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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#22 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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![]() Quote:
![]() I didn't want to mess with TDW's files (and I think he specifically prohibits it), but I found out that you can overwrite nodes ID-number. So it just uses same number than TDW. I was a bit alarmed if it will work, but realised that TDW uses same system himself. And concerning the .sim file, I think I could use .dat as well, but never changed to that because everything was working. I think it's not the most elegant way to fix things, but if this makes the game work better, it's okay for me. Gap, I read your comment in other thread about starshells, and I agree, it is worth checking out if we could make them work some other way. And if it does, these two modifications could be put together (there are enough mods already!) |
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