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  1. DC sounds - any tips? (3 replies)
  2. Fascinating account of actual u-boat patrol (0 replies)
  3. The Music Player - We must have more tunes (2 replies)
  4. Current Wolfpack update (0 replies)
  5. Reasoning as to why playable escorts are needed. (7 replies)
  6. Very interesting film - DC's v Hedgehog (2 replies)
  7. Beta 0.26 feedback (2 replies)
  8. Getting started in Wolfpack? (0 replies)
  9. Specsavers Ad (1 replies)
  10. Need help with ship identification (4 replies)
  11. How to recharging batteries in 0.26beta? (5 replies)
  12. mission editor (6 replies)
  13. Unable to operate engines manually (single player) (3 replies)
  14. Some interesting figures on DC/Hedge-hogs (0 replies)
  15. German speaking crew to join? (4 replies)
  16. In game voice issue (7 replies)
  17. Wolfpack: Unofficial Screenshot-Video Thread (1 replies)
  18. another route for engine bots? (4 replies)
  19. Fastest means of organising preflood from surfaced condition? (12 replies)
  20. wolfpack min specs? (1 replies)
  21. Has it Really Been a Year Since a Beta Release? (8 replies)
  22. Wolfpack Academy film - battery charging? (3 replies)
  23. tool-tips for new wheels and valves? (0 replies)
  24. A few new ideas (192 replies)
  25. The Future of Sub Buddy (3 replies)
  26. A annoyance that REALLY needs solving (2 replies)
  27. What works - and what doesn't (of the new stuff) (6 replies)
  28. Vertical distance chart (4 replies)
  29. Angle of bow does not want to work (9 replies)
  30. observer crew position (2 replies)
  31. Early access? (0 replies)
  32. In the absence of playable escorts.... (4 replies)
  33. The Wolfpack Duyfken pact welcomes new players (6 replies)
  34. Loving this game (2 replies)
  35. RPM and Sub Speeds (2 replies)
  36. Seniority (2 replies)
  37. Concerning Adding Crew (2 replies)
  38. Is VR Planned? (7 replies)
  39. J'attendrai (2 replies)
  40. Handy Feature Request: Pointing (0 replies)
  41. Wolfpack on Bluesnews, This Morning! (1 replies)
  42. Map, gridline and font colors at nav station (2 replies)
  43. Looking for a crew to join! (2 replies)
  44. I haven't decided (3 replies)
  45. A New Player Has Entered The Chat (0 replies)
  46. Controlling boat from bridge (3 replies)
  47. Spanish translation (1 replies)
  48. Engine Hydrolocking, Airspace (13 replies)
  49. Wolfpack Academy: questions, suggestions, or comments (61 replies)
  50. The deck gun sequence (0 replies)
  51. Want to be a navigator!/? (2 replies)
  52. Ideas for escort implementation (6 replies)
  53. the AFK button (1 replies)
  54. i did not know this (4 replies)
  55. Issue opening a new Steam account (2 replies)
  56. Dutch crew? (0 replies)
  57. Making missions ideas (2 replies)
  58. Bug in making missions? Mission the long run (0 replies)
  59. Bug report: ??? (2 replies)
  60. Regarding issues with network exploits and griefing (0 replies)
  61. Wolfpack Target Calculator (3 replies)
  62. graphic bug - ocean horizon noise/static (8 replies)
  63. Next Beta Release? (8 replies)
  64. Idea: lip-synched moving lips to voice? (2 replies)
  65. Wolfpack problem? (4 replies)
  66. U-BOOT Kamp SAT Dec 10 with new captain training (7 replies)
  67. Suggestion and player retention thoughts (13 replies)
  68. playable characters (6 replies)
  69. single player (6 replies)
  70. Interactive diesels. Hydraulic clutches. Electrical switchgear. e-motor controllers (3 replies)
  71. updated Wolfpack VoiceAttack pack 1.2 available (0 replies)
  72. Has this community been overtaken by this game. (19 replies)
  73. Updated Voice attack pack for Wolfpack available (2 replies)
  74. fps (3 replies)
  75. Feature Request: Airplanes! (0 replies)
  76. Wolfpack VoiceAttack Pack now available in downloads (5 replies)
  77. Beta testers needed for Wolfpack VoiceAttack pack (10 replies)
  78. Feature request (4 replies)
  79. Suggestion: AI Shadow Reports (2 replies)
  80. Bots not following depth orders in beta .26Q (5 replies)
  81. Bug: Ballast tanks fail to fill (3 replies)
  82. anyone interested in a game Sunday? (4 replies)
  83. Suggestion: Historical “In Between” Speeds (0 replies)
  84. Big match (0 replies)
  85. Type VII Interior Tour Series (33 replies)
  86. Changing Captain name (3 replies)
  87. Interior Brushpaint and Orange Peel Test (10 replies)
  88. What are the odds two U-Boats meet in the mid-Atlantic? (3 replies)
  89. Grim Reapers tour the Wolfpack U-Boat for the first time (2 replies)
  90. Voice attack (11 replies)
  91. Searchlight Color (6 replies)
  92. First Post - Take 2? (6 replies)
  93. Animated diesels + easy target plotting guide (1 replies)
  94. What a great detail (3 replies)
  95. Interested, hopeful/ (8 replies)
  96. 0.26 - using the new v or h distance tables? (7 replies)
  97. Update 0.26 released on the beta branch! (1 replies)
  98. Calculate using the screenshot tool (1 replies)
  99. Playable escorts and convoy carriers? (0 replies)
  100. Crash on game init. (11 replies)
  101. Updates? (6 replies)
  102. Vorstoß der Wölfe - An Idea (2 replies)
  103. Mouse cursor (0 replies)
  104. Best subsim ever? (0 replies)
  105. Hydrophone questions (10 replies)
  106. some questions (6 replies)
  107. Is fun for 2 players? (10 replies)
  108. 2x2 Bearings Method (0 replies)
  109. Question about Solo Play (7 replies)
  110. Anyone here for evening play coop (0 replies)
  111. Gibts Hier auch deutschsprachige Spieler (serching for german speaking players) (2 replies)
  112. Wolfpack on Laptop (5 replies)
  113. Matching Course/Speed in Beta (2 replies)
  114. Wolfpack New Mission Editor (1 replies)
  115. Suggestion: Instability at Periscope Depth (14 replies)
  116. Suggestion: True Bearing Shown At UZO (8 replies)
  117. Bots (1 replies)
  118. Four bearings while moving, with variable time intervals (12 replies)
  119. Wolfpack external view (6 replies)
  120. Can I run this? (3 replies)
  121. Accounting for distance and AOB? (5 replies)
  122. Torpedo Speed? (2 replies)
  123. Curious (7 replies)
  124. Tutorial for beginners (1 replies)
  125. Dive Planes and Optimum Normal Dive (1 replies)
  126. Ballast Tanks, Air Management, etc. (0 replies)
  127. Water Asset Update (1 replies)
  128. Lateral Speed Method (14 replies)
  129. The essential spirit of a submarine simulator (3 replies)
  130. U-Jagd Uhr - The Submarine Hunter's Watch Website (3 replies)
  131. Historical Attack Methods with a zig-zagging (unhelpful) target still possible? (2 replies)
  132. No BOT HUD (4 replies)
  133. New Download Q (5 replies)
  134. Feature request: Custom conversion table (0 replies)
  135. Any navigation method other than dead reckoning? Poll. (1 replies)
  136. Lag inside submarine (0 replies)
  137. window mode (2 replies)
  138. Need help? (2 replies)
  139. Unable to use microphone in game (5 replies)
  140. Feature Request - Convoy Location Practice (10 replies)
  141. New to Wolfpack, have a few questions (3 replies)
  142. MERRY CHRISTMAS (1 replies)
  143. solo save (2 replies)
  144. JSGME + Wolfpack? (5 replies)
  145. If you were popped into the real thing... (0 replies)
  146. Die "Wölfe der Tiefe" suchen neue Mitglieder (1 replies)
  147. Who do you think you are fooling? (29 replies)
  148. Commands in swedish (3 replies)
  149. possible bot bug (0 replies)
  150. Wolfpack Q&A on Discord November 10th 10-18 GMT (2 replies)
  151. Questions: TDC tutorial (14 replies)
  152. Maybe this is stupid, Wolfpack "boardgame" layer... (0 replies)
  153. Back to Basics! (0 replies)
  154. ---> Wolfpack Dev Team Live Q&A: Sept 9 <---- (0 replies)
  155. Wolfpack Password Issue Quickfix (2 replies)
  156. Why are these destroyers so MAD? (0 replies)
  157. Wolfpack livestream Sept 1 (0 replies)
  158. Wolfpack livestream Aug 30 (0 replies)
  159. Wolfpack livestream Aug 27 (2 replies)
  160. Wolfpack: The perfect lockdown U-boat simulation. (1 replies)
  161. Does Wolfpack have widescreen monitor support? (16 replies)
  162. New SED video :) (3 replies)
  163. Lookout BOT (5 replies)
  164. Helmsman bot (4 replies)
  165. Confusion in AOB (13 replies)
  166. Studying the game (2 replies)
  167. Feature suggestion: savegames! (5 replies)
  168. Sub Buddy (7 replies)
  169. These people know what they are doing . (0 replies)
  170. Movement Lag (3 replies)
  171. Worth the Money? (5 replies)
  172. FYI: Custom Mission Workshop status (11 replies)
  173. Mission editor suggestion . (2 replies)
  174. I have to choose one game (12 replies)
  175. Should I buy Wolfpack? (2 replies)
  176. Playing Wolfpack Solo (2 replies)
  177. Wolfpack - Breaking the Enigma Machine (2 replies)
  178. Hydrophone help (5 replies)
  179. This is a "custom music loader" mod for Wolfpack 0.23b (15 replies)
  180. Wolfpack crashes on start up (9 replies)
  181. Let the commuity take over (13 replies)
  182. Calculating Transfer and Advance 90 degree turn (10 replies)
  183. ASDIC modelling in game (14 replies)
  184. New to Wolfpack and very interesting in learning about subs (3 replies)
  185. AOB Calculation from Mast (4 replies)
  186. Thinking out loud - improved speed calculations (2 replies)
  187. Why we NEED torpedo failures.... (3 replies)
  188. ZIGZAG (8 replies)
  189. Weekly summary of community suggestions. (8 replies)
  190. Bullhorn (2 replies)
  191. No degrees visible in UZO (11 replies)
  192. Suggestion: More realistic steering dynamics (8 replies)
  193. Patch 0.23a EOT Bug (6 replies)
  194. The Torpedo Triangle (1 replies)
  195. Single Player option. (4 replies)
  196. Immersion (5 replies)
  197. Suggestion: On screen "Captains orders" for non AI players (1 replies)
  198. [REL] TMA / 4-bearing method general line detector & solver v0.1 (0 replies)
  199. How to Precisely Set TDC Speed (1 replies)
  200. what the best way (6 replies)
  201. Suggestion: improved spotting system (8 replies)
  202. Playable escorts/victory conditions (0 replies)
  203. Thank you, developers (0 replies)
  204. Saving game (7 replies)
  205. Ambient sound-scape/silent running (0 replies)
  206. Learn morse (5 replies)
  207. Wolfpack Wishlist (5 replies)
  208. ETA really significant updates? (6 replies)
  209. Wolfpack Radio Update (6 replies)
  210. 7 torpedo hits in 20 seconds (2 replies)
  211. I want to see diesel and torpedoes! (1 replies)
  212. Played on Mac (4 replies)
  213. Angle on Bow trainer/ simulator (11 replies)
  214. Is there a way to look at/edit ship artwork? (0 replies)
  215. Wolfpack Mission Accomplished (1 replies)
  216. Wolfpack - Does single player exist? (7 replies)
  217. Torpedo depth question. (1 replies)
  218. Unable to join lobbies after the netcode change [SOLVED] (2 replies)
  219. Couple of things I would put forward for possible revision (4 replies)
  220. Wolfpack on Linux, Native or Wine/Proton (0 replies)
  221. Crew in Trance like state (1 replies)
  222. 0.21 Ping Bug [SOLVED] (3 replies)
  223. 0.21 player name bug [SOLVED] (7 replies)
  224. Radio (2 replies)
  225. Various Questions On Game Engine And Game Play (2 replies)
  226. Looking for people to play with. (3 replies)
  227. Approach Planning (0 replies)
  228. Training (2 replies)
  229. ship skins (0 replies)
  230. Help with target identification (1 replies)
  231. Surface attack possible? (5 replies)
  232. Wreck ‘Em Without the Rec Manual! (4 replies)
  233. Better Anti-Aliasing (1 replies)
  234. The timing of Scapa? (2 replies)
  235. Starting positions of enemies/convoys (3 replies)
  236. Tracking enemy bearing and distance while moving (3 replies)
  237. Various questions related to target distance (6 replies)
  238. where can I buy besides Steam? (2 replies)
  239. Console? (PS4/PS5) (4 replies)
  240. Wolfpack: Project Escorts (43 replies)
  241. Call for Crew (1 replies)
  242. Wolfpack on macOS (0 replies)
  243. Multi-Player (2 replies)
  244. rest of the boat - noises? (2 replies)
  245. Weight and Trim Procedure (6 replies)
  246. 3rd person water-spouts from dc's (0 replies)
  247. Attack Periscope (4 replies)
  248. W.A.T.U. (0 replies)
  249. Pitch roll and yaw (1 replies)
  250. RAOBF Appication (3 replies)