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Old 04-25-11, 05:37 AM   #11
TheDarkWraith
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Join Date: Jun 2007
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The texture for the new Patrol boat is located in \data\Textures\TNormal\tex\NPT.dds. All the textures for the mines, subnet, and dolphin are in \data\Textures\TNormal\tex also.

The good thing about .dat files is that it's easy to extract the 3D model out of them. One can extract the 3D model (using Pack3D) and then set the tesselation level greater (or use smoothing in Wings3D) and then re-import the 3D model back into the .dat file using Pack3D. That will give you a higher resolution (more polygons) model. This cannot be done to the dolphin though. Reason is because the 3D model has an animation attached to it. In order to make the dolphin higher resolution one would need to extract all the keyframes from the dolphin, increase the tesselation level of each keyframe, and then rebuild the animation node with those keyframes.
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