Quote:
Originally Posted by gap
The mod comes with an historical mission based as well on TDW's torpedo tutorial mission. Just surface, get closer to the merchant and start fire for making her to turn on her searchlights. I was able to switch off one of them the hard way  , with one well aimed shot (at close range) 
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So it worked? Hot damn! I did interpret what I decoded in that function in the SHCollisions.act file correctly

You have no idea how happy that makes me! For one the amount of pointers I had to decode not to mention the code itself I had to decode and figure out what it was doing was HUGE