View Full Version : Stories and Patrol Logs + Screenshots and Videos (merged)
Clayp, I have pretty much all the graphics options checked, including environmental effects, and I have a nice video card (ATI X1900XTX 512M). I use F11 to activate the external camera -- I play on 92% difficulty, but I gotta have that cam for screenies. Then I swing the camera around with the arrow keys and the left mouse button, sort of like flying a plane in a flight sim. I do this especially when the light is nice, or when something interesting is happening. CTL F11 snaps a shot, of course.
Try playing with different graphics settings. Unfortunately, in general you have to restart SH4 for many such settings to take effect. And they do have a significant effect on the look of your shots.
I'll keep working at it,I thought I read some place here that environmental effects was bad for the running og the game>>>
Update when I turn environmental effects on it turns my game into a slide show...(
Grotius
04-11-07, 01:06 AM
Ah, too bad. SH4 is pretty demanding once all the graphics options are enabled.
Ah, too bad. SH4 is pretty demanding once all the graphics options are enabled.
You don't need max graphics to make a good screen-shot. ;)
FooFighters
04-11-07, 05:47 AM
I agree that most screenshot looks better than the ingame graphics..
I think this is caused by resizing the screenies. Lets hope patch 1.2 will solve the lack of AA & AF.
I found myself a large taskforce.. 2 fleetcarriers, 2 bogue carriers, 1 Iowa Battleship, 2 heavy cruisers and 4 destroyers... and afcourse my Balao USS Billfish.
http://www.oldsmobile1958.com/PH1.gif
http://www.oldsmobile1958.com/PH2.gif
http://www.oldsmobile1958.com/PH3.gif
http://www.oldsmobile1958.com/PH4.gif
http://www.oldsmobile1958.com/PH5.gif
http://www.oldsmobile1958.com/PH6.gif
I LOVE THIS GAME !!:up:
sqk7744
04-11-07, 11:18 AM
Fantastic Shots of the Task Force!!! :up:
Un-checking the Post-Process Filter (options/graphics) will give less of a Newsreel type image.
nikimcbee
04-11-07, 11:15 PM
To ComSubPac:
From S-39.
Torpedoed one large AC probable Shokaku class, 2 hits, large secondary explosion, sinking rapidly. Went deep to evade escorts. Kuma class picking up survivors, put two fish into her, two hits, also blew up.
Score:
S-39: 2
Japanese:0
(note:escorts made zero effort to look for me:damn: :shifty: )
Send Canopus, we need more icecream and new movies.:|\\
A fishing boat at dawn outside Dutch Harbor, Aleutian Islands. Unretouched, using RFB mod.
http://img.photobucket.com/albums/v207/Beery/FishingBoat.jpg
Grothesj2
04-12-07, 12:07 AM
Lovely screenies. Maybe I'll get around to posting a few some day.....got to remember to take them first. Haha.
I agree that most screenshot looks better than the ingame graphics..
I think this is caused by resizing the screenies. Lets hope patch 1.2 will solve the lack of AA & AF.
Yeah, it's a scandal that a graphics-heavy game such as this could be released in 2007 with a maximum resolution of 1024x768 and with no anti-aliasing capability. Actually it was scandalous in 2005 when they did it with SH3. You'd think they'd learn from their mistakes, but it seems each time they have to be taught over again. I mean 1024x768? It's ridiculous - it's getting to the point where computers don't even support resolutions that low yet here we have a simulation game that barely gets that high.
I mean if they're worried about framerate they really ought to worry about other stuff - like bugs. Let me worry about the framerate.
Beauty screens guys!
I love them :rock:
Von Hinten
04-12-07, 03:26 AM
I mean if they're worried about framerate they really ought to worry about other stuff - like bugs. Let me worry about the framerate.
Well said. :up: It's commonly known that games require strong machines, that's no surprise to us gamers anymore.
FooFighters
04-12-07, 05:38 AM
I mean if they're worried about framerate they really ought to worry about other stuff - like bugs. Let me worry about the framerate.
Well said. :up: It's commonly known that games require strong machines, that's no surprise to us gamers anymore.
Everytime a Silent Hunter comes out I have to upgrade my PC :D
It happened with SHIII and also now with SHIV
FooFighters
04-12-07, 05:40 AM
Fantastic Shots of the Task Force!!! :up:
Un-checking the Post-Process Filter (options/graphics) will give less of a Newsreel type image.
I like the post-process filter :up:
I think the game is too blue without it.. Dunno why..
but it looks better with the filter on
AVGWarhawk
04-12-07, 07:38 AM
Fantastic Shots of the Task Force!!! :up:
Un-checking the Post-Process Filter (options/graphics) will give less of a Newsreel type image.
I like the post-process filter :up:
I think the game is too blue without it.. Dunno why..
but it looks better with the filter on
I agree Foo. The game graphics was designed to use PPF. At least this is how it looks to me. Some are really buggin about the AA. If AA is every supported I still will use the PPF. It just looks good to me.
I loathe the post-process filter. It's supposed to look like WW2 colour photography but it looks nothing like it to me, and I've done recreations of WW2 colour photos and film stills.
BlackSpot
04-12-07, 08:44 AM
I loathe the post-process filter. It's supposed to look like WW2 colour photography but it looks nothing like it to me, and I've done recreations of WW2 colour photos and film stills.
I wonder if different cards are rendering different things. I don't see any reported grainy images when use PPF. Yes it bumps the colour up, making the overall effect warmer. It also adds contrast to the image. (ATI X1800XT) :hmm:
AVGWarhawk
04-12-07, 09:35 AM
I loathe the post-process filter. It's supposed to look like WW2 colour photography but it looks nothing like it to me, and I've done recreations of WW2 colour photos and film stills.
I wonder if different cards are rendering different things. I don't see any reported grainy images when use PPF. Yes it bumps the colour up, making the overall effect warmer. It also adds contrast to the image. (ATI X1800XT) :hmm:
Also, the 3.0 shader support? I use the ATI X1300. PPF is great and I will never change it. I do not know it PPF was an attempt to show it as a WW2 film:hmm:. It does not look like film to me. It is warm and a different look to the game. To me it is a change from the cleanliness of the other games I enjoy.
Sailor Steve
04-12-07, 10:26 AM
FooFighters, those are some great shots. I especially like the way the wakes are represented in the one with the sub and carrier cruising together.
BlackSpot
04-12-07, 11:11 AM
This is what I get using the PPF filter (ATI X1800XT)
PPF "OFF"
http://193.47.83.222/chop/PPFoff.jpg
PPF "ON"
http://193.47.83.222/chop/PPFon.jpg
AVGWarhawk
04-12-07, 11:16 AM
I like both pics but prefer the PPF picture.
BlackSpot
04-12-07, 11:19 AM
I like both pics but prefer the PPF picture.
I agree. The top one looks like the sonarman is a heavy smoker.:p
I posted these to see if you guys get different results. Neither image has the grainy look that I've read in previous posts.
Hope nobody was on that lifeboat heh
http://img368.imageshack.us/img368/5962/screenshot004kn5.jpg
darius359au
04-12-07, 06:23 PM
The latest in Japanese crew survivability equpiment - The Rocket Launched Lifeboat :D:rotfl::rotfl:
antiwup
04-12-07, 06:50 PM
wish i had some sic pics but i havent come across anything except a pair of shokoku fleet carriers in which i fired almost point blank into one and mo-gating out of the area while being chased by a pair of destroyers.
http://i110.photobucket.com/albums/n101/antiwup/multi%20wups/SH4Img8-4-2007_15.jpg
antiwup
04-12-07, 06:54 PM
First war patrol - task force reports everywhere. I decide to check one out:
http://img117.imageshack.us/img117/3259/sh4img31320063134232lb1.jpg (http://imageshack.us)
strange looking thing:
i still haven't figured out the TDC in sh4 so i only scored two lucky hits. I couldn't even figure out how to set zero gyro... Anyway - these gaping holes didn't even cause her to take on the slightest lean. Tough BB.
Btw - is this an unusually large TF? 3 BBs, a selection of cruisers, some merchants, a bunch of DDs. Did I just _happen_ to stumble upon the pride of the Nipponese fleet?
Am I wrong or do I see 3 Yamatos on your screenie?:o
i think your right but i thought there where only 2 battleships built yamoto and musashi?! :hmm:
antiwup
04-12-07, 07:09 PM
this is after 3 missions. this didnt include my carrier sinking and about 30,000 tons of freight on my 4th mission which is currently what i am on!:) go john elway!!!!
http://i110.photobucket.com/albums/n101/antiwup/multi%20wups/SH4Img10-4-2007_16.jpg
CDR Resser
04-12-07, 10:57 PM
These are all great pictures. How do you take these. No, really, how do you do it.:-?
flintlock
04-12-07, 11:03 PM
These are all great pictures. How do you take these. No, really, how do you do it. Ctrl + F11
The screenshots are saved in your SH4 install directory as bmp files.
Gato vs Convoy:
http://www.youtube.com/watch?v=d69HQGsryR8
Damn you, IJN!:huh:
flintlock
04-12-07, 11:19 PM
And for the lazy out there, click HERE (http://www.youtube.com/watch?v=d69HQGsryR8) for a direct link to stabiz's video.
Edit: never mind, the fast clicking Norwegain fixed it! ;)
Great video, btw!
DeePsix501
04-12-07, 11:59 PM
Stabiz reminds me of how much I love this game :up:
Couple unedited images.
http://koti.mbnet.fi/sh3/images/SH4_Image1.jpg
http://koti.mbnet.fi/sh3/images/SH4_Image2.jpg
LTC_Andres
04-13-07, 07:52 AM
Left Pearl on March 27, 1943 at 1720. Course Midway Speed 16kts
March 29, 0600: Met a small US convoy
March 31, 0544 refitted the Barb with diesel, set course to Honshu Island where we are ordered to patrol. Constantly 10kts surfaced to have enough diesel to patrol off Honshu for quite some time.
April 2, 2241 stiff winds WS 15m/s direction 335. Only making 9kts atm.
April 5, 0955 wind 268 at 10m/s
April 8, 1800 reports coming in. 2 enemy task forces both over 700nm SW. Before attacking this time we try to reach our patrol area. Another mission not accopmplished won’t look good in the boat’s log.
April 9, 0909 range to end is 1134nm or 117h to go. Ordered crew to observe high for possible aircraft contacts. Range to Yokosuka, Shizouka and Yaizu now less than 800nm and Higashi to SW only 500nm away. For a G4M Betty with a range between 2200nm and 3100nm it would’t be a problem to spot us, and perform several attacks before the pilot had to head home. Even a A6M “Zero” would now be able to at least detect us and send a report to the nearest “Betty”. Also one should have in mind the possible presence of Carriers. So I recommend to all skippers to have an eye at the sky. Weather report: Light fog with winds 242 at 11m/s.
April 11, 1113 No AC so far. Must be lucky. Still watches on their toes. Can’t be long for a first welcome by the japs airforce or naval fliers.
April 12, 1900 More reports about small and large convoys SE of our position. Decided not to intercept. Mission first, afterwards hunting. Weather is ok with winds 222 at 13m/s. Still no aircraft spotted. Would be nice to reach patrol point without loosing time diving. Listened to CBS News whole day long. McGee being drafted! The crews favourite. 38h to go. Max range at current speed: 10960. This gives us enough juice to possibly intercept targets at flank speed.
Time 2133 Radar contact on convoy heading SSW. 8 merchants and 4 escorts running at each side of the convoy. No zig-zaging. Current course will bring us into a good position. Sunset should help us to get in range for an attack.
2136 Starboard and aft escorts spreading out with starboard escort beeing back in position 2 minutes later while aft heading north.
2138 Now bow escort spreading out. Port escort still not moving around. Starboard escort doing minimal zigs.
2204 Something must have warned the convoy. They changed course to SSE making a mess of my calculations. Still no visual with leading escort. Distance 8nm. No fog, wind 222 at 13m/s.
2219 Decided to change course to 240. Maybe I can get one or two of them with my aft torpedoes. Radar contact lost at 2220 due to dead angle. I hope that we’ll catch them soon again without having to zig-zag too much. 340nm distance to our patrol area.
2222 and still not dark! Gonna wait some 30minutes more before sending a report and waiting for orders.
2235 Ship spotted! Finally! Indentified as ****atsuyu Destroyer. Ordered scope depth and course 044 to intercept.
2240 Called all hands to battlestations torpedo! Course 316 to bring us inside the convoy passing in between the escorts. Getting a picture of the situation while scoping the surface.
2247 course 060 and 80ft depth. Going blind with sonar updating nearest merchant.
2249 Ordered 2kts. Time to wait for the convoy to pass us by. With a little luck we should be inside the convoy when they come across so we could use bow and aft torpedoes and then go deep immediately.
2253 Sonar reports warship bearing 359. Looks like we could make it inside the convoy. 2 other escorts at 260 and 324. Both long range.
2300 Picked 2 targets right in front of me with less then 1000 yards distance and another one a few yards further away. As soon as all torpedoes were running hot, straight and normal I switched to stern tubes. One merchant was passing my stern some 800 yards away. We sent off 3 torpedoes. 4 of 6 fishes hit the 2 merchant on our bow, one torp damaged the ship further away from us (but not too bad. It went on with the same speed) and one dud. The 2 ships sunk immediately. The one on our stern also got 3 hits and exploded just the second I swirled the scope around to him.
At 2309 the party was over and I ordered to go deep and silent. At 200ft I was hoping to pass the thermal layer.
2318 Still not passed thermal layer. We’re at 225ft now. Going a little deeper to 240ft. Passed the layer at 235ft.
2320 Secured from battlestation.
2323 started zig-zaging out of the convoy at 3kts and 240ft depth changing course every 1nm for the first 3 WP and then every 2nm for the next 3. This should give us a good sonar report of our surrounding.
0047 Ordered periscope depth. Scope up, checked the situation around us to see if an escort has slipped through sonar reports. Nothing – great! Surfaced the boat.
0055 Back on course to patrol area. In less than 10 miutes we destroyed 3 merchants. 1x Medium Old Composite Freighter (3998 tons), 1x Large Old Split Freighter (8378 tons) and 1x Medium European Composite Freighter (5289 tons) making it a total tonnage of 17665. Not bad for one approach. I still don’t understand why the escorts didn’t even try to ping us. Ok, we were hiding between the convoy ships making it nearly impossible for them to hear us with all the ships around camouflaging our own screws sound. But not a single DC was heared! Strange, isn’t it? They’ve lost 3 ships and didn’t even try to hunt us down?
April 13 1200 Still no welcome by enemy planes. Running surfaced all the way to patrol area. Weather: Wind 222 at 13m/s.
1400 Radar picked up a convoy heading NE. Too far for us to intercept we let him go. Only 27h untill reaching the patrol area. So no chasing for now. Gotta save some diesel for the patrol off Honshu.
April 14 0006 Radar contact. Small convoy. 2 Mechants and 3 escorts. Gonna move a little closer to have a look at it. 3 ships to cover 2 merchants seems a little too much for beeing normal freighters.
0123 Periscope depth. One of the escorts is coming way too close. Don’t think that we can intercept the convoy submerged.
0150 Waves making it impossible for us to scope the surface. Sonar reports merchants and warships bearing 028, long range. No chance to get close to them. Braking off the chase.
0223 Back on course to patrol area. Had a break untill 0522. Crew was exhausted. So I ordered all stop. Just me and the XO checking sonar.
0523 Surfaced and had a single radar contact bearing S. Bad weather. Waves swapping over the bridge.
0759 As we try to intercept the single contact radar reports a Task Force 18 miles NNE of our position heading SW. If the single contact turns out to be a freighter we better get him down fast before his TF friends are coming for help. Battlestations torpedoes. Tubes 1, 2 and 3 ready for a surface attack!
0854 TF now 8nm on starboard. They are going medium speed while single contact is bearing 032 at 5nm distance. We better submerge.
0933 We are waiting in position for a clean shot..
0939 TF turns out to be 3 Warships (Fubuki DDs) and one Large Old Passenger Carrier going SW still at medium speed. Calculated speed of the ships is 11kts. Over 6000 yards makes it sensless to try a snapshot at the Carrier. I’ll stay with the Freighter.
0943 Sea is rough. Scope is under water for more than 30s sometimes.
If the single freighter stays on course he is going to pass my bow at less than 1000 yards.
1009 Cross checked enemy course with scope and sonar. Still on same heading. He’s moving with 3kts. Single contact clearly identified as Small Modern Composite Freighter at 1016.
1027 Torpedos in the water. First hit destroyed her just 30s later. 2nd and 3rd torpedo hit also. Helped her to sink faster. What a waste of amunition. But who knows if on or more of the torps are duds? Better to send out too many than having a premature explode near the ship and alerting the crew.
1029 Secured from battlestations. Good job crew! Another 1853 tons on our account. And still 111nm to our patrol area. 4 Cargo Ships sunk and 12 torpedoes left. Searched the surface for survivors with the scope. Only one small boat with no one inside. Poor devils.
1047 Surfaced the boat.
1903 Diving! Unidentified high speed contact reported by radar! Sure it must be a japs AC
1920 Surfaced the boat. Radar reports single contact heading ENE, slow. Changed course to get in front of the target.
2051 Waiting for the pray again. Reached the patrol area 20 min ago. All hands battelstation!!
2054 All stop! Ready tubes 1, 2 and aft 7. Plan is to let off 2 fish, dive, pass underneath the ship, PD again and finish her with tube 7 if necessary.
2056 Indentified as Large Modern Composite Freighter
2110 Fired tube 1 and 2 with a 10s intervall. Taget distance is 1021yards
2111 Two hits but no secondary explosions nor slowing down. Make ready a 3rd fish on bow or follow the plan? Now she’s turning her aft to us. We are too close to surface. Her guns could hurt the Barb. Ordered course changes to bring us broadside and follow her. She’s making 7kts.
2126 She has done a deadly mistake manouvering her broadside just in front of our bow tubes. Made ready tubes and fired 3 more torpedoes just to be sure to sink her this time. The first impact was followed by a secondary explosion that blew her out of the water. 2nd and 3rd torpedo hit a sinkin ship. No survivors detected. The explosion must have killed them all. An unbelievable fireball filled the scope. Darn – I should have taken a photo of her sinking.
2130 Cleared from battlestation. New depth 80ft. Gonna let the crew have some easy going staying submerged untill SS +30(Sunset is when map and boat interior goes “night”. Than I normally wait 30min to be sure it’s darkening outside). Just surfaced to send a report:
14/04/1943 Time 2134
USS Barb, Position Long 133 57’ E, Lat 31 52’ N
Torpedoes left: 7, Cargo ships sunk: 5, Total tonnage: 26.693
This is my report so far. No pics because i don't use external views. Could have done some while scoping but it would have been possible only during the last 2 attacks.(I normally use shoot, scope down and go deep) Nothing you never seen before. :D
I'm very proud that the game has choosen me for the command of the Barb, the boat that sunk a train (read "Thunder Below" at least 3 times :up: ) Also english is not my native language. So forgive me my mistakes :oops:
Hope you enjoyed reading!
Best regards
So it was my first patrol, orders stated that I was to patrol the Phillipines. I started just outside Manila and made my way north, hugging the coastline on the surface. Radar picked up a couple of targets on the way, turned out to be friendly merchants. I hurried past and continued on my way. Just before swinging East to head towards the Northern port of Aparri, radar picked up two merchants slowly heading SSW. I did some quick calculations and waited just off their esimated path and waited in silence. I spotted a smear of smoke on the horizon, and slowly the two Medium split freighters passed perfectly in front of me at 90 degrees AOB. being the first day of patrol I didn't want to waste up to 6 torpedoes, so i fired a torpedo at each of their sterns and knocked out the propellors on both ships. i crept a little closer and made sure neither were armed merchants. I surfaced the boat and my gun crew began to pound the waterlines on both. After a while both ships were heading to the bottom, leaving 4 lifeboats bobbing in the swell. i carried on round to the northern point of Luzon and round to my patrol area. Not one ship came my way. I hung around for 48 hours keeping an eye on all the juicy convoys and task forces that were being called in over the radio as they crossed the Formosa Strait. After 48 hours I headed across the Luzon Strait and picked out a port on the South coast of what is now Taiwan. As i drew nearer radar picked up several contacts in the vicinity of the port. As i approached a plane hove into view and we had to crash dive, with the bombs narrowly missing us behind. Just as i thought it was all clear, the desroyer which I assume had been on port patrol, came bearing down on me. With complete luck and good fortune I got off 2 torpedoes, both of which hit it bow on and nearly lifted the ship out of the water, but just as i thought the momentum would carry it under the waves, it recovered and ploughed on, I was gobsmacked! It closed in and I attempted a right hand, ahead flank evasion manuever, but i wasn't quick enough. 2 DC s exploded under my stern and 2 amidships. I thought that was it, but somehow my baby was still alive! I got the damage control team on the job, but it was too much. i was crippled, with no electric power ,in need of surface repairs and the water was too shallow to go beneath periscope depth. I could only watch as the DD circled, getting closer, i tried another torpedo when he crossed my bow, but it passed harmlessly underneath him, at this point I was out of options, and then the pinging started and he turned, turned and within a few seconds he had dropped 8 DCs along the length of my sub. I watched them float down, waiting for the inevitable destruction of the USS Sturgeon and all those on board. Then it happened........BOOM.....my computer crashed to desktop!
http://img411.imageshack.us/img411/8646/sh4img1242007202412765jz5.jpg
Elder-Pirate
04-13-07, 03:34 PM
[quote=stabiz]Gato vs Convoy:
Damn (http://Damn) you, IJN!:huh:[/quote
Stabiz, if you would have ordered "Emergency" ( 9 key ) and then blow balast you would probably have made it up to the surface, bad news in any forward speed. Also if your crew were good enough ( needed battle stations if they were not allready there, not just the damage team) and the bulkheads put at the top of the priority list ( Y key ) they could have had those repaired before the surface and then the pumps ( if you had any left that is ) would be pumping out the rooms that were flooded. Of course when ( if ) you surfaced that DD would be fumeing at the mouth and if your deck gun was still working you could try and give him some lead to chew on. I really did not hear if it was told or not if you only had one or more than one DD. But still you needed to give it the old college try. :hmm:
I had this almost same thing happen to me near "East China Sea" and I surfaced smelling like a rose ( and with a bunch of things tore up beforehand ) as the DD's gave up on me and were about 3 nm to my stern. I put my tail between my legs and hauled A$$ before they woke up. :lol:
Anyway whether you could have surfaced or not, that was a very good film. :up:
sqk7744
04-13-07, 03:49 PM
"Bermuda Johnson!? You had better be kidding"
http://www.compuglobalhypermeganet.tv/images/sh4/BermudaMap.jpg
---
"Sir, there's more....the Hydrophones are picking-up seagulls and a light surf."
http://www.compuglobalhypermeganet.tv/images/sh4/Bermuda.jpg
CDR Resser
04-13-07, 04:24 PM
http://img236.imageshack.us/img236/1527/sh4moonsetoffhonshuqj9.jpg
SingeDebile
04-13-07, 06:01 PM
maybe its the tide?
Blood_splat
04-13-07, 08:07 PM
US Navy recruits Japanese sailors.
http://i148.photobucket.com/albums/s2/andrewp2980/SH4Img13-4-2007_11.jpg
Elder-Pirate
04-13-07, 08:53 PM
http://i4.photobucket.com/albums/y116/oleman/Overhere.jpg
sqk7744
04-14-07, 11:49 AM
:|\\http://i4.photobucket.com/albums/y116/oleman/Overhere.jpg
"Maybe it's the IJN ASW for Dummies trainer?
"Now the tough question, "sneak away or work your way back in and get that last capital ship?"
flintlock
04-14-07, 12:41 PM
"Maybe it's the IJN ASW for Dummies trainer? The Japanese are saving their depth charges, as they figure one of the current bugs will sink his boat for them anyway. ;)
sqk7744
04-14-07, 01:29 PM
"Maybe it's the IJN ASW for Dummies trainer? The Japanese are saving their depth charges, as they figure one of the current bugs will sink his boat for them anyway. ;)
"It's the Secret Plan: IJN Crew on Allied ships!"
Elder-Pirate
04-14-07, 04:08 PM
Here is one of Australias Merchants at Port Moresby that wanted to be different. :rotfl:
Burried right in that concrete dock.
http://i4.photobucket.com/albums/y116/oleman/Eh.jpg
Beam thru stern sticking out of pier wall.
http://i4.photobucket.com/albums/y116/oleman/thruthewall.jpg
Bow sticking out thru pier wall.
http://i4.photobucket.com/albums/y116/oleman/thruthewall2.jpg
Topside different angle.
http://i4.photobucket.com/albums/y116/oleman/Crazy.jpg
I've heard of and seen straws sticking through telephone poles after a hurricane but never a ship through a concrete dock. :rotfl:
sqk7744
04-14-07, 04:45 PM
:ping::huh::ping:
Found this task force with Yamato on date shown. It was about 190 miles NW of Rabaul and heading NW. A large screen of destroyers plus cruisers, seaplane tenders, other huge battleships. I let go with 5 torpedos at about 750-800 range, and had 2 duds. Three stuck home and she was dead in the water but no apparent damage. The task force continued on and she stayed put. After loading the last torpedos in the stern, I lauched 3 more until she sunk. Funny thing, the sailors on deck were doing calestetics (sp) or some foolish thing like that. Enclosed are some photos. I hope. Still new to posting pics and all to this board. Go get "em
http://i13.tinypic.com/2yl36hi.jpg
http://i16.tinypic.com/4bqum1k.jpg
http://i16.tinypic.com/2w4bces.jpg
http://i11.tinypic.com/4d7jx5h.jpg
Sulikate
04-14-07, 07:53 PM
Edited one of my previous patrol (nice wallpaper):
http://img168.imageshack.us/img168/2533/sh417mf7.jpg
Maya Heavy Cruiser goes to the bottom:arrgh!:
sqk7744
04-14-07, 09:23 PM
Edited one of my previous patrol (nice wallpaper):
Maya Heavy Cruiser goes to the bottom:arrgh!: ---
THE_MASK
04-14-07, 10:03 PM
WTH , that last screenie looks like a photo . :rock:
While on patrol I encountered a pretty standard enemy convoy, about 8-10 merchants with 4 DD's escorting, one in front, one behind, one on either side. After carefully following the convoy for about an hour, I decided to punch a hole into the soft chewy merchant center. Two fishes swam their way into the side of the DD on the convoy's "port" side, and down it went. Before the rest of the escorts came, I proceeded to fire torp after torp into the convoy while still approaching, eventually I dove under the convoy to confuse the remaining three escorts. The DD's seemed hesitant to try and plough through the merchants, some were limping from impacts and one (which I will get to in a second) was dead in the water and well on its way to the bottom.
After a gruelling cat and mouse game, I was out of torps and had to make a run for it. The order was given, and the Seadragon slowly and silently turned and began to head in the opposite direction of the convoy. I was about 20 meters under, close enough to the top so I could go to periscope depth to check the situation if necessary. I popped up to take a look, and found to my delight the remaining two DD's (I had sunk another while I was among the merchants) were at the head of the convoy. I quickly surfaced and began firing my deck gun at the wounded merchants who were still limping along. The DD's quickly spotted me, but it took them a fair bit of time to get through the convoy for a clear shot. However, I got carried away with the merchants, and I looked up to see two very angry Matsukis bearing down on me quickly. I had to act fast, I was caught out in the open. I dove and went silent, but should I keep trying to escape the convoy perimeter, or try some other tactic? Then I remembered the Medium Freighter that was dead and soon to be sinking. I had to hide, and what better place? I dove deeper and managed to get under the freighter before the DD's could get a good run over me. I stayed their, praying the hull of the medium freighter above me wouldn't give out while I was directly under it.
An hour went by. The DD's finally gave up and sped off to catch up with what remained of their convoy. I quickly scooted out from under the freighter, and just as I put about 500 meters between me and my little safe haven, it sunk, racking up one more for the Seadragon. All and all, a very exciting and fruitful patrol.
Sulikate
04-14-07, 10:04 PM
WTH , that last screenie looks like a photo . :rock:
Thank you:D
CDR Resser
04-14-07, 10:20 PM
Thought that I might try to post a few more. This game lend itself to some very nice screen shots.:up:
Tuna victim.
http://img87.imageshack.us/img87/3522/sh4tunavictimvi4.jpg
Tuna firing her deck gun.
http://img87.imageshack.us/img87/9326/sh4tunaopensfiresy1.jpg
Tuna finds the range.
http://img87.imageshack.us/img87/9757/sh4tunafindstherangeld5.jpg
Flaming Derelict
http://img87.imageshack.us/img87/6159/sh4flamingderelicttm2.jpg
To Davy Jones Locker.
http://img87.imageshack.us/img87/2338/sh4todavyjoneslockerdp5.jpg
So, I figured it was about time to do something really original, something that noone had ever done before me, so I went after the Yamato!:D
Here is Part 1:
http://www.youtube.com/watch?v=j2Ro4taaS9o
PS: Enjoy!
sqk7744
04-15-07, 12:00 AM
So, I figured it was about time to do something really original, something that noone had ever done before me, so I went after the Yamato!:D
Here is Part 1:
http://www.youtube.com/watch?v=j2Ro4taaS9o
PS: Enjoy!
-----------------
Great Sound pack(s):up: too!
flintlock
04-15-07, 12:08 AM
So, I figured it was about time to do something really original
Nice video, stabiz. Very creative!
Doesn't take away from your fine film whatsoever, but just an observation: at the end when submerged and the skipper orders ahead 1/3 and the props start to rotate, anyone else notice they rotate in reverse? ;)
DeePsix501
04-15-07, 01:14 AM
Stabiz, those visuals remind me of how beautiful and excellent this game is! :up:
AVGWarhawk
04-15-07, 07:38 AM
So, I figured it was about time to do something really original, something that noone had ever done before me, so I went after the Yamato!:D
Here is Part 1:
http://www.youtube.com/watch?v=j2Ro4taaS9o
PS: Enjoy!
I have been waiting on these:up: Awesome work!
:down:
:rotfl:
Thanks, guys!
My first video in Silent Hunter 4.
http://www.youtube.com/watch?v=Tmgw5SzcyDk
Nice video for your first try. Loved the music
Safe-Keeper
04-15-07, 03:36 PM
That one with the sinking ship is amazing. The tower looks totally real, although the flames a bit less so and the water not at all.
But yes, stunning shot. Wow.
:down:
If its any consolation I haven't even foun the Yamato yet and if I did all my torps would be duds according to Bernards Law.
AVGWarhawk
04-15-07, 06:32 PM
My first video in Silent Hunter 4.
http://www.youtube.com/watch?v=Tmgw5SzcyDk
Pretty good! You transition the music well:up:
got a direct hit off the Yamato and didnt sink
even wnet to 60 feet no leaks
http://img355.imageshack.us/img355/9310/screenshot016cs6.jpg
ReallyDedPoet
04-15-07, 07:58 PM
:o:o:o
darius359au
04-15-07, 08:13 PM
@Lorgar Tough boat:rotfl::rotfl:
flintlock
04-15-07, 08:56 PM
That's a floating M1A1.
:p I take a hit like that and keep going but one stupid plane crashes off me and i go down like a ton of bricks heh
I should have tried for more screens it was one hell of a hole
even my deck gun was missing deck under it
i would say only 30% of the hull was left in that section
All crew in injured no dead no flooding
did take 5 min for my ears to stop ringing
Blood_splat
04-15-07, 11:29 PM
That's what sucks. The visual damage doesn't seem to reflect the damage to the sub.:damn:
Elder-Pirate
04-16-07, 10:39 AM
One mark 14 torp at slow speed ( 31 kts ) in the bow, one in the beam and one in the stern at 4600 yards and no lifeboats were lowered. :hmm: Those troops all went to see Davy Jones and did not get to visit Port Moresby as planned. :arrgh!:
http://i4.photobucket.com/albums/y116/oleman/Liner.jpg
Uber Gruber
04-16-07, 11:06 AM
So, I figured it was about time to do something really original
Nice....very nice....very very nice.....i'm just all out of adjectives!
:up:
Sulikate
04-16-07, 02:30 PM
That one with the sinking ship is amazing. The tower looks totally real, although the flames a bit less so and the water not at all.
But yes, stunning shot. Wow.
I'm glad you liked it:D
got a direct hit off the Yamato and didnt sink
even wnet to 60 feet no leaks
I hit a yamato with a volly of 4 torps all at 9m below the waterline. I fallowed her for 30min and she didnt even list to one side.
Hit her with another 4 on the other side...she had holes all over, she went down till her deck was being lapped with water, but she was still firing her cannons.
Plane fun!
http://i155.photobucket.com/albums/s311/Rilder/plane1.jpg
http://i155.photobucket.com/albums/s311/Rilder/plane3.jpg
http://i155.photobucket.com/albums/s311/Rilder/planeohshi7.jpg
http://i155.photobucket.com/albums/s311/Rilder/planepullyourassup.jpg
http://i155.photobucket.com/albums/s311/Rilder/planesidewaysftw.jpg
Torpedo was a Dud sir!
http://i155.photobucket.com/albums/s311/Rilder/Torpedodud.jpg
Man what are those Sampans carrying?
http://i155.photobucket.com/albums/s311/Rilder/whathe.jpg
Merchant ship pulls up to take survivors from a heavily injured heavy cruiser.
http://i155.photobucket.com/albums/s311/Rilder/wounded.jpg
Just a cool looking pic(edited of course :P)
http://i155.photobucket.com/albums/s311/Rilder/bsold.jpg
flintlock
04-16-07, 09:50 PM
I really like that last screenshot!
http://img474.imageshack.us/img474/460/sh4img1542007231528734ef8.jpg
Crash in the air :rotfl:
http://img62.imageshack.us/img62/336/sh4img1542007231647593ad9.jpg
... and good luck for me... :)
http://img264.imageshack.us/img264/659/sh4img174200793925875jx6.jpg
http://img233.imageshack.us/img233/5361/sh4img17420079440328lg3.jpg
FooFighters
04-17-07, 04:06 PM
Here are some pics from my first patrol with patch 1.2.. man it looks sweet.
Usually I start outside Pearl.. but this time I started in Pearl.
Hawaii looks so sweet in the evening :cool:
To be honest.. I did not do anything yet.. then only watch these amazing game graphics.. I love this game :up:
http://www.oldsmobile1958.com/extra/SH14.gif
http://www.oldsmobile1958.com/extra/SH15.gif
http://www.oldsmobile1958.com/extra/SH16.gif
http://www.oldsmobile1958.com/extra/SH17.gif
http://www.oldsmobile1958.com/extra/SH18.gif
http://www.oldsmobile1958.com/extra/SH19.gif
sqk7744
04-17-07, 04:48 PM
Here are some pics from my first patrol with patch 1.2.. man it looks sweet.
Usually I start outside Pearl.. but this time I started in Pearl.
Hawaii looks so sweet in the evening :cool:
To be honest.. I did not do anything yet.. then only watch these amazing game graphics.. I love this game :up:
----------
:huh::o:o:o:):D = Wow! :up:
{SQK7744 reaches for camera, becomes Lt. Werner again... (braces for grease towel)}
Weigh-Man
04-17-07, 05:44 PM
Man, I need a new computer:yep:
Deep Six
04-17-07, 07:57 PM
Here's a few screenies after patch 1.2
Everything enabled
All sliders maxed out....
And still getting 50+FPS
I love my "Big Rig"...
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-52-25-07-1.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-51-54-75.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-51-09-65.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-49-13-23.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-48-33-82.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-47-30-59.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-44-52-45.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-44-35-12.jpg
http://i147.photobucket.com/albums/r310/JMES2006/sh42007-04-1721-48-00-90.jpg
Not even started a mission yet still drooling!!!
Deep Six
I snuck up on a convoy, fired a spread and hit about 4 different ships. A small tanker was disabled so I waited for the convoy to move off so I could finsih off the tanker.
I lined up and shot from 2000yrds. Good thing too because the sucker blew up real bad. I mean: I watched a deck hatch or something fly up in a graceful arc, spinning in the air and flying directly at me. It flew over me and landed about 200 yrds behind me with a big splash. I have never seen that before. I followed it with my binos as it arched towards me. I didnt even have time to take a screenshot or order the boat out of the way.
Amazing.
SteamWake
04-17-07, 08:51 PM
Nice !
Couldent help but notice 5th shot from the top the wires seem to be drooping !
Un acceptable...!!! :rotfl:
ccruner13
04-17-07, 08:54 PM
Nice !
Couldent help but notice 5th shot from the top the wires seem to be drooping !
Un acceptable...!!! :rotfl:
wobbly superstructure weee
and im finally jealous of somones uberrig.
http://i29.photobucket.com/albums/c264/CODY614/aagun1.jpg
Looks like they fixed the AA Gun problem.
And who says the escorts wont' get in the convoy and mix it up......:arrgh!:
http://i29.photobucket.com/albums/c264/CODY614/destroy.jpg
I had to edit this in Photo-Shop to get it lighter...
http://i29.photobucket.com/albums/c264/CODY614/destr122222.jpg
Jeff
Great pictures!! Stunning
panthercules
04-18-07, 01:13 AM
Got this one after loading up the new patch and sinking the Mogami in sub school (dang cruiser went down so fast after my second torp hit under her forward main turrets that I couldn't get my sub surfaced in time for any decent screenshots :cry: ) - running with my 7950GT at 1280x960 with 8x AF and 8x AA and all graphics settings (except some terrain stuff) maxed out - looking really sweet in game :yep:
http://i3.photobucket.com/albums/y96/Cladean/SH4-sampanbeingshelled.jpg
Gotta love the tell-tale radio antenna on the mast of the sampan - I know the patch ain't perfect, but much appreciated nonetheless - way to go DEVs :up:
I did manage to get the following shot of the Mogami's last moments, playing around with the saved replay function while my boat was still submerged a few hundred yards away:
http://i3.photobucket.com/albums/y96/Cladean/SH4-Mogamislastmoments.jpg
Ilpalazzo
04-18-07, 01:26 AM
Praise 1.2 for aa and af. Game looks nice and smooth.
My current desktop screenshot from sh4. If anybody is interested.
http://img337.imageshack.us/img337/3488/sh4imgaa1en3.th.jpg (http://img337.imageshack.us/my.php?image=sh4imgaa1en3.jpg)
Think I might mess around with it. Maybe add a soft glow or something. Still not entirely sure about which settings and levels of aa/af I like the best so I am not sure if the screen is all it could be.
Sometime 1943 (wasn't paying too much attention...), I steam out of Brisbane on my way to patrol the bismark sea. I take a little shortcut through the channel north of rabul (Risky, i know, but it offers some good oppertunities sometimes). I patrol around for a while, then sonar picks up a mass of ships coming my way. Its not coming on very fast, so i reckon its just merchant ships or something. Get into a attack position... Periscope up. Carriers, not sone, not two, but 6 carriers in the middle of a small flotilla of light cruisers and destroyers. Two columns of carriers, a chance too good to pass up. I move into a position where i am in between the columns, and open and prepare all tubes. Man, that many carriers going past less than 300 meters away is noisy!!!
All tubes away, 6 forward at the Taiho fleet carrier and 4 aft at the Taiyo escort.
I must have hit the escort carrier in the magazines or fuel storage, because it basically evaporated. The Taiho starts to turn to port, and speeds up, so my torpedos hit along the back. Generally when that happens with merchant ships, It stays afloat, and I thought the carrier would stay up, but nope. Very quickly it floods and sinks away. I go down to 200ft and slink away. However, the engagement wasn't over, the destroyers gave me a pounding, then turned away.
A few game hours later, there is still a warship on the surface according to sonar, so i come up and look through the scope. There is a carrier there, down at the bow, dead at the water. It was the Shokaku. Evidently one of the torpedos that missed hit it, or something, i couldn't really explain it, i hadn't aimed a torpedo anywhere near it. Not being one to pass up on an easy kill, i put my last 4 torpedos into it, and it went down.
All in all, along with the merchant ships sunk in this patrol, i had 82000 tons of shipping sunk.
Not too bad i think.
Side note. Both the main carriers i sunk were historically involved in the Battle of the Phillipine Sea, so who knows what effect i could have had on history here. Ironically enough, both these carriers were sunk by submarines in that battle... :D
AVGWarhawk
04-18-07, 10:21 AM
@Ilpalazzo
I stole your screenshot for my desktop..hope you don't mind and thanks:up:
I guess those who said FSAA wasn`t that important are feeling rather embarrassed right now. God damnit, this game looks sweet.
AVGWarhawk
04-18-07, 02:38 PM
I guess those who said FSAA wasn`t that important are feeling rather embarrassed right now. God damnit, this game looks sweet.
It is not all that important to me . I did however set my card at X4. Looks about the same to me. Only exception, my wires look better. Other than that, I just wanted my EE to work without the fog...FPS killer. I got it and I'm good to go. I still like PPF better:yep: Go to the start of this thread and see my pics w/o AA. Look good to me. My deck rails and wires look fine. My cannons have no jaggies. I was ok without the AA. I'm still a fan of PPF in this game.
Now go make another movie man.....I need to see some of your excellent work!
panthercules
04-18-07, 04:02 PM
I guess those who said FSAA wasn`t that important are feeling rather embarrassed right now. God damnit, this game looks sweet.
I still like PPF better:yep: Go to the start of this thread and see my pics w/o AA. Look good to me. My deck rails and wires look fine. My cannons have no jaggies. I was ok without the AA. I'm still a fan of PPF in this game.
I don't understand - are you saying that it's one (AA) or the other (PPF)? Can you not have both at the same time? I sure thought I was seeing improvements with PPF off and on (the shots I posted just a bit above were with PPF on) compared to before the patch. - was that just wishful thinking?
HornetsHelm
04-18-07, 04:09 PM
I made this about 2 weeks ago. Enjoy;)
http://www.youtube.com/watch?v=MLZDwNIUjrM
AVGWarhawk
04-18-07, 04:36 PM
I guess those who said FSAA wasn`t that important are feeling rather embarrassed right now. God damnit, this game looks sweet.
I still like PPF better:yep: Go to the start of this thread and see my pics w/o AA. Look good to me. My deck rails and wires look fine. My cannons have no jaggies. I was ok without the AA. I'm still a fan of PPF in this game.
I don't understand - are you saying that it's one (AA) or the other (PPF)? Can you not have both at the same time? I sure thought I was seeing improvements with PPF off and on (the shots I posted just a bit above were with PPF on) compared to before the patch. - was that just wishful thinking?
You can have both on!!! It looks great! I was fine with PPF only. AA makes it look better in your pictures. I set mine with x4 AA. I do not really see a difference on my computer. You can definitly see AA working within the game most have said and on the screenshots. As for me, I could have lived without the AA implemented in the game. I really like the PPF. As it would have it, people want a choice and they wanted AA also.
Ilpalazzo
04-18-07, 05:16 PM
@Ilpalazzo
I stole your screenshot for my desktop..hope you don't mind and thanks:up:
:up:neat. Glad to see I am not the only one who thought it looked cool.
FSAA is extra important in this game for me because of all the cables on the ships.
RickC Sniper
04-18-07, 08:26 PM
Ilpalazzo that is pretty but I see you have that green line along top and left borders like I do. :-?
lucky13
04-18-07, 10:02 PM
http://pencilo.com/wham.PNG
Only got one SS unfortunatly :(
January 1942, left java to go drop some soldiers off by Manila, ran into this task force. Only got one Screenshot. Took down:
2x Hiryu
1x Akitsu
1x Kuma
2x Mogami
Got really messed up while trying to take down the lsat Hiryu, barely got out and then had to run on surface back to Java, its not fun when you run out of AA ammo and they keep coming >.> But I made it!
mookiemookie
04-18-07, 10:06 PM
I know they used real sub service names (I've gotten lots of Chapples, Kosslers, Donohos, and Lockwoods) but looks like they're using names of the members of this forum! (Beery, I'm looking at you)
http://home.houston.rr.com/mookiemookiemook/beery.JPG
antiwup
04-19-07, 12:27 AM
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_6-2.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_6-1.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_6.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_3-9.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_3-10.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_5.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_5-1.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_3-6.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_3-8.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_3-2.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_3-1.jpg
http://i110.photobucket.com/albums/n101/antiwup/games/SH4Img16-4-2007_3.jpg
Scoochy
04-19-07, 01:20 AM
Traffic Jam on the Pacific
http://www.photodump.com/direct/scoochy/traffic_jam.jpg
Camaero
04-19-07, 01:29 AM
http://i34.photobucket.com/albums/d146/camaero/SH4Img18-4-2007_20.jpg
http://i34.photobucket.com/albums/d146/camaero/SH4Img18-4-2007_20-1.jpg
I love AA!
Ducimus
04-19-07, 02:43 AM
And now for something completly different...
Misadventures in modding:
http://www.ducimus.net/sh4/modding_oops_01.jpg
Hey... is that Ensign Parker? Or is that Bernard hiding his face?
http://www.ducimus.net/sh4/modding_oops_02.jpg
Lets see you explain this to the Admiral :o
Grothesj2
04-19-07, 04:43 AM
It was a tsunami, sir! Honest!
AVGWarhawk
04-19-07, 08:50 AM
SHHHHHHHHHH............we are hiding and in silent running;)
Yamato part 2??? Can't find it and I need a fix. Keep up the good work! :up:
Silent-Killer
04-19-07, 11:29 AM
Watch out! Shark attack!!! :arrgh!:
http://www.brandt-klanen.dk/SharkSH4.PNG
Sulikate
04-19-07, 11:58 AM
:rotfl: nice one mate!
http://img181.imageshack.us/img181/10/sh4img1842007195255296qv9.jpg
http://img251.imageshack.us/img251/7530/sh4img184200721281171qp5.jpg
Safe-Keeper
04-19-07, 12:40 PM
Silent, you need to "crash surface" that thing near a lifeboat;).
sqk7744
04-19-07, 03:43 PM
And now for something completly different...
Misadventures in modding:
Let's see if the Waitress is on rollerskates sir :yep:
http://www.compuglobalhypermeganet.tv/images/sh4/noparking.jpg
sqk7744
04-19-07, 04:07 PM
Experimenting with nHancer settings. Here are a couple @ 1280x768, 4xMS + 2x SLI SS , 8xAA, 8x FA, Vsync force open GL Triple Buffer. Would be interestesting in seeing what other folks are enjoying for settings.
[Sunset Harbor Cruise]
http://www.compuglobalhypermeganet.tv/images/sh4/sunsetcruise.jpg
[Ship Spotted bearing 090]
http://www.compuglobalhypermeganet.tv/images/sh4/minrange.jpg
[The Mess Hall now has a swim-up Bar]
http://www.compuglobalhypermeganet.tv/images/sh4/swimup.jpg
[Rookies on Watch]
http://www.compuglobalhypermeganet.tv/images/sh4/guysStarboard.jpg
--------------
This last one is nuts! With patch v1.2, new (and short) campaign mode. I fired 1 deck gun shell (By accident of course) at the nearest ship and Pearl Harbor went bananas. I guess there is allot of resentment and competition among the fleet since an all-out brawl erupted that included every ship in the harbor! :o (Don’t try this with a 'real' campaign you care about -just for testing)
[When DE's go bad]
http://www.compuglobalhypermeganet.tv/images/sh4/DEgobad.jpg
Here's a short animation:
http://www.compuglobalhypermeganet.tv/images/sh4/loop.gif
Keelbuster
04-19-07, 06:15 PM
--------------
This last one is nuts! With patch v1.2, new (and short) campaign mode. I fired 1 deck gun shell (By accident of course) at the nearest ship and Pearl Harbor went bananas. I guess there is allot of resentment and competition among the fleet since an all-out brawl erupted that included every ship in the harbor! :o (Don’t try this with a 'real' campaign you care about -just for testing)
[When DE's go bad]
Omg! :rotfl:I love it! Fire a shot then drop to PD and watch the whole thing through the Obs Scope!
sqk7744
04-19-07, 06:21 PM
--------------
This last one is nuts! With patch v1.2, new (and short) campaign mode. I fired 1 deck gun shell (By accident of course) at the nearest ship and Pearl Harbor went bananas. I guess there is allot of resentment and competition among the fleet since an all-out brawl erupted that included every ship in the harbor! :o (Don’t try this with a 'real' campaign you care about -just for testing)
[When DE's go bad]
Omg! :rotfl:I love it! Fire a shot then drop to PD and watch the whole thing through the Obs Scope!
Yip :arrgh!:
Buster0083
04-20-07, 01:56 AM
http://img403.imageshack.us/img403/4933/bw001fc6.jpg
http://img340.imageshack.us/img340/9241/bw002bj6.jpg
http://img408.imageshack.us/img408/320/bw003yf4.jpg
http://img412.imageshack.us/img412/6710/bw004su6.jpg
Uber Gruber
04-20-07, 05:35 AM
Nice pics Buster....nice pics :yep:
Buster0083
04-20-07, 08:15 AM
Thanks Uber
AVGWarhawk
04-20-07, 08:41 AM
Nice pics men:yep:
I like the racing destroyer and the sub:up:
Sailor Steve
04-20-07, 10:27 AM
Great shots! I especially like the first one - close-up in the night.:rock:
Quillan
04-20-07, 10:49 AM
Disclaimer: I reloaded a save game in the middle of this one. NEVER go off to the bathroom (or anyplace else) and leave the game running on time compression. That's the moral of this story.
June 12, 1942. I'm ordered to depart Pearl Harbor and make a photo recon of the Japanese port of Osaka. We set off to the NNW at Ahead Full bound for Midway. Along the way we encounter a friendly TF, one carrier with plenty of escorts, bound to the north. Hmmm, wonder if there are Jap fleet remnants up there running from the battle at Midway. No matter, I'm not going to investigate.
After a refuelling at Midway we head due west. Less than 100 miles from Midway we get attacked by a Zero. What? Where the hell is a Zero coming from out here? And why didn't my brand new, I-SD radar pick it up? Damned new tech, prone to breakdowns (1.2 breakdown, I suppose). From this point, we adopt hostile waters SOP. Submerge half an hour before dawn, surface half an hour after dusk, run at Ahead 1/3 the entire way. The trip from there to Japan is uneventful.
Intel has suggested the possibility of minefields in the vicinity of Osaka. Examination of the naval charts shows the channel is very narrow between the islands, but there is deep water on both sides of the narrows. I decide on an inbound course hugging the left side of the deeper water in the center. The plan is to run submerged during the day until we get close, wait for full dark, surface, and cross the narrows during darkness, then hide in the deep water in the bay. As it happens, dark falls before we arrive at the shallow narrows, so we surface. The weather is horrible: heavy rain, high winds, heavy seas, visility 500 yards or so. We go to Ahead Full and race through the narrows. When we get into the deeper section, we drop back to periscope depth and do a hydrophone depth. With no near shipping, it's safe to use the fathometer. The bottom here is perhaps 120 feet down, so we come to a stop and settle down to 105 feet deep, waiting for daylight.
Once daylight comes, it becomes apparent that the water here is rather clear, so we begin moving again. I have chosen to approach near to the end of the deep water during the day, when I can see through the observation scope if there are any deep mines planted. Hopefully we will be able to stop in time, if so. We arrive at the chosen Listening Post/Observation post without incident, and settle down to wait.
http://img440.imageshack.us/img440/2616/lpopbp1.th.jpg (http://img440.imageshack.us/my.php?image=lpopbp1.jpg)
I have a good sonar crew; through the rest of the day we plot the positions of the merchant and warship traffic through the harbor. This gives us a general course which should be free of mines.
http://img440.imageshack.us/img440/1563/planningjz9.th.jpg (http://img440.imageshack.us/my.php?image=planningjz9.jpg)
Dusk falls at 11pm, Pearl time. We wait until midnight, rise to periscope depth, and I have a look around through the scope. The weather is still just as bad as the night before, visibility will be crap, so it should be safe to move on the surface. We go ahead and surface here, stationary for a few minutes to replenish the fresh air on the boat, then start moving in down the chosen route at just above periscope depth. The bottom continues to rise, eventually forcing us up to the point where the hydrophones can't pick up surface contacts any more. I hope we don't blunder into a subchaser there as it's way to rough to use the deck gun (not that I'd want to in any event) and too shallow to fully submerge.
We continue moving on ahead to the objective, however visibility is so bad nothing can be seen. We continue dead ahead for Osaka harbor. As we get closer, I can distinguish a few large silhouetes against the barely visibile backdrop of the harbor, but not enough to identify anything, much less photograph. I have the navigator plot suspected positions of enemy ships on the chart, and we continue creeping closer. We've had to rise to 40 feet here.
http://img440.imageshack.us/img440/6756/stillnothingcu9.th.jpg (http://img440.imageshack.us/my.php?image=stillnothingcu9.jpg)
We continue ahead at slow speed, and I eventually decide to turn around. Nothing is visible. With the boat facing back on the reverse course we took coming in I bring us to a halt, then to Back Slow. We're going to back into the harbor, so we can race out if we need to. Eventually I get to the point where I can identify a ship: it's an old style medium tanker, but photgraphs are right out. We're at 500 yards from the ship and photos aren't going to come out, so I decide just to wait. We go back to Ahead 1/3 and make our way back to the LP/OP. I rise to the surface again about 6 am, to refresh the air, then we sink back to near the bottom and wait for the next evening.
Come the next night, we rise back to periscope depth just after midnight PHT, and a look through the scope confirms that the weather has cleared. Seas are still high, but no rain, and visibility is perhaps 4500 yards. We surface for fresh air, drop back to 57 feet, and start heading in again. This time things go much better. We have a close call on the way in, as a gunboat was heading out of Kishiwada, but it never got close enough to see us. We got in just close enough to ID all the ships in both harbors (Osaka and Kishiwada). The largest military vessel there was a subchaser, but there were two large modern tankers anchored, and I took photos of them for Military Intelligence to pore over, then we headed back out.
http://img204.imageshack.us/img204/6659/hightailityg5.th.jpg (http://img204.imageshack.us/my.php?image=hightailityg5.jpg)
We head back out into deeper water. We take up a position on the southern side of the deep water, about halfway down the length of it. We come back to the surface for fresh air again about 6 am, then settle back down. We had another close call with that same gunboat, as it was moving so slowly we ran up on it heading out, but again weren't spotted.
We wait out the day, and today, as it turns out, is heavy traffic day. The sonar watch gets lots of practice with all the merchant traffic we hear. In the early afternoon we start hearing lots of traffic at the narrows. LOTS of traffic. It looks like a convoy is heading in. Uh oh. They come in through the narrows and keep going north. Whew, ok, they must be heading up to one of those ports.
OUT OF CHARACTER: here's where things went wrong. I got up to go to the bathroom and left the game running at 128x TC. The boat was 110 feet down, 10 feet above the bottom. We were motionless and rigged for silent running, making no noise. I start hearing explosions from the bathroom. Somehow they've changed course, sailed right over the top of my boat, and detected me down at the bottom. This is where I reloaded the save from the last fresh air stop, just before dawn.
Now, watching that convoy, it gets fully into the bay then changes course for Osaka. It's going to pass right over me, so we start up and head north. I barely get out of the path of the lead escort, but we make our way successfully around the convoy and go on back to rest. About 8 pm, while it's still daylight, we start moving again back to where the water starts getting shallow, there to wait until dark. Near dark, there's more traffic at the narrows, so I decide to try to slip out between the islands. This proves to be impossible, as the weather is clear and the islands have shore batteries that will spot us. So, I redirect us to the narrows. A subchaser is going out, and we follow it, but not too close, on the surface. Trying to stay out of the center of the channel, I get a little to close to Shikoku and a shore battery opens up on us. We go to Ahead Flank and run. The subchaser starts turning around, so we sink down to 55 feet and hope he misses us.
He misses us, but the commotion has also attracted a gunboat from out in the other side of the narrows, so we have to change course, running back across to the eastern side, and remaining submerged. So much for the quick dash across the narrows. We missed all this in the storm on the way in. After several hours, we made it clear of the patrols there, out into deep water, and surfaced to recharge batteries. It's 4 am Pearl time, and I could have made it this far in half an hour if we'd have been able to run surfaced through the narrows. Oh well, we're out of the bay and should hopefully be safe now.
sqk7744
04-20-07, 12:31 PM
Nice pics men:yep:
I like the racing destroyer and the sub:up:
Thanks :oops:
Our IFF was broken so we decided to just pull-up and ask.
clayman
04-20-07, 12:45 PM
Another nice moon shot Buster :up:
woofiedog
04-20-07, 02:45 PM
Excellent screen shot's to all!
SQK7744... Mint animation that you made... Wicked :up:
sqk7744
04-20-07, 08:47 PM
Excellent screen shot's to all!
SQK7744... Mint animation that you made... Wicked :up:
Thanks Woofiedog! Don't know if that's a bug or what, but man, quiet the show!
Cheers :arrgh!:
sqk7744
04-20-07, 08:48 PM
http://www.compuglobalhypermeganet.tv/images/sh4/nevergiveup.jpg
Here's a short animation: http://www.compuglobalhypermeganet.tv/images/sh4/priderunsdeep.gif
*Takes a couple seconds to cache
THE_MASK
04-20-07, 09:49 PM
WTF
gta-man
04-20-07, 11:16 PM
WTFexactly:rock:
Elder-Pirate
04-20-07, 11:32 PM
http://www.compuglobalhypermeganet.tv/images/sh4/nevergiveup.jpg
Patooie!! :rotfl: :arrgh!:
sqk7744
04-20-07, 11:35 PM
he he sorry, just having some fun off the Line Islands - real shot, no Photo Shop here.
Tough Ol' Girl :arrgh!:
The_Rus
04-21-07, 12:37 AM
http://www.compuglobalhypermeganet.tv/images/sh4/nevergiveup.jpg
I don't know which is funnier your boat, or that your firing a fish.:o
Steel_Tomb
04-21-07, 04:39 AM
LOL thats insane! "Torpedo in the..err...air sir!" Those ground troops are in for a surprise. Flying subs, whatever next lol.
AVGWarhawk
04-21-07, 07:48 AM
http://www.compuglobalhypermeganet.tv/images/sh4/nevergiveup.jpg
"Be more aggressive!"
Safe-Keeper
04-21-07, 08:39 AM
I've said over and over again that we need Barracudda class flying subs in this game, but do they listen? Ooooh no...:damn:
sqk7744
04-21-07, 10:32 AM
"Be more aggressive!"
I LIKE IT! How's this? (modified the photo caption)
That's what I said, -was the intent to motivate the crew.
Have one fish left? See an enemy Tank or fuel depot? Let's get some secondaries!!! :arrgh!:
Glad you gents enjoyed it!
BadKarmaPT
04-21-07, 12:22 PM
Just one shot I think looks nice.
I wasn´t admiring the moon... adjust your monitor brightness if necessary! ;)
http://img67.imageshack.us/img67/8764/mooncl3.jpg (http://imageshack.us)
Scoochy
04-21-07, 01:55 PM
Your eyes are better than mine if you can ID that little spec.
that looks like 2 Tyohei Maru's
Elder-Pirate
04-21-07, 02:38 PM
Gurgle, lousy humidity is killing me....gulp..gasp.:damn:
http://i4.photobucket.com/albums/y116/oleman/Thishumitityiskillingme.jpg
Lovely weather.
http://i4.photobucket.com/albums/y116/oleman/Swimtime.jpg
sgt.weasle
04-21-07, 05:57 PM
escape the inferno
http://i164.photobucket.com/albums/u31/weaslegad/SH4Img20-4-2007_15.jpg
adrift at sea
http://i164.photobucket.com/albums/u31/weaslegad/SH4Img19-4-2007_19-2.jpg
ouch
http://i164.photobucket.com/albums/u31/weaslegad/SH4Img20-4-2007_15-1.jpg
Scoochy
04-21-07, 06:19 PM
Weasle, that first shot just strikes me! Fantastic grab
Safe-Keeper
04-21-07, 06:39 PM
Yeah, that shot with the burning liner is great. Captures the terror they must feel pretty good.
kapitan_zur_see
04-21-07, 06:42 PM
like a shark lurking around it's prey...
(not photoshoped)
http://img220.imageshack.us/img220/4877/sh4origpn2.jpg
photoshoped for wallpaper purpose ;)
http://img139.imageshack.us/img139/1963/sh41av4.jpg
Sulikate
04-21-07, 07:14 PM
Nice screenies guys:arrgh!: I'll post some of mine soon:yep:
Hi!!!!
Here, my second vid!!! Subsim!
SILENT HUNTER 4 In Memorian.
http://www.youtube.com/watch?v=ouic-x7leBw
Thx, SH4!!!
Hi!!!!
Here, my second vid!!! Subsim!
SILENT HUNTER 4 In Memorian.
http://www.youtube.com/watch?v=ouic-x7leBw
Thx, SH4!!!
Jumping Jupiters Batman! That vid rocks :rock:
sqk7744
04-21-07, 08:27 PM
escape the inferno
Wow! Great photo's!!! hopefully the civies made it to the lifeboats.
Top065, fantastic video, editing and music score :up::up::up:
Hi!!!!
Here, my second vid!!! Subsim!
SILENT HUNTER 4 In Memorian.
http://www.youtube.com/watch?v=ouic-x7leBw
Thx, SH4!!!
Sorry, gentelmans, in "credits" read: www.ecv56condor.com.ar (http://www.ecv56condor.com.ar) :oops:
Scoochy
04-22-07, 01:49 AM
Welp....at least we have this boat.
http://aycu10.webshots.com/image/13129/2004323032162475378_rs.jpg (http://allyoucanupload.webshots.com/v/2004323032162475378)
And it looks like we're not the only one.
http://aycu27.webshots.com/image/13866/2004317462780815399_rs.jpg (http://allyoucanupload.webshots.com/v/2004317462780815399)
I'm not much of a writer or know how to put screenshots in, but I'll just stick with the basics of the patrol:
USS Tuna First Patrol
Departed Pearl Harbor on April 12th, 1942. Mission, insert agent at Qingdao.
Topped off fuel at Midway and proceeded toward objective. Avoided enemy contact as mission was of utmost importance.
Aircraft radar contact twice after passing north of Wake island, dove to avoid detection.
Aircraft radar contact NW of Volocano Islands. Dove to avoid detection. Stayed submerged throughout the day.
Picked up sonar contact to SW. Fast moving merchant. Set up intercept, surfaced flank speed to move into position.
Periscope depth and waited for target to approach. Large ocean liner, dispatched with two torpedoes. Maintained depth and proceeded back on coarse to objective.
Ran on surface at night and submerged during the day, slow speed. Avoided enemy contacts enroute to objective.
Dropped off agent, moved to deeper water and radioed base. New Objective, patrol East China Sea.
Made way to patrol area. Sank single enemy merchant ship enroute.
Made contact with a small convoy in patrol area. Moved into position and sank 4 merchants. Avoided enemy destroyers and exited combat area.
Surfaced at midnight and radioed report. New Objective, Patrol Luzon Strait. Made way to patrol area, intercepted and sank single ocean liner enroute.
Arrived in patrol area, received radio contact of enemy convoy near position. Plotted intercept course and engaged.
Sank 3 merchants, exited combat area to the north and proceeded back to base low on torpedoes(2).
Made contact with single merchant NW of the Marianas. Fired 1 torpedo from stern, stopped enemy dead in the water. Surfaced to finish off target with deck gun.
Proceeded back toward Midway. Made contact with small merchant NE of Marianas at night, engaged and sank target with deck gun.
Received message near Midway of enemy forces approaching the island, made best speed and refitted at Midway June 2, 1942.
Patrolled west of Midway, weather turned bad. Heavy seas and rain, visibility near zero. Made radar contact to the SW of task force moving east fast.
Flank speed to intercept. Made distant torpedo attack by radar contact on last ship in main column, no hits scored. Proceeded to follow task force toward Midway. Contact lost.
Received radio message of major engagment at Midway, proceeded at flank speed through the night. No further contacts made. Weather cleared by mid morning, seas still heavy.
Plotted course back toward Pearl. Made contact with fast moving task force ESE of Midway, plotted intercept course. Spotted US carrier task force heading to Pearl from Midway. Traveled with task force through the day and reduced speed at night.
Made way into Pearl June 14th. Patrol ended.
12 enemy ships for 80,000 tons:arrgh!:
I played the career patrol over 4 days. What i found so thrilling was the multiple missions in a single patrol and when getting back toward Midway on that date, I had a shot at a Japanese BB task force. I used the cam to confirm to was a Japanese TF. But in the zero vis weather and myself not knowing first hand how to set up manual TDC solutions, I blew it:cry:
The patrol still rocks, great game:rock:
woofiedog
04-22-07, 01:57 AM
Topo65... Extremely Mint work on this video. Thank's :up:
Fat Bhoy Tim
04-22-07, 02:09 AM
escape the inferno
http://i164.photobucket.com/albums/u31/weaslegad/SH4Img20-4-2007_15.jpg
adrift at sea
ouch
http://i164.photobucket.com/albums/u31/weaslegad/SH4Img20-4-2007_15-1.jpg
And the band played on :o
maerean_m
04-22-07, 03:36 AM
the sun is setting:
http://i155.photobucket.com/albums/s305/maerean_m/SilentHunter4/thesunissetting.jpg
leaving port after sinking 3 merchants and 2 warships :arrgh!::
http://i155.photobucket.com/albums/s305/maerean_m/SilentHunter4/LeavingInochen.jpg
I want a holiday like this:
http://i155.photobucket.com/albums/s305/maerean_m/SilentHunter4/Niceshoreline1.jpg
:D
Richard Zapp
04-22-07, 07:53 AM
I wonder if planes can see you at periscope depth?
http://img152.imageshack.us/img152/3581/sh4img2142007154619531er8.jpg (http://imageshack.us)
http://img412.imageshack.us/img412/6656/sh4img2142007161220328zp5.jpg (http://imageshack.us)
http://img152.imageshack.us/img152/7128/sh4img214200716941546uo3.jpg (http://imageshack.us)
[/URL]
[URL="http://imageshack.us"]http://img412.imageshack.us/img412/2347/sh4img2142007192255656wh4.jpg (http://imageshack.us)
sqk7744
04-22-07, 11:17 AM
Welp....at least we have this boat.
And it looks like we're not the only one.
http://aycu27.webshots.com/image/13866/2004317462780815399_rs.jpg (http://allyoucanupload.webshots.com/v/2004317462780815399)
---
"I hope they brought some Crisps"
Great photos gents! :cool:
Elder-Pirate
04-22-07, 04:30 PM
HEY going our way ?
http://i4.photobucket.com/albums/y116/oleman/thumbingaride.jpg
Ya gonna slow down or not?
http://i4.photobucket.com/albums/y116/oleman/Yagonnaslowdown.jpg
Comon, slow down ya darn DD!
http://i4.photobucket.com/albums/y116/oleman/Comonslowdown.jpg
WELL of all the nerve!
http://i4.photobucket.com/albums/y116/oleman/Wellofallthenerve.jpg
Elder-Pirate
04-22-07, 04:39 PM
http://i4.photobucket.com/albums/y116/oleman/Hesnothere.jpg
I'm sure they had some snide remarks about my sub but I just took it with a grain of salt and sat real still at 170 ft. Hey, I was out of torps. :lol:
Safe-Keeper
04-22-07, 07:43 PM
Don't AI vessels pick up survivors?
Elder-Pirate
04-22-07, 09:11 PM
Don't AI vessels pick up survivors?
Not this DD in post #352 although maybe they were looking for me but I was about four thousand yards behind him and 170ft deep under the "Thermal Layer". Two of his buddies were very near me except him. I seen him take off to this lifeboat from their DD I torpedoed. So I'm not sure if its even scripted in the Sim for the AI to pick up their own or the fact that he ( DD ) may have been looking for me. But still I would think the Japanese Skipper would pick up is fellow men instead of letting them drown and they would in due time. I won't call it a bug though, I just was curious when I saw him take off toward them like he did at about 25 kts but he did slow just before the first picture to about 15 kts. While passing the life boat he never did slow down anymore, in fact the DD went another 3nm ( I measured this ) before turning around then really did a bypass of the lifeboat and returned to the area where I was. In fact it is the DD pictured at the top of post #353 with the caption 'He ain't over here.'
Of all the quirks in this Sim there is still a lot of fantasic work the Devs did ( even if I do mumble and wine about the bugs :oops: ).
Elder-Pirate
04-22-07, 09:47 PM
One torp in his gut and he just kept comming at me with his bow noseing down and the screws compleatly out of the water at 10kts. :huh:
http://i4.photobucket.com/albums/y116/oleman/Hewouldnotsink.jpg
Got tired of that so gave him another torp to chew on. BLOOEY!!
http://i4.photobucket.com/albums/y116/oleman/Hefinalysank.jpg
Finally he sank. :arrgh!:
sqk7744
04-22-07, 09:47 PM
I'm sure they had some snide remarks about my sub but I just took it with a grain of salt and sat real still at 170 ft. Hey, I was out of torps. :lol:
---
"Old Hen's Chatting Party."
Classic Elder-Pirate!!! :arrgh!:
Elder-Pirate
04-22-07, 09:49 PM
Bubbles and more bubbles.
http://i4.photobucket.com/albums/y116/oleman/Bubbles.jpg
sqk7744
04-22-07, 09:52 PM
Cool! You Be sure and let us know if you get a bearing on Daryl Hannah."
Elder-Pirate
04-22-07, 10:59 PM
OK, here she is beached. :smug:
http://i4.photobucket.com/albums/y116/oleman/Splash-DarylHannah.jpg
Safe-Keeper
04-23-07, 12:13 AM
Does the mermaid have anything to do with why the other sub went ashore:p?
Scoochy
04-23-07, 12:55 AM
OK, here she is beached. :smug:
Whales are beached, SHE lays in the sand :hmm:
Elder-Pirate
04-23-07, 01:45 AM
@ safe-Keeper,
lol I think sqk7744 spotted her first and headed her way in his land roving super Sub. :lol:
@Scoochy,
I ain't touchin' that one. :rotfl:
I was on my way back to base (from Celebes sea to Freemantle, Australia) when I decided to see if I could 'unload' my last few torpedoes in Balikpapan harbor and get my tired crew back home for christmas.
I was able to sneak into the harbor at night, undetected. Didn't see or hear any escorts, either. I cofidently proceeded to sink a couple of small vessels, and took my time doing it. However, by the time I was about to leave it was already dawn. I was about to order my helmsman to get us out of there when it came: "Ping!" What the...? I hadn't really payed much attention to what was happening behind me (gross overconfidence), and now it seemed I was going to pay the price. Coming in fast came a Mutsuki DD, and it was coming straight at me. In a near panic I started a wild evasive manouver and let loose my last torpedo at it. But it missed by miles. The Mutsuki dropped some charges, but had misjudged my actual position a little. I was thoroughly cornered with practically no room to manouver. I managed to move the boat up close to a large tanker and just sat there. The Mutsuki knew I was there, but couldn't reach me and had come to a full stop.
There I was. The classic mouse with the cat knowing exactly where I was and waiting for me to make a move. Things were not looking good. For now there was little else to do but sit and wait...
Not five minutes later I hear 'aircraft spotted!' From the west a plane approches, coming my way. but what's this? The plane goes into a dive and promptly proceeds to drop its load onto the Mutsuki, hitting it full in the stern. The first thing I thought was 'hurray for our flyboys!' But then I noticed by the plane's silhouette it was really a Betty that had just commited an act of friendly fire.
The Mutsuki's stern was on fire, but she didn't sink. I took a calculated risk in assuming it was dead in the water. I decided that if I was going to make a move, it would be now. I ordered ahead flank to get us out of there. Luckily it was indeed dead in the water and we eventually made it safely to deep waters.
The fact we were still alive had everything to do with luck and nothing with skill. A valuable lesson learned.
AVGWarhawk
04-23-07, 02:36 PM
Hi!!!!
Here, my second vid!!! Subsim!
SILENT HUNTER 4 In Memorian.
http://www.youtube.com/watch?v=ouic-x7leBw
Thx, SH4!!!
Sorry, gentelmans, in "credits" read: www.ecv56condor.com.ar (http://www.ecv56condor.com.ar) :oops:
Really nice man:up:
Von Stormin
04-23-07, 03:48 PM
Deleted by author...
All right,already hunting as well......
Leaving Pearl Harbor
http://img404.imageshack.us/img404/632/vyplutzpearlharborudl2.jpg (http://imageshack.us/?x=my6&myref=http://imageshack.us/)
Sunset
http://img252.imageshack.us/img252/7132/zpadrq9.jpg (http://imageshack.us/?x=my6&myref=http://load.imageshack.us/)
Approaching Guam
http://img252.imageshack.us/img252/442/zkzapichzqv8.jpg (http://imageshack.us/?x=my6&myref=http://load.imageshack.us/)
No patrols = surface attack
http://img48.imageshack.us/img48/4908/bezpatrolhladinovtoklb8.jpg (http://imageshack.us/?x=my6&myref=http://www.imageshack.us/)
USS Perch
http://img48.imageshack.us/img48/5075/ussperchtdyporpoisevplnhp2.jpg (http://imageshack.us/?x=my6&myref=http://www.imageshack.us/)
Entering Midway for resupply
http://img404.imageshack.us/img404/6359/doplnitzsobycz5.jpg (http://imageshack.us/?x=my6&myref=http://imageshack.us/)
Let's go again (1st patrol still in progress)
http://img48.imageshack.us/img48/5775/pokraujemebe3.jpg (http://imageshack.us/?x=my6&myref=http://www.imageshack.us/)
All screens taken in 1280x1024,max details,6xFSAA.Love SH4 graphics....
DeerHunter UK
04-23-07, 04:59 PM
This is my 1st SH4 post about my 1st SH4 patrol in my sub, S-24.
1st off a little bit of history about the pic. I was relocating to Surabaya from my patrol area just north of the Philippines islands. Off the coast of Borneo, there was a report of a convoy astern of me but heading my way, this was too good an opportunity to miss. I plotted an intercept course and soon picked up the destroyer screen. Inside the screen I spotted a couple of carriers and a few other ships, I decided to attack the lead carrier. I slipped past the screen and started to setup my attack run. Unfortunately I had been spotted by a destroyer and I was forced deep. After coming back up I noticed I was way out of position for the carrier. I swung the scope around and right off my bow at 1,000 yards and at a 90 degree angle was an Ise class battleship. I decided to fire all 4 torpedoes, scoring hits with all 4. Deciding not to hang around I dived deep to evade the destroyers. My heart sank when it was clear the battleship hadn't sunk. Once I was sure the coast was clear, I came up to periscope depth and had a look around. Sure enough there was my battleship...dead in the water at 4000 yards. I setup my attack run and stopped at 1,000 yards from the stricken battleship waiting for my torpedo tubes to reload. Once my final 3 tubes reloaded, I fired them all, 1 at the stern, 1 the bow and 1 midships at a depth of 20 feet. Explosions rocked the battleship and she rolled over onto her back and sank.
Sorry for the long story but I'm just too excited about my kill. Without further ado, here's the view from my scope of the Ise class battleship.
http://img470.imageshack.us/img470/9880/isebbsinkingzh2.th.jpg (http://img470.imageshack.us/my.php?image=isebbsinkingzh2.jpg)
Sulikate
04-23-07, 05:11 PM
Edited screenshots of my career (USS Drum)
http://img443.imageshack.us/img443/7614/sh422nu8.jpg
http://img337.imageshack.us/img337/8488/sh421dk4.jpg
:arrgh!:
Iceman87
04-23-07, 06:49 PM
I play with my Buddy Law when playing Silent Hunter. I document most of our kills with tagged screenshots. Sorry if they aren't up to Professional Par around here =D
http://img261.imageshack.us/img261/6639/yamato2zc2.th.jpg (http://img261.imageshack.us/my.php?image=yamato2zc2.jpg)
http://img404.imageshack.us/img404/8489/akizuki1ch0.th.jpg (http://img404.imageshack.us/my.php?image=akizuki1ch0.jpg)
http://img261.imageshack.us/img261/5058/largemodern1rv1.th.jpg (http://img261.imageshack.us/my.php?image=largemodern1rv1.jpg)
http://img168.imageshack.us/img168/8527/mogami1fb2.th.jpg (http://img168.imageshack.us/my.php?image=mogami1fb2.jpg)
http://img409.imageshack.us/img409/1539/shokaku1df1.th.jpg (http://img409.imageshack.us/my.php?image=shokaku1df1.jpg)
http://img338.imageshack.us/img338/6412/smalloldtanker1af8.th.jpg (http://img338.imageshack.us/my.php?image=smalloldtanker1af8.jpg)
http://img406.imageshack.us/img406/7049/yamato1ty3.th.jpg (http://img406.imageshack.us/my.php?image=yamato1ty3.jpg)
We're just newbies, but I'm definitly lovin this game =)
Great forums too! :up:
Also, here's some Non-Kill Shots...
http://img409.imageshack.us/img409/747/sharknq7.th.jpg (http://img409.imageshack.us/my.php?image=sharknq7.jpg)
http://img264.imageshack.us/img264/6017/lastwordshh7.th.jpg (http://img264.imageshack.us/my.php?image=lastwordshh7.jpg)
simpliciter
04-23-07, 07:36 PM
So I'm on my second mission in a row to deliver either supplies or men to the Phillipines in early '43. Traffic everywhere, plenty of targets of opportunity on the way. I sink a 10,000 ton old Euro liner and a similiarly sized frieghter on my way up, nothing special. Once I get near the Phillipines I start getting attacked by Bettys and Zeros of course. Starting to get more bold and sick of crash diving all the time, I let my AA gunners get some practice on the dual 20mm's more and more. Here is where it gets interesting. I've noticed some weird ways planes can die or not die in all these shootdowns. Seems like shooting at planes makes them more likely to miss your sub, which is realistic enough. However for the first time, my AA gunners hit the BOMBS falling from a Betty in mid flight, causing a huge explosion out from which to my amazement flys the still intact plane! (albiet with 2 engines on fire). It continued on its way, then continued to loop around and go on two more passes at me, both of us exchanging fire but no one apparently hitting anyone. Later, I shot down a zero and it kamikazed my sub, BOUNCED off doing crazy somersaults (ala killing aircraft carriers with the planes blowing up off the deck), and into the water where it exploded in water and pieces (AWESOME LOOKING but no damage to my sub?). Even later, I shot down a Betty or H8k and it crashed into the water causing a splash and shrapnel, yet bounced back into the air for another few hundred yards before crashing again. (Realistic or buggy? both?) Overall I'm impressed with the amount of seeming randomness built into the damage model, even if its not always accurate yet.
badaboom
04-23-07, 08:31 PM
My recent trip to"SEAWORLD":lol:
http://img.photobucket.com/albums/v27/badaboom/SH4Img21-4-2007_20-2.jpg
sqk7744
04-23-07, 10:05 PM
OK, here she is beached. :smug:
http://i4.photobucket.com/albums/y116/oleman/Splash-DarylHannah.jpg
Now Hear This....
Shore Leave Until Further Notice!!!
:arrgh!: :arrgh!: :arrgh!: :up:
sqk7744
04-23-07, 10:09 PM
Does the mermaid have anything to do with why the other sub went ashore:p?
Ahhh Sirr...
Is there ANY right answer here that will let me command another vessle that has more than a 5" draft? :lol:
tankeriv
04-24-07, 06:23 AM
http://www.compuglobalhypermeganet.tv/images/sh4/nevergiveup.jpg
Here's a short animation: http://www.compuglobalhypermeganet.tv/images/sh4/priderunsdeep.gif
*Takes a couple seconds to cache
Is this a Dolphin class? :p ;)
AVGWarhawk
04-24-07, 07:53 AM
@Swat
Absolutely gorgeous screenshots. The one with the sunrise or sunset behind the island is beautiful. Excellent shot.:up:
DeerHunter UK
04-24-07, 07:55 AM
http://www.compuglobalhypermeganet.tv/images/sh4/nevergiveup.jpg
Here's a short animation: http://www.compuglobalhypermeganet.tv/images/sh4/priderunsdeep.gif
*Takes a couple seconds to cache
Is this a Dolphin class? :p ;)
Or maybe a new Gator class?
Sailor Steve
04-24-07, 10:18 AM
Don't you guys know anything. That's the famous USS Flying Fish!
The General
04-24-07, 12:38 PM
http://img404.imageshack.us/img404/9576/sh4img2442007134931984lq8.th.png (http://img404.imageshack.us/my.php?image=sh4img2442007134931984lq8.png)This image shows me kicking ass! Unfortunately, it also shows us that Taskforces and Convoys tend to huddle together and stop when attacked. Which is a flaw in the A.I. for SH4? Although, this Cruiser could've stopped to help rescue the crew from the ailing Battleship, which I valiantly slammed 4 torps into earlier that same morning. Nice huh? I particularly like the rising sun highlighting the Rising Sun.
FooFighters
04-24-07, 05:28 PM
Here some action pics om my new hi-res Gato ;)
http://www.oldsmobile1958.com/extra/GatoHi4.gif
http://www.oldsmobile1958.com/extra/GatoHi6.gif
http://www.oldsmobile1958.com/extra/GatoHi8.gif
http://www.oldsmobile1958.com/extra/GatoHi9.gif
sqk7744
04-24-07, 11:20 PM
Here some action pics om my new hi-res Gato ;)
---
FooFighters, those HighRez shots are JAW-DROPPING - you can even 'clearly' see the depth markers on the starboard bow! :huh:
BRAVO!
:arrgh!:
---
Someplace near the Line Islands. Off to Patrol the Marshalls'...again. (rummaging thru my screen shots folder)
Speaking of that messy folder, I created a file that moves your screen-shots to a temp folder for easier posting:
http://www.subsim.com/radioroom/showthread.php?t=112699&highlight=batch (http://www.subsim.com/radioroom/showthread.php?t=112699&highlight=batch)
Hope it helps.
Apologies in advance, getting a lil punchy:
http://www.compuglobalhypermeganet.tv/images/sh4/theLads.jpg
http://www.compuglobalhypermeganet.tv/images/sh4/godspeed.jpg
( I miss Shft + F2 )
First patrol for fleet in my Gar. Off to coast of japan... But before that I sank couple merchants with gun. And then received word of convoy coming my way, maybe 10 or so merchants mainly small with 2-3 mediums and one big. Escorted by 3 destroyers in wedge in front of the convoy.
Started my attack by hitting medium split on side of convoy, so far so good. It did not sink it but everyone got wakeup. That is when things started to go horribly wrong.
Escorts did charge towards me but I managed to avoid them since I was careful and sneak deeper into convoy. Torpedo here, torpedo there... Escorts keep their nice formation and sail around, closest to about 300 meters from me and my attack periscope continuously up IN DAYLIGHT.
Eventually they left for north side of convoy, hanging around where I had done my first attack while I was in the middle of convoy. If I had my VIIC and reliable torpedoes that convoy would have been down under in moments. Now I had to waste torpedoes due to premature detonations. (I reloaded and shot all my torpedoes with realistic loading time, should tell something about passive approach of convoy, not to mention me never going silent running)
So, almost ran out of torpedoes and decided to finish few listing ships with gun. I did one peek to surface, got attacked by planes and crashed. After while tried again. No planes, no escorts (still north of convoy). I blasted away most of my ammo sinking few more ships and then sailed south still on surface. I believe those three destroyers are still there wondering what happened.
Needless to say, I was not impressed by IJN performance. Or supplies provided by USN. Having to hit dead on medium freighter with five torpedoes is ridiculous. Not to mention all the beautiful geysirs my torpedoes made out in the open far from their targets.
hyperion2206
04-25-07, 07:37 AM
My last boat the USS Gunnel:
http://img267.imageshack.us/img267/3334/75190622xi6.jpg
http://img407.imageshack.us/img407/4332/76306648pe4.jpg
Paajtor
04-25-07, 09:04 AM
All right,already hunting as well......
Let's go again (1st patrol still in progress)
http://img48.imageshack.us/img48/5775/pokraujemebe3.jpg (http://imageshack.us/?x=my6&myref=http://www.imageshack.us/)
All screens taken in 1280x1024,max details,6xFSAA.Love SH4 graphics....
What's that orange thing in the background? The sun, between you and the mountains? :rotfl:
AVGWarhawk
04-25-07, 12:44 PM
I believe it is the beginning of a thermonuclear blast;)
Here some action pics om my new hi-res Gato ;)
http://www.oldsmobile1958.com/extra/GatoHi4.gif
http://www.oldsmobile1958.com/extra/GatoHi6.gif
http://www.oldsmobile1958.com/extra/GatoHi8.gif
http://www.oldsmobile1958.com/extra/GatoHi9.gifwow.great shots there m8.wot rig u running??wot do i need to make mine look like this??
FooFighters
04-25-07, 05:04 PM
Here some action pics om my new hi-res Gato ;)
wow.great shots there m8.wot rig u running??wot do i need to make mine look like this??
First of all you need to download my hi-res subskins. At this moment Gato and Balao class are finished and Salmon is in the pipeline. You can find them in the subsim SH-IV mod section.
Further about my PC, that's the good news. I don't have a monster PC.
AMD 64 3000+ (2ghz) proc, 2 GB PC3200 DDR RAM memory, XFX 7600GT 256mb PCI-E graphic card. All of these products are not really expensive anymore.
Here some action pics om my new hi-res Gato ;)
wow.great shots there m8.wot rig u running??wot do i need to make mine look like this??
First of all you need to download my hi-res subskins. At this moment Gato and Balao class are finished and Salmon is in the pipeline. You can find them in the subsim SH-IV mod section.
Further about my PC, that's the good news. I don't have a monster PC.
AMD 64 3000+ (2ghz) proc, 2 GB PC3200 DDR RAM memory, XFX 7600GT 256mb PCI-E graphic card. All of these products are not really expensive anymore.
nice one cheers,my pc,s a bit faster than yours.....i,m off to find the new skins.:cool: :cool:
Here some action pics om my new hi-res Gato ;)
wow.great shots there m8.wot rig u running??wot do i need to make mine look like this??
First of all you need to download my hi-res subskins. At this moment Gato and Balao class are finished and Salmon is in the pipeline. You can find them in the subsim SH-IV mod section.
Further about my PC, that's the good news. I don't have a monster PC.
AMD 64 3000+ (2ghz) proc, 2 GB PC3200 DDR RAM memory, XFX 7600GT 256mb PCI-E graphic card. All of these products are not really expensive anymore.
nice one cheers,my pc,s a bit faster than yours.....i,m off to find the new skins.:cool: :cool:
ok found it,but can,t seam to get it to work,any idea,s peaps??
ok,got it now........WOW my sub looks great.......just looks a bit "new" tho.shame there an,t a mod that makes the sub age over time.:-?:-?:cool:
azn_132
04-26-07, 12:24 AM
I decide to post some pics but they're not pretty lookin like everyone else in the forum, still waitin on my new card, but just enjoy them plz.
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img22-4-2007_10.jpg
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img22-4-2007_18.jpg
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img24-4-2007_18.jpg
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img23-4-2007_17-2.jpg
sqk7744
04-26-07, 02:59 AM
I believe it is the beginning of a thermonuclear blast;)
---
"Wouldn't you prefer a nice game of chess? -Later.
let's play Global Thermonuclear War" :sunny:
FooFighters
04-26-07, 05:51 AM
I believe it is the beginning of a thermonuclear blast;)
---
"Wouldn't you prefer a nice game of chess? -Later.
let's play Global Thermonuclear War" :sunny:
Hello Dr. Falken, long time no see :p
(WarGames, 1983)
NightCrawler
04-26-07, 10:20 AM
I almost felt guilty sailing away.:p http://i164.photobucket.com/albums/u31/weaslegad/SH4Img26-3-2007_15.jpghttp://i164.photobucket.com/albums/u31/weaslegad/SH4Img26-3-2007_15-1.jpgCalling sharkfood!!!
Detonator
04-26-07, 11:22 AM
Had an interesting patrol in the South China Sea. Some things were cool, others not so.
I stumbled across two Jap Destroyers in Fog. I was on the surface charging Batteries got to periscope depth in short order I fired at the second in line first and then at the leader. Unfortunately the second torp hit the leader before the first one got to its target. The first in line sunk the second one turned to avoid the torpedo.:D
The destroyer turned towards me and laid a pattern of depth charges right across me inflicting severe damage. Bulkhead damage to forward torpedo room, damage control screen showed water in 3 compartments, deck gun damaged, batteries damaged etc the boat started going down :cry:
Emergency Surface 500 yards from the Jap Destroyer got the damage control team on the job.
Now the destroyer didn’t open fire, just turned towards me and rammed me, I turned into him and he scraped along the side inflicting more damage, the crew wouldn’t fire the deck gun because it was damaged, took the boat under again, it started sinking bow first at a 45% angle, to much water in the front I thought, emergency reverse and emergency surface. Back on the surface I got rammed again, just a glancing blow.:cry:
Now so far it’s quite realistic apart from surviving the first ramming and the destroyer not shooting at me. I found that although the crew wouldn’t fire the deck gun, I could, so I did and by turning in a circle at full speed, it was only when I fired that the destroyer fired back but in effective and I managed to sink him.
I now had the sea to myself so I concentrated on repairing the damage, the damage control team repaired the bulkheads, got the pumps working, got the front 3 compartments dry, so I tried a controlled dive to periscope depth, but it started to sink again at a 45% degree angle. Took it back to the surface, then I noticed that some of the watch were shaded red, when I moved the crew around to get a healthy watch I was able to submerge without sinking.
Now the damage control team was able to fix everything apart from the periscopes and the batteries, which is realistic. I was left with no functioning periscopes and 25% battery power. A Zero Fighter who seemed to carry rather a lot of bombs (6) then attacked me. So I abandoned the patrol and headed back to Java or Jawa as we’ve come to know it.
AVGWarhawk
04-26-07, 11:31 AM
I find that puting the healthy crew on the watch made you able to submerge again:hmm:
Well here is some more pics i have taken during the week....
http://img70.imageshack.us/img70/2855/ddxp7.jpg
http://img265.imageshack.us/img265/4351/sub2yh1.jpg
http://img236.imageshack.us/img236/2656/sub3jn6.jpg
http://img70.imageshack.us/img70/4691/sub6ty5.jpg
http://img113.imageshack.us/img113/2897/sub7xv5.jpg
http://img126.imageshack.us/img126/8610/sub8zc1.jpg
http://img126.imageshack.us/img126/1291/sub9fa3.jpg
http://img126.imageshack.us/img126/7201/sub10sa8.jpg
My damaged sub
http://img49.imageshack.us/img49/3195/subdamagepr5.jpg
Sinking the Yamato(In career)
http://img67.imageshack.us/img67/2706/yamato12wg2.jpg
http://img405.imageshack.us/img405/4714/yamato1zl8.jpg
And the second one
http://img405.imageshack.us/img405/6643/yamato2gl5.jpg
And here is some pics of bugs....
http://img259.imageshack.us/img259/3818/bug1ym2.jpg
http://img440.imageshack.us/img440/1723/bug2ys9.jpg
And proof that i sunk 2 Yamato battleships
http://img183.imageshack.us/img183/4207/onepatrolqx9.jpg
http://img245.imageshack.us/img245/3486/onepatrol2kn7.jpg
_alphaBeta_
04-26-07, 04:03 PM
Hmmm, very interesting. The hatch isn't over there buddy. These guys go crazy during battle stations.
http://img405.imageshack.us/img405/9848/graphicsh4bu1.jpg
Scoochy
04-26-07, 05:02 PM
Lol....seems like when you call for general quarters, all of the sudden there's stuff in the boat that needs fixing.
CaptainHunter
04-26-07, 09:36 PM
http://img142.imageshack.us/img142/5081/sh4img2542007205943609ot0.png
http://img412.imageshack.us/img412/7720/sh4img2542007204315359ro8.png
She made it back after 5 torps:huh:
found some new desktop bckrounds:D
sqk7744
04-26-07, 10:18 PM
JerM - Thresher! very cool- speaking of ol' SS-200...
From the Hanger Deck CV-2
http://www.compuglobalhypermeganet.tv/images/sh4/sunset/HangerDeck.jpg
Flight Deck CV-2 Lexington
http://www.compuglobalhypermeganet.tv/images/sh4/sunset/Lexington.jpg
A Quiet Thought for the Nevada BB-36
http://www.compuglobalhypermeganet.tv/images/sh4/sunset/Nevada.jpg
Leaving The Channel
http://www.compuglobalhypermeganet.tv/images/sh4/sunset/Channel.jpg
They Always know when dinner is over.
http://www.compuglobalhypermeganet.tv/images/sh4/sunset/Gulls.jpg
Heading for Midway - then the South China Sea
http://www.compuglobalhypermeganet.tv/images/sh4/sunset/Sunset.jpg
The Call of the Sea.
http://www.compuglobalhypermeganet.tv/images/sh4/sunset/Cove.jpg
JavierLQ
04-26-07, 11:33 PM
I have a rather ugly encounter on my part...thanks to it being my first one....However I gotta say I enjoyed THE HELL out of it:
After doing a patrol off of some islands and not seeing anything, I started going all over the sea, and finally lucked out finding two merchant ships. I had watched a video that explained how you want to set up and so I did set up for about 800 yard 90 degree shot. After waiting I finally had the shot for the first and I let go a salvo of two torpedos. As I followed the first torp, it detonated early. I quickly tried to find my torp number 2, and as I looked, I suddenly was hit bit a torp and was alerted that I was being attacked. I hit the dive button as I checked the damage, and saw that I was hit in the frontal Torpedo room and it was flooding. My crew were quick to start repairing, and as I realized that it must have been my own torp. that hit me (how I have NO clue...). My sub kept going down thou...after countless orders to my men to bring the sub to the surface, I figured out that it must be because my front compartment was flooding and was amazed at the level of realism, and glad to find another game that pays close attention like my fav. game of all time, IL-2
So after I realized this...I set the engine to full revers and finally began to head back to the surface in a 45 degree angle at 3 knots. It took forver for my crew to fix the leak, and then they began to drain the water which also took a very long time. I was forced then to try to run down the ships in reverse and I used my four back torpedos on the closest ship. 1 torp detonated early, and as I was right behind them at about 700 yards, two torps hits the engine and put the ship floating in the water while the 3rd missed. After running out of torps in the back, I had to go past the ship that was half summerged (but not dead) and finally shoot him with my frontal torps and got the kill.
With one ship left, I was determined to get my 2nd kill ever (not counting the sub school) and put full throtle on revers for a whooping 5 knots. Thankfully, the enemy ship (both were supply transports, forget the name) was only going at 2 knots and was able to catch up. By the time I caught up, my crew had drained all of the water and was able to set up for a 90 degree shot. I then realized that They did not even carry guns, and thought I would not waste any more torps and I would kill him with my Surface gun. As I closed the distance, my first shot hit the smokepipe and knocked it right out. Saying "what the heck" I shot one torp from a range of about 400 yards and hit the sweetspot, right in the middle of the ship in the belly. It sunk to the bottom of the sea exploading underwater.
I saved at this point, as I wanted to do some flying in IL-2, but god did I have a lot of fun with my first 2 kills, mainly due to the fact that I am bad at this game (first sub sim ever) and never saw my on torp backstabbing me.
I just hope that as I get better the excitement continues.
So how did you guys like the story of a rookie? :D
Time to hit the sky...and tonight...I will go down under and try my luck again!
S!
All right,already hunting as well......
Let's go again (1st patrol still in progress)
http://img48.imageshack.us/img48/5775/pokraujemebe3.jpg (http://imageshack.us/?x=my6&myref=http://www.imageshack.us/)
All screens taken in 1280x1024,max details,6xFSAA.Love SH4 graphics....
What's that orange thing in the background? The sun, between you and the mountains? :rotfl:
I believe,it's a coinsidence between the current colour of the clouds and the surroundings,I think it's a normal beautiful sunrise.And there is no island so close to Midway atoll anyway.
greyrider
04-27-07, 11:50 AM
pearl harbor,
http://img254.imageshack.us/img254/9879/sh4img264200717847984ka2.th.png (http://img254.imageshack.us/my.php?image=sh4img264200717847984ka2.png)
Biggles
04-27-07, 12:38 PM
pearl harbor,
http://img254.imageshack.us/img254/9879/sh4img264200717847984ka2.th.png (http://img254.imageshack.us/my.php?image=sh4img264200717847984ka2.png)
Wow mate, how did you get that?!:o
SteamWake
04-27-07, 12:48 PM
And here is some pics of bugs....
http://img259.imageshack.us/img259/3818/bug1ym2.jpg
Ooops :shifty:
Elder-Pirate
04-27-07, 01:03 PM
Hmmm, very interesting. The hatch isn't over there buddy. These guys go crazy during battle stations.
http://img405.imageshack.us/img405/9848/graphicsh4bu1.jpg
Actually that sailor is on the repair team and IS at a hatch.In your pic looks like maybe your Vidieo card may have a problem? Here are two pics of what he is doing. I have lightened up both these pics as normal lighting was a little to dark.
http://i4.photobucket.com/albums/y116/oleman/Onduty1.jpg
And what he is doing is useing a wrench on the hatch. If you secure 'Battle Stations" this guy remains here.
http://i4.photobucket.com/albums/y116/oleman/Maint.jpg
flintlock
04-27-07, 09:42 PM
Actually that sailor is on the repair team and IS at a hatch.In your pic looks like maybe your Vidieo card may have a problem?
His video card is fine.
alphaBeta's screenshot is in an S-18 class sub, unlike yours. There is no hatch there in an S-18 boat. The model shouldn't be applied in an S-18 boat in that location, but this slipped by the design team. That or they figured it wasn't worth fixing or adjusting.
pearl harbor,
http://img254.imageshack.us/img254/9879/sh4img264200717847984ka2.th.png (http://img254.imageshack.us/my.php?image=sh4img264200717847984ka2.png)
Wow mate, how did you get that?!:o
woah wow did you get that:up:
panthercules
04-28-07, 01:14 AM
Got this one on my first career patrol in my S-boat, December 14, 1941 in the Luzon Strait - got a "ship spotted - medium range" from my watch crew off to the west (in the dark half) just before dawn, and I couldn't see anything, so I did a fast dive to see what my hydrophones would pick up. Nothing!?! So I surfaced again and spotted a life raft. Hoping it might be a downed Allied pilot, I motored over there and got this:
Rescue At Dawn
http://i3.photobucket.com/albums/y96/Cladean/SH4-rescueatdawn.jpg
As it turned out, though, the raft was empty :cry: Still, how cool to run across something like this. Gotta say - I was reluctant to bother starting up a career with all the bug reports and stuff, but I went ahead and modded up with RFB and a few other sound/graphics mods or tweaks, and I'm having a blast so far - no significant bug problems, reasonable behavior by the enemy and 4 ships sunk by gunfire (2 fishing boats and a couple of small/medium freighters), and one large freighter damaged by torpedo but managed to escape with the convoy while the escorts pinned me down. Missed my shot at the large European liner in that convoy though - who knew that the spread angle dial didn't reset between firings like the other things seem to? :cry:
Anyway - really glad I went ahead and started playing rather than waiting for patch 1.3, though I do hope it gets here soon.
greyrider
04-28-07, 06:28 AM
pearl harbor,
http://img254.imageshack.us/img254/9879/sh4img264200717847984ka2.th.png (http://img254.imageshack.us/my.php?image=sh4img264200717847984ka2.png)
Wow mate, how did you get that?!:o
woah wow did you get that:up:
over in sh4 mods forum, there was someone who wrote new campaign files, so that you could start a campaign at PH, on dec 7th 1941.
i really loved trying to get out of the harbor under attack, it gave me some idea of what it must have been like. i took that pic, because it looked so much like one of the photos of the real PH.
i made it out of the harbor, then watched the replay, and then lost the game and replay,there are still alot of bugs in the game, i dont know where it went, but now its gone.
i have played PH now a number of times, and the sub has been sunk every time, it is extremely hard to get out alive, but thats what makes it so good, its intense.
i wished the devs had the campaign start from PH like this.
i dont remember the modders name, but he did excellent, and he made my day when i first tried it.
Elder-Pirate
04-28-07, 10:58 AM
Actually that sailor is on the repair team and IS at a hatch.In your pic looks like maybe your Vidieo card may have a problem?
His video card is fine.
alphaBeta's screenshot is in an S-18 class sub, unlike yours. There is no hatch there in an S-18 boat. The model shouldn't be applied in an S-18 boat in that location, but this slipped by the design team. That or they figured it wasn't worth fixing or adjusting.
Thats what happens when I don't check out other boats. :oops: My gung-ho brain was overloading my feeble mouth ( keyboard ) and I typed an error. I stand corrected and I apologize to "alphabeta" :yep: and I thank you flintlock for bringing it to my attention. ;)
Disels and electic engines damaged and a couple stern compartments flooded...
http://img234.imageshack.us/img234/5267/10173389yk3.jpg
The flying Dutchman
http://img50.imageshack.us/img50/1372/28899314tl7.jpg
http://img251.imageshack.us/img251/2363/63933333xh6.jpg
New Mexico
http://img251.imageshack.us/img251/9942/26078114jx4.jpg
Sharkfood
http://img296.imageshack.us/img296/2613/37731450mj2.jpg
Sulikate
04-28-07, 12:35 PM
OMG:o The flying Dutchman! I had never seen this one around:arrgh!:
Elder-Pirate
04-28-07, 01:17 PM
OMG:o The flying Dutchman! I had never seen this one around:arrgh!:
Me either, and what triggers it I do not know. maybe one of these days I'll see it? :yep:
Sailor Steve
04-28-07, 04:20 PM
He's been around; people have shown screenshots of him before...maybe even earlier in this thread.
http://img228.imageshack.us/img228/2803/56866733je5.jpg
http://img147.imageshack.us/img147/6957/94110332qd9.jpg
http://img409.imageshack.us/img409/6665/56922273id2.jpg
http://img180.imageshack.us/img180/1874/31183880yo0.jpg
http://img409.imageshack.us/img409/5636/34932662kq5.jpg
http://img95.imageshack.us/img95/2015/64247712bj5.jpg
http://img300.imageshack.us/img300/3949/66015438eo0.jpg
http://img152.imageshack.us/img152/7950/aaym7.jpg
http://img254.imageshack.us/img254/2278/abat1.jpg
sqk7744
04-28-07, 10:16 PM
OMG:o The flying Dutchman! I had never seen this one around:arrgh!:
Me either, and what triggers it I do not know. maybe one of these days I'll see it? :yep:
Very Cool Easter Egg! So Sightings in south pacific. Another screen-shot said " Middle of the Pacific."
Nice touch Dev's :up:
Elder-Pirate
04-28-07, 10:17 PM
Geeze, what kind of fish did the Japanese pack into those fishing boats?:huh:
http://i4.photobucket.com/albums/y116/oleman/fishingboatvrsshell.jpg
Not much paid for these fishing boats ( like about 20 renown ) but I try and take em' out before they can call their buddy fly boys. :arrgh!:
Lining the moon up for a torpedo shot. :arrgh!:
http://i4.photobucket.com/albums/y116/oleman/torpmoon.jpg
Sailing into the rising sun. :sunny:
http://i4.photobucket.com/albums/y116/oleman/intorisingsun.jpg
Elder-Pirate
04-28-07, 10:59 PM
Anybody have the instructions for this? I can't seem to make it work. :-j
http://i4.photobucket.com/albums/y116/oleman/periscope.jpg
tedhealy
04-29-07, 12:00 AM
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img28-4-2007_22.jpg
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img28-4-2007_22-2.jpg
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img28-4-2007_22-5.jpg
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img28-4-2007_22-4.jpg
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img28-4-2007_23-1.jpg
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img28-4-2007_23.jpg
Messed around with color levels in some of them.
Manual TDC: :D
http://img409.imageshack.us/img409/2762/sh4img194200717ql7.jpg
http://img405.imageshack.us/img405/6228/sh4img24420071746vz8.jpg
http://img78.imageshack.us/img78/6271/sh4img24420071756sq6.jpg
http://img406.imageshack.us/img406/7691/sh4img24420071757yx6.jpg
http://img443.imageshack.us/img443/2807/sh4img26420071656ex1.jpg
:arrgh!:
Long time lurker, first time poster. SH3 veteran and currently run SH4 v1.2 with Flavoured to Taste mod. 73% realism (with mod). All checked except realistic targeting, and no external cam options.
---
Patrol Report, Commander Zylark of USS Triton. Operating from Fremantle Australia.
Patrol took place between June 12th and July 23rd 1942.
DEPLOYMENT AND TESTS
Received orders to assist our cloak and daggers outfit in transporting a team of well trained landlubbers to the east coast of the Phillipines main Island. For security reasons, exact coordinates cannot be unveiled. Also this was an experimental trip. The USS Triton have just been outfitted with new Radars. Apparantly some gremlins plagued the old models, but rumour have it that some hobbyists did what the defence contractors could not. Bring pesticide to all bugs in the wiring of the old system that is. Ofcourse, this required ripping out all the old gear and reinstalling the new from scratch. Just patching up the old installation was not entirely fault free.
Two days out, radar picked up a merchant. Not even out of Australian waters, we pretty much assumed it was a friendly. Due to the nature of our mission, we did not close for a visual, but the episode was a perfect occasion to test our new systems. Went to slow, and did a 360 to check if contact was lost. We held our collective breath as our bearing inched towards 90' due East. Contact held. Due south likewize. All the way no matter the bearing, the contact held. Great news.
Back on course. There was still one thing to test, would it pick up airplanes? Previously we've been a bit weary of aircraft popping out from nowhere and with no warning sans visual contact. A bit too late at many times, thus a habit of pretty much staying submerged at 30 meters during daytime developed. Better cautious than wet.
Topside it was until first AC contact. By radar preferably. Woe and behold, by the Timor Sea, we picked up a very fast contact. Too fast for any boat after evaluating the contact for some 20 seconds. Another success for our great tinkerers back home. Crash dive to 30 meters and ride it out for the remainder of the day. Went topside by dusk. Rinse and repeat for every AC contact.
Out in the Banda sea a little test more remained. How deep would this new baby go. Not one to take uneccesary risks, I decided 120 meters would be a good test depth. Emergency crew on standby, and CiC geared for emergency surface, we went deep. Yet another success. Comforting to say the least.
FIRST MULTIPLE CONTACT
June 21st. At the end of our daytime 30 meter crawl, my sonaroperator picked up massive amounts of traffic ahead of our course. Still far away. Was not really all that eager to engage enemy before my cargo was safely delivered, but a contact of this magnitude was tempting. Very tempting.
Surfaced around 19.00 and went full ahead to get into a good position. As I closed more or less head on, I went to periscope depth and petered along at silent running. There was quite a few DDs surrounding the task force, so better be careful. As I got into visual range, a quick recon unveiled a massive target. 5 DDs, 2 light cruisers and one Mogami Class cruiser. And that was just the warships. Two rows of 5 medium passenger liners was the centerpiece of the formation.
Oh yes. What a tasty target. But, there is always a but, something went awry. Don't ask me what, but all of a sudden a DD went full speed and straight for my position. Two more DDs soon followed suit, and the Cruisers dispersed. Crap. Time for plan B. Go deep and reposition. Sneaked off to get some distance from the area the DDs was circling. All friggin' five of them. Luckily the rest of the formation virtually stopped in their tracks, so no risk of loosing the target rich enviroment. Stopped engines and floated up to peri-depth. Good weather, no waves and clear skies. And more importantly, a DD dead astern about 700m away. Peri up, launch fish, go deep. It was a hit, but not a kill. Repositioned to bring my front fishes in line with the projected course of the now circling Mogami Cruiser. Up again and fired a salvo of 3. Two hit, and one miss. No matter. Two was enough. Not that it sank in any hurry, but it was clearly taking in water. Another reposition and revisit our wounded DD friend. As luck would have it, mere meters from the wounded boat, another DD was sitting still. Possibly for rescue operations, but not my concern. A target is a target. Sent two fishes out my stern. The supporting DD took a direct hit and went down in a fireball. The wounded DD also received a hit, but it just went "CLUNK!". My XO reported that it was a dud. Well thank you for the helpful information Mr. Obvious. Man that DD had goldhairs growing out its, umm, stern. Not wanting to hang around or waste another torp on that DD, I called it quits. Didn't have all that much fishes left in the tubes anyway. Just one in the stern and three in bow. Back to the mission at hand.
Tally:
Mogami Cruiser sunk @ June 22nd
Akizuki DD sunk @ June 22nd
Akizuki DD disabled @ June 22nd
COMMANDO INSERTION
Cargo delivered in pouring rain and zero visibility around 0300 June 24th. Pretty uneventful. On egress though, we picked up a single merchant moving at medium speed. By this time we pretty much ignored single contacts, assuming they were small targets hardly worthy of a fish. But they usually move at low speed, so this contact got interesting. Besides, it was practically heading straight for me. Intercept course, and woe and behold, a Large Merchant was just about visible through my periscope. Sent a fish to it. It hit somewhat off centre, and it was not enough to sink it. As the weather had cleared up, and being somewhat economical with my resources, i put USS Triton to rest some 3km from the target, surfaced and finished it off with the deck gun.
Tally:
Lg. Modern Composite Merchant sunk @ June 26th
SECOND MULTIPLE CONTACT
ComSubPac must have been pleased with me, as they ordered me to patrol the Luzon straight after my successful commando insertion. However, I wish they didn't use days in deciding such orders. By the time my radioman got the new orders, we was already navigating the Islands of the Phillipines / Sully Sea.
Decided to bring the boat up to the Luzon Straight via the west coast of the Phillipenes, and not backtrack. As we got close to Manilla, we picked up a Convoy on Radar. It was on a tangent course, so we adjusted ours a smidge, went full ahead and got into postion. Down to 75 meters and waiting for them to get close.
As convoys go it was somewhat dissappointing. No really large targets, biggest tubs were two old Split Merchants. Decided on a stern shot and target the nearest before doing a 180 and take out the second from my front tubes. The plan worked kinda'. Nearest ship went down, but there was no time for a second attack. Four DDs circling above, is as good a reason as any to slinker off to more safe waters.
Tally:
Lg. Old Split Merchant sunk @ July 6th
THIRD MULTIPLE CONTACT
Having cleared the busy lanes out of Manilla, I had to dive to avoid incoming AC. Something was making a real ruckos, my sonarman nearly freaked. Warships by the dozen on a paralell course to mine, doing good speed. Went to intercept and have a looksie. My sonarman had good reason to freak. Three flat-tops and a plethora of supportships. Including no less than seven DDs. Went deep and silent, awaiting the forward screen of DDs to pass.
Up to periscope depth just in time to acquire the first Flat-top in my scope. Fired three forward fishes at it. Two hits, one miss. It did not sink, but listed heavily with the front partially submerged. Went forward a bit to let off three rear fishes at another Carrier behind me. All three went "CLUNK!". Not enough distance apparantly between me and the target. Ah well, it was worth it. A one shot chance, as by this time they was picking up speed. Ahead of me was the juiciest target of all. A Shokaku Fleet carrier at a whopping 28.000 tonnes. A small course correction, and fired off my three remaining fishes. All found their target and in a perfect spread. It went down in flames.
By this time things got rather heated. I kid you not, seven DDs was buzzing angrily above. Was deep and put some 2km between me and the wounded carrier. Sent off my last stern fish towards it, and it finally sunk.
As I now had only one torpedo left and no reserves, I decided to call it quits. Head back to base and not follow orders to patrol the Luzon Straight.
Tally:
CV Shokaku sunk @ July 8th
CV Hiryu sunk @ July 8th
THE LONG ROAD HOME
Quite uneventful. Avoided contacts like the plague. Full ahead at night, 30meters submerged at day. Plotted a course from Sully Sea to Celebes Sea. Manouvering between Borneo and Celebes. Coming by the small Islands east of Jawa, my radarman picked up two merchants moving slow. Time to give my deck-gun crew some training and sink a couple of petty fishermen or whatever. As we closed though, the contacts was identified as a couple of Medium Merchants. No escorts, but one of them did have a gun. We still had one torpedo left, and that was given to the front ship packing heat. Not enough to sink it, but it did stop it. Went off to some 2.5km from target, surfaced and let the deck gun boys take care of the rest. Job done on target one, and then chasing down target two. Like shooting fish in a barrel.
The rest was just peaceful. The entire crew was making plans for the imminent land-leave for the rest of the trip. I'm guessing the local Bordello and Whisky industries had a marked upswing in busienss moments after we clapped to the harbour...
Tally:
Md. Modern Split Merchant sunk @ July 17th
Md. Old Split Merchant sunk @ July 17th
---
Mission Tonnage: Just over 80.000 tonnes.
Commander Zylark signing off for now. Got a date with several crates of beer and a handfull of loose women :arrgh!:
sqk7744
04-29-07, 03:38 PM
Anybody have the instructions for this? I can't seem to make it work. :-j
Lens Cap? or is the patch on the wrong eye :p
---
[just tinkering with some colors] -some of tedhealy's pics look like real photo's :up:
http://www.compuglobalhypermeganet.tv/images/sh4/OceanSunset.jpg
podmornica
04-29-07, 04:07 PM
http://img211.imageshack.us/img211/2296/sh4ffj6.jpg
http://img411.imageshack.us/img411/3179/sh44ab1.jpg
http://img71.imageshack.us/img71/7306/sh4gpe4.jpg http://img236.imageshack.us/img236/1271/shzb2.jpg
AVGWarhawk
04-29-07, 04:41 PM
I'm seeing some excellent shots here men:rock:
The ghost ship I tracked in the Luzon. This bugger makes prop noises also. Nothing like tracking for hours to find this ghostie sailing by.
tedhealy
04-29-07, 07:15 PM
A few more...
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img19-4-2007_22.jpg
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img20-4-2007_18-2.jpg
http://img.photobucket.com/albums/v290/yurkb/sh4/SH4Img20-4-2007_18-1.jpg
DirtyHarry3033
04-29-07, 09:02 PM
...De-mast the jap b*stards ;)
http://home.triad.rr.com/llambeth/Demasted%202.jpg
I've done this several times tonight, cripple a ship, surface and then start targetting the base of the masts. Just for sh*ts & giggles :rotfl:A single well-placed round will do it, got this one on my 2nd shot.
The screenie don't do it credit, it is quite a sight to see in real-time - imagine a telephone pole blown out of the ground 50 feet into the air and tumbling end-over-end, that's how it looks ;)
You can see me there in the distance, just forward of the well deck. Also notice the poor jap AA gunner who was eating sushi at the time, and now he's looking at his doom crashing down on his head!
DH
sqk7744
04-29-07, 09:22 PM
I'm seeing some excellent shots here men:rock:
The ghost ship I tracked in the Luzon. This bugger makes prop noises also. Nothing like tracking for hours to find this ghostie sailing by.
---
Ya know, that's both frustrating and cool!
Makes you wonder how many ships logs ommited those kind of Sightings... Kinda like pilots and Project Blue Book.
Would be interesting to see more screenies and locations of her. :arrgh!:
Approaching Midway again
http://img77.imageshack.us/img77/6185/11271806kj0.jpg (http://imageshack.us/?x=my6&myref=http://load.imageshack.us/)
USS New Mexico at Midway
http://img46.imageshack.us/img46/7519/62530185et4.jpg (http://imageshack.us/?x=my6&myref=http://www.imageshack.us/)
Entering the port
http://img77.imageshack.us/img77/8694/97799938fe9.jpg (http://imageshack.us/?x=my6&myref=http://load.imageshack.us/)
Sunrise in Midway
http://img176.imageshack.us/img176/6061/66297488pt8.jpg (http://imageshack.us/?x=my6&myref=http://imageshack.us/)
Now just fill the diesel tanks...
http://img240.imageshack.us/img240/899/99402974rs3.jpg (http://imageshack.us/?x=my6&myref=http://www.imageshack.us/)
Here we go again!
http://img176.imageshack.us/img176/7819/82388418gp3.jpg (http://imageshack.us/?x=my6&myref=http://imageshack.us/)
Back to Pearl Harbor with app.52000 BRT
http://img107.imageshack.us/img107/4903/11486266lu9.jpg (http://imageshack.us/?x=my6&myref=http://load.imageshack.us/)
Elder-Pirate
04-30-07, 02:43 PM
@Swat,
Your 3rd pic down in post #426 looks like you have some "Leaning Towers of Pizza". :lol: What happened to that pic?
Other than that those are some nice shots. :yep:
Well,you're right,didn't notice:lol: .But I really don't know what happened.I checked the screenshot and it's just the same as well.Anyway - I'm glad you enjoyed the rest of them.:up:
Sailor Steve
04-30-07, 04:04 PM
AARRGH!!!:/\\!! :/\\!! :/\\!!
Swat, your pictures are lovely; I mean really good!:rock: I especially love the battleship shot.
It just drives me crazy when I see the lack of research on the part of the devs. Midway has (and had) no lighthouses, no breakwater, no buildings to speak of, and most definitely no harbor!
There was an airstrip and a couple of docks. Submarines and destroyers could refuel there, but no battleships that I'm aware of. I wish they'd get these things right.
http://upload.wikimedia.org/wikipedia/commons/4/4b/Midway_Atoll.jpg
Midway, November 1941.
kakemann
04-30-07, 05:30 PM
Escorting a task force!
http://student.umb.no/~kakebakeklubben/escort.JPG
azn_132
04-30-07, 09:17 PM
Here some of mine, Givin command of USS Pimpin, Sry, lazy to put a more cool lookin name
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img28-4-2007_8-1.jpg
USS Pimpin crusin in the South China Sea
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img29-4-2007_8-4.jpg
First kill
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img21-4-2007_20.jpg
Off of the coast of Taiwan, sunk two DDs
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img28-4-2007_5-1.jpg
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img29-4-2007_9.jpg
Zero down
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img29-4-2007_9-1.jpg
But, When Im on my return trip home I got attack by planes again but this time he got lucky killin me
Last look of Earth
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img29-4-2007_20.jpg
Damage control pic
http://i104.photobucket.com/albums/m172/PS_gamelover/SH4/SH4Img29-4-2007_20-1.jpg
On my First Patrol.
AARRGH!!!:/\\!! :/\\!! :/\\!!
Swat, your pictures are lovely; I mean really good!:rock: I especially love the battleship shot.
It just drives me crazy when I see the lack of research on the part of the devs. Midway has (and had) no lighthouses, no breakwater, no buildings to speak of, and most definitely no harbor!
There was an airstrip and a couple of docks. Submarines and destroyers could refuel there, but no battleships that I'm aware of. I wish they'd get these things right.
http://upload.wikimedia.org/wikipedia/commons/4/4b/Midway_Atoll.jpg
Midway, November 1941.
You're definitely right,but I think it would take much longer to develop the game with the accurate appearance of all the ports and harbors.We should not forget that it's still the game,for more demanding players - good simulation,but nobody is perfect.:hmm:
kakemann
05-01-07, 04:48 AM
Here some of mine, Givin command of USS Pimpin, Sry, lazy to put a more cool lookin name
Awesome pics azn :yep:
Oh Noez, I'm doomed! ! !
http://img247.imageshack.us/img247/2396/bernard13210731su5.jpg
http://img153.imageshack.us/img153/5323/bernard2cl6.jpg
http://img101.imageshack.us/img101/927/16120154sj2.jpg
http://img207.imageshack.us/img207/7247/27259386ad7.jpg
http://img245.imageshack.us/img245/3627/sh42007042911343885mu0.jpg
http://img177.imageshack.us/img177/9821/sh42007043000445593kl7.jpg
http://img95.imageshack.us/img95/4313/sh42007043002113381tc4.jpg
http://img95.imageshack.us/img95/2990/sh42007043002114390wy6.jpg
http://img241.imageshack.us/img241/9639/sh42007043020424201ne5.jpg
http://img370.imageshack.us/img370/5226/sh42007050102052123ck7.jpg
http://img241.imageshack.us/img241/6680/sh42007050112494575pc0.jpg
http://img101.imageshack.us/img101/8199/sh42007050113124403rv4.jpg
I have the ghost of crewmen on eternal patrol in my boat....he can walk through walls....
http://i158.photobucket.com/albums/t118/iowabrit/SH4Img30-4-2007_21.jpg
Sailor Steve
05-01-07, 10:23 AM
USS Pimpin, Sry, lazy to put a more cool lookin name.
:rotfl: :rotfl: :rock:
Plenty cool, that!:sunny:
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