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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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@ Java
Not only that, but Tomi099 had a hard time making a high poly type 7. The game engine just couldn't handle it. The data folder is not the same in sh3. I get lost pretty much while trying to mod. I like SH4 data folder better. More simple, more modder friendly IMO. I would like to see the refinement of OM with type 2 and 7 High-Poly just like type 9 1.5(Tomi099 did the type 7.) rather than importing all to sh3. |
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