SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-19-11, 11:23 AM   #1
comotoasty
Seaman
 
Join Date: Oct 2010
Location: Atlantic Coast, USA
Posts: 38
Downloads: 57
Uploads: 0
Default

How can you add extra ammo to AI controled weapons?
__________________
USNR/SeaBee-CE1 (SCW)
"We Build, We Fight"

comotoasty is offline   Reply With Quote
Old 09-19-11, 11:39 AM   #2
Karle94
The Old Man
 
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
Default

Quote:
Originally Posted by comotoasty View Post
How can you add extra ammo to AI controled weapons?
Open the weaponname.sim with S3D. Find the weapon you want, open the node ammo_storage and change the numbers there to your liking.
__________________



Find my mods here:
https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods
My SH4 blog here:
http://karle94.blogspot.com/
Karle94 is offline   Reply With Quote
Old 09-19-11, 11:45 AM   #3
comotoasty
Seaman
 
Join Date: Oct 2010
Location: Atlantic Coast, USA
Posts: 38
Downloads: 57
Uploads: 0
Default

I tried that, but it didn't seem to work. The only ammunition I am able to increase are the playable guns. All of the AI controled weapons are still running out of ammo quickly.
__________________
USNR/SeaBee-CE1 (SCW)
"We Build, We Fight"

comotoasty is offline   Reply With Quote
Old 09-19-11, 12:03 PM   #4
Karle94
The Old Man
 
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
Default

Quote:
Originally Posted by comotoasty View Post
I tried that, but it didn't seem to work. The only ammunition I am able to increase are the playable guns. All of the AI controled weapons are still running out of ammo quickly.
How much ammo did you give them?
__________________



Find my mods here:
https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods
My SH4 blog here:
http://karle94.blogspot.com/
Karle94 is offline   Reply With Quote
Old 09-19-11, 12:06 PM   #5
comotoasty
Seaman
 
Join Date: Oct 2010
Location: Atlantic Coast, USA
Posts: 38
Downloads: 57
Uploads: 0
Default

For the Cleveland:
Main 6'' Deck guns: 250
Aux 5'' Deck guns:400
Twin AA guns: 5000
__________________
USNR/SeaBee-CE1 (SCW)
"We Build, We Fight"

comotoasty is offline   Reply With Quote
Old 09-19-11, 12:08 PM   #6
Karle94
The Old Man
 
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
Default

Quote:
Originally Posted by comotoasty View Post
For the Cleveland:
Main 6'' Deck guns: 250
Aux 5'' Deck guns:400
Twin AA guns: 5000
That explains everything. Put an extra 0 on the first two guns. That should brighten your day.
__________________



Find my mods here:
https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods
My SH4 blog here:
http://karle94.blogspot.com/
Karle94 is offline   Reply With Quote
Old 09-19-11, 12:13 PM   #7
comotoasty
Seaman
 
Join Date: Oct 2010
Location: Atlantic Coast, USA
Posts: 38
Downloads: 57
Uploads: 0
Default

Quote:
Originally Posted by Karle94 View Post
That explains everything. Put an extra 0 on the first two guns. That should brighten your day.
Thanks Karle, but I think its the enemy thats going to get the brightness.
__________________
USNR/SeaBee-CE1 (SCW)
"We Build, We Fight"

comotoasty is offline   Reply With Quote
Old 09-20-11, 08:36 AM   #8
noobplayer
Watch
 
Join Date: Mar 2010
Posts: 20
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by Karle94 View Post
That explains everything. Put an extra 0 on the first two guns. That should brighten your day.
Hmm i changed the reload speed of Sovremenny... but only the playable gun was affected... the AI controlled gun was still the same...

Last edited by noobplayer; 09-20-11 at 08:49 AM.
noobplayer is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:05 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.