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- Fictitious Orions Pack (0 replies)
- Updated Orions Repaints (0 replies)
- New Orion Repaints (0 replies)
- Does the Sonlysts team abandon DW (5 replies)
- Stewy's 'Harpoonervricks' (0 replies)
- Editing the 'Barent's Sea Loiter' mission ...? (6 replies)
- Fix for LwAmi 3.11 Missing/Invisible Models (2 replies)
- DW losing sound effects after a long period of no-playing (2 replies)
- AI Upscale of DW (1 replies)
- Ropucha LST Repaint (3 replies)
- Cold War Orions Repaints (2 replies)
- Repaint of Default Orion to Cold War VP-40 Texture (1 replies)
- High frequency display for wire-guided torpedoes (10 replies)
- RA 1.51 Patched....so tired of crashes (4 replies)
- A new active mod in development... (19 replies)
- Where can I get the Decompress Utility? (5 replies)
- Virginia Sonar Questions (4 replies)
- Adding engine noise to the map/nav screen? (4 replies)
- Seawolf Blue Interface Mod (0 replies)
- 688i Blue Interface Mod (9 replies)
- RA 1.51 (6 replies)
- Seawolf display color in sonar (0 replies)
- Looking for LWAMI 3.11 download. (3 replies)
- RA MH-60R issue (15 replies)
- How to skin an object such as a ship or torpedo (18 replies)
- DW: Transmission Lettering is garbled (2 replies)
- Using SCSoundEdit and RA 1.50 sfx.agg? (1 replies)
- DW Doctrine file language. (11 replies)
- problem that RA mod ceased existing on the download server (5 replies)
- Wolf´s Call & Red October Torp/Sub Active Sonar Sounds Mod (0 replies)
- Database, Texture/Model Editing Beginner Tutorials (1 replies)
- Why can I not designate tragets in LWAMI unless they are extremely close? (4 replies)
- Reinforce Alert TLAM disappears while flying (3 replies)
- Reinforce Alert Russian Voices mod fail to install (3 replies)
- Adjusting the eye-height of the sail view? (2 replies)
- Animations in DW (0 replies)
- Some modding questions (0 replies)
- TU-142 Engine sound change (0 replies)
- Mods in active development (10 replies)
- What mod has the best models (10 replies)
- How Are People Exporting .j3d Files For 3D Models (9 replies)
- Radio Transmissions in mission editor (2 replies)
- Animated Water Detail option in SC? (0 replies)
- Unplayable missions in DW (RA) and artifacts? (4 replies)
- Unplayable missions in DW (RA)? (0 replies)
- LWAMI 3.11 Fatal Error (4 replies)
- Creating a new sub: I'm absolutely lost (0 replies)
- Repainting the Mk48 Torpedo? (7 replies)
- DW + SC Reshade Workaround (Experimental) (2 replies)
- Trying to find the compass rose.. (9 replies)
- Helo programming tutorial - Reinforce Alert mod (0 replies)
- [TEC] Doctine Question Relative Bearings (0 replies)
- [TEC] ShipControlColl.dll (1 replies)
- [TEC] Increase weapons loadout Collins Class (14 replies)
- Getting rid of the CCCP banner in the Kilo Sonar Room? (6 replies)
- Fixing the FFG in RA 1.44 (1 replies)
- Which modpack is better suited for singleplayer (12 replies)
- Add new weapon type to a sub? (4 replies)
- How to change snorkel and peri depth for a submarine? (3 replies)
- RW mod 1.44 stable ? (2 replies)
- RA seems to not work for me (5 replies)
- Getting DWedit to work with steam version (0 replies)
- I can only wish DW could get like this..... (3 replies)
- Invisible J3D models and DDS Textures After Modding (5 replies)
- Shoreline in DW (2 replies)
- J3D File Format (51 replies)
- RA Mod Bad Bearings? (3 replies)
- RA and AI (0 replies)
- Pls Help RA Mod Win10 (3 replies)
- Issue with Trigger full completion (0 replies)
- 688i Red Interface Mod (15 replies)
- 3dsmax J3D export plugin. (3 replies)
- DW's Answer to CW (5 replies)
- DWX vs LWAMI mods? (7 replies)
- RA mod 1.41 with Patch #1 and #2 (30 replies)
- DWEdit Version 1.7.4.1 (5 replies)
- Improving looks of DW (41 replies)
- How to rename object names? (4 replies)
- sonar blind sector (0 replies)
- RA Mod - Torps Not Snaking (4 replies)
- Strange behavior in RA 1.40 with north korean fast attack craft (4 replies)
- SONAR DETECTION RANGE (1 replies)
- Adding BB sounds to floating objects? (7 replies)
- How to run RA Mod with LwAmi (5 replies)
- Alternate download link for RA Mod ? (3 replies)
- Narowband questions (6 replies)
- Adding TLAM to the Flight I 688s? (2 replies)
- Adding UAVs/UUV (9 replies)
- Mounting a .50 cal on a sub sail - is it possible? (3 replies)
- Model Additions Help (0 replies)
- yasen class for RA? (4 replies)
- Ra weapons quick reference card (4 replies)
- [TEC] LWAMI 3.11 Install Problem (2 replies)
- Mods and Linux (11 replies)
- ATTN: Steam install has mis-named directory under ..\Audio (0 replies)
- RA DWX Install Issue and Question (9 replies)
- Problem with separated installation for RA and LWAMI (1 replies)
- Matchup system implementable? (0 replies)
- RA mod Questions.... (0 replies)
- Is there an updated Ohio model for RA (2 replies)
- Playable [I]Virginia[/I]? (4 replies)
- Triangle Limits and 3DSMax exporter. (0 replies)
- Unique object sonar profile in Database (0 replies)
- Adding units to other nations? (0 replies)
- OPACITY CHANNEL (0 replies)
- further mod development (1 replies)
- Problems with modding the USNIDATAs... (0 replies)
- Enemy torpedoes freezing (0 replies)
- SH5 teleport to station (1 replies)
- JSGME (Jonesoft Generic Mod Enabler) (5 replies)
- Making AI Kilos Playable? (5 replies)
- Problems with RA 1.36 - sounds (1 replies)
- Attribute weapons to a country (2 replies)
- Link contacts? (5 replies)
- Importing Models? (0 replies)
- LWAMI and sound mods? (1 replies)
- RA Help! (4 replies)
- LWAMI or RA? (6 replies)
- Q concerning cSpeedNoise (4 replies)
- Understanding CIWS mod doctrines files (1 replies)
- Recommendation for still active DW forum. (3 replies)
- Some shots of new clouds. (3 replies)
- RA Mod: how to install russian Kilo Panels? (0 replies)
- remove colors sonar akula II improved (0 replies)
- Mod Comparisons (14 replies)
- Making units playable? (10 replies)
- Making other nations playable (3 replies)
- someone have the direct download for the RA mod? (5 replies)
- Does Dangerous Waters + mods replace Fleet Command? (2 replies)
- unable to assign sonar tracker (3 replies)
- Reinforce Alert DWX v1.35 (0 replies)
- Surface ship throttles (8 replies)
- Making Tresher SSN drivable (0 replies)
- Missions request: Collins (RA Mod) (4 replies)
- Change Control Panel (1 replies)
- A multi-mod test (6 replies)
- Sonar Color Display Change (8 replies)
- Great Lakes (0 replies)
- Payload change (4 replies)
- Canadian Playables ? (3 replies)
- Enemy torpedo tracking. (3 replies)
- Misplaced Weapons? Incorrect Meshes? (5 replies)
- decompress.exe and cmputil.exe (14 replies)
- Aircraft Discussion (3 replies)
- sensor dialog dw edit (2 replies)
- Any "Anachronistic" type mods/maps (i.e. 688 vs WWII platforms) out there? (3 replies)
- RA where are those mentioned drivable subs (4 replies)
- Reinforce Alert need help! no bat file found no install (10 replies)
- is it working? (1 replies)
- DW 3D model format (16 replies)
- How install the 311 version? (13 replies)
- Victor III Mod (5 replies)
- Mods descriptions?? (4 replies)
- Model for Pirate attack speedboat (0 replies)
- SubAtkSub Doctrine (0 replies)
- HOW TO: Assign a Dynamic Group to a Dynamic Location...? (1 replies)
- RA install steps please (5 replies)
- Any other DWX projects going on? [Aside from LwAmi, AT, RA, MS] (0 replies)
- LWAMI 3.11 Released (129 replies)
- New RA Mission: South Pacific Showdown (4 replies)
- Drivable platforms (3 replies)
- What has been changed with the latests DWX version? (5 replies)
- Playable carrier? (2 replies)
- Floating Oil-Rigs and SoS Signal mod v1.2 (1 replies)
- Hi all, (0 replies)
- RA mod and win7 (23 replies)
- Adding playable platforms. (13 replies)
- Reinforced Alert Mod 1.31 - MP sync issues (3 replies)
- atabase error 13080 (2 replies)
- Reinforced Alert Mod 1.31 - Invisible Missiles (2 replies)
- Reinforced Alert Mod 1.31 - Disappearing Harpoons (1 replies)
- Downloading LwAmi v3.09 (3 replies)
- DWX 1.3 weird connections (9 replies)
- Heads up only. DWX 1.3 is released. (2 replies)
- Lwami vs RA Mod (3 replies)
- Solution for non-english mod/interface problems (0 replies)
- Where to Start (2 replies)
- Database: Passive Sonar (1 replies)
- Testing Post (1 replies)
- Changing where a sub's sound files are located. A Linux compatibility problem. (0 replies)
- Doctrine Syntax-Checker (0 replies)
- TA-29 vs Sphere sensitivity ... (1 replies)
- NEEDED! A complete,single file,RA install (6 replies)
- TA in LwAmi 3.10 SSN21 TB-16 vs TB-29 (4 replies)
- LWAMI crashes (4 replies)
- DWX Missions Ver 1.2? (1 replies)
- [REQ]Higher Time Acceleration (6 replies)
- I want mods (9 replies)
- recommended mods for me (2 replies)
- replay.dat editor (0 replies)
- Firing at Air Targets with the 76mm (0 replies)
- Dangerous Waters Random Mission Generator (52 replies)
- Strange AI sub behaviour DWX 1.0 (4 replies)
- Any of the .exe tinkering modes (RA?) address DW's graphics problems? (1 replies)
- Disabled towed arrays on US subs in LWAMI 3.10 (8 replies)
- Did I install RA and LWAMI correctly? (6 replies)
- Important: Ra 1.01 torpedo feature/bug (11 replies)
- regular scan for threats? (0 replies)
- Special Scenarios for DWX 1.1 (0 replies)
- The LWAMI 3.11 Preview Thread (219 replies)
- RA 1.1 or DWX 1.1 is OUT [Pointer only] (20 replies)
- LWAMI 3.10 Released (84 replies)
- The DW Mod Scene - Ok, WTF? (43 replies)
- question about MODs use. (5 replies)
- [REL] Drifter Mod (2 replies)
- How to edit data files for SH III??????? (1 replies)
- [Req] 3D model converter (3 replies)
- Stereguschyy class Corvette (2 replies)
- Making a game? (4 replies)
- A Chinese navy for the 21st Century (20 replies)
- Adding DSRV to Ohio SSBN (0 replies)
- So what's been happening? (4 replies)
- free / open source naval 3D models (1 replies)
- Unofficial and Unsupported SC, FC, DW, .J3D Plugin (1 replies)
- 76MMgun angle problem (7 replies)
- MillSab Mod Discussion here (19 replies)
- Anyway to consolidate all mods in one folder? (5 replies)
- Creating new Models (1 replies)
- DWX bug: Special forces issue while playing as Trafalgar class (0 replies)
- DWX -- When do ships decide to use active sonar? (0 replies)
- A doctrine problem in DWX (6 replies)
- Can't get DWEdit to work with the DWX database? (3 replies)
- Newb and mods (2 replies)
- DWX - Tomahawk waypoints broken (6 replies)
- Trafalgar Class (1 replies)
- A concern for sub launched anti ship missile in DWX 1.0 (10 replies)
- delete sfx.agg entries (4 replies)
- Over-ride DB defined platform specific WAV assoc (0 replies)
- New playable unit (1 replies)
- Song Class Chinese Interface (7 replies)
- DWX Simple question How to get Doctrine New Fix to work (1 replies)
- Multiplayer match-up MOD (2 replies)
- Interface Colors (4 replies)
- how to control torpedo in two speed (0 replies)
- Mods? Two questions (2 replies)
- LWAMI 3.09-3.10 bug advisory and request for help (72 replies)
- my DWX---share fun (20 replies)
- Russian new beast--- SSBN 955 (12 replies)
- RA - Alfa Drivable (0 replies)
- Adding tactical nuke warheads? (3 replies)
- Weapon Loads Limits (57 replies)
- Expanding the playable Map? (19 replies)
- Take the Mk13 launcher off the Perry! (1 replies)
- OHP Turing (1 replies)
- Adding new model to Dangerous Waters (0 replies)
- LwAmi USNI Addon ? (4 replies)
- Debug error on LWAMI install (5 replies)
- As requested NEW KILOs (66 replies)
- The helicopters of the AI does not throw well the sonobuoys. (0 replies)
- New canadian CPF model (3 replies)
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