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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
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I'll mention it just the same tho. |
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#17 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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I have also witnessed several crashes when ships are firing with their AA guns and fast shooting lighter weapons. The culprit in my case is FX update. It creates small debris particles with each hit, and with bigger battles, their amount gets soon ridiculously high, and my computer can't take it anymore and shows me the desktop. Because of this, I made a small mod that takes out the small gun-debris, and switches the effect to sparks.
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#18 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
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Is this publicly available and if so, what's it named ? (If not, would you considder releasing it ? :p)
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#19 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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No you can't find it here, it's a secret! I'm not that excited about releasing tons of small mods, best way would be if TDW made change to his mod. But maybe I'll upload it, and hopefully it won't be needed for very long. It is a really small file that overwrites on particle effect, and creates SH5 sparks effect. Again, it needs more testing just to be 100 % sure it doesn't cause problems.
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#20 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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Rgr .. I'll stay tuned
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#21 | |
Navy Seal
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#22 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Those small particles are one of the hindering factors of air strikes on home ports, and even duing lesser congested battles, they are a continuous source of CTD's. What I would also do, is toning down FX Update's flare effects, so that people won't have to choose between giving them up, or living with the stuttering they currently cause. The two mods could be released together as an "unofficial" FXU patch, and if he likes it, TDW can always merge it into the main mod as he did with the improved torpedo splash patch that Volodya and I have been working on ![]() |
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#23 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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#24 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#25 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#26 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#27 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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What does the 75 in Effect2=Distress_Flare_Red, 75 mean?
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#28 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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It means that the red flare effect will be played when the compartment box with DistressFlareMerchant zone assigned (normally it is the superctructure near the bridge) will take 75% of the total damage it can receive
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#29 |
Navy Seal
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Ok, now i will tell you about my CTD problems...This may be similar to your problems Plj so maybe we can get some conclusions...It's TDW torpedo tutorial mission with liberty cargo. I'm experiencing random CDT's after torpedoes struck and unit is destroyed, 0.5 sec. after that comes "catastrophic explosion" animation and that's the moment when CTD's occurs with different descriptions. (particles.act, kernel.dll, hackslash9 something,).
Now ,problem is this is not going to happen every time, lets say 1 CTD in 5-6 tries and this is what makes this problem so hard to track down. I only know this: - This started after i install FX update 0.0.22 (not 100% sure, maybe i didn't noticed this before) - CTD is related to "catastrophic explosion" animation but only the strongest one, you know when ship jumps out of the water. ![]() Could this be related to this particular ship? I didn't notice nothing similar with other ships although, i haven't done much testing also...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#30 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
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This sounds exactly like what I am getting .. altho I am greeted by a 'sh5 has stopped working' dialogue from windows.
The only difference is that have had this issue on a regular C1-B Type Medium Merchant ... and on a tanker as well iirc. Let me know what scenario to replay in order to help .. and I'll keep reporting too. Sortof a bummer to have to save before firing tubes, but it's for a good cause :p |
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