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Old 07-09-11, 08:16 PM   #23
Karle94
The Old Man
 
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
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Quote:
Originally Posted by peabody View Post
Nice job. I did notice someone mentioned no smoke. The funnels in the sim file are not linked to the funnels (cos1 and cos 2) in the .dat file.

The other thing I noticed is the 5in_Double_base_US guns use the stock guns and only have 250 rounds. The game is so inaccurate in shooting, I find you run out of ammo for these guns very quickly.

Peabody
I took the crew coefficiency from my H-39 and applied it to allied vessels. What are the results? Before the crew didn`t spot enemy ships until they were 5000-7000 meters away and couldn`t hit anything at that range. With new coefficiency the crew spots ships at 15000-20000 meters distance and 5 inch rounds hit all around the ships around that range, main arnament is a different story.
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Find my mods here:
https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods
My SH4 blog here:
http://karle94.blogspot.com/
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