SUBSIM Radio Room Forums
Mods and files for every subsim!

SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-07-2014, 11:15 AM   #1
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default SH5 <> TUTORIALS <>HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS

Information For > SHV <> All Posts Linked <

Total Black Screen > Sound No Picture > Picture No Sound Fixes < Windows 10 Creator Version 1703 Fixes

If you are new to SH5 look at this important information from Sjizzle in the link below in RED before you do anything else.
Read Before Installing any mods or patch with TDW's Generic Patcher


All Download Links > Forum Threads > YouTube Links > Last Checked 30th May 2015

All Posts Will Have Full Instructions Where Needed

My Tutorials & Game Information For > SH5 <

Post #2 Installing TDW's Generic File Patcher Part 1

Post #3 How To Make Changes In TDW's Generic File Patcher And Run Administrator Part 2

Post #4 JSGME Installing It Correctly

Post #5 Update SH5 From v1.0.5.0 To v1.2.0 Immediately After Installing

Post #6 TDW's Option File Editor Viewer Installing It Correctly

Post #7 TDW's NewUi 7-5-0 version 18 Installing It Correctly > Updated Pictorial

Post #8 TDW's NewUI Needs To Be Debugged


Post #9 JSGME How To Export Your Mod List To A Subsim Post

Post #10 Deck Gun Crew Testing Using TDW's NewUI

Post #11 Firing The Deck Gun Manually Using TDW's NewUI

Post #12 How To Change Your Game Play Settings In The Bunker

Post #13 Replacing Steam With A Dvd

Post #21 4 Bearing Method By Kuikueg + Video Links

Post #22 SH5 Single Play Campaign Progress – Workaround By Vecko

Post #23 Let’s Play Silent Hunter 5 Battle Of The Atlantic (TWOS) 2016 Empty Cup (Shaefer) > Latest Episode 15 on November 18th 2017

Post #25 TDW's NewUi 7-4-2 Installing It Correctly > Updated Pictorial

Post #26 How To Get Fuel With No Re-supply

Post #27 Crew Commands & Icon Positions For TDW's NewUI

Post #28 JSGME Mod Validator Instructions

Post #29 Silent Hunter Mod Validator Instructions

Post #30 Installing Gramophone Music

Post #31 Stop Those Circling Torpedoes

Post #35 Beginners Guide To Manual Targeting

Post #37 Intercepting A Convoy Having Received BDU Radio Message By Stoianm

Post #38 J.P.C. 45 Degree Method SHV Revised For Tutorial

Post #39 TDW Generic File Patcher Replacing My Old One With A New One!

Post #40 How To Enable Decks Awash

Post #41 How To Change A Map Color In TDW's Generic File Patcher (GFP) > Updated Pictorial

Post #45 Can I Skip The Silent Hunter 5 Tutorial?

Post #47 Beginners Guide To Auto TDC

Post #48 Why You Should Be Making Manual Saves

Post #49 Lost Your Bearings? > This Might Just Put You Right

Post #52 Career History CFG File Why You Need To Make A Copy Of It

Post #56 TDW’s Generic File Patcher Illustrated Settings You Can Use In Yours

Post #57 Using The 4 Bearing True Method By Trevally

Post #58 New Mod For SH5 (RUSTED GLORY)

Post #59 Convoy Hunting For Ships In The Same Row By Stoianm

Post #60 Convoy Hunting For Ships In The Same Column By Stoianm


Post #61 Game Play Settings In Silent Hunter 5


Post #62 TDW’s Generic File Patcher > Taking A Snapshot > Disabling Patches > Restoring A Snapshot

Post #63 How Do I Know Which U-Boat I Have?

Post #64 Open Horizons II > Campaign Dates > Bases > U-Boats

Post #69 How To Play Silent Hunter 5 Offline!

Post #70 How To Use The Free Registry Cleaner 'Ccleaner' > Includes Download Link

Post #71 What You Can Do When You Finish Your Mission Early In SH5

Post #74 Run Both SH5.exe And Ubisoft Game Launcher Application's As Administrator's

Post #77 JSGME Enabling Mods Correctly

Post #96 R.P.M. Hydrophone How To Get The Contact's Speed

Post #97 SH5 Game Launcher Install It Anywhere On Any Drive


Post #104 How To Enable The Periscope Filters.

Post #107 U-Jagd Graph For Easy Referencing By Marco1971

Post #108 U-Jagd Tutorial For Silent Hunter 5

Post #111 FX_Update_0_0_22_ByTheDarkWraith How To Enable Correctly

Post #112 How Can I Get A Better Frame Rate In Silent Hunter 5?

Post #113 Stopwatch By Shmal > Adds a Swastika To The Stopwatch

Post #114 Can I See My Frame Rate When I am Playing?

Post #115 Essential Silent Hunter 5 Information From sober

Post #116 How Can I tell What I Need To Do In A Campaign?

Post #117 EQuaTools > Pictures Of All The Tools Available

Post #118 Moving Steam To A Different Directory

Post #119 See All 28 Mods In Dynamic Environment v2.9 SH5 + New Additions


Post #123 Captain's Log 0000-00-00 Corruption And How To Correct It

Post #124 JSGME Saving A Mod Profile Tutorial 1 Of 4

Post #125 JSGME Adding A New Mod To A New Position Tutorial 2 Of 4


Post #139 JSGME How To Move A Mod To A New Position In A Mep File Tutorial 3 Of 4

Post #140 JSGME How To Delete/Remove An Overwritten Mod By Using A Mep File Tutorial 4 Of 4

Post #141 Various Charts Used In SH5

Post #146 Auto TDC Targeting Without Using 3 Circles > Updated Pictorial

Post #150 Let's Play Silent Hunter 5, The Wolves Of Steel Modpack By Potus > Includes Full Enigma Machine Tutorial > Episode 4

Post #157 How To Replace a Faulty SH5 Game Launcher

Post #160 Using The RAOBF Wheel In Silent Hunter 5

Post #161 TDW’s Generic File Patcher Steam Installation Instructions By sirrawsrsalot > Updated Version

Post #162 An Easy Way Into Real Navigation

Post #163 Changing The Crew Voice Files From English To German


Post #166 Having Difficult With Manual TDC After Using Auto TDC?


Post #168 Fed Up Receiving The “BE MORE AGGRESSIVE” Radio Message

Post #169 How To Use The Kriegsmarine Grid Numbers


Post #170 How To Improve Underwater Visibility

Post #171 Ubisoft Game Launcher How To Fix It And The Windows Error Message


Post #180 How To Stop Uplay Crashing To Your Desk Top?

Post #183 R.S.D. Hydrophone (KDB) Destruction Fix

Post #184 How To See Contacts > Warships > Merchants > Submarines In The Hydrophone Station

Post #185 How To Download Mods And Put Them In The Mods Folder

Post #188 Revised Campaign Fix And Working Tonnage Bar By MaMa > Version 2

Post #232 TDW’s Options File Editor Viewer Making Changes Using The Py File

Post #234 How To Convert Kilometres To Knots.

Post #235
How To Calculate A Targets Speed By Using The Periscope Cross Hairs

Post #237 How To Post A Picture To A Subsim Post Part 1 > Using The Picture Viewer > IrfanView

Post #238 How To Post A Picture To A Subsim Post Part 2 >Using The Uploader > Postimage

Post #239 Changing The Nvidia GPU Settings

Post #240 Changing AMD Radeon GPU Settings

Post #241 silentotto > How To Play Any Of The Open Horizon Campaigns

Post #303) GPU Driver Roll Back To A Previous Version.

Post #304 How To Change Your Renown When In The Bunker.

Post #305 Have You A Font Size Problem With 2560 x 1440 Resolution?

Post #306 Why Does My 4K TV Show 4K At 60Hz But Only 1440P At 30Hz?

Post #307 THEBERBSTER'S The Wolves Of Steel JSGME Mods List

Post #409 How to Make Multiple Silent Hunter 5 Game Copies By Targor Avelany

Post #410 How To Start A New Campaign In SH5 < Pictorial

Post #411 Air Bases England, Scotland, Northern Ireland Showing Patrol Areas

Post #412 Override High DPI Scaling Behavior

Downloads Mods & Post Links For > SH5 <

9 SH5 Backed Up Stock Game Files

Adding Crew Points Wth Silentotto By vdr1981

A Message From TheDarkWraith For Those Who Have The Steam Version Of the Game


All 3d models from Silent Hunter 5: Battle of the Atlantic

Antilag By Kegetys > Curing Lagging - Stutter - Seizures

Binoculars With Bearings By Torpedo V1 > Enable JSGME

Binoculars And Periscope Without Bearings By Torpedo V2 > Enable JSGME

Binoculars Without Bearings V3 by Torpedo > Enable JSGME

Black Screen Problem With Windows 10 Creator Version1703 Using The Windows Trouble Shooter To Fix The Problem

Ccleaner Free Registry Cleaner > Includes Download Link

Change Days In Bunker > Enable JSGME

Church's SHV 1.01 Keyboard Commands > Enable JSGME

Clean The Map By Torpedo

Critical Hits v 1.2 For The Deck Gun > Enable JSGME

Das_Boot_Crew_Mod_TDW's_NewUIs_TDC_7_5_0_version18 _By_Illyustrator > Enable JSGME

Das Boat Music > DBSM_Music_1_0_5

Das Boat Crew Speech > DBSM_Speech_1_0_5

DeckKannonMatrix > Enable JSGME

DirectX 9.0C > Download

DirectX End-User Runtime Web Installer

English Crew Voices By Kevinsue

English Version Speech Fixes And Additions By KarlKoch

Equipment_Upgrades_Fix_v1_4_Patch_1_Hotfix_2 (without date) By Choum > Enable JSGME


German U-Boat Crew Language Pack By Venatore > Enable JSGME

GIMP GNU Image Manipulation Program

Goblin Editor The Complete Idiots Guide (large image warning)

Goblin Editor To Work In Windows 8.1

Harbour Charts 1.0 By DieReeperbahn


HCT_Deutsche U-Boote Theme > Enable JSGME

High Contrast Nav Map With Inverse Shallow Colour By Nisgeis > Enable JSGME

How To Edit Sim Files >The Complete Idiots Guide to Goblin Editor(large image warning)





How To Transfer SH5 From Your Old System To A New One By Sjizzle

How To Transfer SH5 From Your Old System To A New One By Trevally

How To Use: TheDarkWraith .GR2 Editor





How To Use The Patrol Grid Reference Explained By Mobucks & joselillpdl

Hydrophone Tracker v1.1b Tool For 4 Bearings Method By Gutted

Join The Official Subsim Steam Group

JSGME (Jones Soft Generic Mod Enabler)

JSGME Common Errors And Possible Solutions By Mikemike47

JSGME PDF User Guide for the (Jones Soft Generic Mod Enabler)

KDB Hydrophone Depth Destruction Fix > Enable JSGME

Kriegsmarine Grid Map Atlantic

KSDCommander SH5


Low FPS Try This From GT182

Malwarebytes Free Anti-Malware Software To Protect Your System > Download Link

Map Contact Colors (Red-Blue-Green) Mod Replaces The Grey Color Ones Used In Mega Mods > Enable JSGME

Mega Mod with MagUI interface "Wolfes From The Deep"

Menu Editor Tutorial By Karamazovnew

Menu Editor Tutorial By Reaper7

Naights Submarine Textures (interior) > Enable JSGME

New Creaks And Ambience By Kevinsue > Enable JSGME

nVidia missing lights > Enable JSGME

New UI's Dirty Periscope Masks By Gap > Enable JSGME

OHII 2.x New Start VIIB Converted To OHII v2.5 By vdr1981

OH II v2.5 Grid Request fix Patch SH5 > Enable JSGME

OHII v2.5 Flag Wind Patch Mod > Enable JSGME

One Ship, One Torpedo v1.00 > Enable JSGME

Overlay For TAI and Navigation Maps For SH5 By Shmal > Enable JSGME

Playable U-FlaK for SH5 > Enable JSGME


Real Navigation - Target Motion Analysis Cheat Sheet By palmic

Real Navigation - How To Prepare A Torpedo Attack With Basic Trigonometry By palmic

Real Navigation - Perfectly Controlled Approach By palmic

Real Navigation Tutorials By Sjizzle

Real U-Boat Performance - Type VII by vdr1981 > Enable JSGME

Restore The Captain’s Face By Torpedo > Enable JSGME

RPM Hydrophone -MOD-SH5 By Macardigan > Enable JSGME

R.S.D. - Reworked Submarine Damage (Updated Version) By vdr1981 > Enable JSGME


RUSTED GLORY SH5 (Mega Mods Compatible)By totheorder > Enable JSGME

RUSTED GLORY SH5 (LIGHTS ONLY) > Enable JSGME

Scapa Flow East Entrance Guide And Maps For Breaking The Fortress By SS Norholm.

SD_MapLocationFix v1 mod by Seeadler
> Enable JSGME

SH Keymapper For SH3-4-5 By jimimadrid

SHValidator_v_2_0_6_0.zip



SH5 Gramophone Shuffler > Enable JSGME

SH5 How To Make Multiple Installations By Baka

SH5 Installation Switch (How To Make Multiple Game Copies) By Targor Avelany

SH5 Mod Guide For Beginners

SH5 Quick Start Guide By Harmsway



SH5: TWoS/OHII Singleplay Campaign Progress - Workaround

Silent CTD Hunter By vdr1981

Silent Hunter 5 Tactics & Tips - "How do I?" & FAQ'S! READ IF YOU ARE STUCK

silentmichal's new interior mod (main mod 1.2.4 + patch 1.2.4b > Enable JSGME

SilentMichal’s Radio Room QR1 Changes By TheBeast > Enable JSGME

Silent 3ditor By skwasjer

Silent3Ditor Configurator (S3D-CFG) By Rosomaha

Sobers Subsim Bonus Mega Mod All In One Version 1421 20072017 > Thread (Posts 1-2-3-4-5-6

sobers 7A_B deck crew moved for Shaefer > Enable JSGME

Speech Fixes And Additions English And German Versions > Enable JSGME

Speech Recognition for SH5 By Skwasjer > Enable JSGME

STAINED BEAUTY SH5 By totheorder

Steam Problems With TDW’s Generic File Patcher Check Out Installing An XP Virtual Machine For Any Windows OS

Stock Game Default 9 Files Before Installing TDW’s Generic File Patcher

Stormys DBSM v1.3


Stormys DBSM SH5 v1.3 Additional Crew Sounds Beta6


Stormys DBSM SH5 v1.3 Hotfix 3

Stormys DBSM SH5 v1.3 Optional Louder Engine Sounds

Stormys DBSM SH5 v1.3 Optional No Magic Skills Mod German Dialogs

Sweet FX for SH5 > Enable JSGME

TDC Real Navigation Tutorial With 100% Realism by hawaiian_hero (English)

TDW Generic File Patcher

TDW Options File Editor Viewer

The SH5 German Language Patch (Deutscher Sprachpatch) by Raven Corax

The Wolves Of Steel Mega Mod (TWOS) By vdr1981 > Thread (Posts 1 & 2)

The Wolves Of Steel English Crew Voices By Kevinsue

The Wolves Of Steel How to Enable Auto TDC Targeting > And How To Test It

The Wolves Of Steel - How To Prepare Torpedo Attacks With Basic Trigonometry By Palmic

The Wolves of Steel 2.1 Compatible Additional Mods And Addons By vdr1981 > Includes Automatic Ship Identification

The Wolves Of Steel Mega Mod > How To Enable Map Contacts





Unscratched Optics with Grad marks and Vignetting effect Updated > Enable JSGME

VIIC41 Sub Mod For OHII By ADMIRALTIA

VIIC41 Sub Mod For Stock By thadgar

Windows10; Large Address Aware; Install By CapnScurvy

Yes - Wolfpacks are working in SH5 By Trevally

7-Zip




Courtesy acknowledgement to vdr1981 (Vecko) and all other contributors who have helped to make this Tutorial thread worthwhile.


TIP > Shade the text > Copy & Paste and save to a Notepad on your PC = Hard Copy

Need answers to questions. > Just send me a PM and I will do my best to help you.

NOOB questions answered willingly.

Looking for a mod you cannot find then maybe I can help you from my large mod collection > PM me.

Dock the Stock > Come On Board With Mods > With Help From TheBerbster


This 'Central Hub' has been created to answer frequently asked questions that appear on the 'Forum' Good Hunting Peter

Please report any 'Download Links' not working.

Last edited by THEBERBSTER; 12-16-2017 at 05:27 AM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 11:22 AM   #2
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default Installing TDW's Generic File Patcher Part 1

Last updated 31st july 2017
This Tutorial is for installing TDW's Generic File Patcher (GFP) anywhere on your system as a stand alone application.

If a complete uninstall is done the stand alone GFP application is unaffected by this.
When the re-install is done just reconnect the GFP Patches to the SH5 Folder again.


TWOS and Sobers Mega Mod come with the GFP Application included as they both use the TDW New UI interface.

TWOS and Sobers Mega Mod both use a customized gps Snapshot File.
This File needs to be copied and pasted into the Snapshot Folder.
Selecting Restore Snapshot will automatically start patching.


Link to the (GFP).
http://www.subsim.com/radioroom/showthread.php?t=181433

Do Not put the GFP in JSGME or in any Silent Hunter 5 folder.

It is recommended that you backup the 9 original files below that are in your Silent Hunter 5 Main Folder by Copying and Pasting them to a New Folder somewhere safe. (Picture 1)

Likely looking Main Folder Path. C:\Ubisoft\Silent Hunter 5


1. Cameramanager.act
2. EnvSim.act
3. SimData.dll
4. Kernel.dll
5. Sh5.exe
6. SHCollisions.act
7. SHSim.act
8. SHSound.act
9. SH_NClient.dll

Picture 1


1. Make another New Folder and put it somewhere where you can find it easily as you will need to use this folder each time you want to make changes to the (GFP).
The Ubisoft Folder is my recommendation as it easy to find and always available.

2. For the purpose of this Tutorial I will call the New Folder GFP168.

3. Download the (GFP) in to the GFP168 Folder. (Picture 2)

Picture 2


4. Open the Zip File.

5. You should now see 8 Files. (Picture 3)

Picture 3


6. Click on File 1 without opening it.

7. Hold down the Shift Key.

8. Put your Mouse over File 8.

9. All 8 Files should now be highlighted. (Picture 4)


Picture 4


10. Double click on the Generic Patcher Application.

11. Click on Extract All. (Picture 5)


Picture 5


12. Click on Extract. (Picture 6)

Picture 6


13. Extract.

14. The Application Icon has now changed (Picture 7)

Picture 7


15. You now open the (GFP) with the (Mickey Mouse) Icon that starts the Application.

16. Click on Run may depending on your security settings if it shows it.
(Picture 8)

Picture 8


17. Double Click on your Language. (Picture 9)

Picture 9


18. Selecting the Language takes you to this next screen. (Picture 10)

Picture 10


19. Click on the File Tab. (Picture 11)

20. Click on Open. (Picture 11)

Picture 11


21. You will be asked to select your First File Path. (Picture 12)

Picture 12


Warning > Failing to highlight the Silent Hunter 5 folder correctly will cause the failure of 1 or more of the patchers to install.


22. Likely looking File Path could be C:\Ubisoft\Silent Hunter 5

23. Select Path to CameraManager.act. < First Patcher.

24. The destination of this is your Silent Hunter 5 Main Folder.

25. Computer.

26. C:

27. Ubisoft.

28. Silent Hunter 5.

29. Click once on the Silent Hunter 5 Folder to highlight it without opening it. (Picture 13)

Picture 13 > Note where the Snapshot folder is.


30. Click on OK.

31. Repeat the instructions from 21 to 30 for each of the remaining 8 Patchers as they appear.

32. Select Path to EnvSim.act

33. Select the Path to kernel.dll.

34. Select Path to SH5.exe

35. Select Path to SHCollisions.act

36. Select Path to SHSim.act

37. Select Path to SHSound.act

38. Select Path to SH_NClient.dll

39. Set Path to SimData.dll

40. When you click OK on the last Patcher you should now see all 9 Patcher Files. (Picture 14)


Picture 14


41. If you do not see 9 patchers then you have not selected the Silent Hunter 5 folder correctly.

42. Double click with your mouse on the file you want to open. (Picture 15)

Picture 15


43. You double click with your mouse to open a Patch.

44. To close the (GFP)

45. Go to File. (Picture 16)

Picture 16


46. Go to Exit. (Picture 16)

47. Closes the (GFP) and completes the installation.

Other Generic File Patcher Posts

Post #3 How To Make Changes In TDW's Generic File Patcher And Run Administrator

Post #39 TDW Generic File Patcher Replacing My Old One With A New One!

Post #41 TDW's Generic File Patcher Changing The Map Colours

Post #56 TDW’s Generic File Patcher Illustrated Settings You Can Use in Yours

Post #62 TDW’s Generic File Patcher > Taking A Snapshot > Disabling Patches > Restoring A Snapshot

Courtesy acknowledgement to TheDarkWraith
Save

Last edited by THEBERBSTER; 07-31-2017 at 03:34 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 11:30 AM   #3
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default How To Make Changes In TDW's Generic File Patcher Part 2

Last updated 11th November 2015

How To Make Changes In TDW's Generic File Patcher (GFP)

This Tutorial will also show you how easy it is to run all your Silent Hunter Applications in Administrator Mode

1. Go to the (GFP) Folder GFP168 and open it. (Picture 1R)

Picture 1R


2. Open the first folder (File Folder)

3. First folder opened. (Picture 2R)

Picture 2R


3. The second folder is your Original Compressed Zip folder.

4. Click on the (GFP) Icon (Mickey Mouse) (Picture 3R)
Right Click with your mouse and select Properties.
Go to the Compatibility Tab.
Go to Privilege Level.
Tick the box Run this program as an Administrator.
Click Apply.
Click Ok.

Picture 3R


5. Click on the File Tab. (Picture 4R)

6. Click on the Open Tab.(Picture 4R)

If you are using TWOS Select > Restore snapshot.

Go to the Snapshot Folder and Double Click with the Mouse on the GPS File and it will Enable the required patches.


Picture 4R


7. Accept all Yes prompts as they appear. (Picture 5R)

Picture 5R


7. Clicking Yes or No will select the Patchers you will see.

8. If you clicked Yes to all 9 Patcher Files you will see this as in (Picture 6R)

Picture 6R


9. Double click a Patcher to open it.

10. You will notice in this Patcher that all the individual Patches are Red as none have been enabled.
(Picture 7R)

Picture 7R


11. Double click on a Patch to open it. (Picture 8R)

Picture 8R


12. Double click on the Change Number to open it. (Picture 9R)

Picture 9R


13. Double click on Enabled False. (Picture 10R)

Picture 10R


14. Accept any 'Yes' prompts. (Picture 11R)

Picture 11R


15. You repeat the action for changing patch numbers 2 and 3. (Picture 12R)

Picture 12R


16. 'Check All Dependencies'

17. If there are multiple patches to change and they are in more than one Patcher 'Check All Dependencies' will bring it to your attention that these also need to be changed.


18. When you have finished making your changes.

19. Go to the File Tab. (Picture 13R)

20. Go to Exit. (Picture 13R)

Picture 13R


21. All changes are saved.

Other Generic File Patcher Posts

Post # 2 Installing TDW's Generic File Patcher

Post #39 TDW Generic File Patcher Replacing My Old One With A New One!

Post #41 TDW's Generic File Patcher Changing The Map Colours

Post #56 TDW’s Generic File Patcher Illustrated Settings You Can Use in Yours

Post #62 TDW’s Generic File Patcher > Taking A Snapshot > Disabling Patches > Restoring A Snapshot

Courtesy acknowledgement to TheDarkWraith


Last edited by THEBERBSTER; 11-10-2015 at 07:35 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 11:38 AM   #4
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default JSGME Installing It Correctly

Last updated 24tht December 2016

Do Not Use This InstallationTutorial If You Are Using Or Going To Use The Wolves Of Steel Mega Mod

This Tutorial includes an IMPORTANT NOTE at Picture 19 for ALL JSGME users.

This is a Step By Step Updated Tutorial with pictures showing exactly what you will see when installing JSGME

Download Link to JSGME

Picture 1 > Subsim JSGME Download.
Download to the SH5 Main Game Folder.


Picture 2 > Shows JSGME downloaded into the SH5 Main Game Folder.


Picture 3 > Double click on the JSGME Zip File to open it.


Picture 4> Click on the Extract Tab.


Picture 5 > The path shows the SH5 Main Game Folder.
Press OK.


Picture 6 > Close the Zip File.


Picture 7 > Double click on the JSGME_Setup to start the installation.


Picture 8 > Click Next on the Wizard.



Picture 9 > Tick “I accept agreement”


Picture 10 > Press Next.


Picture 11 > Press Next.



Picture 12 > The path shows the Installation will go to the SH5 Main Game Folder.
Press Next.


Picture 13 > Tells you it will put the JSGME Icon on your Desk Top.
Press Next.


Picture 14 > Click on Install.


Picture 15 > Tells you about the different languages and how to access them.
Click Next.


Picture 16 > Un-tick the (Online) user guide as it only shows an error message.
Click Finish.


Picture 17 > Double click on the JSGME Icon to open the mod enabler.


Picture 18 > Click on OK so the Mods folder can be installed.


IMPORTANT GENERATING A SNAPSHOT CAN ONLY BE DONE BEFORE ANY MODS ARE ENABLED
Picture 19 > Open Tasks.
Select > Generate snapshot of game files.
When you enable mods JSGME makes a backup of your stock files.
When you disable mods JSGME puts the backed up stock files back in their original position.
Running the Sanapshot from the Mods folder will show you if there is a difference between the two sets of file.
This should always state > Same
If it shows anything other than this then there is a file corruption.


Picture 20 > Confirmation shows that a Snapshot has been taken of your Stock installation files before mods have been enabled.


Picture 21 > This is the Snapshot File saved in your Mods Folder


Picture 22 >
Close JSGME.



Your game is now ready to accept Mods.

Easy instructions below how to Enable a mod.
You know the one that you enable and does not work.

Post #77 Enabling Mods In JSGME Correctly


TIP
If you shade this information and then copy and paste it to your PC Notepad you can then edit it.

Last edited by THEBERBSTER; 12-24-2016 at 06:12 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 11:41 AM   #5
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default Update SH5 From v1.0.5.0 To v1.2.0 Immediately After Installing

Last updated 12th February 2016

When the installation has completed it is important that the game is updated to the latest version v1.2.0 before running the game.

Go to the ‘Ubisoft Folder.’

Go to the main ‘Silent Hunter 5 Folder.’

Picture 1 shows the Sh5.exe application v1.0.5.0 as installed.
Picture 1


Go to the ‘Support Folder’ Picture 2
Picture 2


Go to the ‘GameUpdater Folder’ Picture 3
Picture 3


Double click to run the ‘Gu’ ‘Application’ Picture 4
Picture 4


Yes to start the update Picture 5
Picture 5


When finished updating confirms the version has changed to v1.2.0 Picture 6
Picture 6


Uplay will now start its own updating process Picture 7
Picture 7


The SH5.exe now shows that the game has updated to v1.2.0 and the game can now be started Picture 8
Picture 8


It us advisable to run 'Applications' as 'Administrator.'

To run your Ubisoftt Game Launcher as an administrator go to the following.

Go to the Program (x86) Folder found on your main C: drive.

Go to the Ubisoft Game Launcher Folder.

Change the 1st Ubisoft Game Launcher Icon .exe Application to Run as Administrator.

If you experience a Uplay or Windows error message then go to the following tutorial.

Post #173 Ubisoft Game Launcher How To Fix It And The Windows Error Message


Last edited by THEBERBSTER; 02-12-2016 at 03:11 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 11:46 AM   #6
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default TDW's Option File Editor Viewer Installing It Correctly

Last updated 18th August 2017
This Tutorial is for installing TDW's Options File Editor Viewer (OFEV) anywhere on your system as a stand alone application only.

If a complete uninstall is done the stand alone the OFEV application is unaffected by this.
When the re-install is done just follow the instructions from Picture 10 to Picture 14.


The OFEV is included in TDW's NewUI's 7-4-2 and 7-5-0 base mods.

This stand alone version is not suitable for the new Sobers Subsim Bonus Mega Mod all In One Version 1421 20072017

Go to Sobers Post #6 of his Mega Mod for instructions.

TWOS installation instructions can be found in my Post #1 for those wanting to install the OFEV within the game files.

Download Link to > TDW’s Options File Editor Viewer Version_v_1_0_32_0

The Basic way to make changes to the OFEV.
1. Disable the version of TDW’s NewUIs_TDC_7_4_2 or 7_5_0 ByTheDarkWraith Main Mod that you are using from JSGME.

1.1. Disable all TWOS mods in JSGME.

2. Make a New Folder and give it a name and place it in a convenient place that will be easier to find.

3. For the purpose of this Tutorial I will call the New Folder OFEV32.

4. Download the (OFEV) in to the OFEV32 Folder. (Picture 1)

Picture 1



5. Open the Zip File.


6. You will see 2 Files. (Picture 2)

Picture 2



7. Open the OptionsFileEditorViewer > Application with your mouse.


8. Click on the Extract All Box. (Picture 3)

Picture 3



9. You will see from the path showing that it is going to Extract and Copy to the OFEV32 Folder (Picture 4)


10. Click on Extract. (Picture 4)

Picture 4


11. (OFEV) > Application exe the Mickey Mouse Icon is now showing. (Picture 5)


Picture 5



12. Open the Mickey Mouse .exe Application.


13. You will now get an Error Message. (Picture 6)

14. CFG file missing! Building cfg file! Please restart the App. (Picture 6)

Picture 6


15. Click Ok.


16. You will now see the missing cfg file has been added. (Picture 7)

Picture 7


17. Open the Mickey Mouse .exe Application.


18. Select your Language (Picture 8)

19. Double click on it to select it. (Picture 8)

Picture 8


20. Open the File Tab. (Picture 9)


Picture 9


21. Select Set path to menu.txt… (Picture 10)


Picture 10


22. Typical looking path could be C:\Ubisoft\Silent Hunter 5\Mods\NewUis_TDC_7_5_0_ByTheDarkWraith\data\Menu (Picture 11)


22.1 Typical looking path could be C:\Ubisoft\Silent Hunter 5\Mods\The Wolves Of Steel 1.06\data\Menu

23. Replace 7-5-0 with 7-4-2 or The Wolves Of Steel 1.06 (latest version) if you are using a different version.

24. Click on Open. (Picture 11)

Picture 11


25. Click on the File Tab again. (Picture 12)


Picture 12


26. Select Set SH5 install path… (Picture 13)


Picture 13


27. Typical looking path could be C:\Ubisoft\Silent Hunter 5


28.Highlight the Silent Hunter 5 Folder by clicking on it Once with your Mouse. (Picture 14)

29. Click on OK. (Picture 14)

30. You can see that the last 2 lines show that both paths have been set correctly.

Picture 14


31. Click on the File Tab again. (Picture 15)


Picture 15



32. Click on the First Open (Picture 16)


Picture 16


33. We now need to find the .py File.


34. Typical looking path could be C:\Ubisoft\Silent Hunter 5\Mods\NewUis_TDC_7_5_0_ByTheDarkWraith\data\Scrip ts\Menu

34a.
Typical looking path could be C:\Ubisoft\Silent Hunter 5\Mods\The Wolves of Steel 1.05\data\Scripts\Menu

35. Open the Menu Folder.

36. You will now see TheDarkWraithUserOptions PY File (Picture 17)

37. Double click with your Mouse on the .py File to open it. (Picture 17)

Picture 17


38. (OFEV) showing opened. (Picture 18)

Picture 18


39. To change the Is patch decks awash installed (Picture 19)


40. Double click on False to open. (Picture 19)

Picture 19



41. Click on the True Button and then Accept. (Picture 20)


Picture 20


42. You will notice that the False is now True and has changed from Red to the color Blue. (Picture 21)


Picture 21


43. To Save any changes go back to the File Tab.


44. And click on Save. (Picture 22)

Picture 22


45. Confirm the Save by Pressing Yes. (Picture 23)


Picture 23


46.
Accept any Further prompts you get.

47. Exit to close and leave the (OFEV) (Picture 24)

Picture 24


48. If you now back tothe OFEV32 Folder you will see the (OFEV) File Folder and the original Zipped File there. (Picture 25)


Picture 25


49. Open the First File Folder.


50. It is a good idea to change the Mickey Mouse .exe Application to Run as Administrator.

51. Another useful option is either to Make a Desktop Shortcut or alternatively Pin to Taskbar.

52. Open the Mickey Mouse .exe Application.

53. You will now see TheDarkWraithUserOptions > .py File (Picture 17)

54. Double click with your Mouse on the .py File to open it. (See Picture 17)

55. (OFEV) has opened. (See Picture 18)

56. Enable the mods in JSGME.

57. If your game is installed from Steam you cannot enable Decks Awash as it also needs to be enabled in TDW's Generic File Patcher.

58. If playing with Real Navigation some changes made True may still remain Disabled.

Courtesy acknowledgement to TheDarkWraith

TIP
If you shade this Tutorial and then copy and paste it to aNotepad you can then edit it.


Last edited by THEBERBSTER; 08-18-2017 at 04:42 AM. Reason: Re word 48
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 11:56 AM   #7
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default TDW’s NewUi_ 7_5_0_TheDarkWraith_ version 18 Installing It Correctly

Last updated 16th Mayl 2017

This mod more than any other seems to cause a lot of installing problems.
I am referring to where one or more Folders hide behind the Folder that is in view.

Download Link TheDarkWraith's New UI for SH5 v7.5.0 test version 18

Picture 1 > TDW’s NewUi_ 7_5_0_TheDarkWraith_ version 18 (Current/Latest) is a collection of 15 Mods.


Picture 2> To install this mod correctly create a New Folder.
Download the Zipped Mod File into the New Folder.
Or copy and paste the mod to the New folder if you have already down loaded it.


Picture 3 > When you unzip the file you will see this.
Click on the Copy Tab to select it


Picture 4 > Press OK to confirm you want to Copy it.
Now Exit > X.


Picture 5 > You now have 2 items in your New Folder.


Picture 6 > Open the Folder and you will see 3 File Folders.
Dials Folder 1 (Also contains 3 Dial’s Folders and a text ‘Readme’)
Mods Folder 2 (Contains the 15 mods)
Texts Folder 3 (In various languages shows you how the NewUI is set up)


Picture 7 > Open the Mods Folder and you will see the 15 mods.
You can copy and paste any additional mods behind the Main Base Mod (No3).
If you intend to use Real Navigation make sure this is not over written by any other enabled mod.



Picture 8 > Copy and Paste Mod number 3 to your JSGME Mods Folder.



Picture 9 > Go to your JSGME Mods Folder and open the NewUi Mod.

You should now see this.
You can now Enable the Mod in JSGME.


Always check Mod’s for additional information in the Text Documents.

Important You Now Need To Make The Following Change.
In order to receive debug messages from the ship's journal feature of the mod you need to ensure the following Developing is set out below in your:

Documents
SH5
Data
Cfg
Main

DEVELOPING Change this to
Modding=Yes > remove ;
;MenuEditor=Yes
;DebugScripts=Yes

Important You Now Need To Make The Following Changes.
When using TDW’s NewUI 7-5-0 a change needs to be made in TDW’s Generic File Patcher.
Patch 4 showing > Real nav menu.txt entries needs to be enabled (blue)
Patch 4 showing > New Game Destroyed Marks (required for TDW UIs mod v7-5-0 and greater) (new_destroyed_marks) needs to be enabled (blue)


Last edited by THEBERBSTER; 05-16-2017 at 05:02 AM. Reason: Download link added
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 12:02 PM   #8
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default TDW's NewUI Mod Needs To Be Debugged

Last updated 14th April 2017

If you are going to install one of TDW's NewUI 7-4-2 or 7-5-0 interface mods to your game you need to make a change to one of your files.
In order to receive debug messages from the ship's journal feature of the mod you need to ensure the following “Developing” is set out below in your Ubisoft\Silent Hunter 5\data\Cfg\main

Ubisoft
Silent Hunter 5
Data
cfg
Main

"Developing" Change this to
Modding=Yes remove this > ;
;MenuEditor=Yes
;DebugScripts=Yes


Courtesy acknowledgement to TheDarkWraith


Last edited by THEBERBSTER; 04-14-2017 at 11:15 AM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 12:05 PM   #9
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default JSGME How To Export Your Mod List To A Subsim Post

Last update 5th April 2016

This Tutorial will show you how to Export your Mod List to a Subsim Post or any other chosen destination.

1. Open JSGME.

2. Go to Tasks. (Picture 1)

3. Go to Export Activated Mod List to. (Picture 1)

4. Select Clipboard. (Picture 1)

Picture 1


5. Open the Subsim Post where you want to show your Mod List. (Picture 2)


6. Right Click with the Mouse and Select Paste. (Picture 2)

Picture 2


7. The Mod List is now showing having been Pasted. (Picture 3)

8. Preview or Press Save

Picture 3


9. The Mod List is now showing having been Posted. (Picture 4)

Picture 4

Last edited by THEBERBSTER; 04-04-2016 at 07:11 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 12:13 PM   #10
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default Deck Gun Crew Testing Using TDW's NewUI

Last updated 16th June 2017

No “Binoculars” were used in these tests.

Icons are to be read from the right to left for numbering purposes.

1st Test using “Dieter Epp” Officer on the bridge

1. Give the order to officer on the bridge to > “M.T.D.G. (This will bring the Gun Crew on to the Deck)


2. Watch Officer > Icon 1

3. Battle Stations > Icon 5

4. Crew on Deck > Icon 10

5. M.T.D.G. > Icon 4 (This will already be yellowed)

6. Deck Gun > Icon 8

7. F.A.W. > Icon 9

8. Hold Fire > Icon 8

9. Battle Stations > Icon 5 (Will reposition the Deck Gun properly)

10. Give the order to officer on the bridge to > Secure The Deck Gun.

Note 1: The “Battle Station” icon is essential before and after.

Note 2: Before the Gun automatically fires there is a slight time delay
which can be explained as “Time to receive the order to fire”.

Note 3: Do not use F7 Battle Stations. Battle Stations must be from the “Watch Officer”



2nd Test only using the icons from the “Watch Officer”

1. Watch Officer > Icon 1

2. Battle Stations > Icon 5

3. Crew On Deck > Icon 10

4. M.T,D.G. > Icon 4

5. Deck Gun > Icon 8

6. F.A.W. > Icon 9

7. Hold Fire > Icon 8

8. Battle Stations > Icon 5 (This will secure the Deck Gun in the proper position)

Notes 1 – 2 – 3 all apply to test 2

Note 4: There is no way to remove the “Deck Gun Crew” from the “Deck Gun”

If the officer on the bridge is given the order to “M.T.D.G. and then the order “S.T.D.G. The “Deck Gun” will not be positioned correctly.

The “Deck Gun Crew” will normally fire at the nearest target. When this is destroyed they will automatically reposition the “Deck Gun” and start firing at the next nearest target. The “binoculars can be locked on to select the target of your choice using the above instructions. It is not necessary for the “Binoculars to be looking at the target once firing has commenced.


Courtesy acknowledgement to TheDarkWraith

Tip
If you shade this Tutorial and then copy and paste it to your PC Notepad you can then edit it.

Last edited by THEBERBSTER; 06-16-2017 at 05:57 AM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 12:29 PM   #11
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default How To Fire The Deck Gun Manually Using TDW'S NewUI

Last updated 31st December 2014

Instructions > How To Fire The Deck Gun Manually.

“Main Menu” select “Options”

Selecting “Game Play Settings” will change the way the “Deck Gun” operates.

No Deck Gun Projectile Path

When this Box is Ticked.

1. No Green Gun Sight.


2. No Shell will be seen on the TAI Map

No Deck Gun Projectile Path

Box Not Ticked

1. Green Gun Sight will be the first Gun Sight showing.


2. Your TAI Map will show where your Shells are falling.

It is essential that the “Battle Station” order is given by the Watch Officer Icon 1.

If this is not done then the “Deck Gun Crew” will not place the “Deck Gun” in the correct position after leaving it.

(Before) You give the orders then either “Walk” or “Teleport” to the “Deck Gun”.

1. Watch Officer > Icon 1


2. Battle Stations > Icon 5


3. Crew On Deck > Icon 10


4. M.T.D.G. > Icon 4

(Or After) You now either “Walk” or “Teleport” to the “Deck Gun”

Then give the above orders.

When you get to the “Deck Gun” you will see a “Green Gun Sight”. (Depending on your “Game Play Settings).

To “Traverse” the gun and “Elevate” it is all done by moving your mouse.

There is an annoying glitch that causes you to lose your “Deck Gun Crew”. This happens when the U-boat is pitching up and down. You will notice this when you cannot move the “Deck gun” from side to side.

To call the “Deck Gun Crew” back you need to do the following every time this happens.

1. Crew On Deck > Icon 10


2. M.T.D.G. > Icon 4

Leave your “Icons” showing so that you can see them.

Any “Yellowed Icon” is active.



The second way to fire the “Deck Gun.

Click on the “Gun Sight” in the top left corner.

This opens the “Standard Gun Sight”.

Click on the “Gun Sight” again in the top left corner.

This opens up the “High Power Gun Sight

Moving your mouse will move the “Deck Gun” from left to right (Traversing)

Using your mouse wheel will raise and lower the “Deck Gun” (Trajectory)

There are 3 types of “Ammunition” available.

1. A.P. > Armour Piercing.


2. H.E. > High Explosive.


3. A.A. > Anti Aircraft


The amount of “Ammunition” available is shown under each shell.

To select the shell type just click on it with your mouse.

1. Place the “Deck Gun Sight Crosshairs” on the target.


2. Adjust the “Elevation”


3. Press the “Space Bar” to “Fire”

You will see in the “Message Box” “Gun Loading”

If you look at the “Shell” you will see it filling up.

You can keep pressing the “Space Bar” down and still move your mouse.

The next “Shell” will then “Fire” immediately when the “Deck Gun” has loaded.

You will need to learn when to “Fire” so as to take in to account the rise and fall of the u-boat.

I would suggest that you test your “Gun Practicing” by going to “Historical Missions” and selecting “Bullet Spark Test” and select “Start”.

This will give you 2 Merchants to practice your shooting on.

When you have finished “Firing” altogether click on the “Red X” in the “Top Right Corner”

You can either “Walk” or “Teleport” back to the “Bridge”

To finish

1. Watch Officer > Icon 1


2. Battle Stations > Icon 5 (Yellowed)

Using the “Officer on the Bridge” “Dieter Epp” will mess with the “Deck Gun” being placed correctly when you give him the order “Secure The Deck Gun”


Courtesy acknowledgement to TheDarkWraith

Tip
If you shade this Tutorial and then copy and paste it to your PC Notepad you can then edit it.

Last edited by THEBERBSTER; 12-31-2014 at 04:43 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 01:24 PM   #12
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default How To Change Your Game Play Settings In The Bunker

Last updated 21st September 2015

This can be done at any time when you are in the bunker.

This cannot be done if you are in the middle of a patrol.

1. Load the Autosave Enter Base game save.
2. Press the > Esc key.
3. Go to > Options.
4. Make the changes you want and apply them.
5. Press the > Esc key.
6. Go to > Save Game.
7. Make a Manual Save by typing in the space at the bottom of the screen.
8. Press > Save
9. Go to > Main Menu.
10. Go to > Load Game.
11. Load the Manual Saved game.

When the game loads.
1. Press the > Esc key
2. Press the > Options Key

You can see that your Game Setting changes have been seen saved.
3. Press the > Esc Key.
4. Go to > Resume.

Last edited by THEBERBSTER; 09-20-2015 at 07:04 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 01:29 PM   #13
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 7,143
Downloads: 907
Uploads: 0


Default Replacing Steam With A Dvd

Last updated 31st December 2014

Steam needs "Evaporating" get the Dvd it is no longer expensive.

Before loading the Dvd. Make sure that you leave no trace of Steam on your system.

Use a registry cleaner like "Ccleaner" and restart your system afterwards.

Go to your start button and use search and check again for any left over SH5.

If you find anything delete it and run the registry cleaner again.

If you already have a Uplay account play it safe and set up a new one for your new Silent Hunter 5 installation. This will come up at the end of the installation.


If you want to play the game with the 'German Voices' then choose the 'Custom' install.

After the install go to the following folders.

In the path Ubisoft\Silent Hunter 5\Data\Support\GameUpdater

There is a "GU" exe application that will update your game to v1.2


Tip
If you shade this information and then copy and paste it to your PC Notepad you can then edit it.

Last edited by THEBERBSTER; 12-31-2014 at 04:45 PM.
THEBERBSTER is offline   Reply With Quote
Old 03-07-2014, 04:43 PM   #14
Pazzesco
Nub
 
Join Date: Feb 2014
Posts: 10
Downloads: 22
Uploads: 0
Default

Useful tutorials, thanks berbster
Pazzesco is offline   Reply With Quote
Old 03-08-2014, 04:21 AM   #15
tonschk
Sea Lord
 
Join Date: Mar 2007
Location: London
Posts: 1,814
Downloads: 171
Uploads: 0
Default

Amazing work , thank you THEBERBSTER
tonschk is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:50 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 1997- 2017 Subsim