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Old 05-12-07, 07:00 PM   #166
WWSandMan
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Just a bump to note that RFB is at version 1.24 now; link in first post of this thread is still good though.
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Old 05-12-07, 07:52 PM   #167
Redwine
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Another small contribution...

Die Slowly Stage 13 :

http://www.subsim.com/radioroom/showthread.php?t=114499

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Old 05-14-07, 11:51 PM   #168
Gizzmoe
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Sorry that I haven´t updated the list for so long, I´ve been pretty busy with RL stuff recently. I´ll update it later today or tomorrow.
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Old 05-16-07, 02:12 PM   #169
kakemann
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Kakemann and ATR-42's SH4 Music FIX

http://www.subsim.com/radioroom/showthread.php?t=114728

Fixes missing music in the stock game!

Would be great if you added this to the list!



There is also a Updated Kakemann's improved escorts.
The versionnumber is 1.4 now. Can you change this as well?
Same thread only new versionnumber!


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Old 05-18-07, 12:59 AM   #170
CaptainCox
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Smaller Seabed Rocks
http://www.subsim.com/radioroom/showthread.php?t=114813
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Old 05-18-07, 10:48 AM   #171
panthercules
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Your list of mods is a great addition - really helpful to be able to see all these cool things in one place.

I haven't really done much with SH4 so far other than a few tweaks to menu_1024_768.ini to do things like enlarge the captain's log display (to display custom log entries - see http://www.subsim.com/radioroom/show...378#post518378 ), start the TBT screen with the torpedo panel closed - see http://www.subsim.com/radioroom/show...024#post532024 , and move the message log into a better position (see - http://www.subsim.com/radioroom/show...527#post528527 ). Are things like that worth listing somewhere on your compilation?

Also, I didn't see things on the list like the great tweak someone did to fix the binoculars so they aren't blocked by the conning tower when you scan the horizon (Mav87th's camera mod - see http://www.subsim.com/radioroom/show...041#post534041 ) - would that be something that should be listed here? (I'm not sure if this is the one that's mentioned in the "recently added" section, but I didn't see it on the actual list itself and I couldn't get the link in the recently added section to work for some reason). Also, things like uzihead's tweak to add torpedo info tooltips (see http://www.subsim.com/radioroom/show...d=1#post517036 ), and the tweak to fix the "flying sub" problem by changing one of the wave state 4 settings (can't find the link ATM).

A lot of those sorts of things can get kinda buried in obscure threads but it might be useful to some folks if they were collected on a list like this.
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Old 05-20-07, 03:18 AM   #172
DarkShip
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Added a new version of the ISI mod for Ducimus's Flavored to Taste v2.x and Trigger Maru v1.x mods.

Available here:
http://www.subsim.com/radioroom/showthread.php?t=110564

Cheers,

DS
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Old 05-20-07, 08:14 AM   #173
wetwarev7
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New 2D interior mod (Captains Bunk)

http://www.subsim.com/radioroom/showthread.php?t=114979
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Old 05-20-07, 10:37 AM   #174
CaptainCox
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Map Table Mod 1.0
http://www.subsim.com/radioroom/showthread.php?t=114958
Pretty please.
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Old 05-23-07, 02:06 PM   #175
ATR-42
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Default Nomograph Combo Update

http://www.subsim.com/radioroom/showthread.php?t=115257

Update of combo mod to use
Better Scopes Worn or Clean, Nomograph, Mini Chrono, and a small heading needle.
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Old 05-24-07, 06:35 PM   #176
MaxT.dk
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KillerSub - Bring the Hell back to Earth!

http://www.subsim.com/radioroom/showthread.php?t=115333


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Old 05-24-07, 10:36 PM   #177
U-Bones
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Strict Ranges 1.0
http://www.subsim.com/radioroom/showthread.php?t=115341
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Old 05-26-07, 08:17 PM   #178
Redwine
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Update please ... :p
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Old 05-27-07, 11:50 AM   #179
Gizzmoe
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Quote:
Originally Posted by Redwine
Update please ... :p
Yes, sir, update is on the way...
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Old 05-27-07, 12:38 PM   #180
Gizzmoe
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List update.

Trigger Maru v1.2 - Updated version of the mod pack (formerly known as Flavored to Taste)
Real Fleet Boat v1.27 - Updated version of the mod pack
AI ship Horse Power fix
x2 - Periscope Zoom
Sun Mod - New halo pattern and added subtle lens flare effect

Strict Ranges 1.0 - Changed fuel efficiency
KillerSub - Unrealism mod
Floating Debris (converted from SHIII)
Sub speed mod
Combo of Better Scopes Nomograph and Mini Chrono

Better Leaks Mod
Gun range & Ammo
PPI Circle Range Mark v1.2 - Radar range circles
2D Interior (Captain's Bunk)
Map Table Mod 1.0

US Naval Submarine School Mod - Adds a more realistic submarine school feeling to the game's tutorial missions
Smaller Seabed Rocks
Darker Clipboard (Captains' Log)
Kakemann and ATR-42's Silent Hunter 4 Music Fix
Die Slowly Stage 13 - Changed hitpoints for ships

Love post-process filters but tired of that grainy effect?
Fix to start TBT screen with Torpedo panel closed
Officer Rank Insignia 1.1
Medium thick-thinner water in limber holes
Reduced Patrol objectives Radius

Damage-Analyzer II - Savegame analyzer to get information about all damages of the sub.
Bow-Conning Tower Foam Mod
New plants for northern waters
Fix to move Message Log on start-up
Patrol Mod - New starting locations/patrol enhancements

Free sight for sonarman (at the dials)
Mav's Camera Mod v.2 - Tweaked camera.dat for Bino, Uzo, Periscope, ...
Tweak File for SH4 Cameras.dat
New Heavy Guns Sound
Improved Scene.dat Tweakfile

Black Map Contacts Mod v.1.1 - All contact lines are black
"Ahead 2/3" Sound Mod + Missing "Crash Dive" Voices
Automated Campaign Editor v0.3
FooBor's High-res skins, Balao (clean & weathered)
Assisted Plotting Mod v1.2 - Attempts to simulate various crew member positions including geoplotter and sonar bearings applied to the navigation map
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