PDA

View Full Version : Wolfpack


Pages : 1 2 [3]

  1. Need help?
  2. window mode
  3. Lag inside submarine
  4. Any navigation method other than dead reckoning? Poll.
  5. Feature request: Custom conversion table
  6. New Download Q
  7. No BOT HUD
  8. Historical Attack Methods with a zig-zagging (unhelpful) target still possible?
  9. U-Jagd Uhr - The Submarine Hunter's Watch Website
  10. The essential spirit of a submarine simulator
  11. Lateral Speed Method
  12. Water Asset Update
  13. Ballast Tanks, Air Management, etc.
  14. Dive Planes and Optimum Normal Dive
  15. Tutorial for beginners
  16. Curious
  17. Torpedo Speed?
  18. Accounting for distance and AOB?
  19. Can I run this?
  20. Wolfpack external view
  21. Four bearings while moving, with variable time intervals
  22. Bots
  23. Suggestion: True Bearing Shown At UZO
  24. Suggestion: Instability at Periscope Depth
  25. Wolfpack New Mission Editor
  26. Matching Course/Speed in Beta
  27. Wolfpack on Laptop
  28. Gibts Hier auch deutschsprachige Spieler (serching for german speaking players)
  29. Anyone here for evening play coop
  30. Question about Solo Play
  31. 2x2 Bearings Method
  32. Is fun for 2 players?
  33. some questions
  34. Hydrophone questions
  35. Best subsim ever?
  36. Mouse cursor
  37. Vorstoß der Wölfe - An Idea
  38. Updates?
  39. Crash on game init.
  40. Playable escorts and convoy carriers?
  41. Calculate using the screenshot tool
  42. Update 0.26 released on the beta branch!
  43. 0.26 - using the new v or h distance tables?
  44. Interested, hopeful/
  45. What a great detail
  46. Animated diesels + easy target plotting guide
  47. First Post - Take 2?
  48. Searchlight Color
  49. Voice attack
  50. Grim Reapers tour the Wolfpack U-Boat for the first time
  51. What are the odds two U-Boats meet in the mid-Atlantic?
  52. Interior Brushpaint and Orange Peel Test
  53. Changing Captain name
  54. Type VII Interior Tour Series
  55. Big match
  56. Suggestion: Historical “In Between” Speeds
  57. anyone interested in a game Sunday?
  58. Bug: Ballast tanks fail to fill
  59. Bots not following depth orders in beta .26Q
  60. Suggestion: AI Shadow Reports
  61. Feature request
  62. Beta testers needed for Wolfpack VoiceAttack pack
  63. Wolfpack VoiceAttack Pack now available in downloads
  64. Feature Request: Airplanes!
  65. fps
  66. Updated Voice attack pack for Wolfpack available
  67. Has this community been overtaken by this game.
  68. updated Wolfpack VoiceAttack pack 1.2 available
  69. Interactive diesels. Hydraulic clutches. Electrical switchgear. e-motor controllers
  70. single player
  71. playable characters
  72. Suggestion and player retention thoughts
  73. U-BOOT Kamp SAT Dec 10 with new captain training
  74. Wolfpack problem?
  75. Idea: lip-synched moving lips to voice?
  76. Next Beta Release?
  77. graphic bug - ocean horizon noise/static
  78. Wolfpack Target Calculator
  79. Regarding issues with network exploits and griefing
  80. Bug report: ???
  81. Bug in making missions? Mission the long run
  82. Making missions ideas
  83. Dutch crew?
  84. Issue opening a new Steam account
  85. i did not know this
  86. the AFK button
  87. Ideas for escort implementation
  88. Want to be a navigator!/?
  89. The deck gun sequence
  90. Wolfpack Academy: questions, suggestions, or comments
  91. Engine Hydrolocking, Airspace
  92. Spanish translation
  93. Controlling boat from bridge
  94. A New Player Has Entered The Chat
  95. I haven't decided
  96. Looking for a crew to join!
  97. Map, gridline and font colors at nav station
  98. Wolfpack on Bluesnews, This Morning!
  99. Handy Feature Request: Pointing
  100. J'attendrai
  101. Is VR Planned?
  102. Concerning Adding Crew
  103. Seniority
  104. RPM and Sub Speeds
  105. Loving this game
  106. The Wolfpack Duyfken pact welcomes new players
  107. In the absence of playable escorts....
  108. Early access?
  109. observer crew position
  110. Angle of bow does not want to work
  111. Vertical distance chart
  112. What works - and what doesn't (of the new stuff)
  113. A annoyance that REALLY needs solving
  114. The Future of Sub Buddy
  115. A few new ideas
  116. tool-tips for new wheels and valves?
  117. Wolfpack Academy film - battery charging?
  118. Has it Really Been a Year Since a Beta Release?
  119. wolfpack min specs?
  120. Fastest means of organising preflood from surfaced condition?
  121. another route for engine bots?
  122. Wolfpack: Unofficial Screenshot-Video Thread
  123. In game voice issue
  124. German speaking crew to join?
  125. Some interesting figures on DC/Hedge-hogs
  126. Unable to operate engines manually (single player)
  127. mission editor
  128. How to recharging batteries in 0.26beta?
  129. Need help with ship identification
  130. Specsavers Ad
  131. Getting started in Wolfpack?
  132. Beta 0.26 feedback
  133. Very interesting film - DC's v Hedgehog
  134. Reasoning as to why playable escorts are needed.
  135. Current Wolfpack update
  136. The Music Player - We must have more tunes
  137. Fascinating account of actual u-boat patrol
  138. DC sounds - any tips?
  139. technique to shadow a convoy
  140. Wolfpack Public Beta Status
  141. join the flotilla!
  142. Wolfpack
  143. Finally realized
  144. Type 32 Heavy tanker taken by electric torpedo
  145. Electric fish and dud settings as default
  146. turntable tracks?
  147. Porting to Mac?
  148. Join the 9th U-boat Flotilla.
  149. Career Mode
  150. Just purchased Wolfpack..
  151. Wolfpack Academy Training Notes
  152. 90º angle on bow impact settings and periscope lock
  153. Tutorial Feature request - Convoy location finding (repost)
  154. Type 9 medium tanker struck under her boilers by G7e electric aal
  155. magnetic detonators useless?
  156. Long range shots with steam torpedos
  157. Currently implemented bits of game to end/redesign?
  158. New dive model to expect?
  159. Engineer/machinist tool
  160. WATU - and programming AI
  161. minor bug
  162. a more serious bug