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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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Now that the 1.4 patch is officially out ( http://forums.ubi.com/eve/forums/a/t...5/m/9151054216 ), I thought it would be good to start a list of the mods that work with it.
Please read each thread for each individual mod carefully. Some of the mods listed below contain parts of each mod creating a larger mod package. Make sure to read that the mod is compatible with the mods you have already installed. The major mods that can be combined into a larger mod package are: TM or Trigger Maru RFB or Real Fleet Boat These two mods consist of playability and realism. You can only pick one and the links can be found below. Read over both and decide which suits you. RSRD or Run Silent Run Deep This mod handles historical shipping traffic. It can be combined with TM or RFB. The link is found below and make sure you choose the correct download for the choice you made in TM or RFB. Also, this mod will work if you run stock version and do not care to use RFB or TM. ROW or Reflections on the Water This is a total environmental modification of the game. This can run with either TM or RFB. The link is below. Make sure you download and install in the correct order as outlined in the thread. These three are highlighted in red below. Normal installation with JSGME for these mods are: Using Trigger Maru ROW TM RSRD Using RFB ROW RFB RSRD Also, these mods can run independently with the stock game. All mods can be activated using JSGME. The major mods are as follows: Run Silent Run Deep Historical Traffic Mod/RSRD: http://www.subsim.com/radioroom/showthread.php?t=123467 Real Fleet Boat/RFB: http://www.subsim.com/radioroom/showthread.php?t=111770 Real Fleet Boat with ROW: http://www.subsim.com/radioroom/showthread.php?t=125529 Trigger Maru/TM: http://www.subsim.com/radioroom/showthread.php?t=115258 ROW Reflections on the Water (environmental mod still in the works, watch this thread): http://www.subsim.com/radioroom/showthread.php?t=122408 New work on ROW by Kriller2: http://www.subsim.com/radioroom/showthread.php?t=130150 W-Clear's Environment Mod: http://www.subsim.com/radioroom/show...d=1#post786156 ------------------------------------------------------------------------------------------------------------------------ Texture mods: Oakgrooves textured dials mod. Find it here: second link is a button fix if you are using RFB or TM as part of your mod scheme: http://www.subsim.com/radioroom/showthread.php?t=118902 http://www.subsim.com/radioroom/show...d=1#post716410 Seafloor Mod: http://www.subsim.com/radioroom/showthread.php?t=131849 Metal Interface mod/textured dials mod: http://www.subsim.com/radioroom/showthread.php?t=122689 Ship textures. Find it here: http://www.subsim.com/radioroom/showthread.php?t=125556 http://www.subsim.com/radioroom/showthread.php?t=129062 Warship Retextured Mod http://www.subsim.com/radioroom/showthread.php?t=125556 High Res Submarine Skin Mod: http://www.subsim.com/radioroom/show...d=1#post722860 http://www.subsim.com/radioroom/showthread.php?t=113835 Modded watches: http://www.subsim.com/radioroom/show...075#post684075 Crew uniform/hat mod: http://www.subsim.com/radioroom/show...niform+dolphin ------------------------------------------------------------------------------------------------------------------------ Combo mod packages: Super mod pack and growing!: http://www.subsim.com/radioroom/showthread.php?t=126250 Kitchen Sink Mod(mod combo pack): http://www.subsim.com/radioroom/show...ight=mess+hall ----------------------------------------------------------------------------------------------------------------------- Radio mods and sound mods: Radio Honolulu/radio mods/Radio Managers: http://www.subsim.com/radioroom/show...light=midnight http://www.subsim.com/radioroom/showthread.php?t=126455 http://www.subsim.com/radioroom/showthread.php?t=120510 http://www.subsim.com/radioroom/show...869#post724869 http://www.subsim.com/radioroom/showthread.php?t=119668 Crew voices in Italian language mod: http://www.subsim.com/radioroom/showthread.php?t=125618 Depth Charge Splash Warning Sound Mod: http://www.subsim.com/radioroom/showthread.php?t=126127 --------------------------------------------------------------------------------------------------------------------------- Play enhancment mods: NSM...natural sinking mod: http://www.subsim.com/radioroom/showthread.php?t=120269 Prolonged Evasion Mod: http://www.subsim.com/radioroom/showthread.php?t=126070 ------------------------------------------------------------------------------------------------------------------------ Other mods for players enjoyment: New recognition manual: http://www.subsim.com/radioroom/showthread.php?t=125650 Kill Flags Mod: http://www.subsim.com/radioroom/showthread.php?t=122870 Manual Targeting Range Fix: http://www.subsim.com/radioroom/showthread.php?t=126016 Better Scope and Tools Mod: http://www.subsim.com/radioroom/showthread.php?t=126048 Captains Log Mod: http://www.subsim.com/radioroom/showthread.php?t=113536 MODDING TOOL: http://www.subsim.com/radioroom/showthread.php?t=109854 http://www.subsim.com/radioroom/showthread.php?t=119571 http://www.subsim.com/radioroom/showthread.php?t=124340 Missing dials fix introduced by patch 1.4: http://www.subsim.com/radioroom/showthread.php?t=126188 A Girl In Every Port - A utility to randomly change the photo on the captain's desk. http://www.subsim.com/radioroom/showthread.php?t=121154 Captain's Desk Photo Mods http://www.subsim.com/radioroom/showthread.php?t=124851 ini pack(changes places of watch, recognition book, etc.): http://www.subsim.com/radioroom/show...d=1#post722881 Raise and lower SD radar: http://www.subsim.com/radioroom/showthread.php?t=127815 Night Attack Package: http://www.subsim.com/radioroom/showthread.php?t=128581 Gato Interior Overhaul: http://www.subsim.com/radioroom/showthread.php?t=128890 Four Blade Prop Fix: http://www.subsim.com/radioroom/showthread.php?t=129439 Submaine Damage analyzer: http://www.subsim.com/radioroom/showthread.php?t=114405 Improved optics: http://www.subsim.com/radioroom/showthread.php?t=129941 SH4 Speech: http://www.subsim.com/radioroom/showthread.php?t=119430
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 02-28-08 at 02:26 PM. |
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#2 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Imperial Nomograph Only v1.4
http://www.subsim.com/radioroom/showthread.php?t=125967 Mini Chrono, Imperial Nomograph & Classic Worn Scopes COMBO for v1.4 New Update Released! Revision A! Now Available with CapnScurvy's SCAF1.1 http://www.subsim.com/radioroom/showthread.php?t=125972
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Last edited by ATR-42; 12-26-07 at 09:40 PM. |
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#3 |
Stowaway
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AVGWarhawk,
Thanks for this comprehensive list of 1.4 upgrades. Sorely needed. ![]() ![]() ![]() Again, just to help the newbies, it is suggested that you remove all your missions except the Autosaves if you are in a campaign and then load your mods. Previous missions will not work, only Autosaves in port. As I said previously, I will not upgrade until the end of the war which is fast approaching for me. Thanks again to all that helped or participated in the development of these mods. Regards Jib01 ![]() ![]() ![]() |
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#4 |
Canadian Wolf
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Thanks for starting this anew AVG
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#5 |
Stowaway
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This is super, a great service from you. Thanks! :p
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#6 |
Lucky Jack
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Your welcome. BTW, it is something special...the reference...this is were we keep the dancing girls.:p
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#7 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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AVG... would it be possible to add an update 'Date' with every compatible mod listed, as it would be easier to keep track of the mod updates.
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#8 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#9 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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GIRLS!!!!!...What do you do with them....
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#10 |
Lucky Jack
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Clay, has it really been that long?
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#11 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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Nah, his one wheel has a 'flat' (puncture) so he keeps going around in circles, and cannot catch any, and while cursing about this his false teeth keep falling out..
heh heh! AArrrgghhh - I don't like the look of being a medic. It's against my morality ![]() |
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#12 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Captain Cox's uniform mod...buried deep in the forum, but it still works really well with V1.4
http://www.subsim.com/radioroom/show...niform+dolphin
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#13 |
Lucky Jack
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Added ATR-42, thanks!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 |
Seaman
![]() Join Date: Dec 2007
Location: B.C. Canada
Posts: 36
Downloads: 13
Uploads: 0
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Night Attack Mod Pack - By Thendash
http://www.subsim.com/radioroom/showthread.php?t=128581 |
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#15 |
Lucky Jack
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Done deal man and very cool. I hate that bright as day recognition manual.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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