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Old 06-14-11, 10:10 AM   #27
Bakkels
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Join Date: Jan 2011
Location: Groningen, The Netherlands
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Quote:
Originally Posted by Captain S James View Post

Though I do have a question, when I was activating the mods via the jsgme, well there were a few mods that represented themselves as already been altered? and that enabling them may have adverse affects on my game, so I never activated them, was that the right thing to do? if not, how would I get around to fixing them so my game is not affected and if I did activate them, would my game become unstable?

thanks again
That depends on which mods you get this message with. Some will cause this warning but they'll work anyway. Some won't. So with which mods exactly do you get this message?
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