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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Sonar Guy
![]() Join Date: Sep 2002
Location: Sweden / UK
Posts: 386
Downloads: 33
Uploads: 0
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For technically minded enthusiasts like myself who want a good simulation with loads of controls, it's hard not to be disappointed because SH5 is clearly dumbed down when one compares it to SHIII. I think it's the trend that worries us, and that's why we bitch. Last year we saw the demise of Microsoft Flight Simulator followed by an announcement of Microsoft that they will remain dedicated to "flying games", no doubt dumbed down stuff for Xbox-like consoles. I guess the explosion of the console market and the great increase in use of computers by the non-technical public, a great dumbing down is an inevitibale consequence.
I remember when SHIII came out I expressed a wish see a walkthrough sub in a future, but I never expected to see all the functionality stripped down in favour of this arcade-console level. The deck gun is appauling with that green trajectory line instead of an angle or distance gauge, and the missing TDC is a sure sign of where all this is going. It smells of decadence. The reason they dumb stuff down is to try to make it accessible to a broader market, but is that really going to work with SH series? If someone isn't interested in learning a game like SHIII, why would they be interested in learning a game that's harder to play on account of missing instruments and controlability? This isn't going to appeal to the causal gamer. It fails for both the enthusiast and the casual gamer. It's pretty to look at though, which makes it hard to go back to the graphics of SHIII. If this trend continues I expect SHVI, if it ever happens, will be steerable with a mouse, and have a point and click torpedo firing system...
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Intel Core i9-9900K @ 3.6 GHz nVidia GeForce RTX 2070 32GB memory Windows 10 Pro Last edited by jason210; 03-13-10 at 04:12 PM. |
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