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Old 01-24-14, 01:21 PM   #9
Capta1n
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Join Date: Jan 2014
Posts: 11
Downloads: 33
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Quote:
Originally Posted by vdr1981 View Post
CTD Scenario 2:
- Game randomly CTD when AI unit is taking damage or catastrophic explosion happens when torpedo struck.
- You have FX Update 0.0.22 on board
- Commonly followed bu Kernel.dll CTD
Cause:
- "Object linked to" function in ships .zon files
Solution :
- Use this fix... http://www.subsim.com/radioroom/down...o=file&id=4249
Thanks for this. I was having repeated CTD, as described above, when practicing manual targeting with historical missions. So far so good after this.

Edit: Here is my mod this.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

MightyFine Crew Mod 1.2.1 Alt w beards
FX_Update_0_0_22_ByTheDarkWraith
FXU_0_0_22_Ship zon Files
FX Update torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_4_2_ByTheDarkWraith
Manos Scopes-patch for 8x5
Church's Compass Dials Mod v2.2 - Option Two
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
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