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Old 12-02-07, 07:41 AM   #1
nvdrifter
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Default [REL] Depth Charge Drop Splash Warning v1.0

**Released**

Depth Charge Drop Splash Warning v1.0 for Silent Hunter 4 v1.4

I made this simple little mod because in SH4 unfortunately there is no sound man verbal warning when depth charges are dropped into the water by enemy escorts. What this mod does is make the depth charge drop splashes fairly audible inside the sub when they are dropped by enemy escorts. This is only the first version and I tried not to make the splash too loud. Depth charge drop splash sounds from distant escorts won't be audible, but closer splash sounds will. Hopefully this mod will give you a little bit of warning when depth charges are dropped near you.

Sorry everyone that I couldn't enable the sound man DC voice warning. Damn thing is broken. Probably hardcoded. Hopefully this is the next best thing. Hope everyone enjoys it.

Download improved v1.01a here:
*temporarily unavailable. Switching server hosts*

Last edited by nvdrifter; 12-12-07 at 09:42 AM.
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Old 12-02-07, 07:49 AM   #2
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Quote:
Originally Posted by nvdrifter
**Released**

Depth Charge Drop Splash Warning v1.0 for Silent Hunter 4 v1.4

I made this simple little mod because in SH4 unfortunately there is no sound man verbal warning when depth charges are dropped into the water by enemy escorts. What this mod does is make the depth charge drop splashes fairly audible inside the sub when they are dropped by enemy escorts. This is only the first version and I tried not to make the splash too loud. Depth charge drop splash sounds from distant escorts won't be audible, but closer splash sounds will. Hopefully this mod will give you a little bit of warning when depth charges are dropped near you.

Sorry everyone that I couldn't enable the sound man DC voice warning. Damn thing is broken. Probably hardcoded. Hopefully this is the next best thing. Hope everyone enjoys it.

Download here:
http://files.filefront.com/Depth+Cha.../fileinfo.html
Nice work nvdrifter, this should help make up for the broken DC voice warning. Thanks again


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Old 12-02-07, 09:10 AM   #3
kapitan_zur_see
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nice work
It's really a pain in the ass, there's so much thing your crew not tell you...! not to mention critical things. You sure it's broken though? I remember Leo was saying he was part time working on a mod to correct and fix all instances of all sentences that existed as sound files but weren't triggered in the game... He didn't complied about it not being doable, just that he lacked time with ROW

Anyway, that's a good solution as for now
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Old 12-02-07, 09:25 AM   #4
nvdrifter
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Quote:
Originally Posted by kapitan_zur_see
nice work
It's really a pain in the ass, there's so much thing your crew not tell you...! not to mention critical things. You sure it's broken though? I remember Leo was saying he was part time working on a mod to correct and fix all instances of all sentences that existed as sound files but weren't triggered in the game... He didn't complied about it not being doable, just that he lacked time with ROW

Anyway, that's a good solution as for now
Wow. I didn't know that. I myself couldn't figure it out. But sounds like Leo is fixing it. Good news.
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Old 12-02-07, 09:29 AM   #5
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Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by kapitan_zur_see
nice work
It's really a pain in the ass, there's so much thing your crew not tell you...! not to mention critical things. You sure it's broken though? I remember Leo was saying he was part time working on a mod to correct and fix all instances of all sentences that existed as sound files but weren't triggered in the game... He didn't complied about it not being doable, just that he lacked time with ROW

Anyway, that's a good solution as for now
Wow. I didn't know that. I myself couldn't figure it out. But sounds like Leo is fixing it. Good news.
I should have mentioned that, check out the thread:http://www.subsim.com/radioroom/showthread.php?t=121827


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Old 12-02-07, 10:11 AM   #6
nvdrifter
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by kapitan_zur_see
nice work
It's really a pain in the ass, there's so much thing your crew not tell you...! not to mention critical things. You sure it's broken though? I remember Leo was saying he was part time working on a mod to correct and fix all instances of all sentences that existed as sound files but weren't triggered in the game... He didn't complied about it not being doable, just that he lacked time with ROW

Anyway, that's a good solution as for now
Wow. I didn't know that. I myself couldn't figure it out. But sounds like Leo is fixing it. Good news.
I should have mentioned that, check out the thread:http://www.subsim.com/radioroom/showthread.php?t=121827


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Thanks for the link. Is Leo still working on this? :hmm:
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Old 12-02-07, 10:56 AM   #7
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Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by kapitan_zur_see
nice work
It's really a pain in the ass, there's so much thing your crew not tell you...! not to mention critical things. You sure it's broken though? I remember Leo was saying he was part time working on a mod to correct and fix all instances of all sentences that existed as sound files but weren't triggered in the game... He didn't complied about it not being doable, just that he lacked time with ROW

Anyway, that's a good solution as for now
Wow. I didn't know that. I myself couldn't figure it out. But sounds like Leo is fixing it. Good news.
I should have mentioned that, check out the thread:http://www.subsim.com/radioroom/showthread.php?t=121827


RDP
Thanks for the link. Is Leo still working on this? :hmm:
Nah, he put it in the back burner and concentrated on ROW. I hope he'll continue working on this one day. Provided his health allows it, of course.
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Old 12-02-07, 01:13 PM   #8
Ducimus
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Thank you! This is one of my biggest pet peeves in the game!
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Old 12-02-07, 01:22 PM   #9
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Very Nice! Good Work!!!

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Old 12-02-07, 01:28 PM   #10
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Nicely done! Thx!
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Old 12-02-07, 01:36 PM   #11
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If it proves impossible to get the crew to say, "depth charges in the water, sir" could the phrase be added to the beginning of the spash sound itself?

Or would that be annoying after a while?
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Old 12-02-07, 01:37 PM   #12
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Quote:
Originally Posted by tater
If it proves impossible to get the crew to say, "depth charges in the water, sir" could the phrase be added to the beginning of the spash sound itself?

Or would that be annoying after a while?
Hmm...:hmm:
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Old 12-02-07, 01:41 PM   #13
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Interesting idea.

I just have to say, i just tested this against bungo pete, and it works REALLY well. I really love this mod.

I did find one are that could be improved (if possible), is i noticed that the sound of the water being throw up in the air when the depth charge explodes (as if your view point was on the surface), is also audible once the depth charge explodes.
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Old 12-02-07, 02:51 PM   #14
Peto
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I noticed the same thing Ducimus mentioned. Maybe able to do a work around that by EQing the high frequencies down :hmm:. As far as volume--my vote is that they're loud enough--I might even turn them down some for my taste. that way I won't hear them unless they are Close (ie-in damage potential range).

Again--Nice job NV!!!!
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Old 12-02-07, 04:15 PM   #15
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Great job!

Please, anybody can upload this in another server? I can´t d/l any file from filefront .

THX!
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