PDA

View Full Version : Wolfpack


Pages : 1 [2] 3

  1. Beat 1939 Hard Daytime, one boat, my thoughts on the game
  2. Wolfpack Day Full Engagement - Videos
  3. Wolfpack Help for New Crews
  4. Wolfpack Periscope on my head bug?
  5. Interesting historical info on Wolfpacks
  6. Wolfpack vs Uboat -- Differences ? ? Pro's/Cons
  7. Centiradia Formular
  8. Ok i bought it 👍 (ANY danish player?)
  9. Modding?
  10. All this sub chatter on the webz lately
  11. Single Player.
  12. Crash Card 2019-05-05-015040
  13. Wolfpack UnityPlayer.dll Error
  14. Type VII systems source
  15. Uboat Warfare World WW1-WWII
  16. Video - No-TDC Angled Shot (As Described in U-boat Commander’s Handbook)
  17. Feature request : Add a way to disable joysticks
  18. Simulate BDU?
  19. Maths Helper - Find Speed from plot of Distance and Time
  20. Videos - No-Rec-Manual Plotting and Evaluating TDC Solutions
  21. Video - Rangefinding Using the UZO
  22. Retranslated Wartime U-boat Commander’s Handbook
  23. TDC Question - Impact Angle
  24. New feature: Training Mode
  25. How long does a session take you on average?
  26. Now that we have the oculus quest
  27. Historical U-boat Plotting Techniques for Wolfpack
  28. Role selection and prio
  29. Join game instruction suggestion
  30. Wolfpack with a two man crew
  31. Running In From the Front - Angled Shots
  32. depth keeping as solo and diveplanes up or down?
  33. Torpedo type/speeds
  34. Looking for a no BS Assesment
  35. Bug Report: Deck gun controls when looking at identificaton manual
  36. BUG REPORT: Tutorial Mode Target Speed not updating
  37. Back to the Future
  38. The GPS position
  39. Update 0.17 is out! Time to hit rock bottom!
  40. Guide to Determining Shooting Data
  41. Suggestions for the map
  42. Anyone seen the new Das Boot TV Miniseries?
  43. Slide Rule Targeting Series
  44. Today I saw the first work up of single player: Lone Wolf mode
  45. "Zen-like experience of operating an authentically rendered German U-boat"
  46. Steam purchase question
  47. Wolfpack 0.18 Torpedo run before turn problem
  48. 5+ 10+ torpedoes simultaneous impact
  49. Red Light questions
  50. BUG REPORT: In-game timer is inaccurate
  51. sonar range on destroyers
  52. Devs making $$ ?
  53. Just thanks
  54. Minor bug: Modifier keys in undo command on map
  55. Easiest position for starting out
  56. Feature request: quick skirmish mode
  57. Newbie about to decide?
  58. Impact Angle on TDC
  59. Game freezes when abort mission
  60. NEWBIE
  61. Sneak Peek - Wolfpack BdU Campaign
  62. Recommended system, need some advice!
  63. Wolfpack BdU Variant Mod
  64. Day one on subsim
  65. SINGLE PLAYER MODE!
  66. Wolfpack Website
  67. Dev Question: is a Pacific/Allied sub setting PLANNED?
  68. Playable destroyers??
  69. Newbie relief
  70. Smoke screens .
  71. How to pause the game
  72. 2 New Kapitans
  73. Some eye-candy necessary -- Yes or no ?
  74. Map symbols - best practice
  75. First Play
  76. Hydrophone Distance Estimation
  77. BUG Report: 0.19
  78. AOB Question
  79. Torpedo Time to Impact
  80. How to hold the boat at 0 knots at 12 meters periscope depth.
  81. Wolfpack the most realistic U-boat game?
  82. Getting Bot to hold peridepth at 0kts.
  83. More External Views?
  84. Getting the protactor or even bearing lines to match my relative heading.
  85. Things I definitely DON'T want in Wolfpack
  86. Feature request: per-boat switch to disable bots
  87. Dive Officer Bot: Controls need explanation
  88. Negative tank & Diving Procedure
  89. Does the angle of the target ship affect speed taking.
  90. Suggestion: different brightness of optics
  91. Your procedure for when the convoy scatters?
  92. How is merchant speed affected by panic?
  93. how to adjust trim tank?
  94. Bug: UZO & Map
  95. Convoy starting point... maybe is it a bug?
  96. Mission start option idea
  97. Bug report 0.20 update
  98. Problem with UZO bearing
  99. Hey Neal and mods: Can we get a stickied screenshots thread going?
  100. Wolfpack tonnage
  101. Wolfpack: Screenshots & Video
  102. Some roaming escorts?
  103. Onkel Neal's Friday Night Wolfpack Game Sessions
  104. Modelling the Vickers Wellington
  105. Missing wind at Wolfpack?
  106. Duration of asdic searches?
  107. Are SubSim Veterans playing Wolfpack?
  108. Sub Buddy - the World's First Attack Disc & TADS Computer on iOS & Android
  109. Sunday Wolfpack (November 3rd)
  110. Respirators and chlorine
  111. Bloody nuisance - inability to transfer lobby when original lobby starter logs
  112. I need some information
  113. Wolfpack campaign
  114. Contacting U-boats from lobbies screen
  115. Discovering target-bearing.
  116. Night too "light"?
  117. Log Tables
  118. U995 — Walkthrough video
  119. Making a lobby
  120. U-boat visual detection range
  121. Using hand-torches for visual signaling?
  122. Request: shift or ctrl key modifier for slow traversing
  123. Torpedo wake
  124. level of complexity
  125. Odometer bug?
  126. Possible Enigma application
  127. A question about gauges
  128. Variable thermoclines and camera shake
  129. Convoy Arrangement
  130. Xmas Discount????
  131. Wolfpack Building on a Great Simulation
  132. Wolfpack Ship Tonnage Reference Sheet
  133. depth charge lethality
  134. Lobby choices and information
  135. Better Vessel destruction Models
  136. Easy fix - the "red duster"
  137. Thoughts from a recently new player in multiplayer
  138. Wolfpack Modding?
  139. RAOBF Appication
  140. Pitch roll and yaw
  141. W.A.T.U.
  142. Attack Periscope
  143. 3rd person water-spouts from dc's
  144. Weight and Trim Procedure
  145. rest of the boat - noises?
  146. Multi-Player
  147. Wolfpack on macOS
  148. Call for Crew
  149. Wolfpack: Project Escorts
  150. Console? (PS4/PS5)
  151. where can I buy besides Steam?
  152. Various questions related to target distance
  153. Tracking enemy bearing and distance while moving
  154. Starting positions of enemies/convoys
  155. The timing of Scapa?
  156. Better Anti-Aliasing
  157. Wreck ‘Em Without the Rec Manual!
  158. Surface attack possible?
  159. Help with target identification
  160. ship skins
  161. Training
  162. Approach Planning
  163. Looking for people to play with.
  164. Various Questions On Game Engine And Game Play
  165. Radio
  166. 0.21 player name bug [SOLVED]
  167. 0.21 Ping Bug [SOLVED]
  168. Crew in Trance like state
  169. Wolfpack on Linux, Native or Wine/Proton
  170. Couple of things I would put forward for possible revision
  171. Unable to join lobbies after the netcode change [SOLVED]
  172. Torpedo depth question.
  173. Wolfpack - Does single player exist?
  174. Wolfpack Mission Accomplished
  175. Is there a way to look at/edit ship artwork?
  176. Angle on Bow trainer/ simulator
  177. Played on Mac
  178. I want to see diesel and torpedoes!
  179. 7 torpedo hits in 20 seconds
  180. Wolfpack Radio Update
  181. ETA really significant updates?
  182. Wolfpack Wishlist
  183. Learn morse
  184. Ambient sound-scape/silent running
  185. Saving game
  186. Thank you, developers
  187. Playable escorts/victory conditions
  188. Suggestion: improved spotting system
  189. what the best way
  190. How to Precisely Set TDC Speed
  191. [REL] TMA / 4-bearing method general line detector & solver v0.1
  192. Suggestion: On screen "Captains orders" for non AI players
  193. Immersion
  194. Single Player option.
  195. The Torpedo Triangle
  196. Patch 0.23a EOT Bug
  197. Suggestion: More realistic steering dynamics
  198. No degrees visible in UZO
  199. Bullhorn
  200. Weekly summary of community suggestions.
  201. ZIGZAG
  202. Why we NEED torpedo failures....
  203. Thinking out loud - improved speed calculations
  204. AOB Calculation from Mast
  205. New to Wolfpack and very interesting in learning about subs
  206. ASDIC modelling in game
  207. Calculating Transfer and Advance 90 degree turn
  208. Let the commuity take over
  209. Wolfpack crashes on start up
  210. This is a "custom music loader" mod for Wolfpack 0.23b
  211. Hydrophone help
  212. Wolfpack - Breaking the Enigma Machine
  213. Playing Wolfpack Solo
  214. Should I buy Wolfpack?
  215. I have to choose one game
  216. Mission editor suggestion .
  217. FYI: Custom Mission Workshop status
  218. Worth the Money?
  219. Movement Lag
  220. These people know what they are doing .
  221. Sub Buddy
  222. Feature suggestion: savegames!
  223. Studying the game
  224. Confusion in AOB
  225. Helmsman bot
  226. Lookout BOT
  227. New SED video :)
  228. Does Wolfpack have widescreen monitor support?
  229. Wolfpack: The perfect lockdown U-boat simulation.
  230. Wolfpack livestream Aug 27
  231. Wolfpack livestream Aug 30
  232. Wolfpack livestream Sept 1
  233. Why are these destroyers so MAD?
  234. Wolfpack Password Issue Quickfix
  235. ---> Wolfpack Dev Team Live Q&A: Sept 9 <----
  236. Back to Basics!
  237. Maybe this is stupid, Wolfpack "boardgame" layer...
  238. Questions: TDC tutorial
  239. Wolfpack Q&A on Discord November 10th 10-18 GMT
  240. possible bot bug
  241. Commands in swedish
  242. Who do you think you are fooling?
  243. Die "Wölfe der Tiefe" suchen neue Mitglieder
  244. If you were popped into the real thing...
  245. JSGME + Wolfpack?
  246. solo save
  247. MERRY CHRISTMAS
  248. New to Wolfpack, have a few questions
  249. Feature Request - Convoy Location Practice
  250. Unable to use microphone in game