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Old 06-19-10, 04:33 AM   #10
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
Downloads: 78
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Quote:
Originally Posted by Von -E View Post
...can anyone send me the following file already "fixed?" (several reasons that S3Editor won't run here)
Patch was never released. Im sure someone will upload a file with the changes suggested by capt. morgan for you. I would do it but i dont have the time right now to re-download and edit the mod as im off to work in 20mins

Quote:
Originally Posted by Von -E View Post
I'd also appreciate this fix for the seeming over-abundance of salami's...
Heres a quick way to reduce/delete the swinging food...

-First to edit the .dat file youll need s3d (a forum search should find it)
-Find the file NSS_Uboat7_CR.dat in the mod folder and open in s3d (you might want to create a backup too, just in case you mess anything up)
-Expand the node "interior root - COMMAND ROOM"
-Locate nodes with the following names:
banana_##
ciolan_##
coaste_##
salam_##

There will be multiple nodes with these names, if youre unsure what it is the node controls, use the 3dmodel preview window to view it.
You can select all these nodes and delete them or just delete a few to suit your taste.

Save the .dat file when youre done, when you re-enable the mod with jsgme your altered dat will be loaded and there you go, no more swinging food.
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