpack Linux / PlayOnLinux
  150. Learning
  151. ...Offline mode?
  152. Request: Night Light on Map
  153. Understand the game mechanism
  154. Human controlled destroyer and corvette
  155. looking for crew members
  156. Lobby Etiquette
  157. Torpedo attacks - semi easy mode?
  158. Suggestion - Practice Mission
  159. Private lobbies?
  160. Can we have a tutorial for hydorphone by one expert?
  161. Played this tonight...(23rd)...
  162. Bug report
  163. Need some help locating convoys
  164. Any word on when the first update hits?
  165. Discord and Android
  166. Phases of the Moon
  167. Suggestion - Dedicated Server
  168. State of the sea
  169. DEVS --> Tools for Modders
  170. Suggestions sticky
  171. Bug Reports Location? (2 people toggling ballast)
  172. Wolfpack on Shadow
  173. U-47 Log - Scapa Flow
  174. Scapa Flow mission sugestions
  175. Navigation Map
  176. RAOBF/attack disk online?
  177. I so want to mos those sounds...
  178. DC Maximum Depth
  179. Short torpedo tutorial
  180. Mods for Wolfpack?
  181. German Thread only German Language please
  182. Does anyone know if Wolfpack has... a full and navigable world?
  183. Tortuga's Video AAR - 60k Merchants
  184. Advice please guys
  185. Open sourced automatic TMA calculator
  186. Test...
  187. Trolling/Griefing
  188. Attack Wheel for Sale for Wolfpack (Wooden / Acrylic)
  189. Simulation Best Seller on page 3
  190. Just bought it
  191. Wolfpack SOPs - Who’s In?
  192. PSVR?
  193. Best torpedo percentage
  194. Going down?
  195. Wolfpack TDC Convoy Setup Tool
  196. [REL] Solution Solver 2.3
  197. Wolfpack hit the nail on the head
  198. Magic Numbers?
  199. Bearing change tables for speed
  200. Option to depart from sub base
  201. Can I run Wolfpack with my laptop?
  202. Were these in Sh series?
  203. Request: map parallel line (with suggested solution)
  204. [REL] Periscope Solver Standalone
  205. [REL] Quick Plot
  206. Thank you Neal & The Devs.
  207. Hitboxes
  208. New to Sub Sims and Looking to get this Game
  209. Some questions about torpedoes and the TDC
  210. New Member....
  211. Norwegian speaking clan?
  212. Request: Panini Projection instead of Linear
  213. Missing TDC / Torpedo options?
  214. Is there, or will there ever be any time compression?
  215. My first MP
  216. Target Practice
  217. Any math-heads used a real manoeuvring board to plot solutions?
  218. Looking for fellow Mariners
  219. Patch 0.15 update
  220. Physical Raobf and Attack Disk now available, also usable for Wolfpack
  221. Deutsches Manual
  222. 4-Bearings Technique Tool
  223. Best 'actual' snapshot & long-range shot techniques?
  224. Anyone willing to train me on Navigation?
  225. Battery charge level
  226. Historical 2x3 bearing only method in 1941
  227. The Boyle's Law update: What impact will this have?
  228. The 2 leg attack path planning problem
  229. Wanted: High Res Metric Manoeuvring board image
  230. Crew Repairs
  231. Clever Maths people - I need your help!
  232. hydrophone
  233. Angle on Bow guide
  234. Time needed to locate convoy with hydrophones?
  235. Wolfpack Group Names
  236. [REL] Better game icon
  237. So is this Silent Hunter 6 or what?
  238. Bilge tank compressed air question
  239. What is the Torpedo Speed?
  240. 4-Player SOPs
  241. 3-Player SOPs
  242. Wolfpack Tournament
  243. Escorts any good ?
  244. Comprehensive Tutorial Redone for Wolfpack
  245. Protractor matching my heading?
  246. Hey Devs!
  247. Improving the 4-bearing method (with ownship moving) using Spiess TMA formula
  248. Wolfpack Night Full Engagement - Videos
  249. Unable to Launch Game
  250. Detection Distance