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  1. Approach Planning (0 replies)
  2. Training (2 replies)
  3. ship skins (0 replies)
  4. Help with target identification (1 replies)
  5. Surface attack possible? (5 replies)
  6. Wreck ‘Em Without the Rec Manual! (4 replies)
  7. Better Anti-Aliasing (1 replies)
  8. The timing of Scapa? (2 replies)
  9. Starting positions of enemies/convoys (3 replies)
  10. Tracking enemy bearing and distance while moving (3 replies)
  11. Various questions related to target distance (6 replies)
  12. where can I buy besides Steam? (2 replies)
  13. Console? (PS4/PS5) (4 replies)
  14. Wolfpack: Project Escorts (45 replies)
  15. Call for Crew (1 replies)
  16. Wolfpack on macOS (0 replies)
  17. Multi-Player (2 replies)
  18. rest of the boat - noises? (2 replies)
  19. Weight and Trim Procedure (6 replies)
  20. 3rd person water-spouts from dc's (0 replies)
  21. Attack Periscope (4 replies)
  22. W.A.T.U. (0 replies)
  23. Pitch roll and yaw (1 replies)
  24. RAOBF Appication (3 replies)
  25. Wolfpack Modding? (7 replies)
  26. Thoughts from a recently new player in multiplayer (2 replies)
  27. Easy fix - the "red duster" (0 replies)
  28. Better Vessel destruction Models (3 replies)
  29. Lobby choices and information (5 replies)
  30. depth charge lethality (0 replies)
  31. Wolfpack Ship Tonnage Reference Sheet (2 replies)
  32. Wolfpack Building on a Great Simulation (3 replies)
  33. Xmas Discount???? (9 replies)
  34. Convoy Arrangement (9 replies)
  35. Variable thermoclines and camera shake (0 replies)
  36. A question about gauges (3 replies)
  37. Possible Enigma application (5 replies)
  38. Odometer bug? (3 replies)
  39. level of complexity (38 replies)
  40. Torpedo wake (5 replies)
  41. Request: shift or ctrl key modifier for slow traversing (0 replies)
  42. Using hand-torches for visual signaling? (1 replies)
  43. U-boat visual detection range (6 replies)
  44. Making a lobby (4 replies)
  45. U995 — Walkthrough video (0 replies)
  46. Log Tables (2 replies)
  47. Night too "light"? (9 replies)
  48. Discovering target-bearing. (3 replies)
  49. Contacting U-boats from lobbies screen (2 replies)
  50. Wolfpack campaign (8 replies)
  51. I need some information (3 replies)
  52. Bloody nuisance - inability to transfer lobby when original lobby starter logs (2 replies)
  53. Respirators and chlorine (3 replies)
  54. Sunday Wolfpack (November 3rd) (6 replies)
  55. Sub Buddy - the World's First Attack Disc & TADS Computer on iOS & Android (37 replies)
  56. Are SubSim Veterans playing Wolfpack? (10 replies)
  57. Duration of asdic searches? (14 replies)
  58. Missing wind at Wolfpack? (3 replies)
  59. Modelling the Vickers Wellington (6 replies)
  60. Onkel Neal's Friday Night Wolfpack Game Sessions (20 replies)
  61. Some roaming escorts? (15 replies)
  62. Wolfpack: Screenshots & Video (4 replies)
  63. Wolfpack tonnage (0 replies)
  64. Hey Neal and mods: Can we get a stickied screenshots thread going? (3 replies)
  65. Problem with UZO bearing (1 replies)
  66. Bug report 0.20 update (1 replies)
  67. Mission start option idea (4 replies)
  68. Convoy starting point... maybe is it a bug? (0 replies)
  69. Bug: UZO & Map (0 replies)
  70. how to adjust trim tank? (5 replies)
  71. How is merchant speed affected by panic? (2 replies)
  72. Your procedure for when the convoy scatters? (5 replies)
  73. Suggestion: different brightness of optics (2 replies)
  74. Does the angle of the target ship affect speed taking. (4 replies)
  75. Negative tank & Diving Procedure (2 replies)
  76. Dive Officer Bot: Controls need explanation (6 replies)
  77. Feature request: per-boat switch to disable bots (1 replies)
  78. Things I definitely DON'T want in Wolfpack (22 replies)
  79. Getting the protactor or even bearing lines to match my relative heading. (12 replies)
  80. More External Views? (1 replies)
  81. Getting Bot to hold peridepth at 0kts. (5 replies)
  82. Wolfpack the most realistic U-boat game? (7 replies)
  83. How to hold the boat at 0 knots at 12 meters periscope depth. (0 replies)
  84. Torpedo Time to Impact (6 replies)
  85. AOB Question (3 replies)
  86. BUG Report: 0.19 (0 replies)
  87. Hydrophone Distance Estimation (27 replies)
  88. First Play (0 replies)
  89. Map symbols - best practice (0 replies)
  90. Some eye-candy necessary -- Yes or no ? (8 replies)
  91. 2 New Kapitans (5 replies)
  92. How to pause the game (27 replies)
  93. Smoke screens . (9 replies)
  94. Newbie relief (5 replies)
  95. Playable destroyers?? (19 replies)
  96. Dev Question: is a Pacific/Allied sub setting PLANNED? (0 replies)
  97. Wolfpack Website (2 replies)
  98. SINGLE PLAYER MODE! (10 replies)
  99. Day one on subsim (4 replies)
  100. Wolfpack BdU Variant Mod (6 replies)
  101. Recommended system, need some advice! (12 replies)
  102. Sneak Peek - Wolfpack BdU Campaign (11 replies)
  103. NEWBIE (2 replies)
  104. Game freezes when abort mission (7 replies)
  105. Impact Angle on TDC (3 replies)
  106. Newbie about to decide? (16 replies)
  107. Feature request: quick skirmish mode (2 replies)
  108. Easiest position for starting out (6 replies)
  109. Minor bug: Modifier keys in undo command on map (2 replies)
  110. Just thanks (0 replies)
  111. Devs making $$ ? (1 replies)
  112. sonar range on destroyers (0 replies)
  113. BUG REPORT: In-game timer is inaccurate (5 replies)
  114. Red Light questions (7 replies)
  115. 5+ 10+ torpedoes simultaneous impact (3 replies)
  116. Wolfpack 0.18 Torpedo run before turn problem (20 replies)
  117. Steam purchase question (1 replies)
  118. "Zen-like experience of operating an authentically rendered German U-boat" (0 replies)
  119. Today I saw the first work up of single player: Lone Wolf mode (56 replies)
  120. Slide Rule Targeting Series (17 replies)
  121. Anyone seen the new Das Boot TV Miniseries? (6 replies)
  122. Suggestions for the map (6 replies)
  123. Guide to Determining Shooting Data (4 replies)
  124. Update 0.17 is out! Time to hit rock bottom! (10 replies)
  125. The GPS position (1 replies)
  126. Back to the Future (0 replies)
  127. BUG REPORT: Tutorial Mode Target Speed not updating (3 replies)
  128. Bug Report: Deck gun controls when looking at identificaton manual (2 replies)
  129. Looking for a no BS Assesment (8 replies)
  130. Torpedo type/speeds (4 replies)
  131. depth keeping as solo and diveplanes up or down? (9 replies)
  132. Running In From the Front - Angled Shots (0 replies)
  133. Wolfpack with a two man crew (1 replies)
  134. Join game instruction suggestion (2 replies)
  135. Role selection and prio (2 replies)
  136. Historical U-boat Plotting Techniques for Wolfpack (0 replies)
  137. Now that we have the oculus quest (1 replies)
  138. How long does a session take you on average? (5 replies)
  139. New feature: Training Mode (21 replies)
  140. TDC Question - Impact Angle (10 replies)
  141. Retranslated Wartime U-boat Commander’s Handbook (6 replies)
  142. Video - Rangefinding Using the UZO (8 replies)
  143. Videos - No-Rec-Manual Plotting and Evaluating TDC Solutions (4 replies)
  144. Maths Helper - Find Speed from plot of Distance and Time (2 replies)
  145. Simulate BDU? (4 replies)
  146. Feature request : Add a way to disable joysticks (5 replies)
  147. Video - No-TDC Angled Shot (As Described in U-boat Commander’s Handbook) (0 replies)
  148. Uboat Warfare World WW1-WWII (0 replies)
  149. Type VII systems source (2 replies)
  150. Wolfpack UnityPlayer.dll Error (5 replies)
  151. Crash Card 2019-05-05-015040 (0 replies)
  152. Single Player. (8 replies)
  153. All this sub chatter on the webz lately (3 replies)
  154. Modding? (1 replies)
  155. Ok i bought it 👍 (ANY danish player?) (2 replies)
  156. Centiradia Formular (1 replies)
  157. Wolfpack vs Uboat -- Differences ? ? Pro's/Cons (51 replies)
  158. Interesting historical info on Wolfpacks (1 replies)
  159. Wolfpack Periscope on my head bug? (2 replies)
  160. Wolfpack Help for New Crews (0 replies)
  161. Wolfpack Day Full Engagement - Videos (6 replies)
  162. Beat 1939 Hard Daytime, one boat, my thoughts on the game (3 replies)
  163. Detection Distance (7 replies)
  164. Unable to Launch Game (28 replies)
  165. Wolfpack Night Full Engagement - Videos (7 replies)
  166. Improving the 4-bearing method (with ownship moving) using Spiess TMA formula (2 replies)
  167. Hey Devs! (1 replies)
  168. Protractor matching my heading? (5 replies)
  169. Comprehensive Tutorial Redone for Wolfpack (15 replies)
  170. Escorts any good ? (6 replies)
  171. Wolfpack Tournament (8 replies)
  172. 3-Player SOPs (5 replies)
  173. 4-Player SOPs (7 replies)
  174. What is the Torpedo Speed? (3 replies)
  175. Bilge tank compressed air question (1 replies)
  176. So is this Silent Hunter 6 or what? (44 replies)
  177. [REL] Better game icon (2 replies)
  178. Wolfpack Group Names (0 replies)
  179. Time needed to locate convoy with hydrophones? (17 replies)
  180. Angle on Bow guide (8 replies)
  181. hydrophone (4 replies)
  182. Clever Maths people - I need your help! (9 replies)
  183. Crew Repairs (25 replies)
  184. Wanted: High Res Metric Manoeuvring board image (14 replies)
  185. The 2 leg attack path planning problem (2 replies)
  186. The Boyle's Law update: What impact will this have? (5 replies)
  187. Historical 2x3 bearing only method in 1941 (1 replies)
  188. Battery charge level (1 replies)
  189. Anyone willing to train me on Navigation? (1 replies)
  190. Best 'actual' snapshot & long-range shot techniques? (10 replies)
  191. 4-Bearings Technique Tool (9 replies)
  192. Deutsches Manual (1 replies)
  193. Physical Raobf and Attack Disk now available, also usable for Wolfpack (43 replies)
  194. Patch 0.15 update (9 replies)
  195. Looking for fellow Mariners (5 replies)
  196. Any math-heads used a real manoeuvring board to plot solutions? (12 replies)
  197. Target Practice (8 replies)
  198. My first MP (2 replies)
  199. Is there, or will there ever be any time compression? (17 replies)
  200. Missing TDC / Torpedo options? (4 replies)
  201. Request: Panini Projection instead of Linear (5 replies)
  202. Norwegian speaking clan? (2 replies)
  203. New Member.... (6 replies)
  204. Some questions about torpedoes and the TDC (5 replies)
  205. New to Sub Sims and Looking to get this Game (6 replies)
  206. Hitboxes (4 replies)
  207. Thank you Neal & The Devs. (1 replies)
  208. [REL] Quick Plot (1 replies)
  209. [REL] Periscope Solver Standalone (1 replies)
  210. Request: map parallel line (with suggested solution) (1 replies)
  211. Were these in Sh series? (7 replies)
  212. Can I run Wolfpack with my laptop? (3 replies)
  213. Option to depart from sub base (4 replies)
  214. Bearing change tables for speed (24 replies)
  215. Magic Numbers? (9 replies)
  216. Wolfpack hit the nail on the head (7 replies)
  217. [REL] Solution Solver 2.3 (56 replies)
  218. Wolfpack TDC Convoy Setup Tool (8 replies)
  219. Going down? (5 replies)
  220. Best torpedo percentage (3 replies)
  221. PSVR? (0 replies)
  222. Wolfpack SOPs - Who’s In? (44 replies)
  223. Just bought it (10 replies)
  224. Simulation Best Seller on page 3 (14 replies)
  225. Attack Wheel for Sale for Wolfpack (Wooden / Acrylic) (0 replies)
  226. Trolling/Griefing (3 replies)
  227. Test... (1 replies)
  228. Open sourced automatic TMA calculator (11 replies)
  229. Advice please guys (7 replies)
  230. Tortuga's Video AAR - 60k Merchants (0 replies)
  231. Does anyone know if Wolfpack has... a full and navigable world? (3 replies)
  232. German Thread only German Language please (3 replies)
  233. Mods for Wolfpack? (0 replies)
  234. Short torpedo tutorial (12 replies)
  235. DC Maximum Depth (1 replies)
  236. I so want to mos those sounds... (1 replies)
  237. RAOBF/attack disk online? (27 replies)
  238. Navigation Map (8 replies)
  239. Scapa Flow mission sugestions (12 replies)
  240. U-47 Log - Scapa Flow (0 replies)
  241. Wolfpack on Shadow (6 replies)
  242. Bug Reports Location? (2 people toggling ballast) (8 replies)
  243. Suggestions sticky (0 replies)
  244. DEVS --> Tools for Modders (5 replies)
  245. State of the sea (3 replies)
  246. Suggestion - Dedicated Server (2 replies)
  247. Phases of the Moon (5 replies)
  248. Discord and Android (0 replies)
  249. Any word on when the first update hits? (5 replies)
  250. Need some help locating convoys (8 replies)